kuniqs Level 1 of the Dungeon [Shop] Cilewef's Basic Supplies a +0 dagger (28 gold) a +0 buckler (63 gold) a +0 short sword (42 gold) a +0 cloak (63 gold) a +0 cloak (63 gold) a +0 cloak (63 gold) a +0 dagger (28 gold) a +0 cloak (63 gold) (2, 2, D:1) a +0 leather armour (5, 35, D:1) a bat skeleton (6, -13, D:1) a scroll of noise (6, -8, D:1) a frilled lizard skeleton (6, 10, D:1) a ball python skeleton (7, -7, D:1) a +0 club a goblin skeleton (7, 6, D:1) a hobgoblin skeleton (9, -2, D:1) a +0 short sword (11, -9, D:1) an orb of attunement (15, 40, D:1) a bat corpse (skeletalised by now) (27, 17, D:1) a ball python corpse (skeletalised by now) (33, 45, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (35, 29, D:1) a ball python skeleton (46, 34, D:1) a +0 short sword 4 stones (46, 37, D:1) a +0 mace (52, -12, D:1) a jackal skeleton (52, 27, D:1) a +0 spear (53, -12, D:1) a jackal skeleton a rat skeleton (54, 19, D:1) a +0 dagger (55, 20, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (57, 10, D:1) a +0 leather armour (61, 20, D:1) a +0 robe (65, 2, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Juen's Magic Scroll Boutique a scroll of fear (40 gold) a scroll of fear (40 gold) a scroll of teleportation (30 gold) a scroll of fear (40 gold) (8, 38, D:2) a +0 mace (14, 43, D:2) a +0 club (15, 15, D:2) a +0 leather armour (16, 48, D:2) a +0 leather armour (16, 50, D:2) a +0 dagger (22, -4, D:2) a bat corpse (skeletalised by now) (31, 20, D:2) a +0 dagger (42, 18, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (44, 26, D:2) a +0 club (44, 27, D:2) a +0 robe a +0 club (48, 26, D:2) a cinder newt skeleton (54, 44, D:2) an adder skeleton (68, 13, D:2) a cinder newt skeleton (69, 13, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -2, D:3) a hobgoblin skeleton (1, -1, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 club a +0 club a +0 dagger a goblin skeleton a jackal skeleton the hobgoblin skeleton of Robin a goblin skeleton (2, -1, D:3) a +0 helmet of intelligence a +0 broad axe (5, 5, D:3) a +0 sling a goblin skeleton (6, 28, D:3) a potion of brilliance {!q} (7, 11, D:3) a +0 sling a goblin skeleton (9, 11, D:3) a jackal skeleton (10, -2, D:3) a +0 sling (10, 10, D:3) a +0 war axe (11, 54, D:3) a +0 halberd (12, 2, D:3) a jackal skeleton (12, 3, D:3) an adder skeleton (20, 14, D:3) 2 datura-tipped darts (20, 32, D:3) a ball python skeleton (22, 2, D:3) the medusa talisman "Fiurunud" {Harm rF++ rC- rCorr} [medusa talisman] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a water moccasin skeleton (30, 34, D:3) a ball python skeleton (31, 23, D:3) a scroll of noise {!r} (31, 61, D:3) a +0 chain mail (33, 32, D:3) a hound skeleton (33, 39, D:3) a +0 leather armour (36, 19, D:3) a rat skeleton (36, 22, D:3) a +0 scale mail a +0 short sword the human skeleton of Terence (44, 49, D:3) a +3 quarterstaff (47, 7, D:3) a +0 hand axe (55, 55, D:3) a frilled lizard skeleton (56, 55, D:3) a +0 club a kobold skeleton (57, 13, D:3) a bat skeleton (57, 34, D:3) a quill talisman (74, 25, D:3) 2 potions of brilliance {!q} Level 4 of the Dungeon [Shop] Acleoxe's Distillery a potion of brilliance (44 gold) a potion of gain intelligence (110 gold) (2, -15, D:4) a hobgoblin corpse (skeletalised by now) (2, 3, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (3, 4, D:4) a +0 ring mail a +0 club a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 3, D:4) a +0 club a goblin corpse (skeletalised by now) (7, -5, D:4) a ball python skeleton (16, -11, D:4) a +0 leather armour (27, -30, D:4) a hobgoblin skeleton (28, -13, D:4) an adder skeleton (33, -9, D:4) a +0 club a gnoll skeleton (34, -8, D:4) a +0 leather armour a +0 hand axe (35, -10, D:4) a +0 whip a gnoll skeleton (36, 4, D:4) a +0 spear (43, -23, D:4) a hobgoblin skeleton (46, -37, D:4) a +0 helmet (48, -31, D:4) a +0 halberd (49, -31, D:4) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, -30, D:4) an iguana corpse (skeletalised by now) (50, -29, D:4) a +0 shortbow a centaur corpse (skeletalised by now) (51, -37, D:4) a +0 club a ball python skeleton a goblin skeleton (51, -36, D:4) a +0 giant spiked club an ogre skeleton a hobgoblin skeleton (56, -9, D:4) a +0 quarterstaff Level 5 of the Dungeon (3, 3, D:5) a +0 robe a +0 dagger an orc skeleton (13, -17, D:5) a water moccasin skeleton (14, -19, D:5) a +0 giant club (15, -18, D:5) a +1 dagger of speed a +0 robe (17, 10, D:5) a scroll of vulnerability {!r} (32, 1, D:5) a potion of brilliance {!q} (33, -2, D:5) the inkwell talisman "Suib Ide" {Harm Rampage rC+} [inkwell talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. (52, -11, D:5) a hound skeleton (55, -10, D:5) a +0 halberd a gnoll skeleton (56, -10, D:5) a +0 robe a +0 whip (57, -10, D:5) a +0 spear (58, -10, D:5) a +0 spear (60, -10, D:5) a +0 spear a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (5, 4, D:6) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger an orc corpse (skeletalised by now) (6, 4, D:6) a +0 hand axe (6, 5, D:6) a +0 short sword (7, 2, D:6) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (9, 27, D:6) a hell hound corpse (skeletalised by now) (16, -1, D:6) an adder skeleton (20, 10, D:6) a bullfrog skeleton (22, 16, D:6) a hell hound skeleton (23, 8, D:6) a water moccasin skeleton (27, 43, D:6) +0 steam dragon scales (28, -2, D:6) an orb of energy (28, 44, D:6) a +0 whip of flaming a +2 robe (29, 2, D:6) a scarab talisman (31, -3, D:6) a +0 scale mail (40, 41, D:6) a polar bear corpse (skeletalised by now) (47, 21, D:6) a polar bear corpse (skeletalised by now) (50, 6, D:6) a +0 dagger of protection a +0 club a +0 short sword a +0 club 4 stones a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (50, 27, D:6) a +0 leather armour (50, 40, D:6) an adder corpse (skeletalised by now) (51, 6, D:6) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 6 poisoned darts (5, 10, D:7) a steam dragon corpse (skeletalised by now) (17, -4, D:7) a hound skeleton a hound skeleton (19, -36, D:7) a +0 cloak (20, -20, D:7) a +0 short sword a +0 scale mail (20, -19, D:7) a +1 short sword of flaming a +0 whip a +0 scale mail a +0 chain mail an orc skeleton an orc skeleton (24, -21, D:7) a howler monkey skeleton a howler monkey skeleton a howler monkey skeleton a yak skeleton (25, -21, D:7) a howler monkey skeleton (25, -19, D:7) a black bear skeleton (26, -21, D:7) a bullfrog skeleton (30, 8, D:7) a +0 hand axe (32, -21, D:7) a quokka skeleton a quokka skeleton (33, -21, D:7) a howler monkey skeleton a quokka skeleton a howler monkey skeleton (42, -33, D:7) 2 poisoned darts (43, 9, D:7) a +0 falchion (47, -20, D:7) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (48, -20, D:7) an adder corpse (skeletalised by now) (50, -11, D:7) a maw talisman (53, -19, D:7) 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +4 spear of venom a +0 whip a +0 club a +0 whip a +0 club a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 1, D:8) a +0 spear (3, -7, D:8) a scroll of noise {!r} (5, -12, D:8) a +0 halberd (21, 0, D:8) a +0 whip (22, 6, D:8) a +2 hand cannon of electrocution (25, -32, D:8) a +0 short sword a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (26, -32, D:8) a +0 dagger a +0 robe (27, 4, D:8) a +0 giant club a +0 giant club (28, -33, D:8) a +4 dagger 5 stones a +0 whip a kobold corpse (skeletalised by now) (28, -32, D:8) 8 poisoned darts a +0 whip a +0 club a kobold corpse (skeletalised by now) (29, -33, D:8) a +0 dagger 5 stones (29, -32, D:8) 6 poisoned darts a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) (29, -31, D:8) a +0 club 3 stones a kobold corpse (skeletalised by now) (29, -10, D:8) a jade talisman (31, -25, D:8) a +0 flail (35, 12, D:8) a +0 scale mail (39, -25, D:8) a +0 hand axe of venom (47, -3, D:8) a +0 leather armour a +0 club (47, -2, D:8) a +0 robe a +0 dagger an orc skeleton (47, -1, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Zuxeob's Book Boutique a parchment of Construct Spike Launcher (87 gold) a parchment of Forge Phalanx Beetle (375 gold) a parchment of Mercury Arrow (87 gold) a parchment of Call Canine Familiar (132 gold) a parchment of Volatile Blastmotes (132 gold) a parchment of Lehudib's Crystal Spear (627 gold) a parchment of Flame Wave (195 gold) a parchment of Leda's Liquefaction (195 gold) (0, 0, D:9) a +0 trident an orc corpse (skeletalised by now) (1, -1, D:9) a +0 flail a +0 whip a +0 whip an orc corpse (skeletalised by now) (2, 0, D:9) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (11, 4, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (13, -36, D:9) a +0 orcbow (15, -8, D:9) 6 poisoned darts (15, 0, D:9) a +0 hand axe (15, 17, D:9) an orb of glass (16, -35, D:9) a +0 short sword (17, -37, D:9) a +0 short sword (17, -36, D:9) a +0 whip a +0 club a +0 short sword a +0 whip 9 stones (17, -35, D:9) a +1 short sword of flaming 4 stones a kobold corpse (skeletalised by now) (19, -37, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (19, -25, D:9) a +0 robe (20, -23, D:9) a yak skeleton (21, -23, D:9) a +0 orcbow a yak skeleton (29, -37, D:9) a +0 ring mail (29, -29, D:9) a rimehorn talisman (31, -8, D:9) a +3 flail of draining a +0 club a +0 flail a +0 leather armour a +0 club a gnoll skeleton a gnoll skeleton (31, -7, D:9) a +0 club a +0 spear a gnoll skeleton a gnoll skeleton (33, -31, D:9) a +0 whip (44, -37, D:9) a +0 shortbow (45, -3, D:9) a staff of alchemy (48, -3, D:9) a +0 dagger of venom a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a +0 robe a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, 1, D:10) a +1 battleaxe an amulet of chemistry a +0 war axe a +0 robe a +0 robe a +0 dagger of speed a +0 robe the human skeleton of Cassandra (1, 2, D:10) a +3 flail a +0 mace a +0 robe +0 steam dragon scales a steam dragon skeleton (1, 12, D:10) a +4 war axe a +0 robe (19, 5, D:10) a scroll of amnesia {!r} (20, 38, D:10) a +0 orcbow (21, 32, D:10) a +0 flail (24, 3, D:10) the +0 scale mail of Reason {Fly MP+9 Str-5 Dex+4} Fly: It grants you flight. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (26, 37, D:10) a +0 mace (28, 8, D:10) a +0 scale mail a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (40, -22, D:10) a +0 trident (42, 29, D:10) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (57, -1, D:10) a scroll of amnesia (60, -1, D:10) a potion of brilliance (60, 0, D:10) a scroll of noise (61, 5, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) the +1 robe of Ycenlo Rumo {rElec rC- Str+4 Int+4} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (3, 31, D:11) a +0 animal skin (4, -26, D:11) a +0 trident (5, -7, D:11) a hive talisman (5, 26, D:11) a swamp drake corpse (skeletalised by now) (11, 5, D:11) a +0 whip (12, 20, D:11) a +0 chain mail (13, 27, D:11) a +0 club (20, 28, D:11) a +0 war axe (20, 29, D:11) a +0 chain mail a +0 scimitar an orc skeleton (21, 29, D:11) a +0 scimitar of flaming (22, 29, D:11) a +1 cloak of corrosion resistance a +0 short sword a +0 robe a +0 dagger an orc skeleton (25, 28, D:11) a +0 plate armour a +0 long sword (26, -10, D:11) a +0 leather armour (26, 29, D:11) a +0 robe a +0 dagger a +0 animal skin (26, 30, D:11) a +0 animal skin (27, 13, D:11) a +0 scimitar (32, -17, D:11) a +0 spear (32, -16, D:11) a +0 flail (33, -18, D:11) a +0 scale mail a +0 trident (33, -17, D:11) a +2 whip of venom (35, 13, D:11) 4 large rocks a cyclops corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (38, 23, D:11) a wolf skeleton (39, 24, D:11) the +0 animal skin of the First Snow {MP+5 Str+3 Dex+4} MP+5: It affects your magic capacity (+5). Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a -1 spear of freezing (42, -23, D:11) a +0 flail (55, -10, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (55, -9, D:11) a +0 orcbow (55, -8, D:11) a +0 shortbow a centaur corpse (skeletalised by now) (56, -8, D:11) a +0 shortbow (57, -8, D:11) a +0 orcbow (59, -19, D:11) a +0 robe (63, -16, D:11) a +0 ring mail (63, 23, D:11) a +0 dire flail of draining a +0 giant club Level 12 of the Dungeon [Shop] Oguc's Assorted Antiques a wand of iceblast (5) (264 gold) a +0 great mace (220 gold) a ring of willpower (550 gold) a +0 robe (19 gold) a potion of brilliance (88 gold) (0, 0, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (6, 29, D:12) a +2 vampiric trident a +0 ring mail (8, 30, D:12) a yak skeleton (9, 30, D:12) a yak skeleton (11, 1, D:12) a +1 trident of freezing (13, 42, D:12) a +0 leather armour (14, 17, D:12) the ring "Lyqozeu" {MP+9 Str+5} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+5: It affects your strength (+5). (15, 15, D:12) a ring of magical power (15, 16, D:12) 3 scrolls of vulnerability {!r} (15, 17, D:12) a +4 ring of protection (16, 4, D:12) a +0 robe a +0 dagger an orc skeleton (16, 15, D:12) a +0 leather armour (21, 30, D:12) a manticore skeleton (21, 41, D:12) a +0 flail (35, 11, D:12) a howler monkey corpse (skeletalised by now) (36, 10, D:12) the +0 ring mail "Dadden" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (36, 52, D:12) a +2 pair of gloves (39, 21, D:12) a human skeleton (39, 37, D:12) a +0 dagger a +0 robe (41, 37, D:12) a +0 whip an orc corpse (skeletalised by now) (41, 38, D:12) a +2 war axe of draining an orc corpse (skeletalised by now) (42, 38, D:12) a +0 giant club a +0 giant club (43, 18, D:12) a draconian skeleton (43, 19, D:12) a gnoll skeleton (43, 20, D:12) a kobold skeleton (43, 27, D:12) 3 datura-tipped darts (44, 15, D:12) a +0 dagger (44, 17, D:12) a minotaur skeleton (44, 18, D:12) a goblin skeleton (44, 20, D:12) a human skeleton (44, 21, D:12) a draconian skeleton (45, 19, D:12) a yaktaur skeleton (45, 37, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (45, 38, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 19, D:12) a barachi skeleton (54, 12, D:12) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (54, 33, D:12) 4 poisoned darts (58, 30, D:12) 2 centipede baubles (61, 35, D:12) a +0 dire flail a +0 orcbow a +0 chain mail (61, 37, D:12) a +0 short sword a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 13 of the Dungeon [Shop] Zuegiot's Magic Scroll Shop a scroll of poison (108 gold) a scroll of vulnerability (108 gold) a scroll of amnesia (108 gold) a scroll of torment (257 gold) a scroll of teleportation (81 gold) (4, -3, D:13) a +0 orcbow (13, 46, D:13) a +0 shortbow (19, 39, D:13) a +0 robe a +0 dagger