Seeded DCSS version 1.0-a0-1204-g9b54689f2c (webtiles) character file. Game seed: 3770760880508291370 (custom seed) 938 kuniqs the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Oct 4, 2026. Was a Believer of Makhleb. Quit the game on level 5 of the Dungeon. The game lasted 00:04:48 (4562 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 4562, Time: 00:04:48 Health: 46/46 AC: 10 Str: 7 XL: 7 Next: 87% Magic: 13/16 EV: 16 Int: 24 God: Makhleb [**....] Gold: 382 SH: 0 Dex: 10 Spells: 11/18 levels left rFire + . . (50%) c - +3 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +5 robe of Misfortune {Harm *Corrode *Slow EV+5} rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) j - +1 pair of gloves SInv . (no boots) Will ..... f - amulet of regeneration Stlth ++ e - ring of protection from fire HPRegen 3.07/turn (no ring) MPRegen 0.30/turn %: corrode self (3%), slow self (1%), harm (+30% outgoing, +20% incoming), guardian spirit @: no status effects A: powered by death 2, magic shield, magic regeneration, clever 1, wild magic 1 a: Renounce Religion (0%), Unleash Destruction (2%) You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 192 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons c - a +3 dagger of venom (weapon) Missiles g - 3 throwing nets Armour a - a +0 robe b - the +5 robe of Misfortune (worn) {Harm *Corrode *Slow EV+5} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. d - a +0 cloak (worn) h - the +2 robe of Objectivity {+Inv Will+ Stlth+} (You found it on level 3 of the Dungeon) +Inv: It lets you turn invisible. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. i - a scarf of resistance j - a +1 pair of gloves (worn) Jewellery e - a ring of protection from fire (worn) f - an amulet of regeneration (worn) Wands a - a wand of flame (14) Scrolls f - a scroll of fear {!r} s - 3 scrolls of butterflies {!r} r - 2 scrolls of revelation {!r} I - 3 scrolls of immolation {!r} p - a scroll of poison {!r} t - 2 scrolls of teleportation {!r} g - a scroll of fog {!r} Potions g - a potion of magic {!q} b - 3 potions of brilliance {!q} w - 2 potions of heal wounds {!q} i - a potion of invisibility {!q} h - a potion of haste {!q} d - a potion of gain strength {!q} c - 3 potions of curing {!q} C - a potion of cancellation {!q} f - a potion of agility {!q} m - a potion of might {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.1 Spellcasting + Level 7.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 3% 1 Kiss of Death Conj/Necr 100% 2d13 3% 1 Momentum Strike Conj/Tloc 66% 3d9 4% 2 Apportation Tloc 18% N/A 12% 1 Slow Hex 36% N/A 12% 1 Sublimation of Blood Necr 9% N/A 17% 2 Fulminant Prism Conj/Alch 16% 3d10 22% 4 Sigil of Binding Hex 9% N/A 32% 3 Teleport Other Tloc 9% N/A 32% 3 Fireball Conj/Fire 16% 3d8 50% 5 Olgreb's Toxic Radiance Alch 9% N/A 69% 4 Passage of Golubria Tloc 9% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/14) Temple (1/1) D:3 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 * D:2 [ Innate Abilities, Weirdness & Mutations You regenerate health from kills. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little harder to cast, but a little more powerful. Message History Ye kill tha sewer rat! Makhleb accepts yer kill. Ye hear a splash. Tha searin' ray hits tha cinder newt! Ye kill tha cinder newt! Makhleb accepts yer kill. Ye hear a splash. _(Press . ta maintain tha ray.) _Ye stop channellin' yer searin' ray. _Ye start restin'. _Magic restored. What be yer orders? t - Shout! Anythin' else - Cancel. _Ye shout fer attention! _Ye start waitin'. _Ye encounter an endoplasm. Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% ta hit) Tha magic dart hits tha endoplasm. _Tha endoplasm be moderately wounded. Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% ta hit) Tha magic dart hits tha endoplasm. _Tha endoplasm be heavily wounded. Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% ta hit) Tha magic dart hits tha endoplasm. _Tha endoplasm be severely wounded. An endoplasm be nearby! Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% ta hit) Tha magic dart hits tha endoplasm! Ye kill tha endoplasm! _Makhleb accepts yer kill. _Ye start restin'. _Magic restored. _Ye start waitin'. _Done waitin'. _Ye start waitin'. _Done waitin'. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. What be yer orders? t - Shout! Anythin' else - Cancel. _Ye shout fer attention! _Ye see 'ere a sewer rat skeleton. Ye see 'ere a cinder newt skeleton. What be yer orders? t - Shout! Anythin' else - Cancel. _Ye shout fer attention! Ye hear an angry hiss. _Ye see 'ere a sewer rat skeleton. _Ye encounter an adder. _Tha adder misses ye. Tha adder closely misses ye. Ye closely miss tha adder. Tha adder bites ye. (HP -1) _Tha adder barely misses ye. Ye barely miss tha adder. Natural regeneration (HP +1) _Tha adder closely misses ye. Ye hit tha adder. Tha adder be heavily wounded. _Tha adder closely misses ye. Ye barely miss tha adder. Tha adder be heavily wounded. _Tha adder closely misses ye. Tha adder misses ye. Ye miss tha adder. Tha adder be heavily wounded. _Tha adder closely misses ye. Ye hit tha adder. Tha adder be poison'd. Tha adder be heavily wounded. _Tha adder misses ye. Ye hit tha adder. Ye kill tha adder! _Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! _Ye start waitin'. _Done waitin'. _Ye start waitin'. _Done waitin'. Ye see 'ere an adder skeleton. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Found a stone staircase leadin' down. _Ye encounter a sewer rat, 2 clockroaches an' a quokka. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Welcome ta tha Catacomb! _Ye encounter a gnoll zombie an' 3 orc zombies. Found a stone staircase leadin' down. Thar be a stone staircase leadin' up 'ere. Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (dormant, 100% ta hit) Tha magic dart hits tha gnoll zombie. _Tha gnoll zombie be heavily damaged. Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (heavily damaged, 100% ta hit) Tha magic dart hits tha gnoll zombie. _Tha gnoll zombie be heavily damaged. Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an orc zombie (100% ta hit) Tha magic dart hits tha orc zombie. _Tha orc zombie be moderately damaged. Aimin': Magic Dart (safe; 1% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an orc zombie (moderately damaged, 100% ta hit) Tha magic dart hits tha orc zombie. Ye destroy tha orc zombie! _Makhleb accepts yer kill. Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Welcome back, kuniqs tha Demonspawn Conjurer. Game seed: 3770760880508291370 (custom seed) Blood an' souls fer Makhleb! Press ? fer a list o' commands an' othar information. Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) .. ... #### .... ##..###Z... #.......... #..>...Z..ß #♣...ß..... +..@.Z...♣ #.........ß ##..###..ß. #### ..♣ . You could see a gnoll zombie and 2 orc zombies. Vanquished Creatures Oskar (D:3) A water moccasin (D:3) Duvessa (D:4) Dowan (D:4) A bombardier beetle (D:3) Crazy Yiuf (D:2) 2 jellies (D:4) Jessica (D:2) Medusa (D:3) An orc wizard (D:4) 6 gnolls (D:3) 9 adders 5 sewer rats A white imp (D:3) 5 earthen jades 4 dart slugs 3 orcs (D:3) A ribbon worm (D:2) 13 endoplasms 6 hobgoblins A quokka (D:3) 5 ball pythons 6 bats 3 frilled lizards 4 goblins 5 kobolds An orc zombie (D:5) 3 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of beneficial mutation] 130 | D:1 | Found a faded altar of an unknown god. 342 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 342 | D:2 | Reached XP level 2. HP: 10/19 MP: 0/5 403 | D:2 | Learned a level 2 spell: Searing Ray 409 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 589 | D:2 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 592 | D:2 | Got the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 613 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 613 | D:3 | Reached XP level 3. HP: 17/24 MP: 0/7 652 | D:3 | Found a stormy altar of Qazlal. 685 | D:3 | Found a staircase to the Ecumenical Temple. 686 | D:3 | Found a statue of an orb of entropy. 695 | D:3 | Found a statue of an orb of entropy. 702 | Temple | Entered the Ecumenical Temple 712 | Temple | Became a worshipper of Makhleb the Destroyer 949 | D:1 | Reached XP level 4. HP: 30/30 MP: 6/8 1154 | D:1 | Found Zenlonin's Basic Supplies. 