ERROR in 'mon-cast.cc' at line 2728: Unknown monster spell 'Dragon's Call' cast by yogoflask's ghost Version: Dungeon Crawl Chili 1.0-a0-1384-g5efa80993a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18230746725007377005, deterministic pregen: 1 Command line: /usr/games/crawl-dcchili -name kuniqs -rc /dgldir/rcfiles/crawl-dcchili/kuniqs.rc -macro /dgldir/rcfiles/crawl-dcchili/kuniqs.macro -morgue /dgldir/morgue/kuniqs/ -webtiles-socket /crawl-master/webserver/sockets/kuniqs:2026-10-10.13:05:08.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-dcchili(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x6163cb01a17f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-dcchili(_Z13do_crash_dumpv+0x43a) [0x6163cb02840a]: do_crash_dump() /usr/games/crawl-dcchili(_Z20crash_signal_handleri+0x1fa) [0x6163cb01a67a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x73691e85a330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x73691e8b3b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x73691e85a27e]: /usr/games/crawl-dcchili(+0x56d7dd) [0x6163cb0277dd]: /usr/games/crawl-dcchili(_Z3diePKciS0_z+0x166) [0x6163cb027e56]: die(char const*, int, char const*, ...) /usr/games/crawl-dcchili(_Z15mons_spell_beamPK7monster10spell_typeib+0x1299) [0x6163cb3d4a09]: mons_spell_beam(monster const*, spell_type, int, bool) /usr/games/crawl-dcchili(_Z15setup_mons_castPK7monsterR4bolt10spell_typebb+0x1e6) [0x6163cb3d5436]: setup_mons_cast(monster const*, bolt&, spell_type, bool, bool) /usr/games/crawl-dcchili(+0x9323b9) [0x6163cb3ec3b9]: /usr/games/crawl-dcchili(_Z16handle_mon_spellP7monster+0x99a) [0x6163cb3fd20a]: handle_mon_spell(monster*) /usr/games/crawl-dcchili(+0x8fd5f9) [0x6163cb3b75f9]: /usr/games/crawl-dcchili(_Z19handle_monster_moveP7monster+0x17e0) [0x6163cb3c0890]: handle_monster_move(monster*) /usr/games/crawl-dcchili(_Z15handle_monstersb+0x8f8) [0x6163cb3c2008]: handle_monsters(bool) /usr/games/crawl-dcchili(_Z12world_reactsv+0x142) [0x6163cb81dfa2]: world_reacts() /usr/games/crawl-dcchili(+0xd66704) [0x6163cb820704]: /usr/games/crawl-dcchili(+0xd67435) [0x6163cb821435]: /usr/games/crawl-dcchili(main+0x1f7) [0x6163caf46857]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x73691e83f1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x73691e83f28b]: /usr/games/crawl-dcchili(_start+0x25) [0x6163caf47375]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000073691e9257d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x000073691e9257d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x00006163cb01a84c in call_gdb (file=0x73691ea194e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 59053\000\000\000\000\000\000\000" #2 0x00006163cb028428 in do_crash_dump () at dbg-asrt.cc:682 t = 1791640449 dir = "/dgldir/morgue/kuniqs/" name = "/dgldir/morgue/kuniqs/crash-kuniqs-20261010-135409.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'mon-cast.cc' at line 2728: Unknown monster spell 'Dragon's Call' cast by yogoflask's ghost" file = 0x73691ea194e0 <_IO_2_1_stderr_> #3 0x00006163cb01a67a in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No symbol table info available. #5 0x000073691e8b3b2c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x000073691e85a27e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00006163cb0277dd in _BreakStrToDebugger (mesg=mesg@entry=0x7ffcd834dfc0 "ERROR in 'mon-cast.cc' at line 2728: Unknown monster spell 'Dragon's Call' cast by yogoflask's ghost", assert=false) at dbg-asrt.cc:820 No locals. #8 0x00006163cb027e56 in die (file=file@entry=0x6163cb87bbf7 "mon-cast.cc", line=line@entry=2728, format=format@entry=0x6163cb8fb590 "Unknown monster spell '%s' cast by %s") at dbg-asrt.cc:883 tmp = "Unknown monster spell 'Dragon's Call' cast by yogoflask's ghost", '\000' mesg = "ERROR in 'mon-cast.cc' at line 2728: Unknown monster spell 'Dragon's Call' cast by yogoflask's ghost", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffcd834e8c0, reg_save_area = 0x7ffcd834e7e0}} #9 0x00006163cb3d4a09 in mons_spell_beam (mons=mons@entry=0x6163cbe97e28 , spell_cast=spell_cast@entry=SPELL_DRAGON_CALL, power=power@entry=276, check_validity=check_validity@entry=false) at mon-cast.cc:2728 beam = {origin_spell = SPELL_DRAGON_CALL, range = -1, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 276, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 3206, source_name = "yogoflask's ghost", name = "****", short_name = "", hit_verb = "", plural = false, loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, no_anger_allies = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, did_initialisation = false, message_cache = std::set with 0 elements} real_spell = SPELL_DRAGON_CALL logic = 0x0 #10 0x00006163cb3d5436 in setup_mons_cast (mons=mons@entry=0x6163cbe97e28 , pbolt=..., spell_cast=spell_cast@entry=SPELL_DRAGON_CALL, evoke=evoke@entry=false, check_validity=check_validity@entry=false) at mon-cast.cc:2944 power = 276 theBeam = {origin_spell = SPELL_DRAGON_CALL, range = -1, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 276, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 3206, source_name = "yogoflask's ghost", name = "****", short_name = "", hit_verb = "", plural = false, loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, no_anger_allies = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, did_initialisation = false, message_cache = std::set with 0 elements} #11 0x00006163cb3ec3b9 in _target_and_justify_spell (mons=..., beem=..., spell=SPELL_DRAGON_CALL, ignore_good_idea=false) at mon-cast.cc:5164 logic = #12 0x00006163cb3fd20a in _choose_spell_to_cast (ignore_good_idea=, hspell_pass=std::vector of length 3, capacity 4 = {...