Crash caused by signal #6: Aborted Version: Dungeon Crawl Chili 1.0-a0-759-ga6e7aa6bd7 Platform: unix Bits: 64 Game mode: seeded Tiles: online Seed: 8871754733397332027, deterministic pregen: 1 Command line: /usr/games/crawl-dcchili -name kuniqs -rc /dgldir/rcfiles/crawl-dcchili/kuniqs.rc -macro /dgldir/rcfiles/crawl-dcchili/kuniqs.macro -morgue /dgldir/morgue/kuniqs/ -seed -webtiles-socket /crawl-master/webserver/sockets/kuniqs:2026-09-23.09:54:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-dcchili(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5c364dc876bf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-dcchili(_Z13do_crash_dumpv+0x43a) [0x5c364dc9591a]: do_crash_dump() /usr/games/crawl-dcchili(_Z20crash_signal_handleri+0x1fa) [0x5c364dc87bba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7f6c6e7fd330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7f6c6e856b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7f6c6e7fd27e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x7f6c6e7e08ff]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0xa5ff5) [0x7f6c6eb86ff5] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbb0da) [0x7f6c6eb9c0da] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt10unexpectedv+0) [0x7f6c6eb86a55] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xbb391) [0x7f6c6eb9c391] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt20__throw_out_of_rangePKc+0x44) [0x7f6c6eb8a32d] /usr/games/crawl-dcchili(_Z17get_potion_effect11potion_type+0xc2) [0x5c364e1d0e22]: get_potion_effect(potion_type) /usr/games/crawl-dcchili(_Z24cannot_drink_item_reasonB5cxx11PK8item_defbbbPb+0x239) [0x5c364decc6f9]: cannot_drink_item_reason[abi:cxx11](item_def const*, bool, bool, bool, bool*) /usr/games/crawl-dcchili(_Z15is_useless_itemRK8item_defbb+0x2f0) [0x5c364decd4d0]: is_useless_item(item_def const&, bool, bool) /usr/games/crawl-dcchili(_ZNK10KnownEntry16highlight_colourEb+0x2c) [0x5c364df02b3c]: KnownEntry::highlight_colour(bool) const /usr/games/crawl-dcchili(_ZNK4Menu11item_colourEPK9MenuEntry+0x11f) [0x5c364dff1faf]: Menu::item_colour(MenuEntry const*) const /usr/games/crawl-dcchili(_ZN6UIMenu11update_itemEi+0x71) [0x5c364dff5141]: UIMenu::update_item(int) /usr/games/crawl-dcchili(_ZN6UIMenu12update_itemsEv+0xaa) [0x5c364dff55ba]: UIMenu::update_items() /usr/games/crawl-dcchili(_ZN4Menu11update_menuEb+0x31) [0x5c364dff56b1]: Menu::update_menu(bool) /usr/games/crawl-dcchili(_ZN4Menu7do_menuEv+0x286) [0x5c364dff2786]: Menu::do_menu() /usr/games/crawl-dcchili(_ZN4Menu4showEb+0xa8) [0x5c364dff9e08]: Menu::show(bool) /usr/games/crawl-dcchili(_Z20check_item_knowledgeb+0x15ab) [0x5c364df024eb]: check_item_knowledge(bool) /usr/games/crawl-dcchili(_Z15process_command12command_typeS_+0x1a69) [0x5c364e4796c9]: process_command(command_type, command_type) /usr/games/crawl-dcchili(+0xd3d13a) [0x5c364e47613a]: /usr/games/crawl-dcchili(+0xd3dba5) [0x5c364e476ba5]: /usr/games/crawl-dcchili(main+0x1f7) [0x5c364dbb8a37]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7f6c6e7e21ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7f6c6e7e228b]: /usr/games/crawl-dcchili(_start+0x25) [0x5c364dbb9555]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f6c6e8c87d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x00007f6c6e8c87d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x00005c364dc87d8c in call_gdb (file=0x7f6c6e9bc4e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 1325227\000\000\000\000\000" #2 0x00005c364dc95938 in do_crash_dump () at dbg-asrt.cc:682 t = 1790157753 dir = "/dgldir/morgue/kuniqs/" name = "/dgldir/morgue/kuniqs/crash-kuniqs-20260923-100233.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7f6c6e9bc4e0 <_IO_2_1_stderr_> #3 0x00005c364dc87bba in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No symbol table info available. #5 0x00007f6c6e856b2c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007f6c6e7fd27e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00007f6c6e7e08ff in abort () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #8 0x00007f6c6eb86ff5 in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #9 0x00007f6c6eb9c0da in ?? () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #10 0x00007f6c6eb86a55 in std::terminate() () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #11 0x00007f6c6eb9c391 in __cxa_throw () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #12 0x00007f6c6eb8a32d in std::__throw_out_of_range(char const*) () from /lib/x86_64-linux-gnu/libstdc++.so.6 No symbol table info available. #13 0x00005c364e1d0e22 in std::__detail::_Map_base, std::allocator >, std::__detail::_Select1st, std::equal_to, std::hash, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits, true>::at (__k=: , this=0x5c364e9a79c0 ) at /usr/include/c++/13/bits/hashtable_policy.h:798 __ite = __ite = #14 std::unordered_map, std::equal_to, std::allocator > >::at (__k=: , this=0x5c364e9a79c0 ) at /usr/include/c++/13/bits/unordered_map.h:1008 No locals. #15 get_potion_effect (pot=pot@entry=POT_DUMMY_AGILITY) at potion.cc:1102 No locals. #16 0x00005c364decc6f9 in cannot_drink_item_reason[abi:cxx11](item_def