Crash caused by signal #6: Aborted Version: Dungeon Crawl Chili 1.0-a0-764-gf11563aaee Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11393844936458189133, deterministic pregen: 1 Command line: /usr/games/crawl-dcchili -name kuniqs -rc /dgldir/rcfiles/crawl-dcchili/kuniqs.rc -macro /dgldir/rcfiles/crawl-dcchili/kuniqs.macro -morgue /dgldir/morgue/kuniqs/ -webtiles-socket /crawl-master/webserver/sockets/kuniqs:2026-09-24.12:17:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-dcchili(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x586a7c7556df]: write_stack_trace(_IO_FILE*) /usr/games/crawl-dcchili(_Z13do_crash_dumpv+0x43a) [0x586a7c76393a]: do_crash_dump() /usr/games/crawl-dcchili(_Z20crash_signal_handleri+0x1fa) [0x586a7c755bda]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x71a0eb24e330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x71a0eb2a7b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x71a0eb24e27e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x71a0eb2318ff]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0xa5ff5) [0x71a0eb5d7ff5] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbb0da) [0x71a0eb5ed0da] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt10unexpectedv+0) [0x71a0eb5d7a55] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbb391) [0x71a0eb5ed391] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt20__throw_out_of_rangePKc+0x44) [0x71a0eb5db32d] /usr/games/crawl-dcchili(_Z17get_potion_effect11potion_type+0xc2) [0x586a7cc9ee72]: get_potion_effect(potion_type) /usr/games/crawl-dcchili(_Z24cannot_drink_item_reasonB5cxx11PK8item_defbbbPb+0x239) [0x586a7c99a5a9]: cannot_drink_item_reason[abi:cxx11](item_def const*, bool, bool, bool, bool*) /usr/games/crawl-dcchili(_Z15is_useless_itemRK8item_defbb+0x2f0) [0x586a7c99b380]: is_useless_item(item_def const&, bool, bool) /usr/games/crawl-dcchili(_ZNK10KnownEntry16highlight_colourEb+0x2c) [0x586a7c9d09ec]: KnownEntry::highlight_colour(bool) const /usr/games/crawl-dcchili(_ZNK4Menu11item_colourEPK9MenuEntry+0x11f) [0x586a7cabfe5f]: Menu::item_colour(MenuEntry const*) const /usr/games/crawl-dcchili(_ZN6UIMenu11update_itemEi+0x71) [0x586a7cac2ff1]: UIMenu::update_item(int) /usr/games/crawl-dcchili(_ZN6UIMenu12update_itemsEv+0xaa) [0x586a7cac346a]: UIMenu::update_items() /usr/games/crawl-dcchili(_ZN4Menu11update_menuEb+0x31) [0x586a7cac3561]: Menu::update_menu(bool) /usr/games/crawl-dcchili(_ZN4Menu7do_menuEv+0x286) [0x586a7cac0636]: Menu::do_menu() /usr/games/crawl-dcchili(_ZN4Menu4showEb+0xa8) [0x586a7cac7cb8]: Menu::show(bool) /usr/games/crawl-dcchili(_Z20check_item_knowledgeb+0x15ab) [0x586a7c9d039b]: check_item_knowledge(bool) /usr/games/crawl-dcchili(_Z15process_command12command_typeS_+0x1a69) [0x586a7cf47719]: process_command(command_type, command_type) /usr/games/crawl-dcchili(+0xd3d18a) [0x586a7cf4418a]: /usr/games/crawl-dcchili(+0xd3dbf5) [0x586a7cf44bf5]: /usr/games/crawl-dcchili(main+0x1f7) [0x586a7c686a57]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x71a0eb2331ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x71a0eb23328b]: /usr/games/crawl-dcchili(_start+0x25) [0x586a7c687575]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000071a0eb3197d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x000071a0eb3197d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x0000586a7c755dac in call_gdb (file=0x71a0eb40d4e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 1402264\000\000\000\000\000" #2 0x0000586a7c763958 in do_crash_dump () at dbg-asrt.cc:682 t = 1790252263 dir = "/dgldir/morgue/kuniqs/" name = "/dgldir/morgue/kuniqs/crash-kuniqs-20260924-121743.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x71a0eb40d4e0 <_IO_2_1_stderr_> #3 0x0000586a7c755bda in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No symbol table info available. #5 0x000071a0eb2a7b2c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x000071a0eb24e27e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x000071a0eb2318ff in abort () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #8 0x000071a0eb5d7ff5 in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x000071a0eb5ed0da in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x000071a0eb5d7a55 in std::terminate() () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x000071a0eb5ed391 