}, beem=..., mons=...) at mon-cast.cc:5267 prefer_selfench = chosen_slot = attempt = orig_beem = {origin_spell = SPELL_NO_SPELL, range = 8, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 26, y = 26}, target = {x = 26, y = 24}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 3206, source_name = "", name = "", short_name = "", hit_verb = "", plural = false, loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, no_anger_allies = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, did_initialisation = false, message_cache = std::set with 0 elements} reroll = orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #13 handle_mon_spell (mons=mons@entry=0x6163cbe97e28 ) at mon-cast.cc:5411 hspell_pass = std::vector of length 3, capacity 4 = {{spell = SPELL_SPORULATE, freq = 18 '\022', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_PLASMA_BEAM, freq = 18 '\022', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_DRAGON_CALL, freq = 18 '\022', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}} beem = {origin_spell = SPELL_NO_SPELL, range = 8, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 26, y = 26}, target = {x = 26, y = 24}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 3206, source_name = "", name = "", short_name = "", hit_verb = "", plural = false, loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, no_anger_allies = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, did_initialisation = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = flags = #14 0x00006163cb3b75f9 in _mons_take_special_action (mons=..., old_energy=) at mon-act.cc:1926 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 39, depth = 1 Level id: Necropolis Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 19 Level vaults: regret_index_necropolis_purge [gammafunk_necropolis_ghost_crypt, gammafunk_necropolis_ghost_split, ebering_necropolis_ghost_xom] Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Nay target in view! Nay target in view! Nay target in view! Ye sense a monster nearby. Ye op'n tha door. Ye encounter a great orb o' eyes. Tha great orb o' eyes turns its gaze towards ye. Tha great orb o' eyes gazes at ye. Ye resist wit' almost nay effort. Ye encounter a formless jellyfish. Tha formless jellyfish quivers. Tha formless jellyfish stin's ye. (HP -3) Ye sudd'nly lose tha ability ta move! Ye can act again. Thar be an op'n door 'ere. Ye puncture tha great orb o' eyes! Yer weapon 'sudes an aura o' protection. Ye hit tha great orb o' eyes. Ye puncture tha great orb o' eyes! Ye hit tha great orb o' eyes. Tha great orb o' eyes be moderately wounded. Natural regeneration (HP +1) Tha formless jellyfish closely misses ye. Tha formless jellyfish grabs ye. Tha formless jellyfish constricts ye! (HP -9) Tha great orb o' eyes bites ye but does nay damage. Ye puncture tha formless jellyfish! Ye impale tha formless jellyfish!! x2 Ye puncture tha formless jellyfish! Tha formless jellyfish be severely wounded. Natural regeneration (HP +2) Ye impale tha formless jellyfish!! x2 Ye kill tha formless jellyfish! Tha Council accepts yer kill. Natural regeneration (HP +1) Tha great orb o' eyes bites ye. (HP -4) Unknown command. Press ? fer command help. Ye impale tha great orb o' eyes!! x2 Ye hit tha great orb o' eyes but do nay damage. Ye impale tha great orb o' eyes!! Ye kill tha great orb o' eyes! Tha Council accepts yer kill. Natural regeneration (HP +3) Nay target in view! Nay target in view! Nay target in view! Unknown command. Press ? fer command help. Nay target in view! Nay target in view! Natural regeneration (HP +7) Ye op'n tha door. Natural regeneration (HP +2) Thar be an op'n door 'ere. Key pressed, stoppin' 'splore. Unknown command. Press ? fer command help. Ye now haf 1565 gold pieces (gain'd 15). Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye pick up a parchmn't o' Orb o' Destruction an' begin readin'... Ye add tha spell Orb o' Destruction ta yer library. Ye op'n tha door. Found a rin' mail. Found an 'scape hatch in tha floor. Thar be an op'n door 'ere. Nay target in view! Nay target in view! p - 7 scrolls o' poison {!r} (gain'd 1) Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye pick up a parchmn't o' Shock an' begin readin'... Ye add tha spell Shock ta yer library. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye encounter a crawlin' flesh cage. Tha crawlin' flesh cage gurgles horribly! Ye hear a shout! Ye encounter an arcanist. It be wieldin' a +0 dagger. Ye encounter a crawlin' flesh cage. Thar be monsters nearby! Thar be monsters nearby! Tha crawlin' flesh cage gurgles horribly! Tha crawlin' flesh cage misses ye. Ye lunge at tha crawlin' flesh cage, in a flurry o' attacks. Ye hit tha crawlin' flesh cage. Yer weapon 'sudes an aura o' protection. Ye hit tha crawlin' flesh cage but do nay damage. Ye puncture tha crawlin' flesh cage! Ye impale tha crawlin' flesh cage!! Tha crawlin' flesh cage be heavily wounded. Ye puncture tha crawlin' flesh cage! Ye hit tha crawlin' flesh cage but do nay damage. Ye impale tha crawlin' flesh cage!! Ye hit tha crawlin' flesh cage but do nay damage. Tha crawlin' flesh cage be almost dead. Ye puncture tha crawlin' flesh cage! Ye destroy tha crawlin' flesh cage! Tha Council accepts yer kill. Tha arcanist howls an incantation. Tha arcanist's hands start ta glow. Ye puncture tha arcanist! x2; Ye impale tha arcanist!! Ye kill tha arcanist! Tha Council accepts yer kill. Ye lunge at tha crawlin' flesh cage, in a flurry o' attacks. Ye puncture tha crawlin' flesh cage! x2 Ye hit tha crawlin' flesh cage but do nay damage. Ye barely miss tha crawlin' flesh cage. Tha crawlin' flesh cage be moderately wounded. Ye hit tha crawlin' flesh cage but do nay damage. Ye completely miss tha crawlin' flesh cage. Ye impale tha crawlin' flesh cage!! x2 Tha crawlin' flesh cage be almost dead. Tha crawlin' flesh cage misses ye. Thin's tha be 'ere: a +0 dagger; a +0 robe; a human corpse Ye hit tha crawlin' flesh cage but do nay damage. Ye impale tha crawlin' flesh cage!! Ye destroy tha crawlin' flesh cage! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Found 6 curare-tipped darts. e - a wand o' charmin' (26) (gain'd 3 charges) Ye now haf 1608 gold pieces (gain'd 43). Found an 'scape hatch in tha ceilin'. Ye be illuminated by a small divine halo. Ye be glowin'. Ye be studyin' Short Blades, Unarmed Combat an' Invocations. Yer movemn't speed be slow. Yer attack delay be aboot 0.5 (an' cannae be improved wit' additional weapon skill). Yer damage ratin' wit tha +8 pair o' quick blades "Gyre" an' "Gimble" {protect} be aboot 36 (Base 4 x 150% (Dex) x 164% (Skill) + 27 (Ench + Slay)). Yer base attributes be Str 12, Int 11, Dex 24. Ye encounter a vault sentinel. It be wieldin' a +0 mornin'star. Tha vault sentinel shouts! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye encounter a slime creature. Found a dagger. Ye encounter a deep elf high priest. It be wieldin' a +0 scimitar an' carryin' a +0 longbow. Ye now haf 1626 gold pieces (gain'd 18). Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. As ye op'n tha door, it creaks loudly! Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye pick up a parchmn't o' Magic Dart an' begin readin'... Ye add tha spell Magic Dart ta yer library. Ye op'n tha door. Ye op'n tha door. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. As ye op'n tha door, it creaks loudly! Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. Ye op'n tha door. Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye encounter an ironbound frosthaart. Tha ironbound frosthaart shouts! Ye lunge at tha ironbound frosthaart, in a flurry o' attacks. Ye hit tha ironbound frosthaart but do nay damage. Yer weapon 'sudes an aura o' protection. Ye puncture tha ironbound frosthaart! Ye hit tha ironbound frosthaart but do nay damage. Ye puncture tha ironbound frosthaart! Tha ironbound frosthaart be heavily wounded. Ye hit tha ironbound frosthaart. Ye impale tha ironbound frosthaart!! Ye kill tha ironbound frosthaart! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thin's tha be 'ere: a +3 scale mail; a human corpse Ye op'n tha door. Ye encounter a skeletal warrior. It be wieldin' a +0 glaive. Thar be an op'n door 'ere. Tha skeletal warrior hits ye but does nay damage. Tha skeletal warrior hits ye from afar wit' a +0 glaive. (HP -5) Natural regeneration (HP +2) Tha skeletal warrior hits ye but does nay damage. Ye puncture tha skeletal warrior! Yer weapon 'sudes an aura o' protection. Ye barely miss tha skeletal warrior. Ye hit tha skeletal warrior. Ye hit tha skeletal warrior but do nay damage. Tha skeletal warrior be moderately damaged. Natural regeneration (HP +1) Ye hear a hideous shriek! x2 Ye puncture tha skeletal warrior! x2; Ye hit tha skeletal warrior. Ye closely miss tha skeletal warrior. Tha skeletal warrior be severely damaged. Natural regeneration (HP +1) Tha skeletal warrior hits ye wit' a +0 glaive!! (HP -19) A skeletal warrior be nearby! Ye impale tha skeletal warrior!! Ye destroy tha skeletal warrior! Tha Council accepts yer kill. Natural regeneration (HP +2) Ye hear a hideous shriek! Nay target in view! Nay target in view! Nay target in view! Ye encounter a phantasmal warrior. Natural regeneration (HP +5) Ye encounter a laughin' skull. Ye see 'ere a +0 glaive. Ye barely miss tha phantasmal warrior. Ye hit tha phantasmal warrior. Ye barely miss tha phantasmal warrior. Ye hit tha phantasmal warrior but do nay damage. Tha phantasmal warrior be lightly damaged. Natural regeneration (HP +2) Tha laughin' skull cackles spitefully. Tha bolt o' negative energy hits ye. Ye parti'lly resist. Ye feel drain'd. (HP -5) Tha phantasmal warrior hits ye but does nay damage. Ye puncture tha phantasmal warrior! Ye barely miss tha phantasmal warrior. Ye hit tha phantasmal warrior but do nay damage. x2 Tha phantasmal warrior be moderately damaged. Natural regeneration (HP +1) Ye hit tha phantasmal warrior but do nay damage. Ye impale tha phantasmal warrior!! Ye puncture tha phantasmal warrior! Ye impale tha phantasmal warrior!! Ye destroy tha phantasmal warrior! Tha Council accepts yer kill. Natural regeneration (HP +2) Ye hear a hideous shriek! Tha laughin' skull barely misses ye. Ye encounter a necromancer. It be wieldin' a +0 athame. Ye impale tha necromancer!! x2 Ye kill tha necromancer! Tha Council accepts yer kill. Natural regeneration (HP +2) Ye encounter a laughin' skull. Tha laughin' skull misses ye. Yer life force feels restored. Ye impale tha laughin' skull!! Ye destroy tha laughin' skull! Tha Council accepts yer kill. Natural regeneration (HP +2) Ye impale tha laughin' skull!! Ye destroy tha laughin' skull! Tha Council accepts yer kill. Natural regeneration (HP +3) Ye hear a hideous shriek! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Found a staircase ta tha Crypt. Natural regeneration (HP +6) Thin's tha be 'ere: a +0 athame; a +0 robe; a human corpse Ye encounter a laughin' skull. Thar be a staircase ta tha Crypt 'ere. Ye puncture tha laughin' skull! Ye completely miss tha laughin' skull. Ye hit tha laughin' skull. Ye impale tha laughin' skull!! Ye destroy tha laughin' skull! Tha Council accepts yer kill. Nay target in view! Ye climb downwards. Welcome ta tha Crypt! 'tis branch be unnatur'lly silent: sounds travel farthar 'ere. Ye hear tha solemn chantin' o' funerary rites. Thar be an entrance ta tha Necropolis on 'tis level. Hurry an' find it 'fore tha portal closes! Ye announce yer regal presence ta all who would look upon ye. Ye encounter a tyrant leech zombie. Found a scroll o' enchant armour an' 52 gold pieces. Found a stone staircase leadin' down. Thar be a staircase back ta tha Vaults 'ere. Ye lunge at tha tyrant leech zombie, in a flurry o' attacks. Ye puncture tha tyrant leech zombie! Ye hit tha tyrant leech zombie. Ye puncture tha tyrant leech zombie! Ye impale tha tyrant leech zombie!! Tha tyrant leech zombie be heavily damaged. Ye puncture tha tyrant leech zombie! x3; Ye impale tha tyrant leech zombie!! Ye destroy tha tyrant leech zombie! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Okay, than. Ye sense a monster nearby. As ye read tha scroll o' revelation, it crumbles ta dust. Ye feel aware o' yer surroundin's. Ye sensed 1 altar, an' 2 shops/portals. Ye encounter a vampire knight, a phantasmal warrior, a deep elf death mage, an ancient lich an' a raiju zombie. Tha deep elf death mage be wieldin' a +3 falchion o' flamin'. Ye encounter a five-headed hydra zombie. Found three items. Ye see 'ere a scroll o' enchant armour {!r}. Thar be a stone staircase leadin' down 'ere. Ye hit tha raiju zombie. Yer weapon 'sudes an aura o' protection. Ye impale tha raiju zombie!! Ye barely miss tha raiju zombie. Ye puncture tha raiju zombie! Tha raiju zombie be almost destroyed. Ye closely miss tha raiju zombie. Ye impale tha raiju zombie!! Ye destroy tha raiju zombie! Tha Council accepts yer kill. Ye encounter an ancient champion. It be wieldin' a +2 battleaxe. Thar be a staircase back ta tha Vaults 'ere. Found a scroll o' teleportation an' 29 gold pieces. Ye impale tha ancient champion!! Ye hit tha ancient champion. Ye hit tha ancient champion but do nay damage. x2 Tha ancient champion be heavily damaged. Tha ancient champion hits ye but does nay damage. Ye hit tha ancient champion but do nay damage. Ye puncture tha ancient champion! Ye hit tha ancient champion but do nay damage. x2 Tha ancient champion be severely damaged. Ye feel willin' ta depart tha floor again. Ye puncture tha ancient champion! Ye impale tha ancient champion!! Ye destroy tha ancient champion! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thin's tha be 'ere: a +2 battleaxe; a +0 chain mail Ye encounter a revenant soulmonger. Tha revenant soulmonger shouts! Tha vampire knight shouts! Tha deep elf death mage shouts! Tha ancient lich shouts! Ye encounter a skeletal warrior. It be wieldin' a +0 mace. Ye encounter a demonspawn draugr. It be wieldin' a +0 war axe. Ye encounter a vampire mage. Ye lunge at tha skeletal warrior, in a flurry o' attacks. Ye closely miss tha skeletal warrior. Ye impale tha skeletal warrior!! Yer weapon 'sudes an aura o' protection. Ye puncture tha skeletal warrior! Ye completely miss tha skeletal warrior. Tha skeletal warrior be heavily damaged. Ye impale tha skeletal warrior!! Ye puncture tha skeletal warrior! Ye destroy tha skeletal warrior! Tha Council accepts yer kill. Ye encounter a skeletal warrior. It be wieldin' a +0 halberd. Found a transporter. Ye encounter an eidolon. Ye lunge at tha demonspawn draugr, in a flurry o' attacks. Ye puncture tha demonspawn draugr! Ye impale tha demonspawn draugr!! x2 Ye destroy tha demonspawn draugr! Tha Council accepts yer kill. Found six items. Found a shimmerin' blue altar o' Sif Muna. Ye see 'ere a +0 mace. Ye lunge at tha five-headed hydra zombie, in a flurry o' attacks. Ye hit tha five-headed hydra zombie. Ye puncture tha five-headed hydra zombie! Ye impale tha five-headed hydra zombie!! x2 Tha five-headed hydra zombie be severely damaged. Ye hit tha five-headed hydra zombie. Ye impale tha five-headed hydra zombie!! Ye puncture tha five-headed hydra zombie! Ye destroy tha five-headed hydra zombie! Tha Council accepts yer kill. Tha eidolon gives a chillin' moan. Ye encounter a deep elf death mage. It be wieldin' a +3 rapier o' freezin'. Tha phantasmal warrior leaves yer sight. Tha skeletal warrior hits ye from afar wit' a +0 halberd. (HP -2) Ye see 'ere a +0 mace. Ye lunge at tha skeletal warrior, in a flurry o' attacks. Ye closely miss tha skeletal warrior. Ye puncture tha skeletal warrior! Ye impale tha skeletal warrior!! x2 Tha skeletal warrior be almost destroyed. Ye puncture tha skeletal warrior! Ye destroy tha skeletal warrior! Tha Council accepts yer kill. Natural regeneration (HP +2) Ye encounter a cognitagaunt. Ye see 'ere a +0 war axe. Tha deep elf death mage beckons forth restless souls! Tha eidolon leaves yer sight. Tha revenant soulmonger leaves yer sight. Tha vampire knight leaves yer sight. Ye encounter an ancient champion. It be wieldin' a +1 great mace. Tha deep elf death mage casts a spell at ye. Tha bolt o' negative energy hits ye but does nay damage. Ye parti'lly resist. Ye impale tha lost soul!! Ye destroy tha lost soul! Tha lost soul fades away! Tha deep elf death mage points at ye an' mumbles some strange words. Tha bolt o' negative energy hits ye. Ye parti'lly resist. Maximum HP adjustment (HP -2) Ye feel drain'd. (HP -3) Tha cognitagaunt glimmers violently. Somethin' gnaws on yer mind! (HP -7) Ye feel yer power leakin' away. Ye hit tha lost soul. Ye impale tha lost soul!! Ye destroy tha lost soul! Tha lost soul fades away! Natural regeneration (HP +10) Tha cognitagaunt glimmers violently. Somethin' gnaws on yer mind! (HP -8) Ye feel yer power leakin' away. Ye impale tha deep elf death mage!! Ye puncture tha deep elf death mage! Ye impale tha deep elf death mage!! Ye puncture tha deep elf death mage! Ye kill tha deep elf death mage! Tha Council accepts yer kill. Natural regeneration (HP +3) Tha cognitagaunt glimmers violently. Somethin' gnaws on yer mind! (HP -5) Ye feel yer power leakin' away. Ye lunge at tha cognitagaunt, in a flurry o' attacks. Ye puncture tha cognitagaunt! Ye impale tha cognitagaunt!! x3 Ye destroy tha cognitagaunt! Tha Council accepts yer kill. Natural regeneration (HP +11) Yer life force feels restored. Yer Shapeshiftin' skill increases ta level 11! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Natural regeneration (HP +1) Ye encounter a shadow wrait'. Tha shadow wrait' gives a chillin' moan. Ye encounter 2 revenant soulmongers. Tha revenant soulmonger shouts! x2; Ye hear a shout! Ye spin an' attack tha shadow wrait' repeatedly. Ye puncture tha shadow wrait'! Yer weapon 'sudes an aura o' protection. Ye hit tha shadow wrait' but do nay damage. x2 Ye impale tha shadow wrait'!! Tha shadow wrait' be heavily damaged. Ye closely miss tha shadow wrait'. Ye impale tha shadow wrait'!! Ye puncture tha shadow wrait'! Ye destroy tha shadow wrait'! Tha Council accepts yer kill. Found a mace. Ye sense a monster nearby. Ye hear tha lone wailin' o' a funeral chant nearby. Ye sense a monster nearby. Ye sense a monster nearby. Ye encounter a freezin' wrait'. Found a robe. Tha freezin' wrait' barely misses ye. Tha freezin' wrait' closely misses ye. Ye puncture tha freezin' wrait'! Yer weapon 'sudes an aura o' protection. Ye hit tha freezin' wrait'. Ye puncture tha freezin' wrait'! Ye impale tha freezin' wrait'!! Ye destroy tha freezin' wrait'! Tha Council accepts yer kill. Nay target in view! Found a stone staircase leadin' down. Ye sense a monster nearby. Ye encounter an eidolon an' a vampire knight. Tha eidolon gives a chillin' moan. Thar be a stone staircase leadin' down 'ere. Thar be monsters nearby! Thar be monsters nearby! Ye puncture tha vampire knight! Yer weapon 'sudes an aura o' protection. Ye puncture tha vampire knight! Ye impale tha vampire knight!! Ye puncture tha vampire knight! Tha vampire knight be almost destroyed. Ye puncture tha vampire knight! Ye destroy tha vampire knight! Tha Council accepts yer kill. Tha eidolon stares piercin'ly at ye. Tha bolt o' negative energy misses ye. Thin's tha be 'ere: a +0 battleaxe; a +0 plate armour Ye puncture tha eidolon! x2; Ye hit tha eidolon. Ye puncture tha eidolon! Tha eidolon be heavily damaged. Tha eidolon barely misses ye. Tha eidolon hits ye but does nay damage. Ye impale tha eidolon!! Ye puncture tha eidolon! Ye barely miss tha eidolon. Ye hit tha eidolon but do nay damage. Tha eidolon be almost destroyed. Ye puncture tha eidolon! Ye destroy tha eidolon! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Found a phantasmal passage. Thar be an empty arch o' ancient stone 'ere. Thar be a phantasmal passage 'ere. Tha world spins around ye as ye enter tha gateway. Ye enter an ornate necropolis! Thar be an empty arch o' ancient stone 'ere. Search fer what [Enter fer "rpois", or ? fer help]? . As ye op'n tha large door, it creaks loudly! Magic restored. Thar be a large op'n door 'ere. Ye op'n tha gate. Thar be an op'n gate 'ere. Ye op'n tha large door. Thar be a large op'n door 'ere. Found 2 potions o' heal wounds an' 23 gold pieces. Found an ancient bone altar o' Kikubaaqudgha. Found a run'd translucent gate. Ye encounter Moob'r's ghost an' a dread lich. Found three items. Moob'r's ghost turns its malevolent gaze towards ye. Ye encounter a lich. Ye encounter Bei0000's ghost. Ye encounter an ancient lich. Found 19 gold pieces an' a pair o' spiked gloves. Tha lich shouts! Tha ancient lich shouts! Bei0000's ghost turns its malevolent gaze towards ye. Found a mace an' 16 gold pieces. Moob'r's ghost says very slowly, "Thar's nay hope." Bei0000's ghost says, "If'n I cannae kill ye now, I'll help me descendant do it later." Press: ? - help, v - describe, . - travel 'ere: Moob'r's ghost, wieldin' a weapon o' drainin' (fire blocked by a translucent stone wall) Tha floor. Unknown command. Press ? fer command help. Ye feel very mighty all o' a sudd'n. Ye op'n tha gate. Tha ancient lich gestures at ye while chantin'. Tha dread lich be unaffected. Ye resist wit' significant effort. Ye closely miss tha dread lich. Ye impale tha dread lich!! Yer weapon 'sudes an aura o' protection. Ye puncture tha dread lich! Ye impale tha dread lich!! Tha dread lich be heavily damaged. Ye barely miss tha dread lich. Ye puncture tha dread lich! Ye impale tha dread lich!! Ye closely miss tha dread lich. Tha dread lich be almost destroyed. Tha dread lich touches ye but does nay damage. Ye impale tha dread lich!! Ye destroy tha dread lich! Tha Council accepts yer kill. Yer muscles tense, ready fer 'splosive movemn't... Ye spin an' attack tha lich repeatedly, wit' incredible momn'tum. Ye impale tha lich!! x3 Ye destroy tha lich! Tha Council accepts yer kill. Thar be an op'n translucent gate 'ere. Ye spin an' attack Moob'r's ghost repeatedly, wit' incredible momn'tum. Ye hit Moob'r's ghost but do nay damage. x3 Ye puncture Moob'r's ghost! Moob'r's ghost be lightly damaged. Ye puncture Moob'r's ghost! Ye hit Moob'r's ghost but do nay damage. Ye impale Moob'r's ghost!! Ye puncture Moob'r's ghost! Moob'r's ghost be moderately damaged. Yer supernatural speed 'spires. Ye hit Moob'r's ghost but do nay damage. Ye hit Moob'r's ghost. Ye impale Moob'r's ghost!! Ye puncture Moob'r's ghost! Moob'r's ghost be heavily damaged. Moob'r's ghost hits ye but does nay damage. Ye parti'lly resist. Tha ancient lich casts a spell. Tha ancient lich seems ta speed up. Ye hit Moob'r's ghost but do nay damage. Ye puncture Moob'r's ghost! Ye hit Moob'r's ghost but do nay damage. Ye hit Moob'r's ghost. Moob'r's ghost be heavily damaged. Ye spin an' attack tha ancient lich repeatedly. Ye hit tha ancient lich. x2; Ye puncture tha ancient lich! Ye impale tha ancient lich!! Tha ancient lich be moderately damaged. Ye hit tha ancient lich but do nay damage. Ye puncture tha ancient lich! Ye impale tha ancient lich!! Ye barely miss tha ancient lich. Tha ancient lich be severely damaged. Tha ancient lich points at ye an' mumbles some strange words. Tha bolt o' acid hits ye!! (HP -25) Tha acid corrodes ye! Thar be an op'n translucent gate 'ere. Ye closely miss tha ancient lich. Ye puncture tha ancient lich! Ye impale tha ancient lich!! Ye puncture tha ancient lich! Ye destroy tha ancient lich! Tha Council accepts yer kill. Natural regeneration (HP +3) Bei0000's ghost hits ye but does nay damage. Ye be poison'd. Moob'r's ghost hits ye but does nay damage. Ye parti'lly resist. Ye spin an' attack Moob'r's ghost repeatedly. Ye hit Moob'r's ghost but do nay damage. x2 Ye closely miss Moob'r's ghost. Ye hit Moob'r's ghost but do nay damage. Moob'r's ghost be heavily damaged. Ye hit Moob'r's ghost but do nay damage. x2 Ye puncture Moob'r's ghost! Ye hit Moob'r's ghost but do nay damage. Moob'r's ghost be heavily damaged. Ye spin an' attack Bei0000's ghost repeatedly. Ye hit Bei0000's ghost. x2 Ye hit Bei0000's ghost but do nay damage. Ye impale Bei0000's ghost!! Bei0000's ghost be lightly damaged. Ye hit Bei0000's ghost. Ye puncture Bei0000's ghost! Ye barely miss Bei0000's ghost. Ye hit Bei0000's ghost but do nay damage. Bei0000's ghost be moderately damaged. Ye puncture Bei0000's ghost! Ye barely miss Bei0000's ghost. Ye hit Bei0000's ghost. Ye puncture Bei0000's ghost! Bei0000's ghost be heavily damaged. Natural regeneration (HP +7) Ye feel sick. (HP -2) Bei0000's ghost hits ye but does nay damage. Moob'r's ghost hits ye!! (HP -18) Ye parti'lly resist. Ye feel drain'd. Ye hit Moob'r's ghost but do nay damage. x3 Ye hit Moob'r's ghost. Moob'r's ghost be heavily damaged. Natural regeneration (HP +3) Moob'r's ghost hits ye but does nay damage. Ye parti'lly resist. Bei0000's ghost hits ye but does nay damage. Ye be more poison'd. Ye puncture Moob'r's ghost! Ye hit Moob'r's ghost but do nay damage. x2 Ye puncture Moob'r's ghost! Moob'r's ghost be