1161 | D:1 | Bought a potion of heal wounds for 80 gold pieces 1458 | D:2 | Found Siadiotz's Antique Armour Emporium. 1470 | D:2 | Found a shimmering altar of Xom. 1490 | D:2 | Found a shadowy altar of Dithmenos. 1524 | D:2 | Encountered Crazy Yiuf 1574 | D:2 | Reached skill level 5 in Conjurations 1737 | D:2 | Encountered Jessica 1739 | D:2 | Killed Jessica 1745 | D:2 | Got Jessica's Essays on Necromantic Ceremonies 1865 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2213 | D:2 | Killed Crazy Yiuf 2214 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2214 | D:2 | Reached XP level 5. HP: 23/35 MP: 2/10 2503 | D:3 | Reached * piety under Makhleb 2527 | D:3 | Found an opulent altar of Gozag. 2731 | D:3 | Encountered Medusa 2748 | D:3 | Killed Medusa 2756 | D:3 | Encountered a water moccasin 2783 | D:3 | Killed a water moccasin 2784 | D:3 | Reached skill level 6 in Conjurations 2784 | D:3 | Reached XP level 6. HP: 31/41 MP: 2/12 2835 | D:3 | Identified the +2 robe of Objectivity {+Inv Will+ Stlth+} 2951 | D:3 | Found a shadowy altar of Dithmenos. 3545 | D:3 | Reached skill level 5 in Spellcasting 3577 | D:4 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 3577 | D:4 | Reached XP level 7. HP: 46/46 MP: 9/14 3670 | D:4 | Found a radiant altar of Vehumet. 3670 | D:4 | Encountered Oskar 3688 | D:3 | Killed Oskar 3689 | D:3 | Reached skill level 7 in Conjurations 3860 | D:4 | Encountered Dowan 3866 | D:4 | Encountered Duvessa 3877 | D:4 | Killed Duvessa 3877 | D:4 | Reached ** piety under Makhleb 3881 | D:4 | Killed Dowan 3892 | D:4 | Found a blossoming altar of Fedhas. 4058 | D:4 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 4058 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 4058 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 4557 | D:5 | Entered Level 5 of the Dungeon 4562 | D:5 | Upgraded the game from 1.0-a0-1117-gfcb5a2a33e to | 1.0-a0-1195-g5f2b25311e 4562 | D:5 | Upgraded the game from 1.0-a0-1195-g5f2b25311e to | 1.0-a0-1198-g2c65157aec 4562 | D:5 | Upgraded the game from 1.0-a0-1198-g2c65157aec to | 1.0-a0-1204-g9b54689f2c 4562 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_twisted_forest, serial_forest, infiniplex_forest_end_1, infiniplex_forest_end_double, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_lined_room_3, dcchili_d1_jelly_puddle, basic_ecumenical_altar, dcchili_d1_basic_shop D:2: layout_twisted_forest, serial_shops, shop, basic_altar, uniq_jessica, basic_altar, basic_altar, uniq_crazy_yiuf_cottage D:3: gammafunk_gnarly_gnolls, layout_twisted_forest, nicolae_overflow_squiral, minmay_temple_entry_statues_fountains, basic_altar, basic_altar D:4: layout_sewer, worldfamousw_hep_ancestral_shrine, fedhas_ov_isle_minmay, lemuel_coloured_pillars_altar, kennysheep_mini, nicolae_vehumet_we're_having_a_blast, sewer_frog_spiral, uniq_oskar, uniq_duvessa D:5: ossuary_hellmonk_orc_graveyard, layout_rooms, nicolae_overflow_four_foyers_diagonal, uniq_menkaure, darby_miner_ambush Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.1 Conjurations | 5 6 7 | 7.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | 43 | 28 || 87 Melee: Unarmed | 16 | | || 16 Headbutt | 5 | 5 | 6 || 16 Dagger | | 43 | 28 || 71 Cast: Magic Dart | 42 | 86 | 34 || 162 Searing Ray | 1 | 8 | 5 || 14 Drink: Beneficial mutati | 1 | | || 1 Heal wounds | | | 1 || 1 Might | | | 1 || 1 Mutation | | | 1 || 1 Read: Enchant weapon | | | 1 || 1 Stab: Sleeping | 2 | 1 | || 3 Armour: Robe | 3 | 38 | 20 || 61 Dodge: Dodged | 7 | 55 | 25 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4756 | 4430 | 326 | 795 | 2886 | 6 | 792.7 | Dungeon | 4735 | 4418 | 317 | 795 | 2886 | 5 | 947.0 | Temple | 20 | 11 | 9 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1512 daAuts D:2: 1295 daAuts D:1: 962 daAuts D:4: 959 daAuts Temple: 20 daAuts D:5: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 7473 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 26278 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 2 | 40289 | 50 | 7 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 4 | 29 | 11 || 45 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 7 | 50 | 20 || 77 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------