a +0 orcbow a centaur skeleton (20, 38, D:13) a +0 robe a +0 long sword a +0 ring mail a +0 morningstar a human skeleton (20, 39, D:13) a +0 orcbow a centaur skeleton (20, 47, D:13) a +0 whip (22, 38, D:13) a +2 scimitar of flaming (26, 39, D:13) a +0 shortbow (31, 22, D:13) a +0 shortbow a +0 shortbow a +0 orcbow a +0 leather armour a centaur skeleton (33, 0, D:13) a hydra skeleton (35, 13, D:13) a +5 great mace of protection a +6 ring of strength a +0 chain mail the human skeleton of Rupert (36, 12, D:13) a +0 long sword a +0 robe (37, 12, D:13) a +0 orcbow Level 14 of the Dungeon (0, 0, D:14) a tengu corpse (skeletalised by now) (11, 16, D:14) 6 large rocks (21, 4, D:14) a +0 broad axe a +0 chain mail (22, -2, D:14) a +0 orcbow a centaur skeleton (22, 5, D:14) a catoblepas skeleton (23, -1, D:14) a +2 scimitar of flaming a +0 ring mail a +0 great sword a tengu skeleton (24, -2, D:14) a +0 hand axe of electrocution a +0 leather armour (24, -1, D:14) a +2 war axe of freezing a +0 leather armour a hell hound skeleton (24, 3, D:14) a +0 troll leather armour a deep troll skeleton (24, 4, D:14) a +0 orcbow (25, 0, D:14) a +1 scimitar of flaming (27, 0, D:14) a +0 robe a +0 hand axe (29, 16, D:14) a +0 plate armour (29, 20, D:14) a ring of protection from cold (30, 20, D:14) a sanguine talisman (31, -4, D:14) a +0 orcbow a centaur skeleton (32, 20, D:14) a +2 dire flail a +0 plate armour (36, 5, D:14) a +0 morningstar of protection (43, 21, D:14) a staff of air (45, 26, D:14) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (46, 0, D:14) a raiju skeleton (48, 21, D:14) a +0 long sword (49, 22, D:14) a +0 mace (56, -6, D:14) an ugly thing skeleton (56, -5, D:14) an ugly thing skeleton an ugly thing skeleton the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (26, 9, Orc:1) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (26, 10, Orc:1) a +0 short sword (27, 10, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 10, Orc:1) a +0 dagger a +0 robe (36, 1, Orc:1) a +1 tower shield of cold resistance (41, -3, Orc:1) a parchment of Apportation (45, 0, Orc:1) a +0 club (46, -6, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -5, Orc:1) a +1 dagger of freezing a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, -6, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, -5, Orc:1) a +4 war axe (47, -3, Orc:1) a +0 chain mail a +0 dire flail (48, -3, Orc:1) a scroll of amnesia (50, 3, Orc:1) a +0 chain mail a +0 short sword a +0 flail an orc skeleton (50, 5, Orc:1) a +0 plate armour a +0 long sword a +0 short sword a +0 club a +0 giant club 3 boomerangs a +0 hand axe an orc skeleton a warg skeleton a warg skeleton (51, 3, Orc:1) a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger an orc skeleton an orc skeleton (51, 4, Orc:1) a +4 vorpal morningstar a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger a +0 dagger a +0 plate armour a +0 hand axe an orc skeleton an orc skeleton (51, 5, Orc:1) a +0 chain mail a +0 dagger a +0 plate armour a +0 long sword a warg skeleton (51, 7, Orc:1) a +0 robe a +0 dagger (52, 3, Orc:1) a staff of earth a +0 robe a +2 robe of cold resistance a staff of cold (52, 4, Orc:1) a +0 chain mail a +0 scimitar a +0 giant club a +0 dagger a +0 chain mail a +0 flail a +0 plate armour a +0 short sword an orc skeleton (52, 5, Orc:1) a +1 eveningstar of draining a +0 giant club a +0 robe a +6 spectral giant spiked club a +0 scale mail the orc skeleton of Urug an ogre skeleton (53, 5, Orc:1) a +0 chain mail a +0 trident an orc skeleton (56, -14, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (57, -25, Orc:1) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (57, -14, Orc:1) a +0 giant spiked club (57, -13, Orc:1) a +0 dagger a +0 robe (58, -25, Orc:1) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (58, -24, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Waczotoe's Antique Armour Shop a +0 chain mail (162 gold) a +0 scale mail (108 gold) a +0 chain mail (162 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 chain mail (162 gold) a +2 leather armour of fire resistance (513 gold) a +0 robe (24 gold) [Shop] Kul Epne's Assorted Antiques a +0 war axe (108 gold) a scroll of teleportation (93 gold) an orb of attunement (806 gold) a potion of enlightenment (155 gold) the +9 arbalest of Maike {freeze, rCorr Dex+3} (2399 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a scroll of poison (124 gold) [Shop] Myth's Armour Boutique a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) the +8 chain mail "Qocux" {+Blink Str+3} (861 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 scale mail (52 gold) the +4 robe of Death's Door {rElec rF- SInv} (417 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. It cannot be enchanted further. a +2 pair of gloves of stealth (279 gold) [Shop] Vacviq's Antique Weapon Boutique a +0 morningstar (168 gold) a +0 short sword (84 gold) a +0 giant spiked club (72 gold) a +0 great sword (280 gold) the +9 shortbow of the Heavens {holy, Will+ Str+4 Int+3} (2175 gold) Will+: It increases your willpower. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 sling (42 gold) the +5 quarterstaff of Karma {protect, rF+ Str+2 Int+3} (1554 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 lajatang (420 gold) a +0 scimitar (168 gold) the +7 sling "Killer Klown's Peril" {vorpal, rPois rF++ Str-2 SInv} (1845 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, Orc:2) a +0 leather armour 2 boomerangs a +0 whip (0, 1, Orc:2) a +0 chain mail a +0 short sword (0, 2, Orc:2) a +0 plate armour a +0 glaive an orc skeleton (1, 0, Orc:2) a +0 chain mail a +0 flail an orc skeleton (1, 1, Orc:2) a +0 ring mail a +0 falchion a +0 giant spiked club (2, 2, Orc:2) a warg skeleton (11, -12, Orc:2) a +0 whip a +0 dagger an orc skeleton (11, -11, Orc:2) a +0 dagger a +0 flail an orc skeleton (11, 1, Orc:2) a +1 falchion of electrocution an orc skeleton (12, -12, Orc:2) a +0 chain mail a +0 hand axe (12, -1, Orc:2) a +0 dagger an orc skeleton (12, 0, Orc:2) a +2 robe a +0 flail a +0 dagger an orc skeleton (12, 1, Orc:2) a +0 chain mail a +0 glaive (13, -51, Orc:2) a warg skeleton (18, -9, Orc:2) a +0 pair of gloves of stealth (20, -23, Orc:2) a +0 troll leather armour a +0 hand axe a +0 chain mail a +0 flail a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a troll skeleton an ogre skeleton an ogre skeleton an ogre skeleton a deep troll skeleton an ogre skeleton an orc skeleton (20, -22, Orc:2) a +0 robe a +0 halberd an ogre skeleton (21, -24, Orc:2) a +0 robe a +0 club an ogre skeleton (21, -23, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 short sword 6 large rocks a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 great mace a +0 giant club a cyclops skeleton an orc skeleton an orc skeleton an ogre skeleton a two-headed ogre skeleton a two-headed ogre skeleton (22, -25, Orc:2) a +0 giant club (22, -24, Orc:2) a +0 troll leather armour a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club an ogre skeleton a troll skeleton a two-headed ogre skeleton (22, -23, Orc:2) a +0 troll leather armour a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club an ogre skeleton an ogre skeleton a troll skeleton an ogre skeleton (37, -6, Orc:2) a warg corpse (skeletalised by now) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (1, 0, Elf:1) a +0 short sword a +0 robe (3, -18, Elf:1) a ring of wizardry (7, 10, Elf:1) a +0 spear (11, 8, Elf:1) a +2 glaive of venom (16, 18, Elf:1) a +0 ring mail a +0 short sword a +0 shortbow (17, 15, Elf:1) a +0 ring mail a +0 short sword a +0 leather armour a +0 long sword an elf skeleton (18, 15, Elf:1) a +0 buckler a +0 scale mail a +0 short sword (18, 17, Elf:1) a +0 leather armour of cold resistance a +0 dagger an elf skeleton (22, -14, Elf:1) a +2 vorpal dire flail (26, 21, Elf:1) the +2 cloak "Inyc" {rPois Str-5 Int+8} rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). It cannot be enchanted further. (33, 23, Elf:1) a +0 robe (35, 5, Elf:1) a +0 leather armour (37, 26, Elf:1) a parchment of Fireball (40, -3, Elf:1) a +5 flail of protection (48, -3, Elf:1) a +0 leather armour a +0 dagger an elf skeleton (48, 17, Elf:1) a +0 short sword a +0 robe (48, 18, Elf:1) a staff of air (59, -21, Elf:1) a +0 plate armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (1, 1, Elf:2) a +0 trident of venom (8, -1, Elf:2) a +2 hand axe of electrocution (8, 0, Elf:2) a +5 glaive of venom (8, 1, Elf:2) a +0 long sword a +0 shortbow a +0 robe an elf corpse (skeletalised by now) (14, 23, Elf:2) a +2 war axe of venom (15, 1, Elf:2) a +2 mace of draining (16, 49, Elf:2) a +0 ring mail (17, 20, Elf:2) a +0 scale mail a +0 rapier an elf skeleton (19, 18, Elf:2) a +0 leather armour a +0 long sword (19, 41, Elf:2) a +0 falchion (20, 18, Elf:2) a +0 ring mail a +0 short sword a +0 shortbow (20, 21, Elf:2) a +2 war axe of electrocution (21, 20, Elf:2) a +0 vorpal eveningstar (22, 16, Elf:2) a +1 mace of holy wrath (22, 17, Elf:2) a +0 robe a +0 rapier a +0 buckler a +0 robe a +0 scimitar an elf skeleton an elf skeleton (22, 18, Elf:2) a +2 leather armour of cold resistance a +0 rapier (22, 36, Elf:2) a +0 shortbow (23, 16, Elf:2) a +0 scimitar of flaming (23, 17, Elf:2) a +5 scimitar of flaming (24, 17, Elf:2) a +4 halberd of entangling (24, 18, Elf:2) a +0 buckler a +0 robe a +0 scimitar (24, 37, Elf:2) a +0 pair of gloves (24, 42, Elf:2) a +0 rapier a +0 robe (26, 27, Elf:2) a +0 long sword a +0 robe a +0 buckler an elf skeleton (27, 16, Elf:2) a +0 robe a +0 short sword an elf skeleton (27, 28, Elf:2) a +0 partisan of venom (27, 40, Elf:2) the +4 scale mail "Wongeopi" {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (28, 31, Elf:2) a +0 long sword a +0 ring mail an elf skeleton (30, 42, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (32, 42, Elf:2) a +0 long sword a +0 robe an elf skeleton (32, 44, Elf:2) a +0 short sword a +0 ring mail (32, 48, Elf:2) a +0 dagger (33, 33, Elf:2) a +0 rapier a +0 robe an elf skeleton (33, 34, Elf:2) a +5 dagger a +0 falchion (34, 34, Elf:2) a +5 dagger a +2 dagger a +4 dagger (35, 33, Elf:2) a +0 robe a +0 scimitar an elf skeleton (35, 34, Elf:2) a +2 lajatang of holy wrath (35, 44, Elf:2) a +1 great mace of pain (40, 4, Elf:2) a +0 scimitar (41, 21, Elf:2) a +0 ring mail a +0 long sword an elf skeleton (46, 15, Elf:2) a +0 long sword a +0 robe an elf skeleton (53, 7, Elf:2) 6 atropa-tipped darts Level 3 of the Elven Halls [Shop] Ymupebae's Distillery a potion of brilliance (142 gold) a potion of enlightenment (177 gold) 2 potions of lignification (213 gold) a potion of gain intelligence (355 gold) a potion of attraction (106 gold) [Shop] Vemihan's Book Boutique a parchment of Vhi's Electric Charge (182 gold) a parchment of Dispel Undead (182 gold) a parchment of Confusing Touch (123 gold) a parchment of Starburst (350 gold) a parchment of Summon Ice Beast (123 gold) a parchment of Conjure Ball Lightning (350 gold) a parchment of Hoarfrost Cannonade (257 gold) a parchment of Fortress Blast (350 gold) a parchment of Silence (257 gold) a parchment of Summon Hydra (459 gold) a parchment of Maxwell's Portable Piledriver (123 gold) a parchment of Permafrost Eruption (350 gold) a parchment of Rending Blade (182 gold) a parchment of Awaken Armour (182 gold) a parchment of Arcjolt (257 gold) a parchment of Lehudib's Crystal Spear (585 gold) a parchment of Vampiric Draining (123 gold) (2, -41, Elf:3) a +0 long sword a +0 robe (3, -41, Elf:3) a +0 dagger a +0 ring mail (9, -38, Elf:3) a +1 long sword of draining (9, -20, Elf:3) a +0 quarterstaff (12, -1, Elf:3) a +0 short sword a +0 robe an elf skeleton (14, -45, Elf:3) a +3 great mace of distortion (14, -44, Elf:3) a +2 halberd of distortion (15, -45, Elf:3) a +0 robe (15, -43, Elf:3) a +1 halberd of distortion (17, -45, Elf:3) a -1 battleaxe of venom (17, -44, Elf:3) a +2 scimitar of chaos (17, -43, Elf:3) a +2 rapier of chaos a -3 double sword of venom (18, -45, Elf:3) a +0 hand axe a +0 robe a +0 rapier a +0 leather armour an elf skeleton (19, 8, Elf:3) a +0 rapier (20, -25, Elf:3) a +0 long sword a +0 robe (23, -44, Elf:3) a +0 rapier (27, 5, Elf:3) a +4 scale mail (29, -2, Elf:3) a +0 robe (29, 7, Elf:3) a +0 robe (31, -20, Elf:3) the +1 quarterstaff of Moirgh Sion {vorpal, Will+ Str+3 Int+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe a +2 vorpal sling a ring of protection from fire (32, -1, Elf:3) a +0 dagger (33, -20, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (33, 10, Elf:3) a +2 antimagic war axe (33, 11, Elf:3) the conjuration staff of the Sky {rPois rC- Int+3 Conj} [staff of conjuration] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (34, -19, Elf:3) a +2 scimitar a +0 leather armour an elf skeleton (34, 5, Elf:3) a +0 falchion a +0 leather armour a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (34, 10, Elf:3) the +1 scale mail of the Blessed Realm {rPois rF+ Str+2 Int+4} rPois: It protects you from poison. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (34, 11, Elf:3) a staff of cold (35, -20, Elf:3) a +2 scimitar of flaming a +0 robe a +0 rapier a +0 leather armour an elf skeleton (35, -19, Elf:3) a +3 scimitar of flaming a +0 leather armour a +0 dagger a +0 leather armour a +0 longbow a +0 ring mail a +0 rapier a +0 leather armour a +0 robe a +2 long sword of protection an elf skeleton an elf skeleton an elf skeleton an elf skeleton (35, -18, Elf:3) a +1 short sword of venom a +0 leather armour a +0 shortbow a +0 robe a +2 scimitar an elf skeleton (35, 10, Elf:3) a +2 hand axe of flaming (36, -20, Elf:3) the ring of Umiy {rC+ MP+9 Str+2 Int+2} [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). a +0 short sword a +0 short sword a +0 ring mail (36, -18, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 short sword an elf skeleton an elf skeleton (36, 10, Elf:3) a +3 dagger of speed (36, 11, Elf:3) a +0 long sword a +0 robe (37, -20, Elf:3) a +0 robe a +0 dagger an elf skeleton (37, -18, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (37, -17, Elf:3) a +2 devious short sword a +0 shortbow a +2 leather armour of cold resistance an elf skeleton (37, -16, Elf:3) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 leather armour a +1 long sword of freezing a +0 robe a +3 falchion the ring of Red Wine {Fly rPois Dex+3} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). an elf skeleton (37, 1, Elf:3) a +1 vorpal mace a +0 robe a +6 ring of dexterity an elf skeleton (37, 9, Elf:3) a +0 hand axe (37, 10, Elf:3) a +0 long sword (38, -28, Elf:3) a +0 robe a +0 rapier (38, -27, Elf:3) a +0 robe a +0 short sword (38, -26, Elf:3) the +2 robe of the Vaults {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 leather armour a +0 longbow a +0 ring mail a +4 rapier of flaming a potion of brilliance {!q} (38, -17, Elf:3) a +1 rapier a +0 leather armour an elf skeleton (38, -15, Elf:3) a +1 scimitar a +0 leather armour a +2 sling of flaming a ring of protection from fire (39, -26, Elf:3) the +5 shortbow of Valiance {freeze, SInv} SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail a +0 whip a +0 robe a +3 athame (39, 11, Elf:3) a staff of conjuration (40, 0, Elf:3) a +1 shortbow of flaming a +0 ring mail a +1 long sword of electrocution an elf skeleton (40, 9, Elf:3) a +0 short sword (41, 10, Elf:3) a +0 scale mail a +0 short sword (41, 11, Elf:3) a +0 plate armour (44, -6, Elf:3) a +0 robe (44, 8, Elf:3) a parchment of Freezing Cloud (44, 11, Elf:3) a +0 plate armour of poison resistance (45, 8, Elf:3) a ring of magical power (45, 11, Elf:3) a ring of resist corrosion (46, 6, Elf:3) a +0 robe (47, -19, Elf:3) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (47, 5, Elf:3) a +1 battleaxe of sundering (47, 7, Elf:3) a scroll of amnesia (47, 9, Elf:3) a storm talisman a +0 chain mail (48, -20, Elf:3) the +0 tower shield of Ixuahu {+Inv rN+ Str-5 Slay+4} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a +2 morningstar of flaming a +0 chain mail (48, 5, Elf:3) a +0 mace of holy wrath (48, 8, Elf:3) a +0 scimitar (49, 4, Elf:3) a scroll of amnesia {!r} Level 1 of the Lair of Beasts (0, 25, Lair:1) a water moccasin corpse (skeletalised by now) (0, 31, Lair:1) a +0 trident (23, 27, Lair:1) an electric eel skeleton (24, 26, Lair:1) a yak skeleton (25, 25, Lair:1) a yak skeleton (26, 39, Lair:1) an electric eel skeleton (26, 53, Lair:1) a scroll of vulnerability {!r} (34, 3, Lair:1) a +0 giant club (34, 33, Lair:1) a +0 leather armour (38, 10, Lair:1) a bullfrog skeleton (41, 36, Lair:1) a +0 mace (43, -2, Lair:1) a +0 hand axe (46, 42, Lair:1) a +0 short sword (47, 12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (6, 7, Lair:2) a +2 spear of flaming a scarf of harm a yak skeleton a komodo dragon skeleton a yak skeleton (7, 6, Lair:2) a yak skeleton (14, 12, Lair:2) a komodo dragon skeleton (14, 18, Lair:2) a scroll of noise (16, -5, Lair:2) a wyvern skeleton (25, -2, Lair:2) a komodo dragon skeleton (26, -2, Lair:2) a blink frog corpse (skeletalised by now) (26, 0, Lair:2) a blink frog skeleton (27, -1, Lair:2) a blink frog skeleton (31, 8, Lair:2) a +0 helmet (38, 1, Lair:2) a water moccasin skeleton (40, 21, Lair:2) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (49, 4, Lair:2) a +0 scale mail (52, 10, Lair:2) a blink frog corpse (skeletalised by now) (54, 4, Lair:2) 4 large rocks Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (4, 4, Lair:3) a blink frog corpse (skeletalised by now) (8, -24, Lair:3) a water moccasin corpse (skeletalised by now) (10, -21, Lair:3) a +2 short sword of venom (14, -41, Lair:3) a +0 pair of boots (17, -7, Lair:3) a +0 scimitar (31, -24, Lair:3) a basilisk skeleton (35, -21, Lair:3) a scroll of noise (39, -25, Lair:3) a +0 leather armour (40, -44, Lair:3) a bullfrog skeleton a bullfrog skeleton (40, -43, Lair:3) a bullfrog skeleton (42, -45, Lair:3) a +2 helmet (43, -32, Lair:3) a +0 chain mail (47, -23, Lair:3) a parchment of Sandblast (51, -31, Lair:3) a +4 dire flail of protection a bullfrog skeleton (51, -27, Lair:3) a +0 orcbow (51, 15, Lair:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. a howler monkey skeleton a basilisk skeleton a rime drake skeleton a raven skeleton (52, -31, Lair:3) a cane toad skeleton (52, -24, Lair:3) a polar bear skeleton (52, -21, Lair:3) a komodo dragon skeleton (52, 14, Lair:3) a blink frog skeleton a blink frog skeleton (53, -25, Lair:3) a cane toad skeleton (55, -22, Lair:3) a cane toad skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a staff of summoning (1, 1, Lair:4) a +0 ring mail (4, -15, Lair:4) a catoblepas corpse (skeletalised by now) (4, -3, Lair:4) a catoblepas corpse (skeletalised by now) (5, -14, Lair:4) a yak corpse (skeletalised by now) (6, -12, Lair:4) a yak corpse (skeletalised by now) (7, -39, Lair:4) a yak skeleton (8, -32, Lair:4) a +0 short sword a cane toad skeleton (11, -38, Lair:4) a yak skeleton (12, -38, Lair:4) a yak skeleton (12, -37, Lair:4) a yak skeleton (15, -13, Lair:4) a yak skeleton a yak skeleton (15, -12, Lair:4) a yak skeleton a yak skeleton a yak skeleton (16, -58, Lair:4) a bullfrog corpse (skeletalised by now) (16, -14, Lair:4) a death yak skeleton (16, -13, Lair:4) a yak corpse (skeletalised by now) (17, -58, Lair:4) a komodo dragon corpse (skeletalised by now) (17, -13, Lair:4) a death yak skeleton (26, -53, Lair:4) 2 boomerangs (33, -27, Lair:4) a yak skeleton (34, -28, Lair:4) the +8 athame "Arcanum" {flame, *Rage rPois Will+++} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Will+++: It greatly increases your willpower. It cannot be enchanted further. the +7 short sword of Zin {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (35, -28, Lair:4) a yak skeleton a bullfrog skeleton (35, -27, Lair:4) a yak skeleton (41, -9, Lair:4) a rime drake skeleton (42, -37, Lair:4) a death yak skeleton (43, -38, Lair:4) a death yak skeleton (44, -37, Lair:4) a death yak skeleton (54, -53, Lair:4) a scroll of amnesia {!r} 2 atropa-tipped darts (58, -19, Lair:4) a parchment of Fortress Blast (61, -40, Lair:4) the orb "Enenur" {Glass, Harm rF++ Regen+} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. (63, -39, Lair:4) a +1 longbow of flaming a +1 barding (64, -24, Lair:4) 2 potions of brilliance {!q} Level 1 of the Swamp (1, 0, Swamp:1) a swamp dragon skeleton (18, 4, Swamp:1) a +0 quarterstaff a +0 robe (20, 4, Swamp:1) a +0 rapier a +0 animal skin (27, 14, Swamp:1) a +0 leather armour (29, 10, Swamp:1) a goliath frog skeleton Level 2 of the Swamp (0, 0, Swamp:2) a +0 scale mail (2, -11, Swamp:2) the +3 demon whip "Lunet" {spect, ^Drain rPois rF+ Str+6} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Str+6: It affects your strength (+6). It cannot be enchanted further. a +2 demon blade of freezing a +0 troll leather armour (4, 9, Swamp:2) a +0 trident (7, 6, Swamp:2) a +0 spear (8, -10, Swamp:2) a swamp dragon skeleton (8, -1, Swamp:2) a +0 pair of boots of stealth (9, -9, Swamp:2) a bog body skeleton (18, 35, Swamp:2) a +0 chain mail (23, 26, Swamp:2) a +0 quarterstaff (24, 8, Swamp:2) a +0 robe of willpower a +0 quarterstaff (27, 9, Swamp:2) an orb of mayhem (28, -16, Swamp:2) a scroll of noise (30, 7, Swamp:2) a +0 war axe a +0 robe (34, -12, Swamp:2) a swamp drake corpse (skeletalised by now) (37, 34, Swamp:2) a +0 long sword (38, 25, Swamp:2) a +0 chain mail Level 3 of the Swamp (7, -3, Swamp:3) a +4 ring of slaying (16, -5, Swamp:3) a +0 quarterstaff a +0 robe (16, -2, Swamp:3) a +0 spear a spriggan skeleton (21, -4, Swamp:3) an alligator skeleton (21, 0, Swamp:3) a +0 lajatang (23, -21, Swamp:3) a +0 chain mail (24, -1, Swamp:3) a +0 quarterstaff a +0 robe (24, 1, Swamp:3) a +0 spear (25, 1, Swamp:3) a +0 short sword a +0 robe a +0 buckler (36, 1, Swamp:3) a +0 plate armour (37, -6, Swamp:3) a +0 quarterstaff (42, -9, Swamp:3) a swamp drake skeleton (42, -7, Swamp:3) a ring of wizardry a +0 trident a +0 robe a spriggan skeleton (43, -6, Swamp:3) +0 swamp dragon scales a swamp drake skeleton a swamp dragon skeleton an alligator skeleton a hydra skeleton (43, -5, Swamp:3) a +0 quarterstaff a +0 robe +0 swamp dragon scales a spriggan skeleton a hydra skeleton a swamp dragon skeleton a hydra skeleton a hydra skeleton (43, -4, Swamp:3) a swamp drake skeleton a swamp drake skeleton (44, -6, Swamp:3) a swamp dragon skeleton (47, -6, Swamp:3) a goliath frog skeleton Level 1 of the Spider Nest (0, 0, Spider:1) a +0 mace (3, -18, Spider:1) a +0 kite shield of reflection a +0 chain mail a +2 eveningstar of protection (6, -18, Spider:1) a +0 rapier (24, -18, Spider:1) a parchment of Sticky Flame (39, -52, Spider:1) the granite talisman "Suucoffo" {*Slow rN+ rCorr Int+3} [granite talisman] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Level 2 of the Spider Nest (12, 19, Spider:2) a +0 great sword (42, -16, Spider:2) a +0 plate armour (56, 25, Spider:2) a ring of protection from fire a +0 broad axe a +0 leather armour a +0 hand axe a +0 robe a +0 hand axe a +0 robe Level 3 of the Spider Nest (19, 8, Spider:3) a scroll of vulnerability (20, 4, Spider:3) the serpent talisman of the Crypt {Slay+2} [serpent talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (24, 8, Spider:3) a +1 vampiric rapier (24, 36, Spider:3) a +0 long sword (27, 23, Spider:3) a +1 plate armour of fire resistance a +0 battleaxe the dwarf skeleton of Wiglaf (27, 35, Spider:3) a +0 war axe (30, 25, Spider:3) a +1 cloak of stealth a +0 quarterstaff (40, 25, Spider:3) a +0 long sword (48, 47, Spider:3) a +0 trident (55, 55, Spider:3) a +0 broad axe a +0 leather armour (64, 60, Spider:3) the +0 pair of boots of the Nine Invaders {rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. (66, 58, Spider:3) an orb of guile (67, 57, Spider:3) a +0 hat of stealth Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime (18, 28, Slime:4) a +7 battleaxe of electrocution (unseen) (19, 15, Slime:4) a staff of necromancy (unseen) (20, 23, Slime:4) a +0 ring mail (20, 24, Slime:4) a +0 leather armour (20, 25, Slime:4) a +2 partisan of venom (21, 15, Slime:4) a ring of flight (21, 23, Slime:4) a +0 chain mail (21, 24, Slime:4) a +0 flail of protection (unseen) (23, 11, Slime:4) the +3 scale mail "Cebbeog" {Fly Dex+3 SInv} Fly: It grants you flight. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (23, 13, Slime:4) a +0 flail of concussion (unseen) (23, 27, Slime:4) an amulet of the acrobat (23, 28, Slime:4) the amulet of Tergiversation {Spirit rF- rC+ rN++ Dex+4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). (24, 12, Slime:4) a +0 robe (24, 27, Slime:4) a potion of brilliance (25, 12, Slime:4) a +0 longbow (25, 13, Slime:4) a +0 leather armour (25, 27, Slime:4) a +0 great sword (25, 28, Slime:4) a +0 leather armour (31, 11, Slime:4) a wand of mindburst (10) (31, 12, Slime:4) a parchment of Sphinx Sisters (32, 11, Slime:4) a +0 trident (32, 13, Slime:4) a scroll of noise (32, 27, Slime:4) a +0 mace (32, 29, Slime:4) a +2 robe of willpower (unseen) (33, 11, Slime:4) the +2 halberd "Racewy" {freeze, rC+ Will+ Str+3} rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (33, 12, Slime:4) a parchment of Corrosive Blob (33, 13, Slime:4) the +0 plate armour of the Monkey {Rampage Fly rElec} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (33, 27, Slime:4) the +2 robe of Feru Suv {rC+ Archmagi} rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (33, 29, Slime:4) the +9 trident of Xefux {pain, rPois Int+3 Dex-4} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (unseen) (35, 15, Slime:4) a parchment of Rending Blade (35, 16, Slime:4) a +0 quarterstaff (35, 25, Slime:4) a +1 short sword of venom (unseen) (36, 15, Slime:4) a staff of fire (36, 23, Slime:4) a potion of lignification (36, 24, Slime:4) a +2 helmet of light (36, 25, Slime:4) a staff of earth (37, 15, Slime:4) a +3 vampiric spear (unseen) (37, 16, Slime:4) a +5 ring of evasion (37, 17, Slime:4) a +0 rapier (38, 12, Slime:4) a +7 hand axe of electrocution (unseen) (38, 28, Slime:4) a +0 dire flail Level 1 of the Vaults [Shop] Dywueh's Distillery a potion of gain intelligence (271 gold) a potion of attraction (81 gold) [Shop] Suroug's Assorted Antiques a wand of iceblast (5) (300 gold) a wand of iceblast (4) (240 gold) a scroll of noise (25 gold) a tin of tremorstones (2/2) (1000 gold) a phantom mirror (1000 gold) a +0 mace (75 gold) a potion of enlightenment (125 gold) [Shop] Zetekhab's General Store a parchment of Fulsome Fusillade (919 gold) a scroll of enchant weapon (203 gold) a +0 robe (19 gold) a +4 spectral giant club (598 gold) a tin of tremorstones (2/2) (880 gold) a scroll of silence (257 gold) 3 large rocks (99 gold) [Shop] Vazopp's Book Shop a parchment of Maxwell's Capacitive Coupling (1086 gold) a parchment of Rending Blade (338 gold) a parchment of Ozocubu's Armour (228 gold) a parchment of Dragon Veins (228 gold) a parchment of Conjure Ball Lightning (650 gold) a parchment of Tukima's Dance (228 gold) a parchment of Magic Dart (104 gold) a manual of Staves (2080 gold) a parchment of Ensorcelled Hibernation (150 gold) a parchment of Fire Storm (1352 gold) a parchment of Jinxbite (150 gold) [Shop] Ehulut Qamo's Antique Weapon Boutique a +0 great sword (350 gold) the +5 whip "Railiruu" {protect, rN++ Will+} (1788 gold) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 athame (350 gold) the +13 scythe of Curses {drain, curses, ^Drain} (2800 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +3 flail of protection (742 gold) a +2 shortbow of flaming (609 gold) a +1 great sword of draining (875 gold) a +0 falchion (105 gold) a +0 club (17 gold) the +7 sling "Puedyte" {speed, Fly rF+ Will+ Str+2 Dex-3} (2068 gold) Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 quarterstaff (175 gold) (0, 0, Vaults:1) the +1 arbalest of Eternal War {penet, Will+ Str-3 Dex+3} Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (1, 4, Vaults:1) a +0 arbalest (2, 0, Vaults:1) a +0 triple crossbow (3, 4, Vaults:1) a +0 arbalest (8, 30, Vaults:1) a wand of flame (3) (9, 13, Vaults:1) a +0 ring mail a +0 dire flail (9, 14, Vaults:1) a +1 war axe of sundering a +0 scale mail (10, 13, Vaults:1) a +4 scale mail a +0 great mace of protection a human skeleton (10, 14, Vaults:1) a +0 arbalest a yaktaur skeleton (11, 13, Vaults:1) a +0 animal skin a +0 dire flail an ogre skeleton (11, 14, Vaults:1) a +0 leather armour of positive energy a +0 arbalest a +0 arbalest a +0 dire flail of protection a yaktaur skeleton a human skeleton (11, 15, Vaults:1) a +0 arbalest a +0 hand cannon a +0 ring mail a +0 great mace a yaktaur skeleton a human skeleton (11, 16, Vaults:1) a +0 troll leather armour a deep troll skeleton (13, 16, Vaults:1) a +0 troll leather armour a harpy skeleton a deep troll skeleton (30, 7, Vaults:1) a harpy skeleton (31, 3, Vaults:1) a +0 scale mail a +0 flail a human skeleton (31, 10, Vaults:1) 6 darts of disjunction (37, 1, Vaults:1) a +0 scale mail a +0 morningstar a human skeleton (40, 3, Vaults:1) a +0 great mace of holy wrath a +0 animal skin (41, 9, Vaults:1) a +0 scale mail a human corpse (skeletalised by now) (41, 16, Vaults:1) a +0 leather armour a +0 mace a human skeleton (41, 17, Vaults:1) a lindwurm skeleton (41, 18, Vaults:1) a deep troll skeleton (42, 18, Vaults:1) a lindwurm skeleton (42, 25, Vaults:1) a scroll of amnesia (43, -7, Vaults:1) the +0 ring mail "Qaeth" {Harm Fly rF- rCorr} Harm: It increases damage dealt and taken. Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (43, 17, Vaults:1) a +0 troll leather armour a deep troll skeleton (43, 18, Vaults:1) a +0 animal skin a +0 whip a human skeleton a lindwurm skeleton a deep troll skeleton (44, 16, Vaults:1) a +4 ring of protection (45, 15, Vaults:1) a +0 scale mail (48, 20, Vaults:1) a +4 long sword a +0 ring mail a +0 arbalest a human skeleton (49, 20, Vaults:1) a +7 dire flail of protection (49, 41, Vaults:1) a lindwurm corpse (skeletalised by now) (60, 41, Vaults:1) a +2 antimagic morningstar a +0 ring mail (65, -3, Vaults:1) a +0 falchion a +0 ring mail a human corpse (skeletalised by now) (65, 29, Vaults:1) a +0 flail a +0 ring mail (66, 28, Vaults:1) a +3 battleaxe a +0 plate armour a wand of flame (86) a potion of lignification {!q} a wand of charming (17) a wand of polymorph (16) a +0 scale mail a human skeleton a dire elephant skeleton a lindwurm skeleton (67, 27, Vaults:1) 3 scrolls of noise {!r} 3 scrolls of torment {!r} a wand of mindburst (23) a dire elephant skeleton (68, 28, Vaults:1) a lindwurm skeleton a lindwurm skeleton (68, 40, Vaults:1) a +0 great mace a +0 ring mail (69, 29, Vaults:1) a lindwurm skeleton (70, 24, Vaults:1) a +0 battleaxe a +0 plate armour a human skeleton (70, 32, Vaults:1) a dire elephant corpse (skeletalised by now) (71, 24, Vaults:1) a +0 arbalest a yaktaur skeleton (71, 25, Vaults:1) a +0 arbalest (71, 42, Vaults:1) an orb of stardust (72, 24, Vaults:1) a +0 dire flail a +0 animal skin an ogre skeleton Level 2 of the Vaults [Shop] Zovayle's Book Shoppe a parchment of Scorch (92 gold) a parchment of Lesser Beckoning (92 gold) a parchment of Fortress Blast (400 gold) a parchment of Leda's Liquefaction (208 gold) a parchment of Eringya's Noxious Bog (400 gold) a parchment of Permafrost Eruption (400 gold) a parchment of Forge Lightning Spire (208 gold) a parchment of Eringya's Surprising Crocodile (208 gold) a manual of Throwing (1280 gold) a parchment of Sticky Flame (208 gold) a parchment of Disjunction (668 gold) a parchment of Summon Ice Beast (140 gold) a parchment of Death Channel (400 gold) a parchment of Magnavolt (524 gold) a parchment of Malign Gateway (524 gold) a parchment of Discord (668 gold) (0, 0, Vaults:2) a +0 shortbow (8, -14, Vaults:2) a +0 arbalest a +0 arbalest a yaktaur skeleton (8, -13, Vaults:2) a +0 arbalest a +0 arbalest a yaktaur skeleton (8, -12, Vaults:2) a +0 arbalest (9, -23, Vaults:2) a +0 scale mail a +0 mace a human skeleton (9, -15, Vaults:2) a +0 chain mail a +0 glaive (9, -14, Vaults:2) a +0 arbalest a +0 arbalest a yaktaur skeleton (9, -12, Vaults:2) a +1 arbalest of freezing a yaktaur skeleton (9, -5, Vaults:2) a +0 morningstar a +0 scale mail a +0 whip a +0 animal skin a human corpse (skeletalised by now) a human corpse (skeletalised by now) (10, -12, Vaults:2) a +0 arbalest a yaktaur skeleton (10, -5, Vaults:2) a +0 shortbow a lindwurm corpse (skeletalised by now) a centaur corpse (skeletalised by now) (11, -6, Vaults:2) a +0 orcbow (12, -8, Vaults:2) a +0 falchion a +0 ring mail (12, -6, Vaults:2) a +0 orcbow a centaur corpse (skeletalised by now) (12, -5, Vaults:2) a +2 orcbow of electrocution a centaur corpse (skeletalised by now) (13, -7, Vaults:2) a +0 shortbow a +0 ring mail (14, -17, Vaults:2) a +0 great mace of protection a +0 ring mail a human skeleton (15, -29, Vaults:2) a +0 scale mail (15, -25, Vaults:2) a +0 war axe a +0 scale mail a +0 war axe (16, -18, Vaults:2) a +0 troll leather armour a deep troll skeleton (17, -41, Vaults:2) a parchment of Eringya's Noxious Bog (17, -17, Vaults:2) a +0 ring mail a +0 great mace (18, -41, Vaults:2) the +3 mace "Dounawk" {freeze, ^Fragile rF++ Str+2 SInv} ^Fragile: It will be destroyed if unequipped. rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (18, -17, Vaults:2) a +0 troll leather armour a deep troll skeleton (22, -49, Vaults:2) a +0 scale mail (25, -40, Vaults:2) a +2 mace of freezing (26, -44, Vaults:2) a +0 dagger a +0 robe (26, -26, Vaults:2) a +0 barding of flying (27, -44, Vaults:2) a +0 ring mail a human corpse (skeletalised by now) (28, -22, Vaults:2) a +0 animal skin a +0 dire flail (29, -31, Vaults:2) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (29, -30, Vaults:2) a +0 long sword a +0 ring mail a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (30, -48, Vaults:2) a +1 robe of cold resistance (30, -41, Vaults:2) a +1 robe of cold resistance (30, 6, Vaults:2) a +0 arbalest (31, 3, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (31, 4, Vaults:2) a +2 broad axe a +0 plate armour a +0 kite shield (31, 5, Vaults:2) a +2 long sword of flaming a +0 plate armour (31, 6, Vaults:2) a +0 arbalest of electrocution a yaktaur corpse (skeletalised by now) (32, 5, Vaults:2) a +0 morningstar a +0 ring mail a +0 arbalest (33, 5, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (37, -21, Vaults:2) a +0 troll leather armour a deep troll skeleton (37, -20, Vaults:2) a +0 troll leather armour a deep troll skeleton (38, -21, Vaults:2) a +0 troll leather armour a deep troll skeleton (38, -20, Vaults:2) a +0 leather armour a +0 great mace a human skeleton (39, -21, Vaults:2) a +0 troll leather armour a deep troll skeleton (40, -48, Vaults:2) a +3 long sword of protection a +0 plate armour an orc corpse (skeletalised by now) (41, -47, Vaults:2) a +0 great sword a +0 plate armour a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (42, -47, Vaults:2) a +3 battleaxe a +0 plate armour a +2 vorpal war axe a +0 chain mail a +0 kite shield (42, -46, Vaults:2) a +0 great mace a +0 arbalest a +0 plate armour (45, -11, Vaults:2) a +1 hat (45, -10, Vaults:2) a +2 robe of positive energy (47, -27, Vaults:2) a +0 dagger a +0 robe (47, -11, Vaults:2) a +0 spear a +0 robe an ogre corpse (skeletalised by now) (47, -9, Vaults:2) a +0 robe (48, -49, Vaults:2) a hog corpse (skeletalised by now) (48, -48, Vaults:2) a lindwurm corpse (skeletalised by now) (48, -47, Vaults:2) a lindwurm skeleton (48, -46, Vaults:2) a hog skeleton (50, -6, Vaults:2) a +1 robe of resistance (51, -6, Vaults:2) a +0 robe (51, -5, Vaults:2) the +2 robe "Penuk" {Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (52, -19, Vaults:2) a +3 long sword of freezing a +0 ring mail a +2 buckler of reflection a tengu skeleton (52, -5, Vaults:2) a book of Power (53, -18, Vaults:2) a +0 dagger a +0 robe a human skeleton (53, -6, Vaults:2) a +2 hat (53, -5, Vaults:2) a +2 hat of intelligence (54, -18, Vaults:2) a +0 dagger a +0 robe a human skeleton (54, -6, Vaults:2) a +0 hat of see invisible (54, 3, Vaults:2) a +0 spear (57, -11, Vaults:2) a +0 dagger a +0 leather armour (57, -9, Vaults:2) a +1 hat (58, -9, Vaults:2) a +2 robe (59, -11, Vaults:2) a +0 robe (59, -10, Vaults:2) the +0 hat "Onofit" {Dex+3 Slay+2 SInv} Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. (62, -28, Vaults:2) a +0 scale mail a +0 long sword a +0 arbalest a human skeleton (65, -45, Vaults:2) 2 boomerangs (65, -5, Vaults:2) a +0 shortbow (65, -1, Vaults:2) a +0 shortbow a centaur corpse (skeletalised by now) (66, -37, Vaults:2) a wand of charming (4) (66, -17, Vaults:2) the +3 hat "Esus" {Snipe, rElec rN+ Int-3 Dex+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (66, -16, Vaults:2) the +2 pair of boots "Hetaybry" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (66, -15, Vaults:2) the +0 chain mail "Wicsi" {Command, rN++ Will+ rCorr Int+2} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (67, -17, Vaults:2) an amulet of regeneration (67, -15, Vaults:2) a scarf of resistance (68, -17, Vaults:2) the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. (68, -16, Vaults:2) the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (68, -15, Vaults:2) a +2 pair of boots of flying (68, -11, Vaults:2) a +0 ring mail a human corpse (skeletalised by now) (69, -17, Vaults:2) the ring "Ilu Oroduiwk" {Fly Will+} [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. (69, -16, Vaults:2) a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (69, -15, Vaults:2) the ring "Cuusaf" {rF+ rC- rN+ MP+4} [ring of positive energy] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). (69, -10, Vaults:2) a +0 short sword a +0 orcbow (70, -32, Vaults:2) a +0 great mace a +0 ring mail (70, -30, Vaults:2) a +0 chain mail a +0 glaive a human skeleton (70, -27, Vaults:2) a +0 plate armour (70, -15, Vaults:2) the ring "Imnirgh" {Will+ Str+6} [ring of willpower] Will+: It increases your willpower. Str+6: It affects your strength (+6). (70, -8, Vaults:2) a +0 war axe a +0 ring mail a human corpse (skeletalised by now) (71, -31, Vaults:2) a +0 long sword a +0 chain mail a human skeleton Level 3 of the Vaults [Shop] Tuomn's Book Shop a parchment of Forge Blazeheart Golem (273 gold) a parchment of Soul Splinter (84 gold) a parchment of Orb of Destruction (688 gold) a parchment of Permafrost Eruption (525 gold) a parchment of Confusing Touch (184 gold) a parchment of Awaken Armour (273 gold) a parchment of Animate Dead (273 gold) a parchment of Nazja's Percussive Tempering (386 gold) a parchment of Eringya's Surprising Crocodile (273 gold) a parchment of Metabolic Englaciation (386 gold) [Shop] Pyaq's General Store the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (640 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. 3 boomerangs (96 gold) the rimehorn talisman of the Bedazzling Gods {Int+3} (564 gold) [rimehorn talisman] Int+3: It affects your intelligence (+3). a scroll of teleportation (49 gold) a parchment of Death's Door (832 gold) a parchment of Yara's Violent Unravelling (294 gold) (0, 0, Vaults:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (17, -39, Vaults:3) a +0 arbalest (17, -38, Vaults:3) a +0 troll leather armour a deep troll skeleton (17, -37, Vaults:3) a +0 falchion a +0 ring mail a +0 cloak a +0 mace a +0 leather armour a human skeleton (18, -37, Vaults:3) a +0 glaive a +0 plate armour an orc skeleton (19, -37, Vaults:3) a +0 falchion a +0 scale mail a +0 cloak a human skeleton a sphinx marauder skeleton (20, -39, Vaults:3) a +0 troll leather armour a +0 great mace a +0 ring mail a deep troll skeleton (20, -38, Vaults:3) a +0 troll leather armour a deep troll skeleton (20, -37, Vaults:3) a +0 cloak a guardian sphinx skeleton (20, -31, Vaults:3) a +0 pair of boots of rampaging (21, -40, Vaults:3) a +0 great mace a +0 scale mail a +0 whip a +0 animal skin a human skeleton (23, -40, Vaults:3) a +1 antimagic war axe a +0 ring mail a human corpse (skeletalised by now) (24, -41, Vaults:3) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (25, -42, Vaults:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (25, -41, Vaults:3) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (26, -49, Vaults:3) a +0 mace (34, -13, Vaults:3) the +0 shadow dragon scales of Time Monsters {rC++ Stlth+} rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, -1, Vaults:3) the +10 scimitar "Opivvid" {reap, rElec rC+ Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (35, -8, Vaults:3) a +1 sacred scourge of holy wrath a +0 robe (35, -7, Vaults:3) a +4 glaive of holy wrath a +0 chain mail a human corpse (skeletalised by now) (46, -9, Vaults:3) a +0 trident a +0 trident a +0 scale mail a goblin corpse (skeletalised by now) (48, -7, Vaults:3) a +2 eudemon blade of holy wrath a +0 tower shield (50, -7, Vaults:3) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (51, -49, Vaults:3) a parchment of Summon Mana Viper (52, -36, Vaults:3) a +2 war axe of venom a +0 shortbow a +2 war axe of venom a +0 scale mail a centaur skeleton (53, -36, Vaults:3) a +0 shortbow (53, -35, Vaults:3) a +0 arbalest a yaktaur skeleton (53, -34, Vaults:3) a +0 shortbow a centaur corpse (skeletalised by now) (53, -32, Vaults:3) a +0 arbalest (54, -35, Vaults:3) a +0 arbalest a +0 shortbow a +0 arbalest (55, -36, Vaults:3) a ring of protection from fire (55, -35, Vaults:3) a +0 arbalest (57, -50, Vaults:3) a +0 battleaxe (62, -35, Vaults:3) a +0 scale mail a human skeleton (63, 1, Vaults:3) a staff of summoning (66, -27, Vaults:3) a +0 animal skin a +0 whip a human skeleton (67, -56, Vaults:3) the +11 scale mail "Hero's Friend" {rF+} rF+: It protects you from fire. It cannot be enchanted further. (68, -9, Vaults:3) a ghoul skeleton (70, -27, Vaults:3) a +0 rapier (72, -12, Vaults:3) a parchment of Yara's Violent Unravelling Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest (0, 19, Vaults:4) a +0 arbalest a +0 arbalest (0, 20, Vaults:4) a +0 arbalest a yaktaur skeleton (0, 21, Vaults:4) a +1 great sword of freezing a +0 plate armour (1, 19, Vaults:4) a +0 arbalest a +0 arbalest a yaktaur skeleton (2, -3, Vaults:4) a +3 demon blade a +1 triple crossbow of flaming a +0 leather armour a golden dragon skeleton (2, -2, Vaults:4) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (2, -1, Vaults:4) a +0 giant club a +0 giant club a +0 giant club an ogre skeleton a two-headed ogre skeleton (2, 24, Vaults:4) the sanguine talisman "Ytwetzainoi" {rElec rF+ Int-2 Dex+2} [sanguine talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). (3, -6, Vaults:4) a +3 great sword a +0 chain mail (3, -4, Vaults:4) the +8 glaive of Tartarus {entangle, Will++ Int-3} Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 great mace a +0 ring mail a +0 plate armour a human skeleton a human skeleton (3, -3, Vaults:4) a +4 morningstar of protection a +0 troll leather armour a +1 ring mail of fire resistance a deep troll skeleton (3, -1, Vaults:4) a +0 great mace of protection (4, -1, Vaults:4) a +0 glaive of entangling a +0 robe a +0 battleaxe a +0 plate armour an ogre skeleton a human skeleton (6, 4, Vaults:4) a +0 hand axe (7, -23, Vaults:4) the orb of Viny Knowledge {Attunement, rC+ Necro} rC+: It protects you from cold. Necro: It increases the power of your Necromancy spells. a +2 broad axe a +0 chain mail a human skeleton (8, 4, Vaults:4) a +0 dagger (10, -15, Vaults:4) a +0 chain mail (10, -13, Vaults:4) a +0 dire flail (11, -14, Vaults:4) a staff of necromancy (11, 14, Vaults:4) a +0 chain mail (11, 23, Vaults:4) a +0 chain mail of poison resistance a +0 great sword a glowing shapeshifter skeleton a human skeleton (12, -13, Vaults:4) a +0 dire flail (13, 12, Vaults:4) a +0 plate armour (13, 14, Vaults:4) a +0 war axe (13, 16, Vaults:4) a +0 halberd (13, 23, Vaults:4) the +0 fire dragon scales of the Kazoo {*Silence rElec rF++ rC- Regen+ Str+4} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. the +4 rapier "Dybbuc" {elec, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 vorpal dire flail a +0 dire flail of holy wrath a +0 vorpal shortbow a +0 helmet of intelligence a +1 war axe of distortion a +0 sling a +3 chain mail a +2 buckler of protection a +3 vampiric long sword a +0 scale mail a +0 buckler (14, -11, Vaults:4) a +0 leather armour (15, -11, Vaults:4) a parchment of Slow (15, -10, Vaults:4) a +0 flail (15, 14, Vaults:4) a +0 great sword (15, 15, Vaults:4) the ring "Vomuriv" {Fly rC+ rCorr Dex+3 Slay-4} [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). a +1 war axe of draining a +0 plate armour a +0 kite shield (15, 21, Vaults:4) the +4 ring mail of Ziweticw {rN++ Dex+2} rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 morningstar of the Crayfish {pain, *Noise Int+4} *Noise: It may make a loud noise when swung. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 kite shield (16, 2, Vaults:4) a scroll of torment (16, 13, Vaults:4) a +0 long sword (16, 15, Vaults:4) a +0 chain mail (17, -16, Vaults:4) a +0 flail (17, 14, Vaults:4) a parchment of Brom's Barrelling Boulder (17, 16, Vaults:4) the spider talisman of Etarch {Str+3} [spider talisman] Str+3: It affects your strength (+3). (18, -13, Vaults:4) a +0 long sword (18, 22, Vaults:4) the ring of Xixaaty {+Blink Dex+3 SInv Stlth+} [ring of see invisible] +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (19, -14, Vaults:4) a parchment of Silence (20, -14, Vaults:4) a +0 club (20, -12, Vaults:4) a +0 scale mail (25, -10, Vaults:4) a +2 war axe of draining a +0 chain mail a human skeleton (26, -11, Vaults:4) a +4 battleaxe of flaming a +0 chain mail a +5 vorpal great sword a +0 chain mail a human skeleton (26, -10, Vaults:4) a +5 glaive of distortion a +0 chain mail (26, -3, Vaults:4) a +0 great sword of electrocution a +0 plate armour a human skeleton (27, -12, Vaults:4) a +5 battleaxe a +0 plate armour a human skeleton (27, -11, Vaults:4) the +3 hand axe "Sapheagi" {sunder, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail a human skeleton (27, -9, Vaults:4) a +5 broad axe of flaming a +0 plate armour a human skeleton (28, -2, Vaults:4) a +2 scimitar a +0 trident a +0 ring mail a goblin skeleton (28, 0, Vaults:4) a +2 dire flail of holy wrath a +0 scale mail a human skeleton (29, -22, Vaults:4) a +0 long sword a +0 chain mail a +0 kite shield a human skeleton (30, 1, Vaults:4) a titan skeleton (32, -18, Vaults:4) a wand of flame (13) (32, -5, Vaults:4) a +5 demon whip of draining a +0 plate armour a human skeleton (33, -26, Vaults:4) a +0 arbalest (33, -2, Vaults:4) a +0 war axe a +0 plate armour (34, -25, Vaults:4) a +2 halberd a +0 plate armour a human skeleton (35, 17, Vaults:4) a +0 morningstar a +0 scale mail (36, -26, Vaults:4) a +0 dire flail a +0 dire flail an ettin skeleton (36, -25, Vaults:4) a +0 arbalest (36, -11, Vaults:4) a +0 chain mail (36, 22, Vaults:4) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. the +3 battleaxe of Earthquakes {flame, rN+ Dex+6} rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 arbalest 6 atropa-tipped darts a ring of resist corrosion a human skeleton (37, -25, Vaults:4) a +1 vorpal hand cannon a yaktaur skeleton (37, -11, Vaults:4) a staff of earth (38, -26, Vaults:4) a +0 arbalest a yaktaur skeleton (38, -15, Vaults:4) a +0 trident (39, -22, Vaults:4) the ring of Sin {rElec rCorr Str+8} [ring of strength] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). (41, 11, Vaults:4) a +0 battleaxe of freezing (42, 12, Vaults:4) a +0 battleaxe a +0 chain mail a glowing shapeshifter skeleton (42, 16, Vaults:4) a glowing shapeshifter skeleton (43, -10, Vaults:4) a scroll of amnesia {!r} (43, 18, Vaults:4) a potion of brilliance {!q} (45, -26, Vaults:4) a +1 halberd of venom a ring of willpower a +0 chain mail (45, -25, Vaults:4) a +0 cloak (45, 17, Vaults:4) a +1 broad axe a +0 chain mail a +0 arbalest a human skeleton (45, 18, Vaults:4) a +1 ring mail of willpower a +0 halberd +0 golden dragon scales a tengu skeleton a golden dragon skeleton (45, 21, Vaults:4) the +8 rapier of Karma {flame, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (46, -26, Vaults:4) a +2 morningstar of concussion a +0 ring mail a +1 great sword of flaming a +0 plate armour (46, -25, Vaults:4) a +0 great mace a +0 scale mail a human skeleton (46, 17, Vaults:4) a +0 dire flail a +0 dire flail a +0 war axe a +0 ring mail a +0 buckler an ettin skeleton (46, 20, Vaults:4) a parchment of Ignition (46, 21, Vaults:4) a +0 chain mail (47, -26, Vaults:4) a +0 scimitar a +0 ring mail (47, 18, Vaults:4) a glowing shapeshifter skeleton (47, 20, Vaults:4) a +0 club (47, 22, Vaults:4) a +0 troll leather armour (48, -5, Vaults:4) a scroll of torment {!r} (48, 17, Vaults:4) a +2 great sword of flaming a +0 great mace a +0 ring mail a human skeleton (49, 8, Vaults:4) a +0 dagger (49, 15, Vaults:4) a +0 battleaxe a +0 plate armour (49, 16, Vaults:4) a +0 flail 5 large rocks a +0 leather armour a human skeleton (49, 17, Vaults:4) a +2 vorpal dire flail a +0 plate armour a +0 war axe a +0 plate armour a +0 kite shield a +0 battleaxe of freezing a +0 battleaxe of freezing a +4 battleaxe of freezing a frost giant skeleton a frost giant skeleton (49, 19, Vaults:4) the +11 Singing Sword {sonic wave} It cannot be enchanted further. 2 boomerangs a +0 plate armour a +0 buckler a +3 long sword of draining a +0 scale mail a +0 buckler a tengu skeleton (50, -8, Vaults:4) a +6 flail of protection a +0 orcbow a +0 ring mail a wand of charming (4) (50, 14, Vaults:4) a +2 halberd a +4 chain mail a human skeleton (50, 15, Vaults:4) a +0 falchion a +0 scale mail a human skeleton (50, 16, Vaults:4) a +0 flail (50, 17, Vaults:4) a +1 long sword of draining a +0 great mace a +0 chain mail a +0 plate armour a human skeleton a human skeleton (52, 14, Vaults:4) a +0 dire flail a +0 dire flail an ettin skeleton (53, -10, Vaults:4) a +0 dire flail (53, 9, Vaults:4) a staff of necromancy (54, 8, Vaults:4) a parchment of Freezing Cloud (54, 10, Vaults:4) the +0 trident of Iqotton {protect, Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (54, 15, Vaults:4) a +0 war axe a +0 chain mail a human skeleton (55, -14, Vaults:4) a +0 quarterstaff (55, 8, Vaults:4) a +2 spear of venom (55, 9, Vaults:4) a parchment of Vhi's Electric Charge (56, -21, Vaults:4) a +0 spear of freezing a +2 robe of willpower an ogre skeleton (56, -20, Vaults:4) 3 large rocks (56, -11, Vaults:4) a staff of alchemy (56, 12, Vaults:4) a +3 flail (57, -21, Vaults:4) the +5 spear of the Messenger {flame, +Blink Str+3 Dex-2 Stlth+} +Blink: It lets you blink. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail a +0 battleaxe a +0 helmet of intelligence a +0 chain mail an elf skeleton (57, 15, Vaults:4) 5 large rocks a stone giant skeleton (58, -22, Vaults:4) a titan skeleton (58, 18, Vaults:4) a +2 dire flail of draining a +0 dire flail (59, -23, Vaults:4) a +4 halberd a +0 dire flail a +0 dire flail a +0 chain mail a +4 scimitar a +0 ring mail of poison resistance a +0 great sword of electrocution a +3 ring mail of fire resistance an ettin skeleton a human skeleton the tengu skeleton of Sojobo (59, -22, Vaults:4) a +4 great sword of electrocution +1 swamp dragon scales a human skeleton (59, -5, Vaults:4) 6 curare-tipped darts a +0 mace a +0 ring mail an orb of stardust a +1 great mace of protection a +0 plate armour a human skeleton (60, -10, Vaults:4) 4 large rocks a stone giant skeleton (60, -6, Vaults:4) a +0 battleaxe a +0 plate armour (60, -5, Vaults:4) a +1 great sword of holy wrath a +4 longbow of freezing a +0 plate armour a +0 dire flail of protection a +0 leather armour an orc skeleton (60, -4, Vaults:4) the +8 bardiche of Femotiz {spect, Int+8} Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +1 vorpal dire flail a +0 plate armour a +0 plate armour (60, -3, Vaults:4) a +0 falchion a +0 robe an orc skeleton (60, 0, Vaults:4) a +0 great mace a +0 scale mail (61, -7, Vaults:4) the +2 robe of Lyupn {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 falchion a +0 ring mail a potion of brilliance {!q} a +0 long sword a +1 shortbow of flaming a scarf of shadows a human skeleton (61, -6, Vaults:4) a +4 war axe of electrocution a +0 chain mail a +0 kite shield Level 1 of the Crypt (0, 0, Crypt:1) a hive talisman (2, -22, Crypt:1) a wand of flame (2) (2, -10, Crypt:1) a +0 plate armour (3, -41, Crypt:1) a +0 robe (6, -8, Crypt:1) a +0 robe (7, -3, Crypt:1) the +2 robe "Givop" {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (9, -41, Crypt:1) a +0 long sword (13, -15, Crypt:1) a +0 ring mail (16, -6, Crypt:1) a cognitogaunt corpse (skeletalised by now) (18, -7, Crypt:1) a +0 robe (24, 0, Crypt:1) a +0 club (29, -15, Crypt:1) a parchment of Mephitic Cloud (31, -6, Crypt:1) a +0 scale mail (32, -33, Crypt:1) a +0 trident (33, -8, Crypt:1) a +0 halberd a +0 chain mail (34, -34, Crypt:1) a +1 glaive of draining a +0 chain mail (35, -34, Crypt:1) a +0 scimitar a +0 scimitar (35, -13, Crypt:1) a +0 kite shield (36, -33, Crypt:1) a +1 scythe of flaming a +0 scimitar a +0 dire flail (37, -31, Crypt:1) a +0 pair of gloves of stealth (43, -23, Crypt:1) a +0 scale mail (46, -25, Crypt:1) a +0 chain mail (50, 0, Crypt:1) a +0 robe (57, -32, Crypt:1) a blade talisman (58, -45, Crypt:1) a +0 longbow (58, 0, Crypt:1) a +0 scimitar (59, 2, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a parchment of Magnavolt (6, 28, Crypt:2) a parchment of Ensorcelled Hibernation (9, 16, Crypt:2) a +0 hand axe (9, 17, Crypt:2) a +0 short sword (10, 10, Crypt:2) a parchment of Sticky Flame (10, 17, Crypt:2) a +4 battleaxe a +0 chain mail a human skeleton (10, 18, Crypt:2) a +0 halberd (11, -5, Crypt:2) a +0 dire flail (11, 15, Crypt:2) a +0 hand axe a parchment of Volatile Blastmotes (14, 20, Crypt:2) a +0 halberd (25, -3, Crypt:2) a +0 flail (28, -4, Crypt:2) a +1 falchion of freezing a +2 ring mail of willpower (28, 7, Crypt:2) a +4 triple sword of pain a +0 leather armour (29, 1, Crypt:2) a ghoul skeleton (29, 2, Crypt:2) a +2 flail a +0 scimitar a ghoul skeleton (29, 3, Crypt:2) a +0 war axe a +0 hand axe a +0 flail (29, 4, Crypt:2) a bog body skeleton (30, 1, Crypt:2) a ghoul skeleton (30, 12, Crypt:2) a wand of charming (6) (32, 3, Crypt:2) a +0 flail (33, 2, Crypt:2) a +0 plate armour a +0 dire flail (36, 0, Crypt:2) a +0 dire flail Level 3 of the Crypt [Shop] Godi's Gilded Reliquary the necromancy staff of Miskod Guni {rPois rN+ rCorr Necro} (836 gold) [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. a +3 vampiric great mace (940 gold) the +4 pair of boots of Sharp Amelioration {-Tele Bane rElec Dex+9} (1008 gold) -Tele: It prevents most forms of teleportation. Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the Spellbook of Bones (782 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Animate Dead Necromancy 4 c - Infestation Necromancy 8 the sanguine talisman "Vifrous" {Rampage rN+ Will+ rCorr} (2352 gold) [sanguine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the orb of Gravity {Guile, Fly rF+ Necro} (914 gold) Fly: It grants you flight. rF+: It protects you from fire. Necro: It increases the power of your Necromancy spells. (8, -4, Crypt:3) a +0 quarterstaff of pain a +0 shortbow (9, -28, Crypt:3) a +0 leather armour (13, -45, Crypt:3) a +0 arbalest (13, -36, Crypt:3) a +2 eudemon blade of holy wrath a +0 tower shield (13, -8, Crypt:3) a +0 dire flail (15, -10, Crypt:3) a +1 quarterstaff of pain (15, 5, Crypt:3) a +0 scimitar (16, -11, Crypt:3) a ghoul skeleton (17, -37, Crypt:3) a +2 scimitar a +0 scale mail (18, -22, Crypt:3) the +1 flail "Ultimatum" {venom, rPois Int+5} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (18, -4, Crypt:3) a +0 quarterstaff of pain (19, -23, Crypt:3) the necromancy staff of the Assorted Visions {rC++ rN+ Necro Forge} [staff of necromancy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. (19, -21, Crypt:3) a parchment of Lehudib's Crystal Spear (20, -23, Crypt:3) the +12 dagger of Tender Mercy {chaos, Bane Int+5 Dex+3} Bane: It inflicts you with a random bane when you equip it. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (20, -22, Crypt:3) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (20, -19, Crypt:3) the amulet "Urofo" {Faith +Blink rC+ Regen+} [amulet of faith] Faith: It allows you to gain divine favour quickly. +Blink: It lets you blink. