Dungeon Crawl Chili version 1.0-a0-1302-g795430a8b4 (webtiles) character file. Game seed: 17588481854071006601 234 kuniqs the Chopper (level 5, 35/41 HPs) Began as a Demonspawn Fighter on Oct 6, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:48 (2430 turns). kuniqs the Chopper (Demonspawn Fighter) Turns: 2430, Time: 00:01:48 Health: 35/41 AC: 7 Str: 18 XL: 5 Next: 75% Magic: 5/5 EV: 6 Int: 8 God: Gold: 325 SH: 12 Dex: 12 Spells: 4/4 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) d - +0 kite shield rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth e - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, flying, wreathed by umbra A: condensation shield, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler d - a +0 kite shield (worn) f - a +0 pair of boots (worn) Jewellery e - a ring of flight (worn) Wands p - a wand of polymorph (10) Scrolls p - a scroll of poison {!r} t - 5 scrolls of teleportation {!r} g - 2 scrolls of fog {!r} b - 3 scrolls of blinking {!r} f - a scroll of fear {!r} a - a scroll of enchant armour {!r} I - 2 scrolls of immolation {!r} Potions m - 3 potions of might {!q} c - a potion of curing {!q} w - a potion of heal wounds {!q} b - a potion of brilliance {!q} d - a potion of agility {!q} i - 2 potions of invisibility {!q} A - a potion of attraction {!q} r - a potion of resistance {!q} e - 2 potions of enlightenment {!q} Skills: - Level 3.0 Fighting + Level 5.6 Axes - Level 2.6 Armour - Level 2.6 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 98% 1 Blink Tloc 0% N/A 99% 2 Grave Claw Necr 0% 2d7 99% 2 Momentum Strike Conj/Tloc 0% 3d8 99% 2 Sirocco Fire/Air 0% 2d6 99% 2 Cause Fear Hex 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/14) Temple: D:3-5 Altars: Sif Muna Shops: D:1 * Annotations: D:3 exclusion: unknown terrain Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) You are faintly shadowed, rarely releasing foul flame when damaged in melee. Message History Ye touch Jessica. _Ye kill Jessica! Yer Axes skill increases ta level 4! Ye haf reached level 4! Ye feel stronger. Maximum HP adjustment (HP +6) _Ye start waitin'. _Yer transformation be almost o'er. Ye condense inta yer normal self. Yer +0 war axe, +0 scale mail, +0 kite shield, rin' o' flight an' +0 pair o' boots unmeld from yer body. _Ye fly up inta tha air. _Ye start waitin'. _Done waitin'. p - a wand o' polymorph (10) Ye pick up Jessica's Zombies an' How Ta Use It an' begin readin'... Ye add tha spells Apportation an' Grave Claw ta yer library. Thin's tha be 'ere: _a +0 dagger; a +0 robe _e - 2 potions o' 'nlightenmn't {!q} Done 'splorin'. Okay, than. Done 'splorin'. _Done 'splorin'. _Thar be a stone staircase leadin' down 'ere. _Ye fly downwards. Thar's a small castle on 'tis level. _Thar be a stone staircase leadin' up 'ere. _Found a club. Ye encounter a frilled lizard. _Tha frilled lizard hisses angrily. A frilled lizard be nearby! _Found a scroll o' fog. Tha frilled lizard barely misses ye. _Ye closely miss tha frilled lizard. Tha frilled lizard misses ye. Ye closely miss tha frilled lizard. _Tha frilled lizard bites ye but does nay damage. Ye hit tha frilled lizard. _Ye kill tha frilled lizard! _c - 2 potions o' curin' {!q} (gain'd 1) _g - 2 scrolls o' fog {!r} (gain'd 1) _Found 4 javelins. _Ye see 'ere 4 javelins. Ye encounter Medusa tha Gorgon. Medusa shouts! Medusa gestures at ye while chantin'. _Ye be slowin' down. Okay, than. _Ye haf turn'd ta stone. Medusa gestures at ye while chantin'. _Ye be unaffected. Medusa gestures at ye while chantin'. _Ye resist wit' significant effort. Medusa points at ye an' mumbles some strange words. _Ye resist wit' significant effort. Medusa spits poison at ye. Tha splash o' poison hits ye! _Ye be poison'd. (HP -6) _Ye feel sick. (HP -1) _Ye turn ta flesh an' can act again. Ye feel very mighty all o' a sudd'n. Natural regeneration (HP +1) Ye feel sick. (HP -1) Medusa hits ye but does nay damage. Medusa bites ye but does nay damage. x2 _Ye block Medusa's attack. Ye slash Medusa! Medusa be heavily wounded. Ye feel sick. (HP -2) Ye block Medusa's attack. x2; Medusa bites ye but does nay damage. _Medusa closely misses ye. Ye closely miss Medusa. Medusa be heavily wounded. Ye feel sick. (HP -1) Medusa barely misses ye. Medusa closely misses ye. Ye block Medusa's attack. Medusa barely misses ye. Medusa casts a spell at ye. _Ye be slowin' down. Ye slash Medusa! Ye kill Medusa! Ye hear a commotion. Tha adders awak'n! Ye hear a commotion. Ye hear an angry hiss. Tha adders awak'n! Ye encounter 2 adders. Natural regeneration (HP +1) Ye feel sick. (HP -1) Ye be nay longer poison'd. Tha adder hisses angrily. _Yer limbs be stiffenin'. _Ye haf turn'd ta stone. _Natural regeneration (HP +1) _Tha adder bites ye but does nay damage. Tha adder bites ye. (HP -1) _Tha adder bites ye but does nay damage. x6 Natural regeneration (HP +1) Tha adder bites ye. (HP -1) Ye be poison'd. _Tha adder poisons ye! Tha adder bites ye but does nay damage. Ye feel sick. (HP -1) Tha adder bites ye. (HP -1) Ye be