const*, bool, bool, bool, bool*) (item=item@entry=0x5c366bf5b0a0, temp=temp@entry=false, use_check=use_check@entry=false, ident=ident@entry=false, god_forbids=god_forbids@entry=0x0) at item-name.cc:3248 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 12 Level id: D:12 Level build method = , level layout type = rooms, absdepth0 = 11 Level vaults: layout_rooms uniq_snorg Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Tha orc warrior be lightly wounded. Ye hit tha orc warrior. Tha orc warrior be poison'd. Tha orc warrior be moderately wounded. Tha orc priest completely misses ye. Tha orc warrior completely misses ye. Ye hit tha orc warrior but do nay damage. Tha orc warrior looks as sick as possible! Tha orc warrior be moderately wounded. Ye hit tha orc warrior. Tha orc warrior be moderately wounded. Tha orc priest invokes tha aid o' Beogh against ye. Beogh smites ye! Ye hit tha orc warrior but do nay damage. Tha orc warrior looks as sick as possible! Tha orc warrior be moderately wounded. Tha orc warrior closely misses ye. Ye hit tha orc warrior but do nay damage. Tha orc warrior looks as sick as possible! Tha orc warrior be moderately wounded. Tha orc priest calls upon Beogh ta heal tha orc warrior. Tha orc warrior be healed somewhat. Ye barely miss tha orc warrior. Tha orc warrior be heavily wounded. Ye hit tha orc warrior. Tha orc warrior looks as sick as possible! Tha orc warrior be heavily wounded. Ye radiate an aura o' cold. Tha orc warrior seems ta slow down. Tha orc priest seems ta slow down. Tha orc warrior barely misses ye. Tha orc priest misses ye. Ye barely miss tha orc warrior. Ye touch tha orc warrior. Tha orc warrior be severely wounded. Ye hit tha orc warrior but do nay damage. Tha orc warrior looks as sick as possible! Yer touch misses tha orc warrior. Tha orc warrior be severely wounded. Tha orc warrior hits ye wit' a +0 war axe o' drainin'. Ye feel drain'd. Ye hit tha orc warrior but do nay damage. Tha orc warrior looks as sick as possible! Tha orc warrior be almost dead. Tha orc priest casts a cantrip, but nuthin' happens. Ye hit tha orc warrior. Tha orc warrior looks as sick as possible! Tha orc warrior be almost dead. Ye hit tha orc warrior. Yer touch misses tha orc warrior. Tha orc warrior be almost dead. Tha orc warrior completely misses ye. Ye closely miss tha orc warrior. Tha orc warrior be almost dead. Ye kill tha orc warrior! Makhleb accepts yer kill. Tha orc priest misses ye. Yer Invocations skill increases ta level 2! Ye hit tha orc priest. Tha orc priest be poison'd. Tha orc priest be lightly wounded. Ye hit tha orc priest. Tha orc priest looks as sick as possible! Tha orc priest be moderately wounded. Tha orc priest be nay longer movin' slowly. Ye hit tha orc priest. Tha orc priest looks as sick as possible! Ye touch tha orc priest. Ye kill tha orc priest! Makhleb accepts yer kill. Ye feel better. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye now haf 598 gold pieces (gain'd 9). Thin's tha be 'ere: a +0 dagger; a +0 rin' mail; an orc corpse Thin's tha be 'ere: a +0 war axe o' drainin'; a +0 chain mail; an orc corpse HP restored. Ye see 'ere a +0 whip. Ye op'n tha door. Found an 'scape hatch in tha ceilin'. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Found a stone staircase leadin' up. d - 13 poison'd darts (gain'd 6) Thar be a stone staircase leadin' up 'ere. Ye op'n tha door. Thar be an op'n door 'ere. V - 4 scrolls o' vulnerability {!r} (gain'd 1) Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye encounter an orc priest an' an orc. Thar be monsters nearby! Ye encounter 2 orcs. Tha orc shouts! Tha orc priest shouts! Tha orc priest invokes tha aid o' Beogh against ye. Beogh smites ye! Ye barely miss tha orc. Ye touch tha orc. Tha orc be almost dead. Tha orc completely misses ye. Tha orc hits ye but does nay damage. Ye hit tha orc. Ye kill tha orc! Makhleb accepts yer kill. Ye feel better. Ye radiate an aura o' cold. Tha orc seems ta slow down. Tha orc priest seems ta slow down. Tha orc seems ta slow down. Ye hit tha orc priest but do nay damage. Tha orc priest be poison'd. Tha orc shouts! Tha orc barely misses ye. Tha orc priest barely misses ye. Ye hit tha orc priest. Tha orc priest be moderately wounded. Ye hit tha orc priest. Tha orc priest looks as sick as possible! Yer touch misses tha orc priest. Tha orc priest be heavily wounded. Tha orc priest hits ye but does nay damage. Ye hit tha orc priest. Tha orc priest looks as sick as possible! Tha orc priest be heavily wounded. Tha orc completely misses ye. Tha orc closely misses ye. Ye hit tha orc priest but do nay damage. Tha orc priest looks as sick as possible! Tha orc priest be heavily wounded. Ye hit tha orc priest but do nay damage. Tha orc priest looks as sick as possible! Tha orc priest be severely wounded. Tha orc priest barely misses ye. Thar be monsters nearby! Ye hit tha orc priest but do nay damage. Tha orc priest looks as sick as possible! Tha orc priest be severely wounded. Tha orc misses ye. x2 Ye hit tha orc priest. Tha orc priest looks as sick as possible! Ye touch tha orc priest. Ye kill tha orc priest! Makhleb accepts yer kill. Ye closely miss tha orc. Tha orc barely misses ye. Ye hit tha orc. Tha orc be poison'd. Tha orc be moderately wounded. Tha orc barely misses ye. Ye closely miss tha orc. Ye touch tha orc. Ye kill tha orc! Makhleb accepts yer kill. Ye feel better. Ye hit tha orc but do nay damage. Tha orc be poison'd. Ye touch tha orc! Ye kill tha orc! Makhleb accepts yer kill. Ye feel better. Nay target in view! Nay target in view! Thin's tha be 'ere: a +0 mace; a +0 chain mail Ye op'n tha door. Ye op'n tha door. Found a leathar armour. Thar be an op'n door 'ere. Ye see 'ere a +0 leathar armour. Ye op'n tha door. Found a robe. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Ye encounter a drude. Ye radiate an aura o' cold. Tha drude seems ta slow down. A drude be nearby! Ye encounter Sonja, tha Graceful Assassin. She be wieldin' a +3 short sword o' drainin' an' quiverin' curare-tipped darts. Found 17 gold pieces. Thar be monsters nearby! Tha drude shouts! Sonja shouts! Ye hit tha drude. Tha drude be lightly wounded. Ye radiate an aura o' cold. Sonja seems ta slow down. Tha drude seems ta slow down. Tha drude hits ye but does nay damage. Tha drude closely misses ye. Ye hit tha drude but do nay damage. Tha drude be lightly wounded. Ye closely miss tha drude. Ye touch tha drude. Tha drude be moderately wounded. Ye completely miss tha drude. Yer touch misses tha drude. Tha drude be moderately wounded. Tha drude barely misses ye. Tha drude hits ye. Yer doom draws closer. Ye hit tha drude but do nay damage. Tha drude be moderately wounded. Ye hit tha drude but do nay damage. Tha drude be poison'd. Tha drude be moderately wounded. Tha drude barely misses ye. Tha drude completely misses ye. Ye hit tha drude but do nay damage. Tha drude looks as sick as possible! Yer touch misses tha drude. Tha drude be moderately wounded. Ye hit tha drude. Tha drude be heavily wounded. Tha drude hits ye but does nay damage. Tha drude misses ye. Ye hit tha drude. Tha drude looks as sick as possible! Ye touch tha drude! Ye kill tha drude! Makhleb accepts yer kill. Ye feel better. Sonja be nay longer movin' slowly. Sonja completely misses ye. x2 Sonja hits ye but does nay damage. Ye feel drain'd. Ye hit Sonja but do nay damage. Sonja be poison'd. Ye closely miss Sonja. Sonja hits ye but does nay damage. Ye feel drain'd. Sonja hits ye but does nay damage. Ye feel drain'd. Sonja misses ye. Ye miss Sonja. Yer touch misses Sonja. Sonja closely misses ye. x2 Sonja hits ye wit' a +3 short sword o' drainin'. Ye feel drain'd. Ye puncture Sonja! Sonja looks as sick as possible! Sonja be moderately wounded. Ye hit Sonja. Yer touch misses Sonja. Sonja be heavily wounded. Sonja completely misses ye. Sonja hits ye wit' a +3 short sword o' drainin'. Ye feel drain'd. Sonja closely misses ye. Ye barely miss Sonja. Yer touch misses Sonja. Sonja be heavily wounded. Sonja hits ye wit' a +3 short sword o' drainin'. Ye feel drain'd. Sonja completely misses ye. x2 Ye barely miss Sonja. Sonja be heavily wounded. Sonja closely misses ye. Sonja hits ye wit' a +3 short sword o' drainin'. Ye feel drain'd. Sonja hits ye wit' a +3 short sword o' drainin'. Ye feel drain'd. Ye closely miss Sonja. Sonja be heavily wounded. Ye barely miss Sonja. Sonja be heavily wounded. Sonja hits ye wit' a +3 short sword o' drainin'! Ye feel drain'd. Sonja barely misses ye. Sonja hits ye but does nay damage. Ye feel drain'd. Ye closely miss Sonja. Sonja be heavily wounded. Sonja barely misses ye. Sonja misses ye. Sonja hits ye wit' a +3 short sword o' drainin'! Ye feel drain'd. Ye barely miss Sonja. Sonja be severely wounded. Ye radiate an aura o' cold. Sonja seems ta slow down. Ye miss Sonja. Sonja be severely wounded. Sonja misses ye. Sonja hits ye wit' a +3 short sword o' drainin'. Ye feel drain'd. Sonja hits ye but does nay damage. Ye feel heavily drain'd. Ye completely miss Sonja. Sonja be severely wounded. Ye barely miss Sonja. Ye touch Sonja! Ye kill Sonja! Makhleb accepts yer kill. Ye feel better. Yer Invocations skill increases ta level 3! Nay target in view! Nay target in view! Found a scroll o' immolation. e - 9 curare-tipped darts (gain'd 4) Thin's tha be 'ere: a +3 short sword o' drainin'; tha kobold corpse o' Sonja Ye now haf 615 gold pieces (gain'd 17). I - a scroll o' immolation {!r} Thin's tha be 'ere: a +3 short sword o' drainin'; tha kobold corpse o' Sonja c - a +3 short sword o' drainin' Ye unwield yer +1 dagger o' venom. Yer +1 dagger o' venom stops drippin' wit' poison. Ye sense an unholy aura. c - a +3 short sword o' drainin' (weapon) Ye drop a +2 dagger. Ye drop a +1 dagger o' venom. Ye encounter an orc. It be wieldin' a +0 short sword. Ye radiate an aura o' cold. Tha orc seems ta slow down. An orc be nearby! Tha orc shouts! Ye hear a shout! Ye encounter an orc. It be wieldin' a +0 short sword. Ye encounter an orc. It be wieldin' a +0 hand axe. Ye encounter an orc wizard. It be wieldin' a +0 dagger. Tha orc leaves yer sight. Ye hit tha orc. Yer touch misses tha orc. Tha orc be lightly wounded. Ye hit tha orc. Tha orc be heavily wounded. Ye encounter an orc wizard. It be wieldin' a +0 dagger. Ye hit tha