Dungeon Crawl Chili version 1.0-a0-1117-gfcb5a2a33e (webtiles) character file. Game seed: 1196638937843467760 29 kuniqs the Chiller (level 3, 24/24 HPs) Began as a Demonspawn Ice Elementalist on Oct 4, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (1305 turns). kuniqs the Chiller (Demonspawn Ice Elementalist) Turns: 1305, Time: 00:01:22 Health: 24/24 AC: 2 Str: 14 XL: 3 Next: 1% Magic: 4/6 EV: 11 Int: 16 God: Gold: 346 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: thin skeletal structure 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Missiles b - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (worn) Scrolls c - a scroll of bless item {!r} g - a scroll of fog {!r} x - a scroll of amnesia {!r} I - a scroll of immolation {!r} Potions m - 2 potions of might {!q} i - a potion of invisibility {!q} w - a potion of heal wounds {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Small Mammal Summ 4% N/A 21% 1 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/14) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You have a small tail. Message History Aim: a kobold, wieldin' a +0 whip an' quiverin' stones (severely wounded, 100% ta hit) Ye freeze tha kobold. _Ye kill tha kobold! Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% ta hit) Ye freeze tha ball python. Tha ball python be moderately wounded. Tha ball python seems ta slow down. Tha ball python bites ye. (HP -1) _Tha ball python grabs ye. Tha ball python constricts ye. (HP -3) Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, constrictin' ye, slow, 100% ta hit) Ye freeze tha ball python. _Ye kill tha ball python! _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye see 'ere a ball python corpse. _Natural regeneration (HP +4) _Ye encounter a hobgoblin. A hobgoblin be nearby! _A hobgoblin be nearby! Tha helpless hobgoblin fails ta defend itself. Ye hit tha hobgoblin. Tha hobgoblin be heavily wounded. Tha hobgoblin shouts! _Tha hobgoblin hits ye. (HP -2) Ye hit tha hobgoblin. Tha hobgoblin be severely wounded. _Tha hobgoblin hits ye. (HP -1) Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% ta hit) Ye freeze tha hobgoblin. _Ye kill tha hobgoblin! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Natural regeneration (HP +1) Found a stone staircase leadin' down. _Natural regeneration (HP +2) _Ye encounter an endoplasm. _An endoplasm be nearby! _Ye encounter 2 jackals. _Tha jackal barks! Ye hit tha endoplasm. Tha endoplasm be lightly wounded. Tha endoplasm freezes ye. _Ye be froz'n. (HP -5) Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% ta hit) Ye freeze tha endoplasm! Ye kill tha endoplasm! Tha jackal closely misses ye. _Tha jackal barks! Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% ta hit) Ye freeze tha jackal. Ye kill tha jackal! Natural regeneration (HP +1) Tha jackal bites ye. (HP -1) _Tha jackal bites ye. (HP -1) Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% ta hit) Ye freeze tha jackal. _Ye kill tha jackal! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye start restin'. _Natural regeneration (HP +5) _HP restored. (HP=19) _Ye start restin'. _Magic restored. _Ye see 'ere a +0 whip. Partly 'splored, cannae reach some places. Partly 'splored, cannae reach some places. _Okay, than. _Thar be a stone staircase leadin' down 'ere. Ye climb downwards. _'tis be ominous! Tha trees on 'tis level be all dead. _Thar be a stone staircase leadin' up 'ere. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. _Ye encounter a hobgoblin. A hobgoblin be nearby! _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% ta hit) Ye freeze tha hobgoblin. Tha hobgoblin shouts! Tha hobgoblin be severely wounded. _Tha hobgoblin misses ye. Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% ta hit) Ye freeze tha hobgoblin. _Ye kill tha hobgoblin! _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _I - a scroll o' immolation {!r} _Magic restored. _Ye encounter a goblin. It be wieldin' a +0 dagger. Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Tha helpless goblin fails ta defend itself. Ye hit tha goblin. _Tha goblin be moderately wounded. Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 dagger (moderately wounded, asleep, 100% ta hit) Ye freeze tha goblin. Tha goblin shouts! Tha goblin be heavily wounded. _Tha goblin barely misses ye. Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wieldin' a +0 dagger (heavily wounded, 100% ta hit) Ye freeze tha goblin. _Ye kill tha goblin! Thin's tha be 'ere: _a +0 dagger; a goblin corpse Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. _Ye encounter a quokka. A quokka be nearby! _Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye encounter a ball python. _Ye barely miss tha quokka. Ye hit tha quokka but do nay damage. Tha quokka splashes around in tha water. _Tha quokka closely misses ye. Ye hit tha quokka. Tha quokka be moderately wounded. Tha quokka barely misses ye. _Tha quokka splashes around in tha water. x2 Aimin': Freeze (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% ta hit) Ye freeze tha quokka! _Ye kill tha quokka! Ye haf reached level 3! Yer 'sperience leads ta an increase in yer attributes! Yer base attributes be Str 8, Int 15, Dex 15. Increase (s)tr'ngth, (i)ntelligence, or (d)'sterity? Ye feel cle'er. Yer demonic ancestry asserts itself... Ye grow a small tail. Maximum HP adjustment (HP +5) Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ........#### ##.~~. .........# ##~~~ ...♣.♣..### #.~~ .. ♣♣♣.~~~# # ..~~ # ♣♣.~~~##.# ♣..~~ ♣ ♣.~~~~~... ♣.♣~~~~~~♣♣♣ .♣.♣.~~~~~~~♣ ....~~~@~~~♣♣ .~~~~~~†~~~♣ ~~~~~~~~~~~# ~~~~~~~~~~## ~~~~~~~~~~# ♣~~~~~~~~~# ♣.~~~~~~~## ♣♣~~~~~~~~ There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 4 hobgoblins 2 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins 5 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 51 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Reached skill level 4 in Ice Magic 247 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 247 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 292 | D:1 | Found Woliowy's Basic Supplies. 1305 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1305 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1305 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_twisted_forest, dcchili_d1_crooked_rooms, kennysheep_crisscross, basic_ecumenical_altar, dcchili_d1_basic_shop D:2: layout_twisted_forest, uniq_jessica, serial_bayou_pond_e, basic_altar, basic_altar, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Ice Magic | 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Throw: Dart || 3 Cast: Freeze || 36 Drink: Magic || 1 Stab: Sleeping || 3 Distracted || 1 Armour: Robe || 32 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1309 | 1273 | 36 | 183 | 858 | 2 | 654.5 | Dungeon | 1309 | 1273 | 36 | 183 | 858 | 2 | 654.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:2: 127 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+