severely damaged. Natural regeneration (HP +2) Ye feel sick. (HP -1) Ye hit Moob'r's ghost. Ye puncture Moob'r's ghost! Ye hit Moob'r's ghost but do nay damage. x2 Moob'r's ghost be severely damaged. Natural regeneration (HP +3) Ye feel sick. (HP -2) Moob'r's ghost completely misses ye. Bei0000's ghost hits ye but does nay damage. Ye hit Moob'r's ghost but do nay damage. Ye hit Moob'r's ghost. Ye hit Moob'r's ghost but do nay damage. x2 Moob'r's ghost be severely damaged. Natural regeneration (HP +2) Ye puncture Moob'r's ghost! Ye hit Moob'r's ghost but do nay damage. Ye hit Moob'r's ghost. Ye hit Moob'r's ghost but do nay damage. Moob'r's ghost be almost destroyed. Natural regeneration (HP +3) Ye feel sick. (HP -1) Bei0000's ghost hits ye but does nay damage. Moob'r's ghost completely misses ye. Ye impale Moob'r's ghost!! Ye hit Moob'r's ghost but do nay damage. x3 Moob'r's ghost be almost destroyed. Natural regeneration (HP +2) Ye feel sick. (HP -1) Ye puncture Moob'r's ghost! Ye destroy Moob'r's ghost! Tha Council accepts yer kill. Natural regeneration (HP +3) Ye feel sick. (HP -1) Bei0000's ghost hits ye but does nay damage. Ye be more poison'd. Yer life force feels restored. Ye hit Bei0000's ghost. Ye puncture Bei0000's ghost! Ye hit Bei0000's ghost but do nay damage. Ye hit Bei0000's ghost. Bei0000's ghost be heavily damaged. Natural regeneration (HP +3) Ye feel sick. (HP -2) Ye hit Bei0000's ghost. Ye puncture Bei0000's ghost! Ye hit Bei0000's ghost but do nay damage. Ye puncture Bei0000's ghost! Bei0000's ghost be severely damaged. Natural regeneration (HP +3) Ye feel sick. (HP -2) Bei0000's ghost hits ye. (HP -2) Ye hit Bei0000's ghost but do nay damage. Ye barely miss Bei0000's ghost. Ye puncture Bei0000's ghost! Ye hit Bei0000's ghost but do nay damage. Bei0000's ghost be severely damaged. Natural regeneration (HP +3) Ye feel sick. (HP -1) Ye puncture Bei0000's ghost! Ye hit Bei0000's ghost but do nay damage. Ye hit Bei0000's ghost. Ye puncture Bei0000's ghost! Bei0000's ghost be almost destroyed. Natural regeneration (HP +3) Ye feel sick. (HP -2) Bei0000's ghost barely misses ye. Ye hit Bei0000's ghost but do nay damage. x2 Ye closely miss Bei0000's ghost. Ye hit Bei0000's ghost but do nay damage. Bei0000's ghost be almost destroyed. Natural regeneration (HP +3) Ye feel sick. (HP -1) Ye barely miss Bei0000's ghost. Ye hit Bei0000's ghost but do nay damage. x2 Ye puncture Bei0000's ghost! Bei0000's ghost be almost destroyed. Natural regeneration (HP +3) Ye feel sick. (HP -1) Bei0000's ghost hits ye but does nay damage. Ye be more poison'd. Ye hit Bei0000's ghost. x2; Ye impale Bei0000's ghost!! Ye destroy Bei0000's ghost! Tha Council accepts yer kill. Natural regeneration (HP +2) Ye feel sick. (HP -2) Nay target in view! Nay target in view! Natural regeneration (HP +6) Ye feel very sick. (HP -3) Thar be a dry fountain 'ere. Ye see blocky amethyst graffiti sign'd by Citlalmina wonderin' whethar Goji will e'er realise tha 'e can actu'lly be se'n on tha fountain. Natural regeneration (HP +5) Ye feel sick. (HP -2) c - tha rin' o' Bokad {Wiz Str+2 Int+4} Ye now haf 1632 gold pieces (gain'd 6). Natural regeneration (HP +5) Ye feel sick. (HP -2) Ye drop tha rin' o' Bokad {Wiz Str+2 Int+4}. Natural regeneration (HP +6) Ye feel sick. (HP -1) Natural regeneration (HP +2) Ye feel less 'shausted. Ye feel sick. (HP -1) Thar be a dry fountain 'ere. Ye see graffiti o' leek gre'n cuneiform tha be unread'ble 'scept fer a signature by Wynnflæd on tha fountain. Natural regeneration (HP +1) Ye feel sick. (HP -1) Ye now haf 1648 gold pieces (gain'd 16). Natural regeneration (HP +1) Ye be nay longer corroded. Ye feel sick. (HP -1) Natural regeneration (HP +1) Ye feel sick. (HP -1) Ye see 'ere tha +1 pair o' gloves o' tha Bard {rPois rC+ Reg'n+ Str-2 Dex+2}. HP restored. (HP=168) Ye feel sick. (HP -1) Ye be nay longer poison'd. Natural regeneration (HP +1) Thar be a dry fountain 'ere. Ye see yellow graffiti sign'd by Belanum speculatin' on tha true nature o' Jeremiah's master on tha fountain. Ye now haf 1651 gold pieces (gain'd 3). Ye now haf 1670 gold pieces (gain'd 19). Ye now haf 1686 gold pieces (gain'd 16). Ye now haf 1703 gold pieces (gain'd 17). Ye pick up Kikubaaqudgha's Enchiridion on tha Crypt an' begin readin'... Ye add tha spells Grave Claw, Fugue o' tha Fall'n an' Martyr's Knell ta yer library. Thar be a dry fountain 'ere. Ye see graffiti o' yellow on imperial orange triangles on tha fountain. Thar be an ancient bone altar o' Kikubaaqudgha 'ere. Thar be a dry fountain 'ere. Ye see shinin' black graffiti claimin' ta know tha meanin' o' life on tha fountain. Ye now haf 1726 gold pieces (gain'd 23). w - 5 potions o' heal wounds {!q} (gain'd 2) Ye now haf 1743 gold pieces (gain'd 17). Ye see 'ere a +0 mace. Thar be an op'n translucent gate 'ere. Ye feel a little less mighty now. Thar be a large op'n door 'ere. Ye op'n tha large door. Thar be a large op'n door 'ere. Ye encounter a glass eye. Tha glass eye turns its gaze towards ye. Ye encounter a jiangshi. Tha jiangshi leaves yer sight. Ye encounter a deep troll earth mage. Ye encounter a dread lich. Tha dread lich shouts! Ye encounter Mieb Jub's ghost. Mieb Jub's ghost turns its malevolent gaze towards ye. Ye hear an angry buzzin' noise. Tha glass eye turns its gaze towards ye. Tha glass eye leaves yer sight. Ye sense a monster nearby. 