Dungeon Crawl Chili version 1.0-a0-1277-g459063c346 (webtiles) character file. Game seed: 17230528095940364478 70 kuniqs the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Oct 6, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:29 (2290 turns). kuniqs the Magician (Demonspawn Conjurer) Turns: 2290, Time: 00:02:30 Health: 30/30 AC: 3 Str: 7 XL: 4 Next: 4% Magic: 6/10 EV: 11 Int: 19 God: Gold: 167 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: hooves 1, powered by pain 1, electricity resistance, feed off suffering 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. You spent 192 gold pieces at shops. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls w - a scroll of enchant weapon {!r} p - a scroll of poison {!r} g - 2 scrolls of fog {!r} x - a scroll of amnesia {!r} Potions g - a potion of magic {!q} a - a potion of ambrosia {!q} d - a potion of gain strength {!q} w - 2 potions of heal wounds {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Anguish Hex/Necr 1% N/A 80% 4 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/14) Altars: Xom Shops: D:1 * Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. You are resistant to electric shocks. (rElec) You can sometimes gain power from killing poisoned or drained foes. Message History _Ye see 'ere a +0 dagger. Ye pick up a parchmn't o' Fulsome Fusillade an' begin readin'... _Ye add tha spell Fulsome Fusillade ta yer library. _g - a scroll o' fog {!r} _Ye drop 34 stones. _Ye encounter a goblin. It be wieldin' a +0 club. A goblin be nearby! Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (asleep, 100% ta hit) Tha magic dart hits tha goblin. _Tha goblin be severely wounded. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (severely wounded, 100% ta hit) Tha magic dart hits tha goblin. _Ye kill tha goblin! _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye now haf 342 gold pieces (gain'd 5). _Ye encounter a goblin. It be wieldin' a +0 club. A goblin be nearby! Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (asleep, 100% ta hit) Tha magic dart hits tha goblin. Tha goblin be heavily wounded. _Tha goblin shouts! Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (heavily wounded, 100% ta hit) Tha magic dart hits tha goblin. _Ye kill tha goblin! _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye now haf 349 gold pieces (gain'd 7). _Found a stone staircase leadin' down. _Found a stone staircase leadin' down. Ye pick up a parchmn't o' Anguish an' begin readin'... _Ye add tha spell Anguish ta yer library. Ye pick up a book o' Frost an' begin readin'... _Ye add tha spells Freeze, Froz'n Ramparts an' Hailstorm ta yer library. _Found Remiklu's Basic Supplies. Thar be an entrance ta Remiklu's Basic Supplies 'ere. w - a potion o' heal wounds {!q} w - 2 potions o' heal wounds {!q} (gain'd 1) _Thank ye fer shoppin' at Remiklu's Basic Supplies! _Thar be an entrance ta Remiklu's Basic Supplies 'ere. _Ye see 'ere a ball python skeleton. _Thar be a stone staircase leadin' down 'ere. Thin's tha be 'ere: _a +0 slin'; a hobgoblin skeleton Ye op'n tha door. _Ye encounter a kobold. It be wieldin' a +0 short sword. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +0 short sword (asleep, 100% ta hit) Tha magic dart hits tha kobold. _Ye kill tha kobold! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) Thin's tha be 'ere: _a +0 club; a kobold skeleton Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Thin's tha be 'ere: _a +0 slin'; a hobgoblin skeleton _Ye see 'ere a jackal skeleton. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Done 'splorin'. Okay, than. _Done 'splorin'. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Thar be a stone staircase leadin' down 'ere. Ye climb downwards. _'tis be ominous! Tha trees on 'tis level be all dead. Thar be a stone staircase leadin' up 'ere. _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye encounter a kobold. It be wieldin' a +0 short sword an' quiverin' stones. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +0 short sword an' quiverin' stones (asleep, 100% ta hit) Tha magic dart hits tha kobold. _Ye kill tha kobold! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Found a shimmerin' altar o' Xom. _Magic restored. _Ye encounter a cinder newt. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a cinder newt (asleep, 100% ta hit) Tha magic dart hits tha cinder newt. Tha cinder newt be lightly wounded. _Tha cinder newt hisses angrily. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a cinder newt (lightly wounded, 100% ta hit) Tha magic dart hits tha cinder newt. _Tha cinder newt be heavily wounded. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a cinder newt (heavily wounded, 100% ta hit) Tha magic dart hits tha cinder newt. _Tha cinder newt be severely wounded. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a cinder newt (severely wounded, 100% ta hit) Tha magic dart hits tha cinder newt. _Tha cinder newt be almost dead. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a cinder newt (almost dead, 100% ta hit) Tha magic dart hits tha cinder newt. _Ye kill tha cinder newt! _Ye start restin'. _Magic restored. _Found a club. _Found a plate armour. _Ye now haf 167 gold pieces (gain'd 10). _Found a chain mail. _x - a scroll o' amnesia {!r} _g - 2 scrolls o' fog {!r} (gain'd 1) _Ye encounter an adder. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% ta hit) Tha magic dart hits tha adder. Tha adder be heavily wounded. _Tha adder hisses angrily. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 100% ta hit) Tha magic dart hits tha adder. _Tha adder be severely wounded. Aimin': Magic Dart (safe; 2% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% ta hit) Tha magic dart hits tha adder. _Ye kill tha adder! Yer Spellcastin' skill increases ta level 4! Ye haf reached level 4! Ye feel agile. Yer demonic ancestry asserts itself... Ye feel energised by yer sufferin'. Maximum HP adjustment (HP +6) Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ♣.##....♣♣♣♣♣♣♣♣. ♣♣♣.........♣ ♣.. ♣..........♣♣♣♣♣♣♣ ♣ ♣♣......♣.....♣ ♣ .. ♣♣.....♣♣♣....♣♣♣♣ ♣.♣ ♣......♣ ♣♣♣♣...♣. .♣...♣♣......♣ ♣...... .............♣ ♣♣..... ♣......@...♣♣♣ ♣...[. ♣.........♣.♣ ♣..... ♣♣♣........♣♣ ♣..... ♣.....♣♣♣♣ ♣♣.... ♣♣...†♣ ♣..... ♣...♣♣ ♣..... ♣... ...... ♣♣.. There were no monsters in sight! Vanquished Creatures An adder (D:2) A cinder newt (D:2) 3 dart slugs (D:1) An endoplasm (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 6 goblins (D:1) 7 jackals (D:1) 9 kobolds 2 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 330 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 413 | D:1 | Learned a level 2 spell: Searing Ray 952 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/7 1256 | D:1 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of beneficial mutation] 1256 | D:1 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of beneficial mutation] 1331 | D:1 | Found a faded altar of an unknown god. 1608 | D:1 | Found Remiklu's Basic Supplies. 1616 | D:1 | Bought a potion of heal wounds for 96 gold pieces 1616 | D:1 | Bought a potion of heal wounds for 96 gold pieces 2076 | D:2 | Found a shimmering altar of Xom. 2290 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2290 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 2290 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_twisted_forest, dcchili_d1_twin_huts, minmay_close_crescents, basic_ecumenical_altar, dcchili_d1_basic_shop D:2: layout_twisted_forest, uniq_jessica, basic_altar, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Short sword | 5 | || 5 Kick | 1 | || 1 Cast: Magic Dart | 95 | || 95 Drink: Beneficial mutati | 1 | || 1 Armour: Robe | 8 | || 8 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2308 | 2240 | 68 | 731 | 1251 | 2 | 1154.0 | Dungeon | 2308 | 2240 | 68 | 731 | 1251 | 2 | 1154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2079 daAuts D:2: 228 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+