orc. Ye kill tha orc! Makhleb accepts yer kill. Ye feel better. Ye radiate an aura o' cold. Tha orc wizard seems ta slow down. Tha orc seems ta slow down. Tha orc wizard seems ta slow down. Tha orc leaves yer sight. Ye see 'ere a +0 short sword. Tha orc wizard mumbles some strange words. Tha orc wizard flickers an' vanishes fer a momn't. Tha orc shouts! Ye hear a shout! Tha orc leaves yer sight. Thar be monsters nearby! Ye hit tha orc wizard. Tha orc wizard be lightly wounded. Tha orc wizard misses ye. Ye closely miss tha orc wizard. Tha orc wizard be lightly wounded. Ye closely miss tha orc wizard. Ye touch tha orc wizard! Tha orc wizard be severely wounded. Ye hit tha orc wizard. Ye kill tha orc wizard! Makhleb accepts yer kill. Yer Invocations skill increases ta level 4! Ye hit tha orc wizard. Tha orc wizard be moderately wounded. Tha orc wizard completely misses ye. Ye hit tha orc wizard. Tha orc wizard be heavily wounded. Ye hit tha orc wizard. Ye drain tha orc wizard. Ye kill tha orc wizard! Makhleb accepts yer kill. Tha orc completely misses ye. Ye puncture tha orc! Ye kill tha orc! Makhleb accepts yer kill. Ye radiate an aura o' cold. Tha orc seems ta slow down. Tha orc hits ye but does nay damage. Thin's tha be 'ere: a +0 dagger; a +0 robe; an orc corpse Ye hit tha orc. Ye drain tha orc. Ye touch tha orc. Ye kill tha orc! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thar be an op'n door 'ere. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye op'n tha door. Ye encounter 5 yaks. Ye radiate an aura o' cold. Tha yak seems ta slow down. x5 Thar be an op'n door 'ere. Tha helpless yak fails ta defend itself. Ye skewer tha yak like a kebab!!! Ye kill tha yak! Makhleb accepts yer kill. Tha helpless yak fails ta defend itself. Ye skewer tha yak like a kebab!!!! Ye kill tha yak! Makhleb accepts yer kill. Ye feel better. Tha helpless yak fails ta defend itself. Ye spit tha yak like a pig!!! Ye kill tha yak! Makhleb accepts yer kill. Tha helpless yak fails ta defend itself. Ye spit tha yak like a pig!!! Ye kill tha yak! Makhleb accepts yer kill. Ye feel better. Tha yak bellows! Yer Invocations skill increases ta level 5! Ye hit tha yak but do nay damage. Ye completely miss tha yak. Ye touch tha yak. Tha yak be lightly wounded. Ye hit tha yak. Ye drain tha yak. Yer touch misses tha yak. Tha yak be moderately wounded. Tha yak gores ye but does nay damage. Ye barely miss tha yak. Tha yak be moderately wounded. Tha yak be nay longer movin' slowly. Ye puncture tha yak! Ye drain tha yak. Tha yak be heavily wounded. Tha yak closely misses ye. Ye puncture tha yak! Ye drain tha yak. Ye touch tha yak! Ye kill tha yak! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Ye see 'ere a +0 whip. Thin's tha be 'ere: a +0 war axe o' drainin'; a +0 chain mail; an orc skeleton Ye op'n tha door. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Items 'ere: ( ))))) ÷÷. Thin's tha be 'ere: a +0 robe; a +0 dagger Ye see 'ere a +0 short sword. Thin's tha be 'ere: a +0 dagger; a +0 robe; an orc corpse Done 'splorin'. Done 'splorin'. Thin's tha be 'ere: a +0 dagger; a +0 robe; an orc corpse Ye see 'ere a +0 short sword. Thin's tha be 'ere: a +0 robe; a +0 dagger Items 'ere: ( ))))) ÷÷. Thar be an op'n door 'ere. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Found three items. Found a stone staircase leadin' down. Thar be a stone staircase leadin' up 'ere. Ye now haf 630 gold pieces (gain'd 15). Ye encounter a komodo dragon. Tha komodo dragon hisses angrily. Tha komodo dragon closely misses ye. Ye hit tha komodo dragon but do nay damage. Ye drain tha komodo dragon. Tha komodo dragon be lightly wounded. Ye hit tha komodo dragon. Ye drain tha komodo dragon. Ye touch tha komodo dragon! Tha komodo dragon be heavily wounded. Tha komodo dragon barely misses ye. Ye hit tha komodo dragon. Ye drain tha komodo dragon. Yer touch misses tha komodo dragon. Tha komodo dragon be severely wounded. Ye hit tha komodo dragon but do nay damage. Ye drain tha komodo dragon. Tha komodo dragon be severely wounded. Tha komodo dragon closely misses ye. Ye hit tha komodo dragon. Ye drain tha komodo dragon. Ye touch tha komodo dragon. Ye kill tha komodo dragon! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! HP restored. c - a wand o' iceblast (17) (gain'd 6 charges) B - a potion o' berserk rage {!q} Found a stone staircase leadin' down. Ye encounter a two-headed ogre. It be wieldin' two +0 giant clubs. Ye radiate an aura o' cold. Tha two-headed ogre seems ta slow down. Tha two-headed ogre be nay longer movin' slowly. Tha two-headed ogre completely misses ye. Tha two-headed ogre hits ye wit' a +0 giant club!! Ye focus on tha pain. Ye feel agile all o' a sudd'n. Ye puncture tha two-headed ogre! Tha two-headed ogre be lightly wounded. Ye hit tha two-headed ogre. Ye drain tha two-headed ogre. Tha two-headed ogre be moderately wounded. Ye hit tha two-headed ogre but do nay damage. Ye drain tha two-headed ogre. Tha two-headed ogre be moderately wounded. Tha two-headed ogre misses ye. Tha two-headed ogre barely misses ye. Ye hit tha two-headed ogre. Ye drain tha two-headed ogre. Tha two-headed ogre