in __cxa_throw () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #12 0x000071a0eb5db32d in std::__throw_out_of_range(char const*) () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #13 0x0000586a7cc9ee72 in std::__detail::_Map_base, std::allocator >, std::__detail::_Select1st, std::equal_to, std::hash, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits, true>::at (__k=: , this=0x586a7d4759c0 ) at /usr/include/c++/13/bits/hashtable_policy.h:798 __ite = __ite = #14 std::unordered_map, std::equal_to, std::allocator > >::at (__k=: , this=0x586a7d4759c0 ) at /usr/include/c++/13/bits/unordered_map.h:1008 No locals. #15 get_potion_effect (pot=pot@entry=POT_DUMMY_AGILITY) at potion.cc:1102 No locals. #16 0x0000586a7c99a5a9 in cannot_drink_item_reason[abi:cxx11](item_def const*, bool, bool, bool, bool*) (item=item@entry=0x586a8da827f0, temp=temp@entry=false, use_check=use_check@entry=false, ident=ident@entry=false, god_forbids=god_forbids@entry=0x0) at item-name.cc:3248 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = , absdepth0 = 2 Level vaults: layout_sewer sewer_minmay_treatment Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, kuniqs tha Demonspawn Gladiator. Tha breathtakin' Orb o' Zot lies far below, as if'n waitin' fer ye ta find it. Press ? fer a list o' commands an' othar information. Found 10 gold pieces. Found a staircase leadin' outta tha dungeon. Found a stone staircase leadin' down. Ye now haf 10 gold pieces. Ye now haf 28 gold pieces (gain'd 18). Ye encounter a kobold. It be wieldin' a +0 short sword an' quiverin' stones. Tha kobold shouts! Ye see 'ere 10 gold pieces. Tha kobold hits ye wit' a +0 short sword. Ye closely miss tha kobold. Tha kobold misses ye. Ye barely miss tha kobold. Ye encounter a kobold. It be wieldin' a +0 dagger. Ye encounter an endoplasm. Tha kobold barely misses ye. Ye hit tha kobold. Ye kill tha kobold! Thar be monsters nearby! Thin's tha be 'ere: a +0 short sword; 5 stones; a kobold corpse Found 9 gold pieces. Tha kobold hits ye wit' a +0 dagger. Tha endoplasm freezes ye. Ye be froz'n. Ye hit tha endoplasm. Tha endoplasm be heavily wounded. Tha kobold hits ye wit' a +0 dagger. Tha endoplasm closely misses ye. Tha kobold barely misses ye. Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye hit tha endoplasm. Ye kill tha endoplasm! Tha kobold hits ye wit' a +0 dagger. Ye hit tha kobold. Ye kill tha kobold! Thin's tha be 'ere: a +0 dagger; a kobold corpse Ye start restin'. HP restored. Found a stone staircase leadin' down. Ye now haf 37 gold pieces (gain'd 9). Thin's tha be 'ere: a +0 dagger; a kobold corpse Thin's tha be 'ere: a +0 short sword; 5 stones; a kobold corpse Ye now haf 47 gold pieces (gain'd 10). Ye encounter a goblin. It be wieldin' a +0 club. Tha helpless goblin fails ta defend itself. Ye hit tha goblin. Tha goblin be moderately wounded. Tha goblin hits ye wit' a +0 club. Ye closely miss tha goblin. Tha goblin be moderately wounded. Tha goblin hits ye wit' a +0 club. x2 Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! A goblin be nearby! Ye hit tha goblin. Tha goblin be heavily wounded. Tha goblin hits ye wit' a +0 club. Ye barely miss tha goblin. Tha goblin be heavily wounded. Tha goblin barely misses ye. Ye hit tha goblin. Ye kill tha goblin! Ye start restin'. HP restored. Ye now haf 58 gold pieces (gain'd 11). Ye now haf 66 gold pieces (gain'd 8). Ye encounter Jessica tha Apprentice Sorceress. She be wieldin' a +0 club an' wearin' a +2 robe o' cold resistance. Jessica shouts! Jessica gestures wildly while chantin'. Jessica blinks! Throw: javelin Press: ? - help, Shift-Dir - straight line Aim: Jessica, wieldin' a +0 club an' wearin' a +2 robe o' cold resistance (56% ta hit) Ye throw a javelin. Tha javelin pierces through Jessica but does nay damage. Jessica casts a spell at ye. Pain shoots through yer body! Jessica casts a spell. Jessica blinks! Ye encounter a dart slug. Throw: 3 throwin' nets Press: ? - help, Q - select action Shift-Dir - straight line Aim: Jessica, wieldin' a +0 club an' wearin' a +2 robe o' cold resistance (56% ta hit, can blink free) Ye throw a throwin' net. Tha throwin' net hits Jessica. Jessica be caught in tha net! Ye hit Jessica. Jessica be lightly wounded. Jessica gestures wildly while chantin'. Jessica blinks! Ye hear a splash. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Tha dart slug bites ye but does nay damage. Jessica casts a spell. Jessica blinks! Ye see 'ere a throwin' net. Tha dart slug barely misses ye. Tha dart slug closely misses ye. Throw: 2 throwin' nets Press: ? - help, Q - select action Shift-Dir - straight line Aim: Jessica, wieldin' a +0 club an' wearin' a +2 robe o' cold resistance (56% ta hit, can blink free) Ye throw a throwin' net. Tha throwin' net hits Jessica. Jessica be caught in tha net! Jessica mumbles some strange words. Jessica blinks! Tha dart slug barely misses ye. Tha dart slug launches a dart at ye. Tha slug dart misses ye. Ye hit tha dart slug. Tha dart slug be severely wounded. Tha dart slug completely misses ye. Ye slash tha dart slug! Ye kill tha dart slug! Jessica gestures wildly while chantin'. Jessica blinks! Ye see 'ere a dart slug corpse. Jessica simply states, "I once went down a level an' thar were way too many snakes ta me likin'!" Jessica closely misses ye. Throw: throwin' net Press: ? - help, Q - select action Shift-Dir - straight line Aim: Jessica, wieldin' a +0 club an' wearin' a +2 robe o' cold resistance (56% ta hit, can blink free) Ye throw a throwin' net. Tha throwin' net barely misses Jessica. Jessica hits ye wit' a +0 club. Ye hit Jessica but do nay damage. Jessica gestures wildly. Jessica hits ye wit' a +0 club. Jessica hits ye but does nay damage. Ye slash Jessica! Ye kill Jessica! Yer Long Blades skill increases ta level 3! Ye haf reached level 2! Yer demonic ancestry asserts itself... A wave o' death washes o'er ye. Ye haf reached level 3! Yer 'sperience leads ta an increase in yer attributes! Increase (s)tr'ngth, (i)ntelligence, or (d)'sterity? Ye feel agile. x2 d - a throwin' net Thin's tha be 'ere: a +0 club; a +2 robe o' cold resistance e - a +2 robe o' cold resistance Ye start removin' yer armour. Ye continue removin' yer +0 leathar armour. x5 Ye finish removin' yer +0 leathar armour. Ye start puttin' on yer armour. Ye continue puttin' on yer +2 robe o' cold resistance. x2 Ye encounter a kobold. It be wieldin' a +0 short sword. Ye continue puttin' on yer +2 robe o' cold resistance. x3 Ye finish puttin' on yer +2 robe o' cold resistance. Ye feel resistant ta cold. Ye drop a +0 leathar armour. Ye barely miss tha kobold. Tha kobold hits ye but does nay damage. Ye hit tha kobold. Ye kill tha kobold! Nay target in view! Nay target in view! Nay target in view! d - 2 throwin' nets (gain'd 1) Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. d - 3 throwin' nets (gain'd 1) b - a javelin Ye encounter a bat. A bat be nearby! Ye encounter a rat. Found a parchmn't o' Ozocubu's Refrigeration. Found a parchmn't o' Poisonous Vapours. Tha bat barely misses ye. Tha bat hits ye but does nay damage. Ye closely miss tha bat. Tha bat barely misses ye. Tha rat squeaks loudly. Tha bat misses ye. Ye encounter a bat. Tha bat leaves yer sight. Ye encounter a goblin. It be wieldin' a +0 club. Tha bat hits ye but does nay damage. Thar be monsters nearby! Tha bat barely misses ye. Ye miss tha bat. Tha goblin shouts! Tha bat closely misses ye. Tha rat closely misses ye. Ye hit tha rat. Ye kill tha rat! Tha bat hits ye but does nay damage. Tha bat closely misses ye. Ye hit tha bat but do nay damage. Tha bat hits ye but does nay damage. Ye hit tha goblin. Tha goblin be moderately wounded. Tha bat closely misses ye. Tha bat hits ye. Tha bat barely misses ye. Tha goblin closely misses ye. Ye closely miss tha goblin. Tha goblin be moderately wounded. Tha bat closely misses ye. Tha goblin barely misses ye. Ye miss tha goblin. Tha goblin be moderately wounded. Tha bat barely misses ye. Tha goblin barely misses ye. Ye hit tha goblin. Tha goblin be severely wounded. Tha goblin hits ye wit' a +0 club. Tha bat hits ye but does nay damage. Ye closely miss tha goblin. Tha goblin be severely wounded. Tha bat closely misses ye. x2; Tha goblin hits ye but does nay damage. Tha bat hits ye but does nay damage. Tha goblin hits ye wit' a +0 club. Ye slash tha goblin! Ye kill tha goblin! Tha bat leaves yer sight. Ye hit tha bat. Tha bat be severely wounded. Tha bat closely misses ye. Thar be monsters nearby! Tha bat barely misses ye. x2 Ye encounter a goblin. It be wieldin' a +0 dagger. Found 10 gold