Dungeon Crawl Chili version 1.0-a0-1302-g795430a8b4 (webtiles) character file. Game seed: 6449700525763789362 14 kuniqs the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (314 turns). kuniqs the Trooper (Demonspawn Fighter) Turns: 314, Time: 00:00:13 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 25% Magic: 2/2 EV: 7 Int: 8 God: Gold: 307 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls t - 2 scrolls of teleportation {!r} Potions m - 3 potions of might {!q} L - a potion of lignification {!q} c - a potion of curing {!q} Skills: - Level 3.0 Fighting + Level 2.8 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Ye op'n tha door. _Ye encounter a dart slug. _A dart slug be nearby! Thar be an op'n door 'ere. _Tha dart slug closely misses ye. Ye slash tha dart slug! _Ye kill tha dart slug! Yer Axes skill increases ta level 2! Nay target in view! Nay target in view! Nay target in view! Nay target in view! _Nay target in view! _Ye op'n tha door. _Thar be an op'n door 'ere. Ye op'n tha door. _Ye encounter a dart slug. A dart slug be nearby! A dart slug be nearby! Ye slash tha dart slug! _Ye kill tha dart slug! Nay target in view! Nay target in view! _Nay target in view! Thar be an op'n door 'ere. _Ye see 'ere a dart slug corpse. _Ye op'n tha door. _Thar be an op'n door 'ere. _Ye op'n tha door. _Found 6 stones. _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _As ye op'n tha door, it creaks loudly! _Thar be an op'n door 'ere. _Ye op'n tha door. _Thar be an op'n door 'ere. _L - a potion o' lignification {!q} _Found a robe. _Ye see 'ere a +0 robe. _Ye now haf 283 gold pieces (gain'd 13). Ye encounter a goblin. It be wieldin' a +0 dagger. _Tha goblin shouts! _Ye block tha goblin's attack. Ye miss tha goblin. Tha goblin hits ye wit' a +0 dagger. (HP -2) _Ye block tha goblin's attack. Ye hit tha goblin. Tha goblin be moderately wounded. _Tha goblin hits ye but does nay damage. Ye hit tha goblin. _Ye kill tha goblin! Nay target in view! _Nay target in view! Ye now haf 292 gold pieces (gain'd 9). _Natural regeneration (HP +1) _HP restored. (HP=18) _Found a stone staircase leadin' down. Ye encounter a bat. _Tha bat barely misses ye. A bat be nearby! Ye hit tha bat. _Ye kill tha bat! Nay target in view! Nay target in view! _Nay target in view! _Found a stone staircase leadin' down. _t - 2 scrolls o' teleportation {!r} _c - a potion o' curin' {!q} Ye encounter a goblin. It be wieldin' a +0 dagger. Found 15 gold pieces. _Tha goblin shouts! A goblin be nearby! A goblin be nearby! A goblin be nearby! Ye barely miss tha goblin. Tha goblin hits ye but does nay damage. _Ye block tha goblin's attack. Ye hit tha goblin. Tha goblin be moderately wounded. _Tha goblin hits ye but does nay damage. Ye barely miss tha goblin. Tha goblin be moderately wounded. _Tha goblin hits ye wit' a +0 dagger. (HP -1) Ye hit tha goblin. _Ye kill tha goblin! Nay target in view! Nay target in view! _Natural regeneration (HP +1) _Ye now haf 307 gold pieces (gain'd 15). Ye encounter a frilled lizard an' a jackal. _Tha frilled lizard hisses angrily. Tha jackal barks! Ye see 'ere a potion o' might {!q}. Thar be monsters nearby! Thar be monsters nearby! Ye encounter 2 jackals. Tha jackal barks! _Ye encounter a jackal. _Tha jackal barks! Ye barely miss tha jackal. _Tha jackal bites ye but does nay damage. Ye slash tha jackal! Ye kill tha jackal! Ye hit tha jackal but do nay damage. Ye hit tha frilled lizard. Ye kill tha frilled lizard! Tha jackal closely misses ye. Tha jackal barely misses ye. _Ye block tha jackal's attack. Ye hit tha jackal. Ye kill tha jackal! Ye barely miss tha jackal. Tha jackal misses ye. Tha jackal bites ye but does nay damage. _Tha jackal closely misses ye. Ye haf reached level 2! Yer demonic ancestry asserts itself... A menacin' aura infuses yer magic. Maximum HP adjustment (HP +6) Ye closely miss tha jackal. x2; Tha jackal barely misses ye. x2 _Tha jackal closely misses ye. Tha jackal bites ye. (HP -1) Ye slash tha jackal! Ye kill tha jackal! Ye hit tha jackal. _Tha jackal bites ye but does nay damage. x2 Ye hit tha jackal but do nay damage. Tha jackal be almost dead. Natural regeneration (HP +1) Tha jackal closely misses ye. _Tha jackal bites ye but does nay damage. Ye hit tha jackal but do nay damage. Tha jackal be almost dead. Tha jackal bites ye but does nay damage. _Ye block tha jackal's attack. A jackal be nearby! A jackal be nearby! Ye closely miss tha jackal. Tha jackal be almost dead. _Tha jackal bites ye but does nay damage. x2 Ye closely miss tha jackal. Tha jackal be almost dead. _Tha jackal bites ye but does nay damage. x2 A jackal be nearby! A jackal be nearby! Ye closely miss tha jackal. Tha jackal be almost dead. Tha jackal bites ye. (HP -2) _Tha jackal completely misses ye. Ye slash tha jackal! _Ye kill tha jackal! _Natural regeneration (HP +1) _m - 3 potions o' might {!q} (gain'd 1) _Natural regeneration (HP +1) _Ye encounter an endoplasm. Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ♣♣..♣♣♣..♣♣♣ ♣♣♣♣♣.......♣♣◊... ♣♣♣......♣♣♣ ♣♣♣♣♣....♣.... ♣......)♣♣♣ ♣♣♣....... ♣♣........# ♣......♣. ........♣♣♣ ♣♣.....♣♣ ..♣♣.♣♣♣.♣ ♣♣..>.♣. ♣..♣♣♣ ♣.♣♣♣ ♣....... ♣♣♣♣ ♣...♣ #######.# ♣.....♣. ♣...♣♣###@.....# ♣♣...♣♣♣ ♣......#..#..#... .....♣. ♣♣..♣♣♣.....#.j.# #....♣♣ ♣...♣♣♣♣..#...#... ..#...♣ ♣....♣..#...#...#. #...#.. ♣♣♣♣...♣.#...#...#... ..#...# ♣..♣..♣♣...#...#...#. #...#.. ♣♣....♣..#...#...#.. ..#...# #########.♣...#...#...# .#...#.. You could see an endoplasm. Vanquished Creatures 2 dart slugs (D:1) 4 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 268 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 314 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_twisted_forest, dcchili_d1_abandoned_barracks, shapermc_ecumenical_altar_ellora, hex_large, minivault_5, dcchili_d1_basic_shop Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.8 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 21 Melee: War axe || 26 Armour: Scale mail || 17 Dodge: Dodged || 11 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 322 | 0 | 0 | 273 | 1 | 322.0 | Dungeon | 322 | 322 | 0 | 0 | 273 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+