more poison'd. _Tha adder poisons ye! Tha adder bites ye but does nay damage. Ye feel sick. (HP -1) Tha adder bites ye but does nay damage. x2; Tha adder bites ye. _Tha adder bites ye but does nay damage. Tha adder bites ye but does nay damage. Tha adder bites ye. Ye be more poison'd. Tha adder poisons ye! Tha adder be seared by tha foul flame within ye. Tha adder be moderately wounded. _Ye encounter a water moccasin. Natural regeneration (HP +1) Ye feel sick. (HP -1) Tha adder bites ye but does nay damage. Tha adder bites ye. Ye be more poison'd. Tha adder poisons ye! _Ye turn ta flesh an' can act again. Ye miss tha adder. x2 Ye feel very sick. (HP -5) Tha adder bites ye but does nay damage. Tha adder bites ye. (HP -2) Ye be leth'lly poison'd! Tha adder poisons ye! Tha adder bites ye. (HP -3) _Tha adder barely misses ye. Ye slice tha adder!! Ye kill tha adder! Ye slash tha adder! Ye kill tha adder! * * * LOW HITPOINT WARNIN' * * * _Ye feel very sick. (HP -4) Potion of curing (HP +5) _Ye feel better. Potion of heal wounds (HP +22) Ye feel much better. Tha water moccasin bites ye. (HP -4) _Ye block tha water moccasin's attack. Ye barely miss tha water moccasin. Tha water moccasin closely misses ye. _Ye block tha water moccasin's attack. Ye barely miss tha water moccasin. Tha water moccasin bites ye. (HP -3) _Ye block tha water moccasin's attack. Ye slash tha water moccasin! Tha water moccasin be heavily wounded. Natural regeneration (HP +1) Tha water moccasin bites ye but does nay damage. _Ye block tha water moccasin's attack. Ye slash tha water moccasin! Tha water moccasin be almost dead. Tha water moccasin barely misses ye. _Tha water moccasin bites ye but does nay damage. Ye slice tha water moccasin!! Ye kill tha water moccasin! _Natural regeneration (HP +1) Yer Axes skill increases ta level 5! Ye haf reached level 5! Yer demonic ancestry asserts itself... Frost condenses inta a shield 'fore ye. Maximum HP adjustment (HP +5) Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ...###...# ß......... ...##..⌠.........⌠... ...#.#...#.ß........ #+ .◊..###..####......ß #... ◊♣♣..######.##ß....# .......ß ♣♣♣♣♣.#.#....##....#........# ♣♣...♣♣..#.#+#.ß........# ♣♣♣♣♣...##ß.†#........# ♣♣ ♣.♣.#..@.##....... .♣♣ ♣.♣.##....##....# .♣◊♣♣♣♣ ♣.♣.##...#.##..## .♣♣.<◊♣♣♣♣....#....(.....## ◊............##...#.......#### ~............##...#.......##.### ......♣...♣...#...+.......+....## ~....♣♣.♣.♣..##...#####.#.#.....# ~~...♣♣♣♣ ♣♣..#ß..#######........ There were no monsters in sight! Vanquished Creatures A water moccasin (D:3) Jessica (D:2) Medusa (D:3) 2 adders (D:3) A cinder newt (D:2) 2 ribbon worms (D:2) 4 endoplasms 2 hobgoblins 3 ball pythons 6 bats 5 frilled lizards 4 goblins (D:1) 4 kobolds A quokka (D:2) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 36 | D:1 | Reached skill level 2 in Axes 59 | D:1 | Found Onuuk's Basic Supplies. 67 | D:1 | Bought a potion of curing for 39 gold pieces 346 | D:1 | Gained mutation: You are faintly shadowed, rarely releasing | foul flame when damaged in melee. [demonic ancestry] 346 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 786 | D:1 | Found a faded altar of an unknown god. 901 | D:1 | Reached skill level 3 in Axes 1127 | D:2 | Found a shimmering blue altar of Sif Muna. 1354 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1957 | D:2 | Encountered Jessica 1964 | D:2 | Killed Jessica 1965 | D:2 | Reached skill level 4 in Axes 1965 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 2108 | D:2 | Got Jessica's Zombies and How To Use It 2394 | D:3 | Encountered Medusa 2410 | D:3 | Killed Medusa 2419 | D:3 | Encountered a water moccasin 2429 | D:3 | Killed a water moccasin 2430 | D:3 | Reached skill level 5 in Axes 2430 | D:3 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 2430 | D:3 | Reached XP level 5. HP: 35/41 MP: 5/5 2430 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_twisted_forest, dcchili_d1_flooded_cloister, minmay_pentomino_u2, basic_ecumenical_altar, dcchili_d1_basic_shop D:2: layout_twisted_forest, uniq_jessica, roderic_nine_men_s_morris, kennysheep_generic_room_11, corexii_item_surrounded_by_moat, basic_altar, basic_altar D:3: hellmonk_crumbling_castle, layout_twisted_forest, zin_statuary, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_3_way, infiniplex_forest_clump_tiny, infiniplex_forest_straight_1, basic_altar, basic_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 3 4 5 | 5.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 93 | 13 || 106 Melee: War axe | 92 | 15 || 107 Unarmed | 5 | || 5 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Might | | 1 || 1 Armour: Scale mail | 70 | 33 || 103 Dodge: Dodged | 36 | 9 || 45 Block: Kite shield | 26 | 8 || 34 Buckler | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2481 | 2407 | 74 | 142 | 1899 | 3 | 827.0 | Dungeon | 2481 | 2407 | 74 | 142 | 1899 | 3 | 827.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1271 daAuts D:1: 1029 daAuts D:3: 180 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+