ERROR in 'mon-cast.cc' at line 2703: Unknown monster spell 'Borgnjor's Revivification' cast by IsPotato's ghost Version: Dungeon Crawl Chili 1.0-a0-202-g248113930e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 4571055771501339041, deterministic pregen: 1 Command line: /usr/games/crawl-dcchili -name kuniqs -rc /dgldir/rcfiles/crawl-dcchili/kuniqs.rc -macro /dgldir/rcfiles/crawl-dcchili/kuniqs.macro -morgue /dgldir/morgue/kuniqs/ -webtiles-socket /crawl-master/webserver/sockets/kuniqs:2026-07-19.08:29:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-dcchili(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56177154a91f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-dcchili(_Z13do_crash_dumpv+0x43a) [0x561771558b9a]: do_crash_dump() /usr/games/crawl-dcchili(_Z20crash_signal_handleri+0x1fa) [0x56177154ae1a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7d675b68d330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x7d675b6e6b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x7d675b68d27e]: /usr/games/crawl-dcchili(+0x519f6d) [0x561771557f6d]: /usr/games/crawl-dcchili(_Z3diePKciS0_z+0x166) [0x5617715585e6]: die(char const*, int, char const*, ...) /usr/games/crawl-dcchili(_Z15mons_spell_beamPK7monster10spell_typeib+0x128e) [0x5617718f4b5e]: mons_spell_beam(monster const*, spell_type, int, bool) /usr/games/crawl-dcchili(_Z15setup_mons_castPK7monsterR4bolt10spell_typebb+0x1eb) [0x5617718f553b]: setup_mons_cast(monster const*, bolt&, spell_type, bool, bool) /usr/games/crawl-dcchili(+0x8ce3f9) [0x56177190c3f9]: /usr/games/crawl-dcchili(_Z16handle_mon_spellP7monster+0x99a) [0x56177191d0ea]: handle_mon_spell(monster*) /usr/games/crawl-dcchili(+0x89964d) [0x5617718d764d]: /usr/games/crawl-dcchili(_Z19handle_monster_moveP7monster+0x1ea9) [0x5617718e09f9]: handle_monster_move(monster*) /usr/games/crawl-dcchili(_Z15handle_monstersb+0x8f8) [0x5617718e20b8]: handle_monsters(bool) /usr/games/crawl-dcchili(_Z12world_reactsv+0x135) [0x561771d2b1a5]: world_reacts() /usr/games/crawl-dcchili(+0xcef8f4) [0x561771d2d8f4]: /usr/games/crawl-dcchili(+0xcf057d) [0x561771d2e57d]: /usr/games/crawl-dcchili(main+0x1f7) [0x56177147c5a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7d675b6721ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7d675b67228b]: /usr/games/crawl-dcchili(_start+0x25) [0x56177147d095]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007d675b7587d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x00007d675b7587d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x000056177154afec in call_gdb (file=0x7d675b84c4e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 1181956\000\000\000\000\000" #2 0x0000561771558bb8 in do_crash_dump () at dbg-asrt.cc:682 t = 1784449807 dir = "/dgldir/morgue/kuniqs/" name = "/dgldir/morgue/kuniqs/crash-kuniqs-20260719-083007.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'mon-cast.cc' at line 2703: Unknown monster spell 'Borgnjor's Revivification' cast by IsPotato's ghost" file = 0x7d675b84c4e0 <_IO_2_1_stderr_> #3 0x000056177154ae1a in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No symbol table info available. #5 0x00007d675b6e6b2c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x00007d675b68d27e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x0000561771557f6d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc4e748d00 "ERROR in 'mon-cast.cc' at line 2703: Unknown monster spell 'Borgnjor's Revivification' cast by IsPotato's ghost", assert=false) at dbg-asrt.cc:820 No locals. #8 0x00005617715585e6 in die (file=file@entry=0x561771d879bf "mon-cast.cc", line=line@entry=2703, format=format@entry=0x561771e08478 "Unknown monster spell '%s' cast by %s") at dbg-asrt.cc:883 tmp = "Unknown monster spell 'Borgnjor's Revivification' cast by IsPotato's ghost", '\000' mesg = "ERROR in 'mon-cast.cc' at line 2703: Unknown monster spell 'Borgnjor's Revivification' cast by IsPotato's ghost", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7ffc4e749600, reg_save_area = 0x7ffc4e749520}} #9 0x00005617718f4b5e in mons_spell_beam (mons=mons@entry=0x56177236fb28 , spell_cast=spell_cast@entry=SPELL_BORGNJORS_REVIVIFICATION, power=power@entry=156, check_validity=check_validity@entry=false) at mon-cast.cc:2703 beam = {origin_spell = SPELL_BORGNJORS_REVIVIFICATION, range = -1, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 156, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1890, source_name = "IsPotato's ghost", name = "****", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} real_spell = SPELL_BORGNJORS_REVIVIFICATION logic = 0x0 #10 0x00005617718f553b in setup_mons_cast (mons=mons@entry=0x56177236fb28 , pbolt=..., spell_cast=spell_cast@entry=SPELL_BORGNJORS_REVIVIFICATION, evoke=evoke@entry=false, check_validity=check_validity@entry=false) at mon-cast.cc:2918 power = 156 theBeam = {origin_spell = SPELL_BORGNJORS_REVIVIFICATION, range = -1, glyph = 42 U'*', colour = 255 '\377', flavour = BEAM_NONE, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 1, size = 0}, ench_power = 156, hit = -1, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 1890, source_name = "IsPotato's ghost", name = "****", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} #11 0x000056177190c3f9 in _target_and_justify_spell (mons=..., beem=..., spell=SPELL_BORGNJORS_REVIVIFICATION, ignore_good_idea=false) at mon-cast.cc:5149 logic = #12 0x000056177191d0ea in _choose_spell_to_cast (ignore_good_idea=, hspell_pass=std::vector of length 1, capacity 1 = {...