'tis spell be impossible ta cast! Ye start memorisin' tha spell. Ye continue memorisin'. Ye encounter a spark wasp. Ye encounter a jiangshi. Ye encounter a vampire mage. Ye continue memorisin'. x2 Mieb Jub's ghost wails, "Ye must na fail where I succeeded!" Ye finish memorisin'. Spell assign'd ta 'a'. Press: ? - help, v - describe, . - travel 'ere: Mieb Jub's ghost, wieldin' a vampiric weapon (fire blocked by a translucent stone wall) Tha floor. Unknown command. Press ? fer command help. Mieb Jub's ghost says, "If'n I cannae kill ye now, I'll help me descendant do it later." Press: ? - help, Dir - look around, f - activate Ye feel very mighty all o' a sudd'n. Ye op'n tha huge gate. Ye impale tha dread lich!! Yer weapon 'sudes an aura o' protection. Ye closely miss tha dread lich. Ye puncture tha dread lich! Ye hit tha dread lich. Tha dread lich be moderately damaged. Tha dread lich barely misses ye. Ye hit tha dread lich but do nay damage. Ye closely miss tha dread lich. Ye hit tha dread lich. Ye closely miss tha dread lich. Tha dread lich be moderately damaged. Ye impale tha dread lich!! x2 Ye hit tha dread lich but do nay damage. Ye closely miss tha dread lich. Tha dread lich be severely damaged. Tha dread lich mumbles some strange words. Ye impale tha dread lich!! x2 Ye destroy tha dread lich! Tha Council accepts yer kill. Tha blizzard demon disappears in a puff o' smoke! Yer Shapeshiftin' skill increases ta level 12! Yer muscles tense, ready fer 'splosive movemn't... Ye lunge wit' incredible momn'tum at tha vampire mage, in a flurry o' attacks. Ye stick tha vampire mage like a pincushion!!! Ye impale tha vampire mage!! Ye blow up tha vampire mage! Tha Council accepts yer kill. Ye spin an' attack tha jiangshi repeatedly, wit' incredible momn'tum. Ye impale tha jiangshi!! x3 Ye destroy tha jiangshi! Tha Council accepts yer kill. Thar be a huge op'n translucent gate 'ere. Ye spin an' attack Mieb Jub's ghost repeatedly, wit' incredible momn'tum. Ye hit Mieb Jub's ghost. Ye hit Mieb Jub's ghost but do nay damage. x3 Mieb Jub's ghost be lightly damaged. Ye puncture Mieb Jub's ghost! x3; Ye impale Mieb Jub's ghost!! Mieb Jub's ghost be moderately damaged. Ye spin an' attack tha spark wasp repeatedly, wit' incredible momn'tum. Ye hit tha spark wasp. Ye puncture tha spark wasp! Ye impale tha spark wasp!! Ye puncture tha spark wasp! Tha spark wasp be almost dead. Ye impale tha spark wasp!! Ye kill tha spark wasp! Tha Council accepts yer kill. Yer supernatural speed 'spires. Ye see 'ere a +0 robe. Ye spin an' attack Mieb Jub's ghost repeatedly. Ye impale Mieb Jub's ghost!! Ye puncture Mieb Jub's ghost! Ye completely miss Mieb Jub's ghost. Ye puncture Mieb Jub's ghost! Mieb Jub's ghost be heavily damaged. Ye hit Mieb Jub's ghost. Ye hit Mieb Jub's ghost but do nay damage. Ye puncture Mieb Jub's ghost! Ye completely miss Mieb Jub's ghost. Mieb Jub's ghost be heavily damaged. Tha glass eye gazes at ye. Yer body becomes as fragile as glass! Mieb Jub's ghost barely misses ye. Tha deep troll earth mage closely misses ye. Tha deep troll earth mage barely misses ye. Tha deep troll earth mage closely misses ye. Mieb Jub's ghost barely misses ye. Ye spin an' attack tha deep troll earth mage repeatedly. Ye completely miss tha deep troll earth mage. Ye impale tha deep troll earth mage!! Ye puncture tha deep troll earth mage! x2 Tha deep troll earth mage be severely wounded. Ye puncture tha deep troll earth mage! x2 Ye kill tha deep troll earth mage! Tha Council accepts yer kill. Ye spin an' attack Mieb Jub's ghost repeatedly. Ye hit Mieb Jub's ghost but do nay damage. Ye completely miss Mieb Jub's ghost. Ye miss Mieb Jub's ghost. Ye barely miss Mieb Jub's ghost. Mieb Jub's ghost be heavily damaged. Ye hit Mieb Jub's ghost but do nay damage. Ye puncture Mieb Jub's ghost! Ye completely miss Mieb Jub's ghost. x2 Mieb Jub's ghost be heavily damaged. Mieb Jub's ghost hits ye. (HP -3) Ye see 'ere a +0 robe. Ye spin an' attack Mieb Jub's ghost repeatedly. Ye barely miss Mieb Jub's ghost. Ye closely miss Mieb Jub's ghost. Ye puncture Mieb Jub's ghost! x2 Mieb Jub's ghost be severely damaged. Ye completely miss Mieb Jub's ghost. Ye hit Mieb Jub's ghost but do nay damage. Ye hit Mieb Jub's ghost. x2 Mieb Jub's ghost be severely damaged. Ye barely miss Mieb Jub's ghost. x2; Ye miss Mieb Jub's ghost. Ye hit Mieb Jub's ghost. Mieb Jub's ghost be severely damaged. Natural regeneration (HP +3) Mieb Jub's ghost hits ye but does nay damage. Ye hit Mieb Jub's ghost but do nay damage. Ye completely miss Mieb Jub's ghost. Ye hit Mieb Jub's ghost but do nay damage. Ye completely miss Mieb Jub's ghost. Mieb Jub's ghost be severely damaged. Ye miss Mieb Jub's ghost. Ye puncture Mieb Jub's ghost! x2 Ye barely miss Mieb Jub's ghost. Mieb Jub's ghost be severely damaged. Mieb Jub's ghost barely misses ye. Ye hit Mieb Jub's ghost. Ye puncture Mieb Jub's ghost! Ye hit Mieb Jub's ghost. Ye hit Mieb Jub's ghost but do nay damage. Mieb Jub's ghost be almost destroyed. Ye completely miss Mieb Jub's ghost. Ye barely miss Mieb Jub's ghost. Ye hit Mieb Jub's ghost. Ye hit Mieb Jub's ghost but do nay damage. Mieb Jub's ghost be almost destroyed. Mieb Jub's ghost hits ye!! (HP -33) Ye focus on tha pain. Ye feel mightier all o' a sudd'n. Ye puncture Mieb Jub's ghost! Ye miss Mieb Jub's ghost. x2 Ye closely miss Mieb Jub's ghost. Mieb Jub's ghost be almost destroyed. Natural regeneration (HP +3) Ye skewer Mieb Jub's ghost like a kebab!!! Ye destroy Mieb Jub's ghost! Tha Council accepts yer kill. Natural regeneration (HP +5) Tha jiangshi claws ye but does nay damage. Tha jiangshi claws ye! (HP -24) Tha jiangshi draws vitality from yer injuries! Thar be monsters nearby! Ye hit tha jiangshi. Ye impale tha jiangshi!! x2; Ye barely miss tha jiangshi. Tha jiangshi be almost destroyed. Natural regeneration (HP +4) Ye impale tha jiangshi!! Ye destroy tha jiangshi! Tha Council accepts yer kill. Natural regeneration (HP +5) Ye feel less fragile. Ye puncture tha glass eye! Ye barely miss tha glass eye. Ye puncture tha glass eye! x2 Tha glass eye be severely wounded. Natural regeneration (HP +4) Ye impale tha glass eye!! Ye kill tha glass eye! Tha Council accepts yer kill. Natural regeneration (HP +6) Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Natural regeneration (HP +30) Ye feel less 'shausted. c - tha +3 lajatang "Muxeg" {vamp, *Slow Will++ Str+6} Ye drop tha +3 lajatang "Muxeg" {vamp, *Slow Will++ Str+6}. M - 2 potions o' mutation {!q} Ye see 'ere tha +3 lajatang "Muxeg" {vamp, *Slow Will++ Str+6}. h - 8 potions o' haste {!q} (gain'd 1) Ye pick up a parchmn't o' Arcjolt an' begin readin'... Ye add tha spell Arcjolt ta yer library. Ye feel 'stremely strange. Tha antennae on yer head shrink away. Yer magical 'ssence nay longer links ta wands o' tha dungeon. Ye feel agile. Thar be a huge op'n translucent gate 