pieces. Tha bat barely misses ye. Ye hit tha bat but do nay damage. Tha bat be severely wounded. Tha bat hits ye but does nay damage. Tha bat barely misses ye. Ye barely miss tha bat. Tha bat be severely wounded. Tha bat hits ye. Ye hit tha bat. Tha bat be heavily wounded. Tha bat barely misses ye. Tha bat hits ye but does nay damage. Tha bat barely misses ye. Ye slash tha bat! Ye kill tha bat! Ye hit tha bat but do nay damage. Tha bat be moderately wounded. Tha bat hits ye but does nay damage. Tha bat barely misses ye. Ye closely miss tha bat. Tha bat be moderately wounded. Tha bat misses ye. Tha bat hits ye but does nay damage. Ye closely miss tha bat. Tha bat be moderately wounded. Tha bat hits ye but does nay damage. Ye closely miss tha bat. Tha bat be moderately wounded. Tha bat hits ye but does nay damage. Tha bat hits ye. Ye barely miss tha bat. Tha bat be moderately wounded. Tha bat barely misses ye. Ye completely miss tha bat. Tha bat be moderately wounded. Tha bat hits ye. Tha bat barely misses ye. Tha bat closely misses ye. Ye hit tha bat. Ye kill tha bat! Tha goblin hits ye but does nay damage. Ye closely miss tha goblin. Tha goblin hits ye but does nay damage. Ye slash tha goblin! Ye kill tha goblin! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye pick up a parchmn't o' Ozocubu's Refrigeration an' begin readin'... Ye add tha spell Ozocubu's Refrigeration ta yer library. Ye pick up a parchmn't o' Poisonous Vapours an' begin readin'... Ye add tha spell Poisonous Vapours ta yer library. Ye now haf 76 gold pieces (gain'd 10). c - a potion o' curin' {!q} d - a potion o' beneficial mutation {!q} Ye feel 'stremely strange. Yer feet thick'n an' deform. Ye feel less in control o' yer magic. A pair o' horns grows on yer head! Yer +0 helmet falls away! Ye now haf 98 gold pieces (gain'd 22). Ye encounter a ball python. Tha ball python hisses angrily. Ye closely miss tha ball python. Yer kick misses tha ball python. Tha ball python bites ye. Tha ball python grabs ye. Tha ball python constricts ye. Ye hit tha ball python. Tha ball python be severely wounded. Tha ball python barely misses ye. Tha ball python constricts ye. Tha ball python bites ye but does nay damage. Tha ball python constricts ye. Ye hit tha ball python. Ye kill tha ball python! Nay target in view! Nay target in view! Ye encounter a bat. Tha bat barely misses ye. Ye slash tha bat! Ye kill tha bat! Nay target in view! Nay target in view! Ye encounter a hobgoblin. A hobgoblin be nearby! Ye encounter a bat. Tha bat closely misses ye. Ye barely miss tha bat. Yer kick misses tha bat. Tha bat barely misses ye. Tha bat closely misses ye. Ye miss tha bat. Tha bat hits ye but does nay damage. Tha bat hits ye but does nay damage. Ye barely miss tha hobgoblin. Yer headbutt misses tha hobgoblin. Tha bat closely misses ye. Tha hobgoblin hits ye. Ye hit tha hobgoblin. Ye kill tha hobgoblin! Tha bat closely misses ye. Yer Fightin' skill increases ta level 3! A bat be nearby! Tha bat hits ye but does nay damage. Ye slash tha bat! Ye kill tha bat! Nay target in view! Nay target in view! Ye encounter an endoplasm. An endoplasm be nearby! Ye slash tha endoplasm! Ye kill tha endoplasm! Nay target in view! Nay target in view! Ye encounter a ball python. Tha helpless ball python fails ta defend itself. Ye hit tha ball python. Ye kick tha ball python. Ye kill tha ball python! Nay target in view! Nay target in view! Nay target in view! Ye encounter a rat. Tha helpless rat fails ta defend itself. Ye hit tha rat. Ye kill tha rat! Nay target in view! Nay target in view! Nay target in view! Ye encounter a kobold. It be wieldin' a +0 whip. Tha helpless kobold fails ta defend itself. Ye slash tha kobold! Ye kill tha kobold! Nay target in view! Nay target in view! Nay target in view! Ye encounter a ball python. Tha ball python hisses angrily. Ye hear an angry hiss. Ye encounter a ball python. Tha ball python closely misses ye. Tha ball python barely misses ye. Ye barely miss tha ball python. Ye kick tha ball python. Ye kill tha ball python! Tha ball python bites ye. Tha ball python grabs ye. Tha ball python constricts ye. Ye see 'ere a ball python corpse. Ye slash tha ball python! Ye kill tha ball python! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere a ball python corpse. Ye see 'ere a ball python corpse. Ye see 'ere a ball python corpse. Ye encounter a hobgoblin. Tha hobgoblin shouts! Tha hobgoblin misses ye. Ye hit tha hobgoblin but do nay damage. Yer headbutt misses tha hobgoblin. Tha hobgoblin closely misses ye. Ye barely miss tha hobgoblin. Yer headbutt misses tha hobgoblin. Tha hobgoblin misses ye. Ye slash tha hobgoblin! Ye kill tha hobgoblin! Thar be a stone staircase leadin' down 'ere. Ye encounter a rat. Ye hit tha rat. Ye kill tha rat! Nay target in view! Nay target in view! Found 6 poison'd darts. Ye encounter a rat. Tha rat squeaks loudly. Tha rat closely misses ye. Ye barely miss tha rat. Yer kick misses tha rat. Tha rat barely misses ye. Tha rat bites ye. Ye hit tha rat. Ye kick tha rat. Ye kill tha rat! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere 6 poison'd darts. f - 6 poison'd darts Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Found a stone staircase leadin' down. Thar be a stone staircase leadin' down 'ere. Found a hand axe. Found a potion o' moonshine. Nay target in view! Nay target in view! Ye encounter a bat. A bat be nearby! Ye encounter a bat. Ye see 'ere a potion o' brilliance {!q}. Tha bat misses ye. Tha bat closely misses ye. Tha bat closely misses ye. Ye barely miss tha bat. Tha bat closely misses ye. Tha bat hits ye but does nay damage. Ye barely miss tha bat. Yer kick misses tha bat. Tha bat closely misses ye. Ye encounter a rat. Found 12 gold pieces. Tha bat hits ye but does nay damage. Ye hit tha bat. Ye kill tha bat! Tha rat squeaks loudly. Tha bat closely misses ye. Thar be monsters nearby! Ye hit tha bat. Ye kill tha bat! Found a scroll o' immolation. Thin's tha be 'ere: a bat corpse; a bat corpse Found an 'scape hatch in tha floor. Tha rat bites ye but does nay damage. Ye encounter an endoplasm. Ye barely miss tha rat. Tha rat closely misses ye. Ye encounter a hobgoblin. Ye hit tha rat. Yer headbutt misses tha rat. Tha rat be heavily wounded. Tha rat barely misses ye. Ye hit tha rat but do nay damage. Ye kick tha rat. Ye kill tha rat! Ye hit tha endoplasm. Ye headbutt tha endoplasm, but do nay damage. Tha endoplasm be lightly wounded. Tha endoplasm closely misses ye. Thar be monsters nearby! Ye hit tha endoplasm. Ye kick tha endoplasm, but do nay damage. Tha endoplasm be severely wounded. Tha endoplasm barely misses ye. Ye hit tha endoplasm but do nay damage. Ye kick tha endoplasm. Ye kill tha endoplasm! Tha hobgoblin shouts! Ye hit tha hobgoblin but do nay damage. Ye kick tha hobgoblin. Tha hobgoblin be severely wounded. Tha hobgoblin misses ye. Ye hit tha hobgoblin. Ye kick tha hobgoblin, but do nay damage. Tha hobgoblin be almost dead. Tha hobgoblin misses ye. Tha hobgoblin hits ye. Ye barely miss tha hobgoblin. Ye kick tha hobgoblin, but do nay damage. Tha hobgoblin be almost dead. Tha hobgoblin hits ye. Ye barely miss tha hobgoblin. Tha hobgoblin be almost dead. Tha hobgoblin misses ye. A hobgoblin be nearby! Ye closely miss tha hobgoblin. Ye kick tha hobgoblin. Ye kill tha hobgoblin! Nay target in view! Found Ennaitruami's Weapon Emporium. Ye see 'ere a hobgoblin corpse. Ye now haf 110 gold pieces (gain'd 12). I - a scroll o' immolation {!r} Thar be an entrance ta Ennaitruami's Weapon Emporium 'ere. Ye can access yer shoppin' list by pressin' '$'. b - a potion o' brilliance {!q} Done 'splorin'. Done 'splorin'. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Thar be a stone staircase leadin' up 'ere. Ye encounter a frilled lizard. Tha frilled lizard leaves yer sight. Ye encounter a quokka. A quokka be nearby! Tha quokka bites ye but does nay damage. Ye hit tha quokka. Ye kick tha quokka, but do nay damage. Ye headbutt tha quokka. Ye kill tha quokka! Tha frilled lizard hisses angrily. Tha frilled lizard closely misses ye. Ye closely miss tha frilled lizard. Tha frilled lizard completely misses ye. A frilled lizard be nearby! Ye closely miss tha frilled lizard. Tha frilled lizard closely misses ye. Ye hit tha frilled lizard. Ye kill tha frilled lizard! Ye see 'ere a frilled lizard corpse. Ye encounter a rat. Ye encounter a hobgoblin. Found a potion o' curin'. Tha hobgoblin shouts! Tha hobgoblin barely misses ye. Ye hit tha hobgoblin. Ye kick tha hobgoblin, but do nay damage. Yer headbutt misses tha hobgoblin. Tha hobgoblin be severely wounded. Tha hobgoblin barely misses ye. Tha hobgoblin hits ye. Ye closely miss tha hobgoblin. Tha hobgoblin be severely wounded. Tha rat bites ye. Tha hobgoblin closely misses ye. Ye hit tha hobgoblin. Ye kill tha hobgoblin! Tha rat barely misses ye. Ye hit tha rat. Tha rat be heavily wounded. Tha rat barely misses ye. Ye slash tha rat! Ye kill tha rat! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere a rat corpse. Ye encounter a hobgoblin. Found a stone staircase leadin' down. Tha hobgoblin shouts! Ye slash tha hobgoblin! Ye kill tha hobgoblin! Nay target in view! Nay target in view! Nay target in view! c - 2 potions o' curin' {!q} (gain'd 1) Found a stone staircase leadin' down. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Thar be a stone staircase leadin' down 'ere. Ye pick up a parchmn't o' Petrify an' begin readin'... Ye add tha spell Petrify ta yer library. Ye see 'ere a quokka corpse. Ye encounter a ball python. Tha ball python hisses angrily. A ball python be nearby! Ye hit tha ball python. Ye kill tha ball python! Nay target in view! Nay target in view! Nay target in view! Found a stone staircase leadin' up. Ye encounter a hobgoblin. Tha hobgoblin shouts! A hobgoblin be nearby! Ye slash tha hobgoblin! Ye kill tha hobgoblin! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere a hobgoblin corpse. r - a scroll o' revelation {!r} Ye now haf 123 gold pieces (gain'd 13). Found a stone staircase leadin' down. c - 3 potions o' curin' {!q} (gain'd 1) Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Found a stone staircase leadin' up. Thar be a stone staircase leadin' up 'ere. Ye encounter a quokka. Found a shiny orb an' a scroll o' enchant armour. Tha quokka bites ye but does nay damage. Ye barely miss tha quokka. Tha quokka barely misses ye. Ye hit tha quokka but do nay damage. Tha quokka bites ye but does nay damage. Ye barely miss tha quokka. Ye kick tha quokka. Ye headbutt tha quokka. Ye kill tha quokka! Ye see 'ere an orb o' mesmerism. g - an orb o' mesmerism Ye see 'ere a quokka corpse. Found a faded altar o' an unknown god. a - a scroll o' enchant armour {!r} Ye encounter a ball python. Thar be a faded altar o' an unknown god 'ere. A ball python be nearby! Ye slash tha withard plant! Tha withard plant begins ta crumble. Tha withard plant begins ta die. Ye kick tha withard plant. Tha withard plant be lightly damaged. Tha ball python hisses angrily. Tha ball python bites tha withard plant. Tha ball python grabs tha withard plant. Tha ball python constricts tha withard plant. Tha ball python bites tha withard plant. Tha ball python constricts tha withard plant. Tha ball python bites tha withard plant. Tha ball python constricts tha withard plant. Tha ball python bites tha withard plant. Tha ball python constricts tha withard plant. Tha ball python bites tha withard plant. Tha ball python constricts tha withard plant. Tha withard plant breaks free o' tha ball python! Tha withard plant crumbles away. Ye closely miss tha ball python. Tha ball python closely misses ye. Tha ball python grabs ye. Tha ball python constricts ye. Tha ball python bites ye but does nay damage. Tha ball python constricts ye. Ye slash tha ball python! Ye kill tha ball python! Thar be a faded altar o' an unknown god 'ere. Ye encounter Sigmund tha Dreaded. 'e be wieldin' a +0 scytha. Sigmund shouts! Sigmund points at ye an' mumbles some strange words. Ye be confused. Ye dinnae haf any such object. Fire/throw/use which item? (? fer menu, 'sc ta quit) Ye dinnae haf any such object. Fire/throw/use which item? (? fer menu, 'sc ta quit) Okay, than. Ye feel better. Throw: 6 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wieldin' a +0 scytha an' wearin' a +0 robe (53% ta hit) Ye throw a dart. Tha dart barely misses Sigmund. Throw: 5 darts (poison) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wieldin' a +0 scytha an' wearin' a +0 robe (53% ta hit) Ye throw a dart. Tha dart hits Sigmund. Sigmund be poison'd. Sigmund casts a spell at ye. Ye be confused. Ye feel cle'er all o' a sudd'n. Sigmund hits ye from afar wit' a +0 scytha! Yer orb emits a pulse o' dizzyin' energy. Ye feel better. Press: ? - help, Dir - look around, f - activate Look: Sigmund, wieldin' a +0 scytha an' wearin' a +0 robe (moderately wounded, dazed, poison'd, susceptible) As