Dungeon Crawl Chili version 1.0-a0-1277-g459063c346 (webtiles) character file. Game seed: 792592285954640154 9 kuniqs the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (315 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 315, Time: 00:00:31 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 294 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls t - a scroll of teleportation {!r} I - a scroll of immolation {!r} Potions w - a potion of heal wounds {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History _Movin' in 'tis stuff be goin' ta be slow. _Found 2 poison'd darts. _Found a stone staircase leadin' down. _Found a scroll o' teleportation. _Ye encounter a bat. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% ta hit) Tha magic dart hits tha bat. _Ye kill tha bat! _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) Ye see 'ere 2 poison'd darts. _b - 2 poison'd darts _Ye start restin'. _Magic restored. Ye see 'ere a bat corpse. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _t - a scroll o' teleportation {!r} _Ye now haf 284 gold pieces (gain'd 14). _Ye encounter a goblin. It be wieldin' a +0 club. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (asleep, 100% ta hit) Tha magic dart hits tha goblin. _Tha goblin be severely wounded. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (severely wounded, 100% ta hit) Tha magic dart hits tha goblin. _Ye kill tha goblin! _Ye start restin'. _Magic restored. _w - a potion o' heal wounds {!q} _Ye now haf 294 gold pieces (gain'd 10). Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Found a robe. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye see 'ere a +0 robe. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. _Found a robe. _I - a scroll o' immolation {!r} Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye encounter a kobold an' an endoplasm. Tha kobold be quiverin' stones. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% ta hit) Tha magic dart hits tha endoplasm. Tha endoplasm be severely wounded. Tha kobold shouts! _Tha kobold throws a stone. Tha stone hits ye but does nay damage. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% ta hit) Tha magic dart hits tha endoplasm. Tha endoplasm be almost dead. _Ye encounter a ball python. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% ta hit) Tha magic dart hits tha endoplasm. Ye kill tha endoplasm! _Tha kobold throws a stone. Tha stone closely misses ye. Ye dinnae haf enough magic ta cast 'tis spell. Ye dinnae haf enough magic ta cast 'tis spell. Throw: 2 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +0 dagger an' quiverin' stones (40% ta hit) _Ye throw a dart. Tha dart hits tha kobold. Throw: dart (poison) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +0 dagger an' quiverin' stones (40% ta hit) Ye throw a dart. Tha dart hits tha kobold. _Tha kobold throws a stone. Tha stone hits ye. (HP -2) _Tha kobold throws a stone. Tha stone barely misses ye. _Natural regeneration (HP +2) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +0 dagger an' quiverin' stones (100% ta hit) Tha magic dart hits tha kobold. Tha kobold be severely wounded. _Tha ball python hisses angrily. Magic courses through yer body. Tha kobold throws a stone. _Tha stone barely misses ye. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +0 dagger an' quiverin' stones (severely wounded, 100% ta hit) Tha magic dart hits tha kobold. Ye kill tha kobold! Ye hear a splash. x2 Tha ball python barely misses ye. Tha ball python closely misses ye. _Ye encounter a dart slug. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% ta hit) Tha magic dart hits tha ball python. Tha ball python be moderately wounded. _Tha ball python bites ye. (HP -2) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% ta hit) Tha magic dart hits tha ball python. Ye kill tha ball python! _Natural regeneration (HP +1) Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Tha dart slug launches a dart at ye. _Tha slug dart misses ye. Thin's tha be 'ere: a +0 dagger; 3 stones Natural regeneration (HP +1) Tha dart slug launches a dart at ye. _Tha slug dart hits ye. (HP -4) _Natural regeneration (HP +4) _Ye start restin'. _Magic restored. _Ye start waitin'. _A dart slug comes inta view. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% ta hit) Tha magic dart hits tha dart slug. _Tha dart slug be heavily wounded. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% ta hit) Tha magic dart hits tha dart slug. Tha dart slug be heavily wounded. Tha dart slug launches a dart at ye. _Tha slug dart misses ye. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% ta hit) Tha magic dart hits tha dart slug. _Ye kill tha dart slug! Ye haf reached level 2! Yer demonic ancestry asserts itself... Ye begin ta emit a foul stench o' rot an' decay. Maximum HP adjustment (HP +6) Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ♣~~~♣.♣♣♣♣♣.♣♣♣ #####..#≈≈#...♣ #~~......♣♣ ~~~~~~..≈≈.~[.# #~~.......♣ ♣♣~ ♣.♣♣.~≈≈.~~## ##~~.....♣♣♣ ♣~♣ ♣..♣~~~~..## #.♣~♣....♣.♣♣♣~♣♣♣♣....~~..# ..♣♣~♣.......♣.~.♣......~~~.# .... ♣~~....†....~.......~≈~..# ..♣ #########...~..[.....~~..# .. #..@.........≈~.~# . #..♣~.......~~~..# #.♣♣~......~.~..~# #.♣♣♣~....~~.~~~.♣ +.♣ ♣♣~~.♣...≈~..♣♣# #♣♣ ♣♣♣~~...≈~..♣~# ♣....≈≈.~~#♣ ♣♣.♣~≈≈..♣# ♣♣♣#≈≈#.♣ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 315 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 315 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_twisted_forest, shapermc_ecumenical_altar_notcrosses, dcchili_d1_creek_crossing, kennysheep_decorative_pillar, chequers_serial_rivers_small_3, dcchili_d1_rat_nook, dcchili_d1_basic_shop Action || total ---------------------------++------- Throw: Dart || 2 Cast: Magic Dart || 13 Drink: Magic || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 334 | 334 | 0 | 59 | 203 | 1 | 334.0 | Dungeon | 334 | 334 | 0 | 59 | 203 | 1 | 334.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 334 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+