be moderately wounded. Ye puncture tha two-headed ogre! Ye drain tha two-headed ogre. Ye touch tha two-headed ogre! Tha two-headed ogre be severely wounded. Ye barely miss tha two-headed ogre. Tha two-headed ogre be severely wounded. Tha two-headed ogre completely misses ye. Tha two-headed ogre hits ye wit' a +0 giant club! Ye hit tha two-headed ogre. Ye drain tha two-headed ogre. Ye touch tha two-headed ogre! Tha two-headed ogre be almost dead. A two-headed ogre be nearby! Ye puncture tha two-headed ogre! Ye kill tha two-headed ogre! Makhleb accepts yer kill. Ye feel better. Ye feel tha doom around ye dissipate. Yer Invocations skill increases ta level 6! Nay target in view! Thin's tha be 'ere: a +0 giant club; a +0 giant club Found an 'scape hatch in tha ceilin'. Magic restored. Found a club. L - a potion o' lignification {!q} Ye see 'ere a +0 club. Ye encounter an orc warrior an' an orc wizard. Tha orc warrior be wieldin' a +0 heavy flail. Ye encounter an orc. It be wieldin' a +0 short sword. Found 28 gold pieces. Tha orc wizard shouts! Ye encounter an orc priest. It be wieldin' a +0 club. Ye radiate an aura o' cold. Tha orc wizard seems ta slow down. Ye radiate an aura o' cold. Tha orc wizard seems ta slow down. Ye radiate an aura o' cold. Tha orc wizard seems ta slow down. Tha orc wizard mumbles some strange words. Tha orc wizard flickers an' vanishes fer a momn't. Ye hit tha orc wizard. Tha orc wizard be moderately wounded. Tha orc wizard misses ye. Ye miss tha orc wizard. Tha orc wizard be moderately wounded. Ye hit tha orc wizard. Ye drain tha orc wizard. Ye kill tha orc wizard! Makhleb accepts yer kill. Ye feel a little less agile now. Thin's tha be 'ere: a +0 dagger; a +0 robe; an orc corpse Ye hit tha orc. Ye drain tha orc. Tha orc be heavily wounded. Ye hit tha orc. Tha orc be almost dead. Tha orc misses ye. Ye closely miss tha orc. Tha orc be almost dead. Ye closely miss tha orc. Tha orc be almost dead. Ye puncture tha orc! Ye kill tha orc! Makhleb accepts yer kill. Ye barely miss tha orc warrior. Ye touch tha orc warrior! Tha orc warrior be moderately wounded. Tha orc priest shouts! Tha orc warrior hits ye wit' a +0 heavy flail! Ye hit tha orc warrior but do nay damage. Ye drain tha orc warrior. Tha orc warrior be moderately wounded. Ye hit tha orc warrior. Tha orc warrior be heavily wounded. Ye hit tha orc warrior but do nay damage. Tha orc warrior be heavily wounded. Tha orc warrior misses ye. Ye puncture tha orc warrior! Ye drain tha orc warrior. Yer touch misses tha orc warrior. Tha orc warrior be almost dead. Ye hit tha orc warrior. Tha orc warrior be almost dead. Ye hit tha orc warrior but do nay damage. Ye drain tha orc warrior. Ye kill tha orc warrior! Makhleb accepts yer kill. Tha orc priest calls down tha wrath o' Beogh upon ye. Pain shoots through yer body! Thin's tha be 'ere: a +0 heavy flail; a +0 chain mail; an orc corpse Tha orc priest looks encouraged fer a momn't. Ye closely miss tha orc priest. Ye puncture tha orc priest! Ye touch tha orc priest. Ye kill tha orc priest! Makhleb accepts yer kill. Ye feel better. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thin's tha be 'ere: a +0 club; a +0 rin' mail; an orc corpse Found a stone staircase leadin' up. Found a staircase ta tha Orcish Mines. Ye now haf 658 gold pieces (gain'd 28). Ye pick up a parchmn't o' Summon Ice Beast an' begin readin'... Ye add tha spell Summon Ice Beast ta yer library. Thar be a stone staircase leadin' up 'ere. Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Thar be a stone staircase leadin' up 'ere. r - 5 scrolls o' revelation {!r} (gain'd 1) Ye encounter a gargoyle. It be wieldin' a +0 flail. Ye barely miss tha gargoyle. Tha gargoyle hurls a stone arrow at ye. Tha stone arrow misses ye. Ye barely miss tha gargoyle. Ye touch tha gargoyle! Tha gargoyle be heavily damaged. Ye hit tha gargoyle but do nay damage. Tha gargoyle be heavily damaged. Tha gargoyle barely misses ye. Ye hit tha gargoyle but do nay damage. Tha gargoyle be heavily damaged. Ye hit tha gargoyle but do nay damage. Tha gargoyle be heavily damaged. Tha gargoyle hurls a stone arrow at ye. Tha stone arrow misses ye. Ye hit tha gargoyle. Ye touch tha gargoyle! Tha gargoyle be almost destroyed. Ye hit tha gargoyle but do nay damage. Yer touch misses tha gargoyle. Tha gargoyle be almost destroyed. Tha gargoyle misses ye. Ye hit tha gargoyle but do nay damage. Tha gargoyle be almost destroyed. Ye radiate an aura o' cold. Tha gargoyle seems ta slow down. Ye hit tha gargoyle but do nay damage. Tha gargoyle be almost destroyed. Ye barely miss tha gargoyle. Ye touch tha gargoyle. Ye destroy tha gargoyle! Makhleb accepts yer kill. Yer life force feels restored. Yer Invocations skill increases ta level 7! Nay target in view! Nay target in view! Nay target in view! HP restored. Ye encounter a shadowghast. Ye radiate an aura o' cold. Tha shadowghast be unaffected. Tha helpless shadowghast fails ta defend itself. Ye skewer tha shadowghast like a kebab!!! Ye destroy tha shadowghast! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Found a stone staircase leadin' up. Found a sacrificial altar o' Ru. Ye encounter a yaktaur. It be wieldin' a +0 arbalest. A yaktaur be nearby! Tha yaktaur shoots a bolt. Tha bolt hits ye!! Ye focus on tha pain. Ye feel agile all o' a sudd'n. Tha yaktaur shoots a bolt. Tha bolt completely misses ye. Ye radiate an aura o' cold. Tha yaktaur seems ta slow down. Ye hit tha yaktaur. Tha yaktaur be lightly wounded. Tha yaktaur unwields a +0 arbalest. Tha yaktaur completely misses ye. Ye hit tha yaktaur. Ye touch tha yaktaur! Tha yaktaur be heavily wounded. Ye hit tha yaktaur. Tha yaktaur be heavily wounded. Ye hit tha yaktaur but do nay damage. Ye drain tha yaktaur. Tha yaktaur be heavily wounded. Ye hit tha yaktaur but do nay damage. Ye drain tha yaktaur. Tha yaktaur be heavily wounded. Tha yaktaur hits ye. A yaktaur be nearby! Ye hit tha yaktaur but do nay damage. Ye drain tha yaktaur. Ye touch tha yaktaur. Tha yaktaur be severely wounded. Ye hit tha yaktaur. Tha yaktaur be severely wounded. Tha yaktaur misses ye. A yaktaur be nearby! Ye hit tha yaktaur. Ye drain tha yaktaur. Tha yaktaur be almost dead. Ye hit tha yaktaur. Ye kill tha yaktaur! Makhleb accepts yer kill. Ye feel better. Ye see 'ere a +0 arbalest. Ye now haf 675 gold pieces (gain'd 17). Ye pick up a parchmn't o' Forge Phalanx Beetle an' begin readin'... Ye add tha spell Forge Phalanx Beetle ta yer library. Ye pick up a parchmn't o' Detonation Catalyst an' begin readin'... Ye add tha spell Detonation Catalyst ta yer library. Ye encounter a wrait'. Ye encounter Josephine tha Decayin' Necromancer. She be wieldin' a +2 vampiric athame. Tha wrait' hits ye but does nay damage. Ye hit tha wrait' but do nay damage. Ye touch tha wrait'! Tha wrait' be heavily damaged. Tha wrait' barely misses ye. Ye closely miss tha wrait'. Tha wrait' be heavily damaged. Ye hit tha wrait' but do nay damage. Yer touch misses tha wrait'. Tha wrait' be heavily damaged. Tha wrait' closely misses ye. Ye closely miss tha wrait'. Ye touch tha wrait'! Tha wrait' be almost destroyed. Ye puncture tha wrait'! Ye destroy tha wrait'! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye feel a little less agile now. Ye encounter an acid dragon. Ye radiate an aura o' cold. Tha acid dragon seems ta slow down. Tha helpless acid dragon fails ta defend itself. Ye perforate tha acid dragon like a sieve!!! Ye kill tha acid dragon! Makhleb accepts yer kill. Yer Invocations skill increases ta level 8! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Magic restored. Found a stone staircase leadin' down. Ye see 'ere a +0 flail. Thar be a stone staircase leadin' up 'ere. Found an 'scape hatch in tha floor. w - 7 scrolls o' enchant weapon {!r} (gain'd 1) Thar be a sacrificial altar o' Ru 'ere. Ye encounter a wrait'. Found 3 curare-tipped darts. Ye encounter a wrait'. Thar be a stone staircase leadin' down 'ere. Ye closely miss tha wrait'. Ye touch tha wrait'! Tha wrait' be moderately damaged. Tha wrait' completely misses ye. Ye puncture tha wrait'! Tha wrait' be heavily damaged. Ye hit tha wrait'. Tha wrait' be severely damaged. Tha wrait' hits ye but does nay damage. Ye hit tha wrait'. Tha wrait' be severely damaged. Ye hit tha wrait'. Tha wrait' be severely damaged. Tha wrait' hits ye but does nay damage. Ye closely miss tha wrait'. Ye touch tha wrait'! Ye destroy tha wrait'! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Ye encounter a basilisk, a cyclops an' a howler monkey. Tha cyclops shouts! Found 9 gold pieces, a medusa talisman an' a mornin'star. Thar be a stone staircase leadin' up 'ere. Ye radiate an aura o' cold. Tha howler monkey seems ta slow down. Tha cyclops seems ta slow down. Tha basilisk seems ta slow down. Tha howler monkey howls! Ye radiate an aura o' cold. Tha howler monkey seems ta slow down. Tha cyclops seems ta slow down. Tha basilisk seems ta slow down. Tha basilisk gazes at ye. Ye resist wit' some effort. Tha howler monkey completely misses ye. Ye puncture tha howler monkey! Ye drain tha howler monkey. Yer touch misses tha howler monkey. Tha howler monkey be severely wounded. Ye barely miss tha howler monkey. Tha howler monkey be severely wounded. Tha howler monkey completely misses ye. Ye puncture tha howler monkey! Ye kill tha howler monkey! Makhleb accepts yer kill. Ye hit tha cyclops. Ye touch tha cyclops! Tha cyclops be moderately wounded. Ye radiate an aura o' cold. Tha cyclops seems ta slow down. Tha basilisk seems ta slow down. Ye puncture tha cyclops! Ye drain tha cyclops. Tha cyclops be severely wounded. Tha cyclops hits ye but does nay damage. Ye completely miss tha cyclops. Ye touch tha cyclops! Tha cyclops be almost dead. Ye hit tha cyclops. Ye drain tha cyclops. Ye kill tha cyclops! Makhleb accepts yer kill. Tha basilisk bites ye but does nay damage. Ye hit tha basilisk. Ye touch tha basilisk! Tha basilisk be heavily wounded. Ye hit tha basilisk. Ye drain tha basilisk. Ye touch tha basilisk! Ye kill tha basilisk! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thar be a stone staircase leadin' up 'ere. Ye climb upwards. Level annotation: Josephine Thar be a stone staircase leadin' down 'ere. Ye radiate an aura o' cold. Tha wrait' be unaffected. Ye barely miss tha wrait'. Ye radiate an aura o' cold. Tha wrait' be unaffected. Ye hit tha wrait' but do nay damage. Ye touch tha wrait'! Tha wrait' be moderately damaged. Tha wrait' misses ye. Ye barely miss tha wrait'. Tha wrait' be moderately damaged. Ye barely miss tha wrait'. Ye touch tha wrait'! Tha wrait' be heavily damaged. Tha wrait' closely misses ye. Ye puncture tha wrait'! Ye touch tha wrait'! Ye destroy tha wrait'! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye encounter a wrait'. Josephine closely misses ye. Ye hit Josephine. Ye touch Josephine! Josephine be moderately wounded. Josephine hits ye wit' a +2 vampiric athame. Ye hit Josephine. Ye touch Josephine! Josephine be moderately wounded. Ye puncture Josephine! Josephine be heavily wounded. Josephine hits ye wit' a +2 vampiric athame. Josephine draws vitality from yer wounds! Ye closely miss Josephine. Josephine be heavily wounded. Ye hit Josephine but do nay damage. Josephine be heavily wounded. Josephine hits ye wit' a +2 vampiric athame! Ye puncture Josephine! Yer touch misses Josephine. Josephine be heavily wounded. Ye hit Josephine. Ye touch Josephine! Josephine be almost dead. Josephine misses ye. Ye closely miss Josephine. Ye touch Josephine! Josephine be almost dead. Ye hit Josephine. Ye kill Josephine! Makhleb accepts yer kill. Yer Invocations skill increases ta level 9! Ye barely miss tha wrait'. Yer touch misses tha wrait'. Ye hit tha wrait' but do nay damage. Yer touch misses tha wrait'. Tha wrait' completely misses ye. Ye hit tha wrait'. Tha wrait' be lightly damaged. Ye hit tha wrait' but do nay damage. Yer touch misses tha wrait'. Tha wrait' be lightly damaged. Tha wrait' hits ye but does nay damage. Ye closely miss tha wrait'. Tha wrait' be lightly damaged. Ye hit tha wrait'. Yer touch misses tha wrait'. Tha wrait' be moderately damaged. Tha wrait' hits ye! Tha wrait' drains yer vigour! Ye feel yerself slow down. Ye hit tha wrait'. Tha wrait' be moderately damaged. Ye hit tha wrait' but do nay damage. Ye touch tha wrait'! Tha wrait' be severely damaged. Tha wrait' misses ye. Ye hit tha wrait'. Tha wrait' be severely damaged. Tha wrait' closely misses ye. Ye hit tha wrait' but do nay damage. Tha wrait' be severely damaged. Tha wrait' misses ye. Ye hit tha wrait'. Ye touch tha wrait'. Ye destroy tha wrait'! Makhleb accepts yer kill. Ye feel better. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye feel yerself speed up. Thin's tha be 'ere: a +2 vampiric athame; a +0 robe Throw: 13 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, than. a - a +2 vampiric athame Ye unwield yer +3 short sword o' drainin'. Ye feel a sense o' dread. Yer athame demands its blood price! a - a +2 vampiric athame (weapon) e - 12 curare-tipped darts (gain'd 3) Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Thar be a stone staircase leadin' up 'ere. Ye now haf 684 gold pieces (gain'd 9). Found a stone staircase leadin' up. HP restored. Ye encounter a white ugly thin'. Tha white ugly thin' gurgles horribly! Ye hit tha white ugly thin' but do nay damage. Ye touch tha white ugly thin'! Tha white ugly thin' be lightly wounded. Ye puncture tha white ugly thin'! Tha white ugly thin' be moderately wounded. Tha white ugly thin' closely misses ye. Ye puncture tha white ugly thin'! Tha white ugly thin' be heavily wounded. Ye radiate an aura o' cold. Tha white ugly thin' be unaffected. Ye hit tha white ugly thin'. Yer touch misses tha white ugly thin'. Tha white ugly thin' be heavily wounded. Tha white ugly thin' misses ye. Ye puncture tha white ugly thin'! Tha white ugly thin' be severely wounded. Ye puncture tha white ugly thin'! Tha white ugly thin' be almost dead. Tha white ugly thin' misses ye. Ye hit tha white ugly thin'. Tha white ugly thin' be almost dead. Ye hit tha white ugly thin'. Tha white ugly thin' be almost dead. Tha white ugly thin' closely misses ye. Ye hit tha white ugly thin'. Ye kill tha white ugly thin'! Makhleb accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Ye see 'ere a medusa talisman. Magic restored. Found an 'scape hatch in tha ceilin'. Ye encounter a troll. Ye radiate an aura o' cold. Tha troll seems ta slow down. Ye catch tha helpless troll completely off-guard! Ye perforate tha troll balefully!!! Ye kill tha troll! Makhleb accepts yer kill. Tha troll leathar armour be intact enough ta wear. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Thin's tha be 'ere: a +0 troll leathar armour; a troll corpse Ye encounter a slime creature an' a yak. Tha yak leaves yer sight. Ye encounter a vampire mosquita, a slime creature an' 2 yaks. Tha slime creature leaves yer sight. Ye encounter a vampire mosquita an' a slime creature. Tha yak bellows! Ye encounter a vampire mosquita an' a slime creature. Tha slime creature hits ye! Ye encounter a yak. Ye barely miss tha slime creature. Ye touch tha slime creature! Tha slime creature be lightly wounded. Ye puncture tha slime creature! Ye feel better. Tha slime creature be moderately wounded. Tha slime creature hits ye but does nay damage. Ye puncture tha slime creature! Ye feel better. Tha slime creature be heavily wounded. Tha