Dungeon Crawl Chili version 1.0-a0-1562-g0d1664aba8 (webtiles) character file. Game seed: 11153014155906269486 11 kuniqs the Trooper (level 2, 4/24 HPs) Began as a Demonspawn Fighter on Oct 19, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (242 turns). kuniqs the Trooper (Demonspawn Fighter) Turns: 242, Time: 00:00:25 Health: 4/24 AC: 6 Str: 16 XL: 2 Next: 7% Magic: 2/2 EV: 7 Int: 8 God: Gold: 270 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls r - a scroll of revelation {!r} w - a scroll of enchant weapon {!r} Potions m - 2 potions of might {!q} A - a potion of attraction {!q} M - a potion of mutation {!q} Skills: - Level 3.0 Fighting + Level 2.6 Short Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 97% 2 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History _Tha kobold hits ye but does nay damage. Tha goblin hits ye but does nay damage. Ye hit tha kobold but do nay damage. Tha kobold be heavily wounded. _Tha kobold hits ye but does nay damage. Tha goblin hits ye wit' a +0 dagger. (HP -1) Ye closely miss tha kobold. Tha kobold be heavily wounded. _Tha kobold closely misses ye. Tha goblin hits ye but does nay damage. Ye barely miss tha kobold. Tha kobold be moderately wounded. Natural regeneration (HP +1) _Tha kobold barely misses ye. Tha goblin completely misses ye. Ye barely miss tha kobold. Tha kobold be moderately wounded. _Tha kobold closely misses ye. Tha goblin hits ye but does nay damage. Ye hit tha kobold. Ye kill tha kobold! _Tha goblin hits ye wit' a +0 dagger. (HP -3) Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! _Ye closely miss tha goblin. Tha goblin hits ye but does nay damage. Ye closely miss tha goblin. Natural regeneration (HP +1) Tha goblin hits ye wit' a +0 dagger. (HP -1) _Ye block tha goblin's attack. _Ye miss tha goblin. Tha goblin hits ye but does nay damage. Ye puncture tha goblin! _Ye kill tha goblin! _Natural regeneration (HP +1) Thin's tha be 'ere: a +0 dagger; a goblin corpse _Ye start restin'. _Natural regeneration (HP +8) _HP restored. (HP=18) Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye see 'ere a +0 rin' mail. _w - a scroll o' enchant weapon {!r} Ye pick up a parchmn't o' Sublimation o' Blood an' begin readin'... _Ye add tha spell Sublimation o' Blood ta yer library. _M - a potion o' mutation {!q} Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye encounter a frilled lizard. _Tha frilled lizard hisses angrily. A frilled lizard be nearby! _Ye encounter a quokka. _Tha frilled lizard barely misses ye. Ye closely miss tha frilled lizard. Tha frilled lizard barely misses ye. _Ye block tha quokka's attack. Ye hit tha quokka. Tha quokka be moderately wounded. Tha quokka bites ye. (HP -2) _Tha frilled lizard barely misses ye. Ye completely miss tha quokka. Tha quokka be moderately wounded. _Ye block tha quokka's attack. Tha frilled lizard barely misses ye. Thar be monsters nearby! Ye barely miss tha quokka. Tha quokka be moderately wounded. Tha quokka completely misses ye. Tha frilled lizard bites ye but does nay damage. _Tha quokka bites ye. (HP -4) Ye puncture tha quokka! Ye kill tha quokka! Natural regeneration (HP +1) _Ye block tha frilled lizard's attack. A frilled lizard be nearby! Ye hit tha frilled lizard but do nay damage. _Ye block tha frilled lizard's attack. _Ye closely miss tha frilled lizard. Tha frilled lizard closely misses ye. Ye closely miss tha frilled lizard. Tha frilled lizard bites ye but does nay damage. _Ye block tha frilled lizard's attack. Ye barely miss tha frilled lizard. Natural regeneration (HP +1) _Tha frilled lizard barely misses ye. A frilled lizard be nearby! A frilled lizard be nearby! Ye miss tha frilled lizard. _Tha frilled lizard bites ye but does nay damage. Ye puncture tha frilled lizard! _Ye kill tha frilled lizard! Ye encounter a frilled lizard. Natural regeneration (HP +1) _Tha frilled lizard hisses angrily. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. A frilled lizard be nearby! Tha frilled lizard bites ye. (HP -1) _Tha frilled lizard closely misses ye. Ye puncture tha frilled lizard! Ye kill tha frilled lizard! _Natural regeneration (HP +1) Nay target in view! Nay target in view! Nay target in view! _Nay target in view! _Natural regeneration (HP +2) _Ye encounter an endoplasm. _An endoplasm be nearby! Natural regeneration (HP +1) _Tha endoplasm hits ye but does nay damage. Ye hit tha endoplasm. Tha endoplasm be lightly wounded. Tha endoplasm freezes ye. _Ye be froz'n. (HP -4) Ye hit tha endoplasm but do nay damage. Tha endoplasm be lightly wounded. Tha endoplasm freezes ye. _Ye be froz'n. (HP -3) Ye hit tha endoplasm. Tha endoplasm be almost dead. Tha endoplasm freezes ye. Ye be froz'n. (HP -4) _Tha endoplasm hits ye but does nay damage. Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! An endoplasm be nearby! Ye hit tha endoplasm. Ye kill tha endoplasm! _Natural regeneration (HP +1) _Ye encounter a dart slug. _A dart slug be nearby! Natural regeneration (HP +1) Tha dart slug launches a dart at ye. Tha slug dart hits ye. (HP -6) _* * * LOW HITPOINT WARNIN' * * * Ye puncture tha dart slug! Tha dart slug be almost dead. Tha dart slug bites ye but does nay damage. _Tha dart slug splashes around in tha water. Press: ? - help, v - describe, . - travel 'ere: a dart slug (almost dead) Some shallow water. Unknown command. Press ? fer command help. Ye hit tha dart slug. _Ye kill tha dart slug! Ye haf reached level 2! Yer demonic ancestry asserts itself... Yer blood heats up. Maximum HP adjustment (HP +1) Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ♣♣......♣♣ ##.ß.ß.ß.ß.ß.## ♣♣........♣♣♣♣ #...........# ♣♣.....~~~..♣.♣♣############# .....~~~~~~~...♣♣.♣♣.~... ...†~.~~~~~~~~.......~... ......~~~~~~~~~......~... .......~.~~~~~~~.....~~.. .......~~~~~~~~.~.....~~~ .......~~~~~~~~~@.....~~~ ....~~~...~~~~~†.......~~ ~~~~~.....~.~~..~~~.....♣ ~~.... ..........~~~...♣ ...........~~.♣♣ ............~.♣ .......♣♣...~♣♣ ....... .♣.~. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 quokkas (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 242 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 242 | D:1 | Reached XP level 2. HP: 4/24 MP: 2/2 242 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_twisted_forest, dcchili_d1_overgrown_courtyard, basic_ecumenical_altar, dcchili_d1_basic_shop Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Rapier || 42 Armour: Scale mail || 34 Dodge: Dodged || 13 Block: Buckler || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 40 | 132 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 40 | 132 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+