roguemike Level 1 of the Dungeon (0, 0, D:1) a stone (1, -5, D:1) 7 stones (1, 47, D:1) a +0 club (3, -2, D:1) 23 bolts (4, 36, D:1) a +0 club (6, 7, D:1) a +0 scale armour (6, 34, D:1) 21 stones (7, -9, D:1) a stone (8, 6, D:1) a +0 leather armour (9, -10, D:1) a +0 whip (10, -2, D:1) 10 poisoned darts (13, 2, D:1) 14 sling bullets (18, 10, D:1) 17 bolts (20, 2, D:1) a stone (22, 2, D:1) a stone (22, 11, D:1) a +0 club (25, -1, D:1) a +0 club (26, -1, D:1) a +0 club (32, 47, D:1) a +0 club (33, 2, D:1) a +0 club (33, 15, D:1) a +0 club (35, 15, D:1) a +0 club (52, 38, D:1) a cursed +0 club (58, 26, D:1) a +0 club (61, 35, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger (5, 8, D:2) 18 arrows (28, 52, D:2) a +0 dagger (28, 53, D:2) a +0 cloak (29, 56, D:2) a cursed -1 mace (34, 37, D:2) a cursed +0 dagger a stone (36, 32, D:2) a stone (37, 18, D:2) 13 bolts (38, 50, D:2) a stone (45, 29, D:2) 10 arrows (45, 49, D:2) a +0 hunting sling a +0 dagger 15 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -1 flail (0, 3, D:3) a +0 quarterstaff (6, -8, D:3) 3 stones (6, -3, D:3) 25 bolts (9, -12, D:3) 2 stones (10, -12, D:3) a +0 hand axe a +0 leather armour (10, -7, D:3) a +0 dagger a +0 robe (12, -12, D:3) a +0 short sword (17, -12, D:3) a +0 club a +0 brigandine (24, 17, D:3) a +0 club (27, 14, D:3) a +0 trident (still there?) a +0 club (still there?) (27, 15, D:3) a +0 mace (28, 11, D:3) a stone (29, 13, D:3) a +0 whip a +0 scale armour a +0 flail a cursed -1 scale armour (30, 20, D:3) a +0 dagger (32, 10, D:3) 3 stones (40, 14, D:3) a +0 club a throwing net a cursed +0 leather armour (42, -1, D:3) a +0 dagger (45, 14, D:3) a +0 flail (49, 13, D:3) a stone (51, -2, D:3) 10 stones (53, 14, D:3) a stone Level 4 of the Dungeon (3, -39, D:4) a +0 dagger (3, -37, D:4) a +0 giant club (7, -29, D:4) a +0 dagger (7, -28, D:4) a +0 scythe a +0 robe (14, -14, D:4) a +0 trident (16, -14, D:4) a +0 club (27, -23, D:4) a +0 hand axe (28, -28, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) 17 stones (6, -19, D:5) 10 bolts (8, -35, D:5) an arrow (8, -31, D:5) 4 arrows (8, -28, D:5) a +0 shortbow 22 arrows (19, -4, D:5) 5 arrows (21, -7, D:5) a +0 shortbow 25 arrows (25, -36, D:5) a +0 robe (26, -45, D:5) 7 gold pieces (27, -46, D:5) 10 gold pieces (27, -45, D:5) 6 gold pieces (27, -44, D:5) 16 gold pieces (28, -46, D:5) 7 gold pieces (28, -45, D:5) 16 gold pieces (28, -44, D:5) 12 gold pieces (38, -53, D:5) a +0 robe (41, -23, D:5) a +3 spear (42, -24, D:5) a +0 halberd (43, -60, D:5) 27 bolts (45, -22, D:5) the +6 scale armour "Tagif" {rElec Str+5 Stlth-} It affects your strength (+5). It insulates you from electricity. It makes you less stealthy. (46, -19, D:5) a +0 robe (48, -30, D:5) 19 stones (51, -42, D:5) a +2 robe of positive energy (52, -45, D:5) a +0 whip (56, -48, D:5) 18 stones (57, -37, D:5) 26 sling bullets (63, -34, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (6, -38, D:6) a throwing net (8, -39, D:6) a cursed +3 spear (10, -40, D:6) a cursed +0 flail (10, -18, D:6) a +0 mail hauberk (10, -17, D:6) a cursed +5 spear a +0 whip (11, -18, D:6) a cursed +0 club (12, -17, D:6) a +3 spear of venom a +0 scale armour (14, -2, D:6) a +0 