Dungeon Crawl Chili version 1.0-a0-1261-gd18d4d8ab7 (webtiles) character file. Game seed: 2986701339721380840 8 kuniqs the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 5, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (371 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 371, Time: 00:00:30 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 289 SH: 4 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) b - +2 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +2 short sword (weapon) Armour a - a +0 robe (worn) d - a scarf of shadows Magical Staves c - a staff of air Scrolls x - a scroll of amnesia {!r} Potions w - a potion of heal wounds {!q} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Tha magic dart hits tha quokka. Tha quokka be heavily wounded. _Ye encounter a goblin. It be wieldin' a +0 dagger. _Magic courses through yer body. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% ta hit) Tha magic dart hits tha quokka. _Tha quokka be almost dead. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% ta hit) Tha magic dart hits tha quokka but does nay damage. _Tha quokka be almost dead. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% ta hit) Tha magic dart hits tha quokka. _Ye kill tha quokka! _Ye start restin'. _Magic restored. _Ye now haf 289 gold pieces (gain'd 19). _Found Doud's Basic Supplies. _Ye encounter a goblin. It be wieldin' a +0 club. A goblin be nearby! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (asleep, 100% ta hit) Tha magic dart hits tha goblin. Tha goblin be severely wounded. _Tha goblin shouts! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 club (severely wounded, 100% ta hit) Tha magic dart hits tha goblin. _Ye kill tha goblin! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye start restin'. _Ye encounter a kobold. It be wieldin' a +2 short sword. A kobold be nearby! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +2 short sword (100% ta hit) Tha magic dart hits tha kobold. _Tha kobold be severely wounded. _Ye dinnae haf enough magic ta cast 'tis spell. _A kobold be nearby! _Ye dinnae haf enough magic ta cast 'tis spell. _Ye dinnae haf enough magic ta cast 'tis spell. Ye dinnae haf enough magic ta cast 'tis spell. Ye dinnae haf enough magic ta cast 'tis spell. Ye dinnae haf enough magic ta cast 'tis spell. Ye closely miss tha kobold. Tha kobold be severely wounded. _Tha kobold hits ye wit' a +2 short sword. (HP -4) Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +2 short sword (severely wounded, 100% ta hit) Tha magic dart hits tha kobold. _Ye kill tha kobold! Ye dinnae haf enough magic ta cast 'tis spell. Ye dinnae haf enough magic ta cast 'tis spell. _Ye start restin'. _Natural regeneration (HP +3) _HP restored. (HP=13) Ye see 'ere a +2 short sword. _b - a +2 short sword _b - a +2 short sword (weapon) _Ye start restin'. _Magic restored. Thin's tha be 'ere: _a +0 club; a jade talisman; a goblin corpse _Thar be an entrance ta Doud's Basic Supplies 'ere. _x - a scroll o' amnesia {!r} Ye see 'ere a staff o' air. _c - a staff o' air Ye encounter a hobgoblin. _Tha hobgoblin shouts! Ye hear a shout! A hobgoblin be nearby! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% ta hit) Tha magic dart hits tha hobgoblin. Tha hobgoblin be almost dead. _Ye encounter a kobold. It be wieldin' a +0 club an' quiverin' stones. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, 100% ta hit) Tha magic dart hits tha hobgoblin. _Ye kill tha hobgoblin! Yer Stealth skill increases ta level 2! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wieldin' a +0 club an' quiverin' stones (100% ta hit) Tha magic dart hits tha kobold. _Tha kobold be moderately wounded. Ye closely miss tha kobold. Tha kobold be moderately wounded. _Tha kobold hits ye wit' a +0 club. (HP -1) Ye barely miss tha kobold. Tha kobold be moderately wounded. _Tha kobold barely misses ye. Ye barely miss tha kobold. Tha kobold be moderately wounded. _Tha kobold hits ye but does nay damage. Ye hit tha kobold but do nay damage. Tha kobold be moderately wounded. Natural regeneration (HP +1) _Tha kobold hits ye wit' a +0 club. (HP -3) Ye hit tha kobold. _Ye kill tha kobold! Yer Dodgin' skill increases ta level 2! Nay target in view! Nay target in view! Nay target in view! Nay target in view! _Ye start restin'. _Natural regeneration (HP +2) _HP restored. (HP=13) Thin's tha be 'ere: _a +0 club; 3 stones; a kobold corpse _Ye see 'ere a hobgoblin corpse. _Ye op'n tha door. _Thar be an op'n door 'ere. _Magic restored. _Ye encounter a rat. A rat be nearby! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% ta hit) Tha magic dart hits tha rat. _Ye kill tha rat! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye start restin'. _Magic restored. _d - a scarf o' shadows _w - a potion o' heal wounds {!q} _Ye encounter a ball python. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% ta hit) Tha magic dart hits tha ball python. Ye kill tha ball python! _Ye hear a splash. Ye haf reached level 2! Yer demonic ancestry asserts itself... Frost condenses inta a shield 'fore ye. Maximum HP adjustment (HP +6) Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ♣......♣ ♣♣... ♣♣.....♣ ♣◊♣.. ♣♣.....♣♣ ♣♣.... ♣◊.....♣♣ ♣♣◊♣... ♣♣......♣ ♣♣◊..... ♣♣◊.....♣♣♣♣....... ♣........♣......... ♣♣........♣........ ♣@...~~........... ♣...~†~~~.~~~~..... ..◊.~~~~~~~~~~~..... ......~~~~~~~~~~~~.◊.. #......~~~~~~~~~~~~~~~.. ..♣....~~~~~~~~~~~~~~... . ♣...~~~~~~~~~~~~~~~. ...~~~~~~~~†~ There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Found Doud's Basic Supplies. 371 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 371 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 371 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_twisted_forest, dcchili_d1_abandoned_barracks, angelslayer_ecumenical_altar_simple_liquid, dcchili_d1_basic_shop Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Short sword || 5 Unarmed || 1 Cast: Magic Dart || 15 Drink: Magic || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 87 | 234 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 87 | 234 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 370 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+