Dungeon Crawl Chili version 1.0-a0-1115-g63a8f659ad (webtiles) character file. Game seed: 8959790465616315119 8 kuniqs the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (341 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 341, Time: 00:00:22 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 18 God: Gold: 310 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls r - a scroll of revelation {!r} I - 3 scrolls of immolation {!r} Potions g - a potion of magic {!q} B - a potion of berserk rage {!q} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Cause Fear Hex 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Welcome, kuniqs tha Demonspawn Conjurer. Thay say 'tis dungeon be filled wit' gold! An' tha greatest treasure o' all be tha Orb o' Zot! Press ? fer a list o' commands an' othar information. _Found a staircase leadin' outta tha dungeon. _r - a scroll o' revelation {!r} _B - a potion o' berserk rage {!q} Ye pick up a parchmn't o' Cause Fear an' begin readin'... _Ye add tha spell Cause Fear ta yer library. Ye encounter a hobgoblin. _Tha hobgoblin shouts! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% ta hit) Tha magic dart hits tha hobgoblin. _Tha hobgoblin be lightly wounded. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% ta hit) Tha magic dart hits tha hobgoblin. _Tha hobgoblin be moderately wounded. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% ta hit) Tha magic dart hits tha hobgoblin. _Tha hobgoblin be almost dead. Ye dinnae haf enough magic ta cast 'tis spell. _A hobgoblin be nearby! _Tha hobgoblin closely misses ye. Ye barely miss tha hobgoblin. Tha hobgoblin be almost dead. _Tha hobgoblin hits ye but does nay damage. Ye hit tha hobgoblin. _Ye kill tha hobgoblin! Ye see 'ere a hobgoblin corpse. _Ye start restin'. _Magic restored. _I - 2 scrolls o' immolation {!r} _Found a stone staircase leadin' down. _Ye encounter an endoplasm. Thar be a stone staircase leadin' down 'ere. An endoplasm be nearby! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% ta hit) Tha magic dart hits tha endoplasm. _Tha endoplasm be almost dead. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% ta hit) Tha magic dart hits tha endoplasm. _Ye kill tha endoplasm! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye start restin'. _Magic restored. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. _Movin' in 'tis stuff be goin' ta be slow. Ye encounter an endoplasm. _Found an 'scape hatch in tha floor. An endoplasm be nearby! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% ta hit) Tha magic dart hits tha endoplasm. _Tha endoplasm be heavily wounded. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% ta hit) Tha magic dart hits tha endoplasm. _Ye kill tha endoplasm! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) _Ye start restin'. _Magic restored. _Ye now haf 287 gold pieces (gain'd 17). _Ye now haf 301 gold pieces (gain'd 14). _Found a faded altar o' an unknown god. _I - 3 scrolls o' immolation {!r} (gain'd 1) Ye encounter a frilled lizard. Tha frilled lizard hisses angrily. _Ye encounter an endoplasm. Ye see 'ere 9 gold pieces. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% ta hit) _Ye miscast Magic Dart. Nuthin' appears ta happ'n. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% ta hit) Tha magic dart hits tha frilled lizard. _Ye kill tha frilled lizard! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% ta hit) _Tha magic dart hits tha endoplasm but does nay damage. _Thar be an 'scape hatch in tha floor 'ere. Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% ta hit) Tha magic dart hits tha endoplasm but does nay damage. _Yer magical contamination has completely faded away. Ye dinnae haf enough magic ta cast 'tis spell. Tha endoplasm freezes ye. _Ye be froz'n. (HP -1) Ye hit tha endoplasm. Tha endoplasm be moderately wounded. _Tha endoplasm hits ye. (HP -2) Ye hit tha endoplasm. Tha endoplasm be severely wounded. Natural regeneration (HP +1) _Tha endoplasm hits ye. (HP -2) Ye hit tha endoplasm but do nay damage. Tha endoplasm be severely wounded. _Tha endoplasm hits ye. (HP -1) Ye hit tha endoplasm. Tha endoplasm be almost dead. _Tha endoplasm hits ye. (HP -3) Ye hit tha endoplasm. _Ye kill tha endoplasm! Ye start restin'. _Natural regeneration (HP +7) _Magic restored. _HP restored. (HP=13) _Thar be a faded altar o' an unknown god 'ere. _Ye now haf 310 gold pieces (gain'd 9). _Ye encounter a rat. A rat be nearby! Aimin': Magic Dart (safe; 3% risk o' failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% ta hit) Tha magic dart hits tha rat. _Ye kill tha rat! Ye haf reached level 2! Yer demonic ancestry asserts itself... Sharp spines emerge from parts o' yer body. _Maximum HP adjustment (HP +6) _Found a dagger. Ye encounter a frilled lizard. _Tha frilled lizard hisses angrily. Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "quit".) ♣♣........~~~##~~~~~~...... ♣..♣♣.....~~~~~~~~~.~.....♣ ♣♣♣♣♣.♣♣....~~~~~.~......♣. ♣♣♣♣♣...~~~~~.~........ ♣♣♣..~~.~.......... ♣..♣.............. ♣♣♣..♣.............. ♣..♣.♣ ............. ♣♣.@♣.♣.#######... . ♣.l♣.♣..## ##..)♣♣## ###.♣ ### You could see a frilled lizard. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Found a faded altar of an unknown god. 290 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 290 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 341 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_twisted_forest, dcchili_d1_goblin_lean_to, basic_ecumenical_altar, dcchili_d1_basic_shop Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 11 Armour: Robe || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 342 | 342 | 0 | 105 | 190 | 1 | 342.0 | Dungeon | 342 | 342 | 0 | 105 | 190 | 1 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 342 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+