spear (16, -42, D:6) 2 arrows (16, -3, D:6) a +1 club (17, -42, D:6) 4 arrows (17, -17, D:6) a +0 hunting sling (17, -4, D:6) a +3 spear (21, -42, D:6) a +0 shortbow 10 arrows (25, -33, D:6) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (12, 40, D:9) a +0 whip (15, 38, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 mail hauberk a +0 club a cursed -2 robe (16, 31, D:9) a +0 dagger (17, -6, D:9) a +2 kite shield a +0 scale armour a +0 spear (20, 23, D:9) a +3 halberd (20, 32, D:9) a +0 dagger (20, 34, D:9) a +0 hand axe (21, 25, D:9) a +5 halberd (21, 26, D:9) a cursed +3 whip of freezing (22, 33, D:9) a +0 dagger (23, 22, D:9) a +0 troll leather armour (23, 38, D:9) 24 stones (24, -5, D:9) a +0 giant spiked club (24, 30, D:9) a +0 dagger a +0 robe (24, 32, D:9) a +0 quarterstaff a +0 cloak (25, -1, D:9) a +0 spear (25, 0, D:9) a +0 dagger (25, 40, D:9) a wand of acid (7 charges) (26, 33, D:9) 3 arrows (27, 33, D:9) a +0 giant spiked club (28, -5, D:9) 19 stones a +0 whip (28, 1, D:9) a +1 club a +0 morningstar (28, 37, D:9) 5 gold pieces (28, 38, D:9) 14 gold pieces (28, 39, D:9) an uncursed ring of fire (28, 40, D:9) 13 gold pieces (29, 1, D:9) a +0 club a +0 flail (29, 31, D:9) a +0 shortbow 19 arrows (29, 33, D:9) an arrow (29, 37, D:9) a potion of flight (29, 38, D:9) the +6 great mace of the Hall of Blades {crush, rPois Dex+3 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It lets you see invisible. (29, 39, D:9) the Almanac of the Traveller and Good Luck Spells Type Level a - Infusion Charms 1 b - Portal Projectile Hexes/Translocation 3 c - Gell's Gravitas Translocation 3 d - Passage of Golubria Translocation 4 e - Ring of Flames Charms/Fire 7 (29, 40, D:9) the +9 spear of Precise Incision {flame, +Fly MR+++ Int-4 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. (30, -4, D:9) a +0 robe a +0 dagger (30, -3, D:9) a +0 plate armour a +0 halberd a +3 mace (30, -2, D:9) a +4 spear of freezing a +0 halberd (30, -1, D:9) a stone a +0 leather armour a +4 flail an orc skeleton (30, 0, D:9) 2 stones (30, 2, D:9) a stone (30, 29, D:9) a +2 whip (30, 32, D:9) an arrow (37, 18, D:9) 3 javelins (38, 38, D:9) 2 darts of blinding (40, 12, D:9) 26 arrows a +0 shortbow (44, 12, D:9) an arrow (45, 12, D:9) an arrow (46, 12, D:9) 2 arrows (47, 31, D:9) a +0 shortbow 16 arrows (47, 50, D:9) a +0 club a +0 mail hauberk a +0 battleaxe a +0 brigandine a +0 falchion a +0 mail hauberk a +2 dagger of electrocution (47, 51, D:9) a +0 mail hauberk (48, 51, D:9) a +2 whip of holy wrath a +2 vampiric war axe (49, 52, D:9) a +0 hand axe (50, 49, D:9) 6 arrows (51, 27, D:9) 3 arrows (51, 45, D:9) a +0 shortbow 21 arrows (53, 25, D:9) 2 arrows (54, 24, D:9) an arrow (57, 15, D:9) a throwing net (58, 14, D:9) a +0 giant club (62, 13, D:9) 14 stones (68, 26, D:9) 9 sling bullets Level 10 of the Dungeon (0, 0, D:10) a wolf corpse (0, 1, D:10) an arrow (1, 2, D:10) a +2 shortbow of flaming (unseen) (2, -2, D:10) 2 arrows (2, 1, D:10) an arrow (2, 2, D:10) 2 arrows (3, 1, D:10) an arrow (3, 3, D:10) a worker ant corpse (4, 0, D:10) an arrow (6, 0, D:10) a +0 hand axe (unseen) (7, -2, D:10) a meat ration (9, -3, D:10) a scroll of enchant weapon the Ecumenical Temple