vampire mosquita buzzes angrily. Tha yak bellows! Ye hear a bellow! Tha vampire mosquita buzzes angrily. Ye hear a bellow! Tha yak bellows! Tha slime creature attacks as it pursues ye! Tha slime creature hits ye. Tha slime creature attacks as it pursues ye! Tha slime creature closely misses ye. Tha slime creature attacks as it pursues ye! Tha slime creature hits ye but does nay damage. Ye hit tha slime creature. Ye feel better. Tha slime creature be heavily wounded. Ye barely miss tha slime creature. Tha slime creature be heavily wounded. Tha slime creature hits ye! Tha vampire mosquita completely misses ye. Ye puncture tha slime creature! Tha slime creature be severely wounded. Ye hit tha slime creature. Ye feel better. Tha slime creature be severely wounded. Tha vampire mosquita bites ye. Tha vampire mosquita draws vitality from yer injuries! Tha slime creature misses ye. Ye puncture tha slime creature! Tha slime creature be almost dead. Tha vampire mosquita completely misses ye. Tha vampire mosquita closely misses ye. Ye encounter a boulder beetle. Ye hit tha slime creature. Ye feel better. Tha slime creature be almost dead. Tha vampire mosquita misses ye. Tha vampire mosquita bites ye. Tha vampire mosquita draws vitality from yer injuries! Tha slime creature hits ye. Two slime creatures merge ta form a large slime creature. Ye puncture tha large slime creature! Ye feel better. Ye touch tha large slime creature! Tha large slime creature be severely wounded. Tha vampire mosquita completely misses ye. Tha vampire mosquita bites ye. Tha vampire mosquita draws vitality from yer injuries! Ye puncture tha large slime creature! Ye touch tha large slime creature! Tha large slime creature be almost dead. Tha vampire mosquita completely misses ye. Tha vampire mosquita closely misses ye. Ye puncture tha large slime creature! Tha large slime creature be almost dead. Tha vampire mosquita closely misses ye. x2 Tha large slime creature completely misses ye. Two slime creatures merge ta form a very large slime creature. Ye puncture tha very large slime creature! Tha very large slime creature be severely wounded. Tha vampire mosquita bites ye but does nay damage. Ye hit tha very large slime creature. Ye feel better. Ye touch tha very large slime creature! Tha very large slime creature be severely wounded. Tha vampire mosquita bites ye! Tha vampire mosquita draws vitality from yer injuries! Tha vampire mosquita bites ye but does nay damage. Tha vampire mosquita closely misses ye. Ye barely miss tha very large slime creature. Ye touch tha very large slime creature! Tha very large slime creature be severely wounded. Ye radiate an aura o' cold. Tha vampire mosquita seems ta slow down. Tha yak seems ta slow down. Tha vampire mosquita seems ta slow down. x2 Tha very large slime creature resists. Tha yak seems ta slow down. x2 Tha slime creature seems ta slow down. Tha yak seems ta slow down. Tha boulder beetle seems ta slow down. Tha very large slime creature hits ye!!! * * * LOW HITPOINT WARNIN' * * * Tha vampire mosquita misses ye. x3 Ye hear a bellow! x3 Tha yak be nay longer movin' slowly. Tha vampire mosquita attacks as it pursues ye! Tha vampire mosquita bites ye but does nay damage. Tha vampire mosquita closely misses ye. Tha yak be nay longer movin' slowly. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 1.0-a0-759-ga6e7aa6bd7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 9, arena_suspended: 0 prev_cmd = CMD_DISPLAY_KNOWN_OBJECTS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [kuniqs] Species: Demonspawn Job: Brigand HP: 22/101; mods: 0/0 MP: 20/20; mod: 0 Stats: 13 11 21 Position: (37, 35), god: Makhleb (8), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 2250 | 0/525 Short Blades | X | 0 | 0 | 14 | 6689 | 0/1070 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 11 | 4013 | 0/803 Stealth | X | 0 | 0 | 3 | 421 | 121/200 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 100 | 9 | 1512 | 175/313 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #40: 20 Attributes: #12: 684 #49: 794 Mutations: powered by death: 2 (innate) powered by pain: 3 (innate) demonic touch: 2 (innate) Dis destruction: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #8: +0 pair of boots eq slot #9, inv slot #9: ring of poison resistance eq slot #5, inv slot #12: +2 pair of gloves eq slot #3, inv slot #13: +4 skin of Zhor {*Englaciate rC+++ SInv} eq slot #8, inv slot #1: +1 cloak "Beeq" {rC+ Dex+2} eq slot #1, inv slot #0: +2 vampiric athame }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ............. #. ###...#.. .......#...# #..#.....#.. #.....B....# ##.. #..... #.....Y### ...###..... ####...j.# #..#...... #.#..Y# ..##....<... #..#.yY#### ............. #..###.yyj.# #............ #.# #.Y.#@#. #......(†.... .. #...#...##............ ### ##..#......#......#... #..##.##.....#...#... ###...#.............%.. ###.............#........ #.................###.... #.##...........#######... ######.####..#.#...## #....# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< serial_glass_tile: dngn_transparent_wall bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>