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (20, -6, Crypt:3) a +0 quarterstaff of pain (21, -23, Crypt:3) a staff of conjuration (22, -23, Crypt:3) the +3 ring mail of Beyond {rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (22, -22, Crypt:3) the air staff "Wikes" {rElec Will++ rCorr Dex-4 Summ Air} [staff of air] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. (22, -21, Crypt:3) a scroll of noise (22, -9, Crypt:3) the +2 robe of Xutisuam {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 spear of Evolution {antimagic, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a potion of brilliance {!q} a +1 quarterstaff of pain (23, -22, Crypt:3) 4 large rocks (24, -15, Crypt:3) a +0 short sword (26, -4, Crypt:3) a +2 quarterstaff of pain a human skeleton (29, -23, Crypt:3) a +0 trident (37, -36, Crypt:3) a +2 dagger of venom a +0 long sword a +0 robe (37, -35, Crypt:3) a +0 vorpal battleaxe a +0 chain mail a +0 robe (37, -15, Crypt:3) a +1 battleaxe a +0 plate armour a +0 trident (38, -14, Crypt:3) a +0 robe a bog body skeleton (38, -13, Crypt:3) a ghoul skeleton (39, -44, Crypt:3) a +0 scale mail (39, -13, Crypt:3) a +0 dire flail (39, -11, Crypt:3) a +0 robe (43, -15, Crypt:3) a +0 bardiche a +0 chain mail (44, 3, Crypt:3) a +2 dire flail a +0 chain mail (45, 1, Crypt:3) a +0 war axe (49, -7, Crypt:3) a +0 chain mail (56, -13, Crypt:3) the cold staff "Jellybane" {^Drain rC+ Str+9 Ice} [staff of cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+9: It affects your strength (+9). Ice: It increases the power of your Ice spells. a ring of see invisible a +2 robe (57, -24, Crypt:3) a parchment of Anguish Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 mace (1, -14, Tomb:1) the +4 robe of Cafid {*Corrode rElec rPois Str+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (4, 16, Tomb:1) 2 curare-tipped darts (14, -4, Tomb:1) a scroll of torment (30, 12, Tomb:1) a potion of lignification (33, -19, Tomb:1) a +0 war axe (34, 29, Tomb:1) a +0 trident (35, 28, Tomb:1) a +0 trident (35, 29, Tomb:1) a +0 cloak a +0 cloak a guardian sphinx corpse (skeletalised by now) a guardian sphinx corpse (skeletalised by now) (35, 30, Tomb:1) a +0 cloak a +0 halberd a guardian sphinx corpse (skeletalised by now) (36, 29, Tomb:1) a +0 cloak a guardian sphinx corpse (skeletalised by now) (36, 31, Tomb:1) a +0 halberd (37, 0, Tomb:1) the +1 leather armour of Ecsuxkom {-Tele rN+ Will+ Dex+3} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (37, 29, Tomb:1) a +0 cloak of poison resistance a +0 battleaxe a guardian sphinx corpse (skeletalised by now) (38, -8, Tomb:1) a +0 robe (40, -19, Tomb:1) an amulet of chemistry (40, 17, Tomb:1) 2 poisoned darts (51, 34, Tomb:1) a +0 scimitar (58, -7, Tomb:1) a +0 halberd Level 2 of the Tomb of the Ancients (5, 24, Tomb:2) a staff of earth (15, 16, Tomb:2) a +0 battleaxe (15, 17, Tomb:2) a +0 plate armour a +0 great sword (18, 24, Tomb:2) a +0 quarterstaff (19, 3, Tomb:2) a +3 great sword of pain a +0 chain mail (19, 12, Tomb:2) a +0 scimitar (21, 28, Tomb:2) the ring "Rumapse" {rCorr MP+6 Str+3 Int-5 Stlth+} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (22, 10, Tomb:2) a +0 war axe (22, 29, Tomb:2) a +0 vorpal battleaxe a +0 leather armour a +0 plate armour a +0 hand axe (23, 16, Tomb:2) a +0 war axe (23, 17, Tomb:2) a +1 plate armour of resonance a +3 great mace of pain (24, 12, Tomb:2) a scroll of noise (28, 3, Tomb:2) a parchment of Silence (37, 6, Tomb:2) a +0 ring mail Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 11 gold pieces (0, 3, Tomb:3) 18 gold pieces (1, -2, Tomb:3) 18 gold pieces (1, -1, Tomb:3) 21 gold pieces (1, 0, Tomb:3) 24 gold pieces (1, 1, Tomb:3) a +2 hat of stealth (unseen) (1, 3, Tomb:3) 4 gold pieces (2, -3, Tomb:3) 24 gold pieces (2, 0, Tomb:3) 30 gold pieces (2, 1, Tomb:3) 22 gold pieces (3, 1, Tomb:3) 32 gold pieces (3, 2, Tomb:3) 10 gold pieces (3, 3, Tomb:3) 20 gold pieces (3, 4, Tomb:3) 8 gold pieces (3, 5, Tomb:3) a +3 dagger of venom (unseen) (3, 6, Tomb:3) a wand of flame (4) (4, 1, Tomb:3) 14 gold pieces (4, 2, Tomb:3) 31 gold pieces (4, 3, Tomb:3) 20 gold pieces (4, 4, Tomb:3) a parchment of Splinterfrost Shell (4, 5, Tomb:3) 28 gold pieces (4, 6, Tomb:3) a +0 trident of venom (unseen) (4, 8, Tomb:3) 26 gold pieces (5, 2, Tomb:3) 16 gold pieces (5, 3, Tomb:3) 14 gold pieces (5, 4, Tomb:3) 55 gold pieces (5, 5, Tomb:3) the +6 scale mail of Faklad {Harm rC+ Str+4 Int-4} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). It cannot be enchanted further. 24 gold pieces (5, 6, Tomb:3) 18 gold pieces (5, 8, Tomb:3) 16 gold pieces (5, 9, Tomb:3) 22 gold pieces (6, 2, Tomb:3) 15 gold pieces (6, 3, Tomb:3) 22 gold pieces (6, 4, Tomb:3) 48 gold pieces (6, 8, Tomb:3) 6 gold pieces (6, 9, Tomb:3) 25 gold pieces (6, 10, Tomb:3) 37 gold pieces (7, 1, Tomb:3) a +0 sling (7, 4, Tomb:3) 14 gold pieces (7, 7, Tomb:3) 16 gold pieces (7, 8, Tomb:3) the +1 plate armour "Egech" {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (7, 9, Tomb:3) 25 gold pieces (7, 10, Tomb:3) the alchemy staff "Spiderbane" {^Drain rPois rN+ Air Alch} [staff of alchemy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (7, 11, Tomb:3) a ring of protection from cold 28 gold pieces (8, 4, Tomb:3) 16 gold pieces (8, 6, Tomb:3) a +2 leather armour of poison resistance (unseen) (8, 7, Tomb:3) 22 gold pieces (8, 8, Tomb:3) 23 gold pieces (8, 9, Tomb:3) 31 gold pieces (8, 10, Tomb:3) a +0 falchion (8, 11, Tomb:3) the +7 chain mail of Objectivity {Harm Int-5 Dex+4} Harm: It increases damage dealt and taken. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (9, 6, Tomb:3) 8 gold pieces (9, 7, Tomb:3) 18 gold pieces (9, 8, Tomb:3) 30 gold pieces (9, 9, Tomb:3) 27 gold pieces (9, 10, Tomb:3) 34 gold pieces (9, 11, Tomb:3) 23 gold pieces (10, -4, Tomb:3) a ring of poison resistance (10, 10, Tomb:3) 22 gold pieces (10, 11, Tomb:3) 16 gold pieces (11, 1, Tomb:3) a +0 short sword (18, 1, Tomb:3) a +0 battleaxe (19, 2, Tomb:3) a +0 robe (19, 8, Tomb:3) a +1 vampiric battleaxe a +0 great sword a +0 plate armour (19, 9, Tomb:3) a +1 great mace of flaming (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) (19, 11, Tomb:3) a +2 short sword of draining (unseen) (20, -4, Tomb:3) 33 gold pieces (20, 4, Tomb:3) a +0 glaive (20, 5, Tomb:3) a +0 flail (20, 7, Tomb:3) a +1 great sword of draining a +0 chain mail (20, 8, Tomb:3) a +2 great sword of draining a +0 plate armour (21, 5, Tomb:3) a +1 great sword of flaming a +0 chain mail (27, 9, Tomb:3) 19 gold pieces (27, 11, Tomb:3) a +2 flail of protection (unseen) (28, 6, Tomb:3) 27 gold pieces (28, 8, Tomb:3) 23 gold pieces (28, 9, Tomb:3) 19 gold pieces (28, 10, Tomb:3) 27 gold pieces (28, 11, Tomb:3) 23 gold pieces (29, 6, Tomb:3) 4 gold pieces (29, 7, Tomb:3) 24 gold pieces (29, 8, Tomb:3) 15 gold pieces (29, 9, Tomb:3) a +2 glaive of protection (unseen) (29, 10, Tomb:3) the scarab talisman of Xom's Approval {rElec rCorr Int-2} [scarab talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (unseen) (29, 11, Tomb:3) the ring of Imiolaimp {rPois Will+ rCorr Str+2} [ring of resist corrosion] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (30, 3, Tomb:3) 29 gold pieces (30, 4, Tomb:3) 25 gold pieces (30, 5, Tomb:3) 30 gold pieces (30, 6, Tomb:3) 13 gold pieces (30, 7, Tomb:3) the +8 ring mail "Zeikyit" {+Blink Fly rC+} +Blink: It lets you blink. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. (30, 8, Tomb:3) a parchment of Sticky Flame (30, 9, Tomb:3) a staff of summoning (unseen) (30, 10, Tomb:3) a +1 dagger of venom (unseen) (31, -16, Tomb:3) 6 poisoned darts (31, -15, Tomb:3) a +0 trident (31, -7, Tomb:3) a scroll of vulnerability (31, 2, Tomb:3) 28 gold pieces 31 gold pieces (31, 4, Tomb:3) 24 gold pieces (31, 5, Tomb:3) a staff of alchemy (31, 6, Tomb:3) a staff of cold (unseen) (31, 7, Tomb:3) a +2 arbalest of electrocution (unseen) (31, 8, Tomb:3) a +6 ring of dexterity (31, 9, Tomb:3) a parchment of Haunt (32, 3, Tomb:3) 56 gold pieces (32, 4, Tomb:3) a sanguine talisman (unseen) (32, 6, Tomb:3) the +7 spear of the Vendetta {protect, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (32, 8, Tomb:3) the ring of Sif Muna's Grace {rElec rCorr MP+9} [ring of magical power] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). (33, -7, Tomb:3) 31 gold pieces (33, 2, Tomb:3) 35 gold pieces (33, 3, Tomb:3) 18 gold pieces (33, 4, Tomb:3) an amulet of dissipation (33, 5, Tomb:3) the +1 pair of gloves "Hyos" {Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (33, 6, Tomb:3) a +4 ring of protection (33, 7, Tomb:3) the +8 great sword of the End of Times {reap, +Blink rElec rN++ Int-3} +Blink: It lets you blink. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (unseen) (34, 0, Tomb:3) 4 gold pieces (34, 1, Tomb:3) 24 gold pieces (34, 2, Tomb:3) 34 gold pieces (34, 3, Tomb:3) a +0 dagger (34, 4, Tomb:3) a +4 dagger of draining (34, 5, Tomb:3) a +3 demon whip of electrocution (unseen) (34, 6, Tomb:3) a staff of necromancy (35, -1, Tomb:3) 11 gold pieces (35, 0, Tomb:3) 48 gold pieces (35, 1, Tomb:3) 27 gold pieces (35, 2, Tomb:3) 15 gold pieces (35, 3, Tomb:3) the +10 quarterstaff of Yqauczoe {drain, Bane rPois rCorr Dex+5} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (35, 4, Tomb:3) a phantom mirror (35, 5, Tomb:3) a parchment of Summon Cactus Giant (36, -10, Tomb:3) 20 gold pieces (36, 0, Tomb:3) 14 gold pieces (36, 1, Tomb:3) 10 gold pieces (36, 2, Tomb:3) 21 gold pieces a parchment of Infestation (36, 3, Tomb:3) the +7 battleaxe of Imminent Death {reap, ^Contam Str+9 Int-4} ^Contam: It causes magical contamination when unequipped. Str+9: It affects your strength (+9). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the Vestibule of Hell (13, 2, Hell) a +0 battleaxe of freezing a frost giant skeleton (13, 4, Hell) a +1 scythe of entangling (14, -1, Hell) the +8 arcane splint mail {Archery, Corona rElec Str+2 Dex+2} Corona: Enemies hit by the wearer's projectiles are outlined in light. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +5 battleaxe of the Purple Skies {distort, Will- Str+8} Will-: It decreases your willpower. Str+8: It affects your strength (+8). It cannot be enchanted further. the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. the +7 Stagehand's Sword {devious, DevInvis Int+6} DevInvis: When you attack an enemy while devious, you have a chance to turn invisible. The chance increases the more devious you are. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the ring "Boigoap" {rF+ rCorr Dex+5 Slay+2} [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the amulet of Tranquility {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. the ring "Wuutoj" {+Blink rElec rC+ Dex+2 Stlth-} [ring of protection from cold] +Blink: It lets you blink. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. the +6 fire dragon occultist's scales {FireExpos FireWiz rF++ rC- Int+3} FireExpos: Whenever you deal fire damage to an enemy without rFire∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. FireWiz: It increases the success rate of your Fire Magic spells. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +5 kite shield of Cheibriados's Whim {rElec rCorr Str+2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Veghauk" {rF+ rC+ Will+ SInv} [ring of see invisible] rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. a +9 executioner's axe of sundering the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. It cannot be enchanted further. the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the ring "Ximovuy" {^Contam Fly rPois rF+ rC++} [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. the ring "Gopoer" {rF+++ rC+ rN+ Int+4 Slay+4} [ring of slaying] rF+++: It renders you almost immune to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +2 vampiric broad axe the +12 Forgewarden's cuirass {Resonance, Apostate rF++ Forge} Apostate: Equipping it will reduce your piety. While worn, you gain piety at three quarters of the normal rate. rF++: It greatly protects you from fire. Forge: It increases the power of your Forgecraft spells. It cannot be enchanted further. the ring "Igosow" {rElec rN+ AC+4 Str+4 Dex-2} [ring of protection] rElec: It insulates you from electricity. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). the +8 autumn katana {manifold assault} It cannot be enchanted further. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the crystal ball of Wucad Mu {Energy, Mindtap} Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. the +2 Maxwell's thermic engine {flame, freeze, rev} It cannot be enchanted further. the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the ring "Luloamigry" {+Blink rF- Str+6 Dex+7} [ring of strength] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex+7: It affects your dexterity (+7). the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +10 Hana's Scimitar {valour, ValArchmagi ^Dim MP+6} ValArchmagi: Enhances your magic if you have at least 80% of your maximum magical power remaining (before spending MP to cast the spell). ^Dim: Unequipping it temporarily diminishes your spells. MP+6: It affects your magic capacity (+6). It cannot be enchanted further. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +2 cloak of Adunnez {-Tele Harm Int+3} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the ring of Past Mistakes {+Blink rF+ EV+5 Str+4 Dex-5} [ring of evasion] +Blink: It lets you blink. rF+: It protects you from fire. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the amulet "Geses" {Chemistry rF+++ Int-4 SInv Stlth+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+++: It renders you almost immune to fire. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the ring "Luppangaith" {Fly Will+ Dex+6} [ring of dexterity] Fly: It grants you flight. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +5 staff of Five Virtues {rebuke, VirtueSH VirtueRefl ^Fragile Will+} VirtueSH: It provides +5 SH for each of five conditions you meet: Staves is your highest skill, or is at maximum level; Your stealth is at least +++++; Your base invocations skill is at least 15; Your intelligence is at least 20; Your base EV is at least 25. VirtueRefl: If you meet at least three of the five conditions, it provides reflection and an extra maximum block per turn. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +4 chain mail of poison resistance the +6 coolibah bardiche {entangle, ConstrDrown ConstrBog rPois} ConstrDrown: When attacking a constricted enemy, it has a one in three chance to flood their lungs with water. ConstrBog: When attacking a constricted enemy, it has a one in three chance to tempoarily transform the ground beneath them into a noxious bog. rPois: It protects you from poison. It cannot be enchanted further. the ring of Wemmatol {rC++ Int+2 Dex+6 Stlth-} [ring of dexterity] rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Vac Xosm" {Fly Will+ Str+8} [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. Str+8: It affects your strength (+8). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +0 cloak "Dyul" {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +2 cloak of corrosion resistance the amulet of Jaxann {Dissipate Regen+ rCorr} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the ring "Fiudut" {rPois rF++ rN+ Will+} [ring of willpower] rPois: It protects you from poison. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +1 cloak of fire resistance the ring of Jupebrih {rC+ SInv} [ring of protection from cold] rC+: It protects you from cold. SInv: It lets you see invisible. the +13 plate armour of the Known World {Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Seffeem {rF+ AC+4 Int+2} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). (14, 0, Hell) a +1 scythe of protection (14, 2, Hell) a +0 robe a +0 athame (14, 3, Hell) a hell hound skeleton (14, 4, Hell) a +0 scythe of venom a +0 dire flail (15, 3, Hell) a hell hound skeleton (15, 4, Hell) a +0 flail (15, 5, Hell) a +1 dagger of flaming a +0 robe (17, 0, Hell) a +2 scythe of protection (20, 3, Hell) a hell hog skeleton a hell hog skeleton (20, 4, Hell) the blade talisman of Laatouh {rCorr Int+2 Dex+2} [blade talisman] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (21, 2, Hell) 3 large rocks a tainted leviathan skeleton (21, 3, Hell) a hell hog skeleton (23, 1, Hell) a hell hound skeleton (24, 3, Hell) a hell hound skeleton (28, 5, Hell) a +0 mace of protection (29, 5, Hell) a +0 scythe of protection a hell rat skeleton (30, 5, Hell) a +2 morningstar of protection a +0 mace (31, 2, Hell) a +0 flail (32, 2, Hell) a hell rat skeleton a hell rat skeleton (33, 1, Hell) a +0 mace a hell rat skeleton (33, 4, Hell) a +0 robe a +0 athame a human skeleton Level 1 of the Iron City of Dis (7, -5, Dis:1) an iron dragon corpse (skeletalised by now) (7, -2, Dis:1) a +0 morningstar (12, -5, Dis:1) a +3 battleaxe a +0 plate armour a +0 dire flail (12, 7, Dis:1) a +0 flail (13, -4, Dis:1) a +0 vorpal battleaxe a +0 plate armour (13, -1, Dis:1) a +0 giant club (15, 1, Dis:1) a +3 vorpal great sword a +0 plate armour (16, 1, Dis:1) a +0 giant spiked club an iron giant corpse (skeletalised by now) Level 2 of the Iron City of Dis (3, 7, Dis:2) a +0 giant club an iron giant corpse (skeletalised by now) (10, -8, Dis:2) a +1 flail of protection (10, -7, Dis:2) a +1 vorpal great sword a +0 chain mail (11, -6, Dis:2) a +2 vorpal morningstar (12, -2, Dis:2) a +3 great sword of freezing a +0 chain mail (13, -5, Dis:2) a +0 great mace of pain a +0 chain mail Level 3 of the Iron City of Dis (13, -15, Dis:3) a +0 vorpal great mace a +0 plate armour a caustic shrike corpse (skeletalised by now) (14, -16, Dis:3) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) Level 4 of the Iron City of Dis (0, 0, Dis:4) an iron dragon corpse (skeletalised by now) (4, 1, Dis:4) a +0 morningstar (5, -4, Dis:4) a +1 great mace of freezing a +0 plate armour Level 5 of the Iron City of Dis (14, -3, Dis:5) a +0 flail of protection (15, -6, Dis:5) a +3 vorpal flail (17, 8, Dis:5) a +0 dire flail an iron dragon corpse (skeletalised by now) (20, 0, Dis:5) a +2 morningstar of freezing Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant spiked club (1, -33, Dis:6) a +0 giant club (2, -50, Dis:6) the earth staff "Talu" {Dex+3 SInv Air Earth} [staff of earth] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (2, -49, Dis:6) a parchment of Forge Blazeheart Golem (2, -48, Dis:6) a +0 cloak (2, -10, Dis:6) a +0 dire flail (3, -50, Dis:6) the ring of Hegeh {rF- rCorr Dex+2 SInv} [ring of see invisible] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (3, -49, Dis:6) the +1 pair of gloves of Sloth {rC- Will+ Regen+ Int+4} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (4, -50, Dis:6) the ring "Murixin" {rF+ Int+2 SInv} [ring of see invisible] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (5, -50, Dis:6) a staff of earth (5, -49, Dis:6) a +0 arbalest of draining (5, -44, Dis:6) a +0 giant spiked club an iron giant corpse (skeletalised by now) (5, -3, Dis:6) a +0 battleaxe of flaming a +0 plate armour (6, -51, Dis:6) 6 poisoned darts (6, -49, Dis:6) a +0 great mace of holy wrath (6, -48, Dis:6) a +0 dagger (6, -3, Dis:6) a +0 giant club (6, -1, Dis:6) a +0 giant club (7, -51, Dis:6) 6 datura-tipped darts (7, -50, Dis:6) the +8 flail of Summertime {pain, *Corrode rElec Str+8 Stlth+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. a staff of fire (7, -49, Dis:6) the summoning staff of the Modern God {Fly rF- rN+ SInv} [staff of summoning] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (10, -20, Dis:6) a +0 giant club an iron giant corpse (skeletalised by now) (17, -15, Dis:6) a +5 dire flail of concussion a +0 dire flail a +2 flail of protection (17, -14, Dis:6) a +0 morningstar (18, -15, Dis:6) a +0 morningstar of holy wrath (19, -44, Dis:6) a +0 morningstar of freezing (19, -15, Dis:6) a +4 great mace of draining (21, -43, Dis:6) a +4 morningstar of distortion (22, -45, Dis:6) a +0 flail of holy wrath (22, -25, Dis:6) a +7 flail of protection (22, -3, Dis:6) a +3 great mace of protection (22, -2, Dis:6) a +3 flail of protection (33, -27, Dis:6) a +1 vorpal great mace a +0 plate armour (33, -20, Dis:6) a +2 battleaxe a +0 plate armour (33, -17, Dis:6) a +3 battleaxe of draining a +0 plate armour (34, -32, Dis:6) a +1 vorpal great mace a +0 chain mail (36, 0, Dis:6) a caustic shrike skeleton (37, -17, Dis:6) a +0 giant club an iron giant skeleton (40, -23, Dis:6) a caustic shrike corpse (skeletalised by now) (45, -14, Dis:6) a +0 giant club (48, -30, Dis:6) a caustic shrike skeleton (48, -29, Dis:6) a caustic shrike skeleton (51, -19, Dis:6) a +1 great mace of pain a +0 chain mail (54, -44, Dis:6) the amulet "Peyl" {rN++ RegenMP+ Str-5 Int-3 Slay+4} [amulet of magic regeneration] rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Str-5: It affects your strength (-5). Int-3: It affects your intelligence (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (56, 1, Dis:6) a caustic shrike corpse (skeletalised by now) (57, -42, Dis:6) the +1 arbalest of Dishonour {elec, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (57, -41, Dis:6) a parchment of Jinxbite (57, -20, Dis:6) a +3 great mace of flaming a +0 chain mail (58, -42, Dis:6) a parchment of Iskenderun's Battlesphere (58, -40, Dis:6) a parchment of Fugue of the Fallen (59, -42, Dis:6) a staff of air (unseen) (59, -41, Dis:6) the +6 great sword "Killer Bee's Death" {freeze, Str-2 Int+5} Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (59, -40, Dis:6) a staff of conjuration (unseen) (59, -5, Dis:6) a +1 morningstar of protection (60, -31, Dis:6) a +0 vorpal battleaxe a +0 chain mail (61, -35, Dis:6) a +0 giant club (61, -31, Dis:6) a +2 vorpal great sword a +0 chain mail (64, -22, Dis:6) a caustic shrike corpse (skeletalised by now) Level 1 of Gehenna (5, -16, Geh:1) a salamander corpse (skeletalised by now) (5, -15, Geh:1) a hell hog corpse (skeletalised by now) (11, -1, Geh:1) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (14, -19, Geh:1) a salamander corpse (skeletalised by now) (25, -15, Geh:1) a +4 demon whip of venom (26, -3, Geh:1) a +2 great sword of flaming a fire giant corpse (skeletalised by now) Level 2 of Gehenna (6, -4, Geh:2) a hell hog skeleton Level 3 of Gehenna (5, 2, Geh:3) a +1 great sword of flaming (6, 7, Geh:3) a +2 demon whip of venom (8, 6, Geh:3) a +1 great sword of flaming a +0 great sword of flaming a fire giant corpse (skeletalised by now) (17, 20, Geh:3) a hell hog corpse (skeletalised by now) (17, 21, Geh:3) a hell hog corpse (skeletalised by now) Level 4 of Gehenna (0, 0, Geh:4) a hellephant corpse (skeletalised by now) (1, -4, Geh:4) a hell hog corpse (skeletalised by now) (1, -1, Geh:4) a +3 demon whip of electrocution (6, 13, Geh:4) a +1 great sword of flaming (7, 8, Geh:4) a +1 demon whip of draining Level 5 of Gehenna (9, 1, Geh:5) a +2 great sword of flaming (9, 25, Geh:5) a +2 glaive of flaming +0 fire dragon scales an oni corpse (skeletalised by now) (30, 2, Geh:5) a hellephant corpse (skeletalised by now) Level 6 of Gehenna (0, 0, Geh:6) a staff of alchemy (unseen) (1, -45, Geh:6) a +3 demon whip of venom (2, 0, Geh:6) +0 fire dragon scales (6, -32, Geh:6) a hellephant corpse (skeletalised by now) (18, -8, Geh:6) a hellephant skeleton (18, 2, Geh:6) a +1 demon whip of draining (19, -32, Geh:6) a +1 great sword of flaming a +2 demon whip of freezing a +1 great sword of flaming (19, -16, Geh:6) the amulet of the Eight Teeth {Spirit rCorr} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. (19, -15, Geh:6) a +3 leather armour of cold resistance (unseen) (19, 2, Geh:6) a +2 great sword of flaming a fire giant skeleton (20, -15, Geh:6) a staff of alchemy (22, -46, Geh:6) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (22, -45, Geh:6) a hellephant corpse (skeletalised by now) (22, -44, Geh:6) a +0 great sword of flaming (still there?) a hellephant skeleton (still there?) (22, -3, Geh:6) a +2 glaive of flaming +0 fire dragon scales an oni skeleton (23, -44, Geh:6) a +1 demon whip of freezing (unseen) (24, -47, Geh:6) a hellephant corpse (skeletalised by now) (27, -18, Geh:6) the +11 halberd "Spiderslayer" {speed, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (27, -17, Geh:6) an amulet of regeneration (27, -16, Geh:6) a staff of earth (unseen) (32, -13, Geh:6) a +5 great sword of electrocution (unseen) (32, -12, Geh:6) a +1 vampiric war axe (unseen) (32, -11, Geh:6) a +0 vorpal mace (unseen) (33, -19, Geh:6) a staff of fire (unseen) (33, -17, Geh:6) a +0 chain mail of cold resistance (unseen) (33, -15, Geh:6) the +3 partisan "Yquepp" {freeze, rPois} rPois: It protects you from poison. It cannot be enchanted further. (33, -12, Geh:6) the +3 rapier of the Nine Ears {flame, *Noise rElec Int+5 SInv} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (33, -11, Geh:6) a staff of necromancy (unseen) (34, -15, Geh:6) a parchment of Haunt (34, -13, Geh:6) the amulet "Etwurut" {Spirit rElec rC+ Int-5 Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (34, -12, Geh:6) the fire staff of the Thing {^Drain ^Fragile rF+ Int+8 Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Int+8: It affects your intelligence (+8). Fire: It increases the power of your Fire spells. (unseen) (35, -18, Geh:6) the ring "Iprukles" {rC- rCorr Str+5 Dex-2 SInv} [ring of resist corrosion] rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (35, -17, Geh:6) the amulet "Soth" {Dissipate rC+ rN+ Str+3 Int+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (36, -18, Geh:6) the +5 glaive of Sunlight {freeze, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (36, -17, Geh:6) a parchment of Death Channel (36, -16, Geh:6) the amulet "Bepsas" {Spirit MP+9 Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). (36, -15, Geh:6) the +2 scale mail of Cigaw {*Slow +Blink rPois Stlth+} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, -19, Geh:6) the +6 longbow "Zuvuitief" {flame, rN+ Will+ Str+2 Dex+3} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (37, -18, Geh:6) the ring of Qoshor {Str+2 Int+6 Slay+2} [ring of intelligence] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (37, 1, Geh:6) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (37, 2, Geh:6) a +3 glaive of flaming +2 fire dragon scales an oni corpse (skeletalised by now) (45, 0, Geh:6) a parchment of Ozocubu's Refrigeration (48, -11, Geh:6) a +0 demon whip (48, -10, Geh:6) a hellephant corpse (skeletalised by now) (52, -39, Geh:6) a hell hog skeleton (54, -20, Geh:6) a +0 great sword of flaming a fire giant skeleton Level 1 of Cocytus Level 2 of Cocytus (7, 9, Coc:2) a +2 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus (0, 0, Coc:4) a titan skeleton Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) a +3 broad axe of electrocution (1, -1, Coc:6) a +2 robe of fire resistance (5, 37, Coc:6) the titan corpse of Antaeus (skeletalised by now) a shard shrike corpse (skeletalised by now) (8, 8, Coc:6) a staff of fire (8, 20, Coc:6) a titan skeleton (9, 8, Coc:6) a +2 robe of willpower (11, 8, Coc:6) a parchment of Death Channel (14, 18, Coc:6) a titan skeleton (44, 38, Coc:6) a +0 leather armour (45, 36, Coc:6) an amulet of chemistry (46, 36, Coc:6) a +0 hand axe (46, 38, Coc:6) a +4 ring of protection (47, 36, Coc:6) a +0 robe (47, 38, Coc:6) a +0 battleaxe (51, 1, Coc:6) a parchment of Ignition (51, 36, Coc:6) the +5 dagger of Excruciating Pain {flame, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (52, 1, Coc:6) the vision talisman "Nasyisud" {Harm Rampage Dex+3} [vision talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). (unseen) (52, 2, Coc:6) a +0 war axe (52, 4, Coc:6) 3 atropa-tipped darts Level 1 of Tartarus (11, 1, Tar:1) an oblivion hound corpse (skeletalised by now) (20, 13, Tar:1) 4 large rocks Level 2 of Tartarus (5, 14, Tar:2) a +2 whip of draining Level 3 of Tartarus (2, 6, Tar:3) 2 large rocks (20, -4, Tar:3) an oblivion hound corpse (skeletalised by now) (26, 13, Tar:3) 4 large rocks (29, 14, Tar:3) an oblivion hound corpse (skeletalised by now) Level 4 of Tartarus (14, 1, Tar:4) 4 large rocks (14, 3, Tar:4) 4 large rocks a tainted leviathan corpse (skeletalised by now) (15, 1, Tar:4) a +1 whip (16, -7, Tar:4) 5 large rocks (20, 3, Tar:4) an oblivion hound corpse (skeletalised by now) (23, -2, Tar:4) 2 large rocks a tainted leviathan corpse (skeletalised by now) Level 5 of Tartarus (1, 1, Tar:5) 2 large rocks a tainted leviathan corpse (skeletalised by now) (12, 3, Tar:5) a +2 whip of venom Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks a tainted leviathan corpse (skeletalised by now) (4, -1, Tar:6) 3 large rocks (6, 0, Tar:6) a +2 demon whip (6, 21, Tar:6) 5 large rocks an oblivion hound corpse (skeletalised by now) (10, 19, Tar:6) a +3 demon whip of venom (unseen) (11, 13, Tar:6) the +5 broad axe "Peruap" {freeze, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (11, 14, Tar:6) a staff of necromancy (unseen) (12, 14, Tar:6) the fire staff of the Smoking Whale {*Corrode rF+ Str+2 Int+4 Tloc Fire} [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (12, 15, Tar:6) a +3 leather armour of fire resistance (13, 15, Tar:6) the ring "Zyckut" {rCorr MP+9 Int+4} [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). (13, 17, Tar:6) a +2 whip 3 large rocks an oblivion hound corpse (skeletalised by now) (14, 17, Tar:6) a +3 whip 5 large rocks a +3 whip a tainted leviathan corpse (skeletalised by now) (14, 18, Tar:6) 7 large rocks a tainted leviathan corpse (skeletalised by now) (17, -24, Tar:6) a +2 whip (19, -26, Tar:6) a +3 whip (19, 33, Tar:6) a +2 spectral quarterstaff (21, 34, Tar:6) the +3 spear "Demonspawn's Regret" {vorpal, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (22, 34, Tar:6) a +3 scale mail of death (23, 21, Tar:6) a +2 whip (23, 27, Tar:6) an oblivion hound corpse (skeletalised by now) (23, 34, Tar:6) a staff of necromancy (24, 26, Tar:6) 3 large rocks (24, 28, Tar:6) a +2 demon whip of freezing (unseen) (25, 28, Tar:6) a +2 vorpal scythe (30, 33, Tar:6) a parchment of Alistair's Walking Alembic (30, 34, Tar:6) the +6 trident "Jyajogaac" {speed, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (33, 20, Tar:6) a +1 whip (34, 21, Tar:6) 8 large rocks a tainted leviathan corpse (skeletalised by now) (35, 18, Tar:6) a +1 demon whip of venom (35, 20, Tar:6) 5 large rocks a tainted leviathan corpse (skeletalised by now) (36, 15, Tar:6) a ring of poison resistance (37, 14, Tar:6) a parchment of Alistair's Walking Alembic (37, 15, Tar:6) a +2 chain mail of cold resistance (38, 13, Tar:6) the ring "Hacwamat" {rPois Will++ Int+6 Dex-2} [ring of intelligence] rPois: It protects you from poison. Will++: It greatly increases your willpower. Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). (38, 14, Tar:6) a +5 ring of evasion (38, 15, Tar:6) a hive talisman (39, 3, Tar:6) a +2 whip (40, 4, Tar:6) 5 large rocks (40, 22, Tar:6) 3 large rocks a tainted leviathan corpse (skeletalised by now) (42, 22, Tar:6) a +2 demon whip of flaming a +1 whip a +2 whip (43, 21, Tar:6) a +2 whip of pain 5 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a scroll of vulnerability (8, 18, Zot:1) the lupine talisman of Context {Fly Will- Int+5 SInv} [lupine talisman] Fly: It grants you flight. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (9, 18, Zot:1) a +2 cloak a +0 short sword a purple draconian skeleton (11, 20, Zot:1) a +0 war axe (13, 19, Zot:1) a +0 cloak a +0 short sword (13, 20, Zot:1) a +0 short sword a red draconian skeleton (14, 18, Zot:1) a +0 ring mail (14, 19, Zot:1) a +0 cloak a +0 long sword (14, 37, Zot:1) a +0 glaive a red draconian corpse (skeletalised by now) (15, 24, Zot:1) +0 storm dragon scales a storm dragon skeleton (15, 25, Zot:1) a +0 battleaxe a red draconian skeleton (15, 26, Zot:1) +0 storm dragon scales a storm dragon skeleton (15, 33, Zot:1) a +0 battleaxe a purple draconian skeleton (15, 36, Zot:1) a +2 bardiche of freezing (16, 20, Zot:1) a +0 cloak a +0 long sword (16, 24, Zot:1) a +0 cloak a +0 dagger a +0 cloak a +0 rapier a yellow draconian skeleton (16, 26, Zot:1) a +0 battleaxe (16, 36, Zot:1) a +0 long sword a +0 cloak a red draconian corpse (skeletalised by now) (16, 37, Zot:1) a +4 vampiric scimitar a yellow draconian skeleton (17, 25, Zot:1) a +0 glaive a +0 hand axe a +0 halberd a green draconian skeleton (17, 26, Zot:1) a +0 halberd a green draconian skeleton (17, 37, Zot:1) a +0 partisan a +0 glaive (18, 24, Zot:1) a +0 dire flail of distortion a +0 cloak a black draconian skeleton (18, 25, Zot:1) a +0 flail a +0 halberd a red draconian skeleton (19, 26, Zot:1) a +0 cloak a +0 long sword (19, 37, Zot:1) a +0 trident a black draconian skeleton (19, 41, Zot:1) a +0 cloak a +0 whip (20, 25, Zot:1) a +0 broad axe a white draconian skeleton (20, 26, Zot:1) a +0 long sword a purple draconian skeleton (21, 40, Zot:1) a +0 trident (22, 26, Zot:1) a +0 cloak a +0 whip (25, 9, Zot:1) a +0 battleaxe (25, 27, Zot:1) a +0 broad axe (25, 36, Zot:1) a +0 cloak of poison resistance a +0 long sword 3 boomerangs a yellow draconian skeleton (26, 38, Zot:1) a +0 cloak a +0 long sword a yellow draconian skeleton (29, 39, Zot:1) a +0 halberd a white draconian skeleton (32, 23, Zot:1) a wand of charming (5) (33, 38, Zot:1) a +0 battleaxe a +0 trident (33, 39, Zot:1) a +0 long sword (35, 7, Zot:1) a +1 cloak a +0 rapier a red draconian skeleton (35, 38, Zot:1) a lupine talisman (42, 45, Zot:1) a +0 cloak of corrosion resistance a +0 long sword (43, 25, Zot:1) a +0 spear (44, 41, Zot:1) a +0 cloak a +0 long sword a +0 dire flail (44, 42, Zot:1) a +0 short sword a red draconian skeleton (45, 38, Zot:1) a +1 scale mail of positive energy (46, 41, Zot:1) a +0 mace a black draconian skeleton (46, 44, Zot:1) a +0 war axe (46, 45, Zot:1) a +0 long sword a yellow draconian skeleton (47, 44, Zot:1) a +0 cloak of willpower a +0 long sword a +0 long sword (48, 45, Zot:1) a +0 long sword (50, 38, Zot:1) a +0 cloak a +0 long sword a yellow draconian skeleton (51, 37, Zot:1) a +0 cloak of stealth (52, 36, Zot:1) a +0 glaive a yellow draconian skeleton (52, 37, Zot:1) a +0 mace a purple draconian skeleton (56, 1, Zot:1) a +2 vorpal great sword a +0 cloak of poison resistance a black draconian corpse (skeletalised by now) Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 battleaxe a +0 war axe a red draconian skeleton (0, 10, Zot:2) a +0 cloak of poison resistance a +0 short sword a purple draconian skeleton (0, 13, Zot:2) a +0 cloak (0, 14, Zot:2) a +0 trident (0, 15, Zot:2) a +0 trident a white draconian skeleton (0, 16, Zot:2) a +0 whip of holy wrath a +1 cloak a +0 mace of protection (0, 17, Zot:2) a +1 war axe of freezing a yellow draconian skeleton (0, 23, Zot:2) a +0 arbalest (1, 0, Zot:2) a +0 glaive a +0 cloak a +0 dire flail a black draconian skeleton a black draconian skeleton (1, 1, Zot:2) a +0 battleaxe (1, 2, Zot:2) a +0 trident (3, -12, Zot:2) a scroll of amnesia (9, 19, Zot:2) a +0 glaive (12, 25, Zot:2) a +0 cloak a +0 long sword a green draconian skeleton (13, 25, Zot:2) a +1 cloak a +0 battleaxe a black draconian skeleton (14, 23, Zot:2) a storm dragon skeleton (14, 25, Zot:2) +0 golden dragon scales a golden dragon skeleton (15, 23, Zot:2) a +0 war axe (15, 25, Zot:2) a +0 glaive a green draconian skeleton (20, -1, Zot:2) a scroll of amnesia (22, 15, Zot:2) a parchment of Hailstorm (24, 14, Zot:2) a +1 cloak of air a +0 war axe (24, 16, Zot:2) a +0 leather armour (27, 18, Zot:2) a wand of charming (3) (32, 5, Zot:2) a +0 plate armour (35, 15, Zot:2) a +0 plate armour Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 ring mail (11, -15, Zot:3) a +0 great mace of protection a +0 cloak of poison resistance (11, -10, Zot:3) a +3 sacred scourge of holy wrath a +0 robe a storm dragon skeleton (12, -16, Zot:3) a +0 cloak of stealth (12, -12, Zot:3) a +1 whip of holy wrath a +0 robe (12, -11, Zot:3) a +1 whip of holy wrath a +0 robe (12, -10, Zot:3) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (12, -9, Zot:3) a +10 club a Killer Klown skeleton (13, -20, Zot:3) a parchment of Orb of Destruction (13, -17, Zot:3) a +0 hand axe (13, -16, Zot:3) a +0 battleaxe (13, -11, Zot:3) a +2 sacred scourge of holy wrath a +0 robe (13, -10, Zot:3) a +8 club of venom a Killer Klown skeleton (13, -9, Zot:3) +0 storm dragon scales a storm dragon skeleton (26, -23, Zot:3) the maw talisman "Zoeniod" {Harm Rampage rC+ Str-5} [maw talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Str-5: It affects your strength (-5). (29, -8, Zot:3) a scroll of torment (33, 12, Zot:3) 3 poisoned darts (34, 9, Zot:3) a +0 pair of boots (38, -33, Zot:3) a golden dragon corpse (skeletalised by now) (42, -17, Zot:3) a +2 buckler (47, -2, Zot:3) the spider talisman of Eucatastrophe {Dex+4} [spider talisman] Dex+4: It affects your dexterity (+4). (48, -2, Zot:3) a +0 ring mail (48, 10, Zot:3) a +0 cloak of stealth a +2 battleaxe a +0 cloak a +0 long sword a black draconian skeleton (49, 8, Zot:3) a +0 cloak of corrosion resistance a +3 rapier a white draconian skeleton (50, 9, Zot:3) a +0 cloak a +0 rapier a red draconian skeleton (56, 6, Zot:3) a +0 flail a black draconian skeleton (65, 6, Zot:3) a +0 long sword Level 4 of the Realm of Zot (12, -7, Zot:4) a +3 halberd (13, -5, Zot:4) a +10 club of flaming (13, -3, Zot:4) a +0 scale mail (13, 4, Zot:4) a +0 leather armour (14, -11, Zot:4) a +0 dagger (24, -9, Zot:4) the Orb of Zot (24, 12, Zot:4) a +2 chain mail of cold resistance (26, 16, Zot:4) the hive talisman of Twilight {rF+ Str+3 Slay+2 Stlth-} [hive talisman] rF+: It protects you from fire. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. (32, -9, Zot:4) a +0 ring mail (35, 27, Zot:4) quicksilver dragon scales a quicksilver dragon skeleton (37, -4, Zot:4) a +3 plate armour of willpower (37, 32, Zot:4) a wand of charming (1) (38, 21, Zot:4) a +1 pair of gloves of fire (43, -9, Zot:4) a +11 club of chaos a Killer Klown skeleton (48, -6, Zot:4) a +3 hand axe a red draconian skeleton (49, 7, Zot:4) 3 darts of disjunction Level 19 of a ziggurat (0, 0, Zig:19) a raiju corpse (2, 5, Zig:19) quicksilver dragon scales a quicksilver dragon corpse (3, 4, Zig:19) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (3, 5, Zig:19) a hellephant corpse (3, 7, Zig:19) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (4, 0, Zig:19) a +0 demon whip a +0 ring mail a raiju corpse a demonspawn corpse (5, -1, Zig:19) a +0 demon blade a +0 plate armour a +0 buckler (6, 1, Zig:19) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (7, 0, Zig:19) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (8, -3, Zig:19) a +3 scale mail (still there?) a +0 great sword (still there?) a demonspawn corpse (still there?) (8, 0, Zig:19) a +0 great sword a +0 leather armour (10, 0, Zig:19) a +0 great sword a +0 leather armour a demonspawn corpse (11, -1, Zig:19) a raiju corpse (11, 1, Zig:19) a cognitogaunt corpse Level 1 of the Depths (0, 0, Depths:1) a +0 orcbow (1, -6, Depths:1) a +0 ring mail (7, -18, Depths:1) the +4 plate armour "Selod" {Str-4 Int+4} Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (7, 15, Depths:1) an ugly thing corpse (skeletalised by now) (8, -21, Depths:1) a +1 vampiric halberd (8, -20, Depths:1) a staff of alchemy (8, -18, Depths:1) the ring "Beni" {rF- Wiz Str+8 Int+5} [ring of wizardry] rF-: It makes you vulnerable to fire. Wiz: It increases the success rate of your magical spells. Str+8: It affects your strength (+8). Int+5: It affects your intelligence (+5). (8, -17, Depths:1) a +0 ring mail of poison resistance (8, 15, Depths:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (8, 16, Depths:1) an ugly thing corpse (skeletalised by now) (16, -19, Depths:1) a +1 demon whip of draining (19, -20, Depths:1) a +2 trident of protection a +0 robe (19, -19, Depths:1) 5 large rocks (22, -25, Depths:1) a +0 quarterstaff (22, 18, Depths:1) 3 poisoned darts (25, 6, Depths:1) a parchment of Cigotuvi's Putrefaction (28, -20, Depths:1) the +2 spear "Ogrebane" {protect, Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, -18, Depths:1) a staff of air (28, -17, Depths:1) the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} IceExpos: Whenever you deal cold damage to an enemy without rCold∞, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (29, -20, Depths:1) a ring of magical power (29, -18, Depths:1) a ring of protection from cold (32, 20, Depths:1) a +2 scimitar of venom a +0 robe a kobold skeleton (35, -8, Depths:1) +0 ice dragon scales an ice dragon skeleton (37, -3, Depths:1) a +0 robe a +0 long sword (46, 5, Depths:1) a +0 orcbow (46, 6, Depths:1) a +0 longbow (53, 0, Depths:1) 6 boomerangs (54, -3, Depths:1) a +0 flail (54, -1, Depths:1) an ugly thing skeleton (54, 0, Depths:1) an ugly thing skeleton (55, 0, Depths:1) an ugly thing skeleton (55, 16, Depths:1) +0 fire dragon scales a fire dragon corpse (skeletalised by now) Level 2 of the Depths (0, 0, Depths:2) a +0 robe (8, 18, Depths:2) a +0 scimitar (9, 20, Depths:2) a +1 pair of gloves of parrying (10, 18, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (11, 1, Depths:2) a parchment of Spellspark Servitor (13, 19, Depths:2) a +0 buckler a tengu corpse (skeletalised by now) (13, 20, Depths:2) a +0 battleaxe a +0 ring mail (14, 15, Depths:2) a +0 short sword (17, 5, Depths:2) 5 large rocks a stone giant skeleton (19, 3, Depths:2) a +4 ring of protection (21, 4, Depths:2) a +0 ring mail (26, 30, Depths:2) a fire dragon skeleton (31, -1, Depths:2) a +0 sling a shadow dragon skeleton (31, 32, Depths:2) a +0 robe (32, -2, Depths:2) a +0 scale mail (32, 0, Depths:2) a +1 battleaxe of freezing a frost giant skeleton (32, 1, Depths:2) a +0 antimagic rapier a +0 animal skin (35, -20, Depths:2) a +0 great mace the human corpse of Norris (skeletalised by now) (48, 13, Depths:2) a very ugly thing corpse (skeletalised by now) (48, 16, Depths:2) a potion of brilliance (49, 13, Depths:2) a very ugly thing corpse (skeletalised by now) (50, 27, Depths:2) a scroll of torment (56, 32, Depths:2) a +2 vorpal scythe (60, 27, Depths:2) a scroll of amnesia (61, 21, Depths:2) an iron troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (61, 22, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) Level 3 of the Depths (0, 0, Depths:3) a hell hog skeleton (0, 2, Depths:3) a hellephant skeleton a hell hog skeleton (1, 1, Depths:3) a very ugly thing skeleton (1, 2, Depths:3) a +1 scimitar a +0 robe a kobold skeleton (4, -22, Depths:3) a scroll of torment (5, -6, Depths:3) a +0 troll leather armour a deep troll skeleton a deep troll skeleton (6, -7, Depths:3) a +0 troll leather armour an iron troll skeleton (6, -6, Depths:3) a +0 troll leather armour a deep troll skeleton (11, -23, Depths:3) a +0 quarterstaff (18, -22, Depths:3) a storm dragon skeleton (21, -33, Depths:3) a +0 spear (22, -30, Depths:3) a +0 scimitar of protection (26, -5, Depths:3) a +3 leather armour (26, 8, Depths:3) a +0 dire flail a +0 dire flail an ettin skeleton (27, 7, Depths:3) +0 ice dragon scales a +0 trident an ice dragon skeleton a red draconian skeleton (27, 8, Depths:3) a +0 animal skin a +0 war axe a spriggan skeleton (27, 9, Depths:3) a +0 troll leather armour a deep troll skeleton (28, 5, Depths:3) a +0 mace a green draconian skeleton (28, 6, Depths:3) a +0 war axe (28, 7, Depths:3) a +0 glaive a parchment of Death Channel a +0 trident a purple draconian skeleton (28, 9, Depths:3) a +0 war axe (29, 7, Depths:3) 6 large rocks (30, 4, Depths:3) a +2 war axe of venom a +0 chain mail a +0 kite shield (30, 5, Depths:3) a +0 cloak a +0 rapier (30, 6, Depths:3) a +0 cloak (40, -28, Depths:3) a +2 battleaxe of freezing a frost giant skeleton (40, -22, Depths:3) a +0 troll leather armour a deep troll skeleton (48, -16, Depths:3) a +0 scale mail (52, -15, Depths:3) a +0 dire flail a +0 dire flail (54, -14, Depths:3) a +0 great sword a +0 leather armour (54, -11, Depths:3) 2 large rocks (55, -8, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (57, -25, Depths:3) 5 large rocks (57, -21, Depths:3) a parchment of Bombard (58, -24, Depths:3) a +2 bardiche a +0 leather armour a tengu corpse (skeletalised by now) (59, -29, Depths:3) a +0 club a +0 robe a naga corpse (skeletalised by now) (59, -27, Depths:3) a +0 spear a +0 leather armour a merfolk corpse (skeletalised by now) (65, 6, Depths:3) a +3 quick blade of draining a ring of flight