'ere. Ye op'n tha large door. Thar be a large op'n door 'ere. Ye op'n tha large door. Thar be a large op'n door 'ere. Ye encounter an apocalypse crab. Ye encounter a dancin' +2 great sword o' chaos an' yogoflask's ghost. Yogoflask's ghost turns its malevolent gaze towards ye. Ye encounter an apocalypse crab. x2 Press: ? - help, v - describe, . - travel 'ere: yogoflask's ghost (fire blocked by a run'd translucent door) A shimmerin' altar o' Xom. Ye op'n tha door. Ye impale tha dancin' +2 great sword o' chaos!! Yer weapon 'sudes an aura o' protection. Ye puncture tha dancin' +2 great sword o' chaos! Tha dancin' +2 great sword o' chaos falls from tha air. Tha Council accepts yer kill. Thar be an op'n translucent door 'ere. Ye see 'ere a +2 great sword o' chaos. Ye feel a little less mighty now. M - 2 potions o' mutation {!q} (gain'd 1) Thar be a shimmerin' altar o' Xom 'ere. c - tha +1 short sword o' Xiega {chaos, rN+ Will+ Str-5 Dex+3} Ye drop tha +1 short sword o' Xiega {chaos, rN+ Will+ Str-5 Dex+3}. Thar be a shimmerin' altar o' Xom 'ere. Ye op'n tha door. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 1.0-a0-1384-g5efa80993a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Monster 'yogoflask's ghost' (26, 26) [midx = 20] currently acting: <<<<<<<<< Name: yogoflask's ghost Base name: yogoflask's ghost Full name: yogoflask's ghost On/in/over feature: shimmering altar of Xom Foe: player Target: (26, 24) At target: player Inventory: Spells: slot #0: Sporulate slot #1: Plasma Beam slot #2: Dig slot #3: Dragon's Call attitude: 0, behaviour: 2, number: 1000, flags: 0x4000100410 colour: -1, foe_memory: 458, shield_blocks:0 god: No God >>>>>>>>> Player: {{{{{{{{{{{ Name: [kuniqs] Species: Demonspawn Job: Hunter HP: 168/168; mods: 0/0 MP: 20/20; mod: 0 Stats: 19 10 34 Position: (26, 24), god: Wu Jian (26), turn_is_over: 1, banished: 0 Standing on/in/over feature: shimmering altar of Xom Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 17 | 8566 | 16/1125 Short Blades | X | 0 | 0 | 14 | 6689 | 0/1070 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 3 | 501 | 145/238 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 19 | 14011 | 1049/1576 Dodging | X | 0 | 0 | 20 | 14538 | 0/1694 Stealth | X | 0 | 0 | 0 | 43 | 43/50 Shields | X | 0 | 0 | 0 | 2 | 2/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 100 | 12 | 6300 | 573/1061 Spell bugs: Durations: #40: 9 Attributes: #12: 6087 #13: 4614 #49: 5235 Mutations: thin metallic scales: 2 (innate) agile: 1 powered by death: 3 (innate) powered by pain: 3 (innate) augmentation: 1 (innate) demonic touch: 3 (innate) Inventory bugs: Equipment: eq slot #10, inv slot #14: amulet of Hiwkia Sunyi {Regen+ Str+4 Dex+3} eq slot #9, inv slot #5: +4 ring of slaying eq slot #4, inv slot #3: +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} eq slot #9, inv slot #8: +4 ring of slaying eq slot #1, inv slot #13: +8 pair of quick blades "Gyre" and "Gimble" {protect} eq slot #2, inv slot #13: +8 pair of quick blades "Gyre" and "Gimble" {protect}(overflow) eq slot #9, inv slot #16: +4 ring of slaying eq slot #6, inv slot #9: +0 pair of boots of Gozag's Wrath {rElec rN+ Stlth+} eq slot #3, inv slot #0: +7 plate armour of Kiagg {Ponderous, rF+ rC++ rN+ Regen+} eq slot #9, inv slot #6: ring "Hiebexke" {Str+4 Dex+3 Slay+4 SInv} eq slot #8, inv slot #15: +2 cloak of poison resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈▓#.......###'###.###.###..#...#. ≈▓#........#...#..#.#.#.#..#...#. ≈▓#........##'##..'.'§..#..#...#. ≈▓#...............#.#.#.#..#...#. ≈▓#....###........###.###..'...'. ≈▓#..###.###........###....'...'. ≈▓#..#.#.#.#...............#...#. ≈▓#..#.._'.'..##)##........#...#. ≈▓#..#.#.#.#..#)@.#........#...#. ≈▓#..###.###.###t###.......#...#. ≈▓#....###...#.tZt.#.......#...#. ≈▓#..........###%###..#....#...#. ≈▓#...#..##...#.).#........#...#. ≈▓#...##.##...#####........#...#. ≈▓#........................#...#. ≈▓##......................##...## ≈▓###....................###...## dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< vaults_end_crystal: false aquarium_serial_pool_size: 1 ice_cave_hard: false necropolis_difficulty: depths_crypt >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (18, 23): {{{{ CLASS: FogMachine pow_max: 100 listeners: spread_buildup_amnt: 0 size_min: 1 size_buildup_amnt: 0 buildup_turns: 1 pow_rolls: 3 cloud_type: seething chaos walk_dist: 0 props: excl_rad: -1 size_max: 1 triggerers: 1: CLASS: DgnTriggerer listener_only: false buildup_turns: 0 type: turn countdown: 3 delay_min: 10 delay_max: 10 sub_type: countdown 2: CLASS: DgnTriggerer listener_only: false type: entered_level spread_rate: 0 activated: true start_clouds: 1 activating: false spread_buildup_time: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 pow_min: 90 size_buildup_time: 1 kill_cat: other}}}} Lua marker 1 at (23, 15): {{{{ CLASS: FogMachine pow_max: 100 listeners: spread_buildup_amnt: 0 size_min: 1 size_buildup_amnt: 0 buildup_turns: 1 pow_rolls: 3 cloud_type: seething chaos walk_dist: 0 props: excl_rad: -1 size_max: 1 triggerers: 1: CLASS: DgnTriggerer listener_only: false buildup_turns: 0 type: turn countdown: 3 delay_min: 10 delay_max: 10 sub_type: countdown 2: CLASS: DgnTriggerer listener_only: false type: entered_level spread_rate: 0 activated: true start_clouds: 1 activating: false spread_buildup_time: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 pow_min: 90 size_buildup_time: 1 kill_cat: other}}}} Lua marker 2 at (31, 18): {{{{ CLASS: FogMachine pow_max: 100 listeners: spread_buildup_amnt: 0 size_min: 1 size_buildup_amnt: 0 buildup_turns: 1 pow_rolls: 3 cloud_type: seething chaos walk_dist: 0 props: excl_rad: -1 size_max: 1 triggerers: 1: CLASS: DgnTriggerer listener_only: false buildup_turns: 0 type: turn countdown: 3 delay_min: 10 delay_max: 10 sub_type: countdown 2: CLASS: DgnTriggerer listener_only: false type: entered_level spread_rate: 0 activated: true start_clouds: 1 activating: false spread_buildup_time: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 pow_min: 90 size_buildup_time: 1 kill_cat: other}}}} >>>>>>>>>>>>>>>>>>>>>>