ye read tha scroll o' immolation, it crumbles ta dust. Tha creatures around ye be filled wit' an inner flame! Throw: javelin Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wieldin' a +0 scytha an' wearin' a +0 robe (moderately wounded, inner flame, dazed, poison'd, 53% ta hit) Ye throw a javelin. Tha javelin closely misses Sigmund. Flame seeps outta Sigmund. Sigmund be nay longer dazed. Sigmund be 'ngulfed in blazin' flames. Flame seeps outta Sigmund. Sigmund casts a spell at ye. Ye be confused. Sigmund looks more healthy. Sigmund be 'ngulfed in blazin' flames. Sigmund 'splodes! Ye hear an angry hiss. Yer Fightin' skill increases ta level 4! Yer Long Blades skill increases ta level 4! Ye haf reached level 4! Ye feel agile. Yer demonic ancestry asserts itself... Yer bones become slightly less dense. Ye haf reached level 5! Ye start waitin'. Ye encounter a dart slug. A dart slug be nearby! Ye feel less confused. Ye encounter a ball python. Tha dart slug barely misses ye. Ye slash tha dart slug! Ye headbutt tha dart slug, but do nay damage. Tha dart slug be almost dead. Tha dart slug launches a dart at ye. Tha slug dart hits ye. Ye slash tha dart slug! Ye kill tha dart slug! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Yer orb has recharged its mesmeric power. A ball python comes inta view. Tha ball python hisses angrily. Ye slash tha ball python! Ye kill tha ball python! Nay target in view! Nay target in view! b - a javelin; f - 5 poison'd darts (gain'd 1) Thin's tha be 'ere: a +0 scytha; a +0 robe f - 6 poison'd darts (gain'd 1) Ye feel a little less cle'er now. Ye encounter an endoplasm. An endoplasm be nearby! Tha endoplasm hits ye but does nay damage. Ye completely miss tha endoplasm. Ye headbutt tha endoplasm. Tha endoplasm be heavily wounded. Tha endoplasm freezes ye. Ye be froz'n. Ye resist. Ye slash tha endoplasm! Ye kill tha endoplasm! Nay target in view! HP restored. r - a potion o' resistance {!q} Ye encounter a bat. A bat be nearby! Tha bat hits ye but does nay damage. Ye barely miss tha bat. Tha bat closely misses ye. Ye closely miss tha bat. Yer headbutt misses tha bat. Tha bat hits ye but does nay damage. Nay target in view! Nay target in view! Nay target in view! Nay target in view! A bat comes inta view. Tha bat hits ye but does nay damage. Ye slash tha bat! Ye kill tha bat! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere a ball python corpse. Ye see 'ere a rat skeleton. Thar be a stone staircase leadin' up 'ere. Ye see 'ere a quokka skeleton. As ye op'n tha gate, it creaks loudly! Ye hear a shout! x3; Ye hear a bark! Ye encounter a kobold. It be wieldin' a +0 whip. Thar be an op'n gate 'ere. Press: ? - help, v - describe, . - travel An op'n gate. Placed new 'sclusion. Reduced 'sclusion size ta a sin'le square. Ye encounter a jackal. Ye encounter Medusa tha Gorgon. Tha jackal stops ta sniff tha ground. Thar be monsters nearby! Tha jackal barely misses ye. Ye slash tha jackal! Ye kill tha jackal! Nay target in view! Nay target in view! Nay target in view! Thar be a stone staircase leadin' up 'ere. Tha kobold barely misses ye. Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Ye slash tha kobold! Ye kill tha kobold! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thin's tha be 'ere: a +0 whip; a kobold corpse Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Level annotation: 'sclusion: 3 doors, Medusa Thar be a stone staircase leadin' up 'ere. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Thar be a stone staircase leadin' up 'ere. Yer orb has recharged its mesmeric power. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Ye encounter an orc priest. It be wieldin' a +0 mace. Welcome back, kuniqs tha Demonspawn Gladiator. Welcome back, kuniqs tha Demonspawn Gladiator. Press ? fer a list o' commands an' othar information. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wieldin' a +0 mace (asleep, 97% ta hit) Ye throw a dart. Tha dart hits tha orc priest. Tha orc priest be poison'd. Tha orc priest shouts! Unknown command. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wieldin' a +0 mace (lightly wounded, poison'd, 60% ta hit) Ye throw a dart. Tha dart hits tha orc priest. Tha orc priest be lightly wounded. Ye encounter an orc. It be wieldin' a +2 devious dagger. Unknown command. Throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wieldin' a +2 devious dagger (wanderin', hasn't noticed ye, 31% ta hit) Ye throw a dart. Tha dart hits tha orc priest. Tha orc priest looks ev'n sicker. Tha orc priest be lightly wounded. Unknown command. Tha orc priest looks bra'er fer a momn't. Ye slash tha orc priest! Ye kill tha orc priest! Ye hear a splash. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Tha orc splashes around in tha water. Tha orc hits ye wit' a +2 devious dagger. Yer orb emits a pulse o' dizzyin' energy. Thin's tha be 'ere: a +0 mace; an orc corpse Throw: 3 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wieldin' a +2 devious dagger (dazed, 31% ta hit) Ye throw a dart. Tha dart hits tha orc. Tha orc be poison'd. Tha orc snaps outta its daze. Unknown command. Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wieldin' a +2 devious dagger (moderately wounded, poison'd, 31% ta hit) Ye throw a dart. Tha dart barely misses tha orc. Unknown command. Ye miss tha orc. Yer headbutt misses tha orc. Tha orc be moderately wounded. Tha orc barely misses ye. Tha orc splashes around in tha water. Ye slash tha orc! Ye kill tha orc! Ye hear a splash. Ye start restin'. Ye encounter an orc wizard. It be wieldin' a +0 dagger. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Items 'ere: )) ††. Found a scroll o' fog. Ye see 'ere a poison'd dart. Ye hit tha orc wizard. Tha orc wizard shouts! Ye kick tha orc wizard. Ye headbutt tha orc wizard, but do nay damage. Tha orc wizard be heavily wounded. Tha orc wizard closely misses ye. Ye barely miss tha orc wizard. Ye kick tha orc wizard. Tha orc wizard be severely wounded. Tha orc wizard hits ye wit' a +0 dagger. Ye slash tha orc wizard! Ye kill tha orc wizard! Ye haf reached level 6! HP restored. Yer orb has recharged its mesmeric power. f - 2 poison'd darts (gain'd 1) Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. f - 3 poison'd darts (gain'd 1) f - 4 poison'd darts (gain'd 1) f - 5 poison'd darts (gain'd 1) g - a scroll o' fog {!r} Ye pick up a parchmn't o' Construct Spike Launcher an' begin readin'... Ye add tha spell Construct Spike Launcher ta yer library. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Thin's tha be 'ere: a +0 dagger; a +0 robe; an orc corpse Ye enter tha shallow water. Movin' in 'tis stuff be goin' ta be slow. Ye op'n tha door. Ye encounter a gnoll sergeant an' 5 gnolls. Found a dagger, 2 potions o' haste an' a scroll o' tormn't. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wieldin' a +0 halberd (asleep, 97% ta hit) Ye throw a dart. Tha dart hits tha gnoll. Tha gnoll be poison'd. Tha gnoll shouts! Ye hear a shout! x2 Ye encounter a gnoll. It be wieldin' a +0 spear. Ye encounter a gnoll sergeant. It be wieldin' a +5 spear. Ye encounter a gnoll. It be wieldin' a +0 spear. Ye hear a shout! Tha gnoll sergeant shouts! Ye hear a shout! Tha gnoll shouts! Unknown command. Thar be monsters nearby! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 1.0-a0-764-gf11563aaee Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_KNOWN_OBJECTS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [kuniqs] Species: Demonspawn Job: Gladiator HP: 49/49; mods: 0/0 MP: 6/6; mod: 0 Stats: 14 8 19 Position: (40, 9), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 50 | 4 | 683 | 183/250 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 50 | 4 | 839 | 245/297 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 2 | 301 | 123/178 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #40: 30 Attributes: #12: 123 #49: 185 Mutations: hooves: 1 horns: 1 thin skeletal structure: 1 (innate) powered by death: 1 (innate) wild magic: 1 Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 long sword eq slot #3, inv slot #4: +2 robe of cold resistance eq slot #2, inv slot #6: orb of mesmerism }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈.~~#~######### ### #.....~........ #?!# #~#...~#.~~≈≈~~ ğ~ğ ###~..##.≈≈≈~~~ ##ğğ #####~...~≈≈≈≈~ #ğğğ #..##....~~≈≈≈≈ ~ğğ #...#..#.~≈≈≈≈~ #'###)~.....~~≈≈≈≈~ #~@~~.~#~....~≈~≈≈~ #~..#.)#####.~~~~≈~ .....##~#...# #~...~.. ..... ###...# #.≈~...~ .~... #~~## #.≈~◊◊◊≈ ~###. #..# #.~≈≈~≈≈ ~ #.~## #.~≈≈≈≈◊ .. #~.~####<~~≈≈≈◊ #~..~.#..~≈≈≈≈◊ dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>