}, beem=..., mons=...) at mon-cast.cc:5252 prefer_selfench = chosen_slot = attempt = orig_beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 38, y = 21}, target = {x = 40, y = 21}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 1890, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} reroll = orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #13 handle_mon_spell (mons=mons@entry=0x56177236fb28 ) at mon-cast.cc:5357 hspell_pass = std::vector of length 1, capacity 1 = {{spell = SPELL_BORGNJORS_REVIVIFICATION, freq = 63 '?', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}} beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, source = {x = 38, y = 21}, target = {x = 40, y = 21}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_NON_ACTOR, ex_size = 0, source_id = 1890, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, stop_at_allies = false, safe_to_user = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, enchant_chaining_done = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, ranged_atk = 0x0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, last_affected_actor_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = flags = battlesphere = #14 0x00005617718d764d in _mons_take_special_action (mons=..., old_energy=) at mon-act.cc:1925 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 39, depth = 1 Level id: Necropolis Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 12 Level vaults: regret_index_necropolis_trine [gammafunk_necropolis_ghost_cemetery, ploomutoo_gammafunk_necropolis_ghost_potion_laboratory, gammafunk_necropolis_ghost_nasty_kobolds] Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Ye feel ye be bein' watched by somethin'. Ye feel yer power leakin' away. Tha invisible ghost moth hits ye. Tha invisible ghost moth hits ye but does nay damage. Tha invisible ghost moth stin's ye but does nay damage. Ye encounter an elephant. Ye puncture tha invisible ghost moth! Tha Council accepts yer kill. Ye feel a bit more 'sperienced. Tha cane toad closely misses ye. Ye spin an' attack tha yak repeatedly. Ye hit tha yak. Ye hit tha yak but do nay damage. Tha yak be lightly wounded. Ye barely miss tha yak. Ye headbutt tha yak. Ye hit tha yak. Tha yak be lightly wounded. Ye spin an' attack tha yak repeatedly. Ye hit tha yak but do nay damage. Ye kick tha yak! Ye puncture tha yak! Tha yak be moderately wounded. Ye hit tha yak. Ye kick tha yak. Ye hit tha yak. Tha yak be severely wounded. Tha yak misses ye. x2 Ye spin an' attack tha elephant repeatedly. Ye hit tha elephant. Ye kick tha elephant. Ye hit tha elephant. Tha elephant be lightly wounded. Ye hit tha elephant. Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye headbutt tha elephant. Tha elephant be moderately wounded. Ye spin an' attack tha cane toad repeatedly. Ye completely miss tha cane toad. Ye hit tha cane toad. Yer kick misses tha cane toad. Ye touch tha cane toad. Tha cane toad be moderately wounded. Ye hit tha cane toad. Ye headbutt tha cane toad!! Ye kill tha cane toad! Tha Council accepts yer kill. Tha elephant trumpets! Ye block tha elephant's attack. Tha elephant closely misses ye. Tha black mamba barely misses ye. Ye spin an' attack tha yak repeatedly. Ye puncture tha yak! Yer kick misses tha yak. Ye hit tha yak. Tha yak be almost dead. Ye hit tha yak. Ye kill tha yak! Tha Council accepts yer kill. Ye spin an' attack tha black mamba repeatedly. Ye hit tha black mamba but do nay damage. Yer touch misses tha black mamba. Ye puncture tha black mamba! Tha black mamba be lightly wounded. Ye hit tha black mamba. Ye kick tha black mamba! Ye hit tha black mamba. Tha black mamba be heavily wounded. Ye block tha black mamba's attack. Ye spin an' attack tha elephant repeatedly. Ye hit tha elephant but do nay damage. x2 Tha elephant be moderately wounded. Ye hit tha elephant. Ye headbutt tha elephant. Ye hit tha elephant. Tha elephant be heavily wounded. Ye spin an' attack tha yak repeatedly. Ye completely miss tha yak. Ye headbutt tha yak! Ye hit tha yak. Tha yak be severely wounded. Ye hit tha yak. Ye kick tha yak! Ye kill tha yak! Tha Council accepts yer kill. Tha black mamba bites ye but does nay damage. Ye spin an' attack tha black mamba repeatedly. Ye hit tha black mamba. Yer kick misses tha black mamba. Ye hit tha black mamba. Tha black mamba be heavily wounded. Ye hit tha black mamba. Ye kick tha black mamba! Ye touch tha black mamba! Ye kill tha black mamba! Tha Council accepts yer kill. Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye headbutt tha elephant, but do nay damage. Ye touch tha elephant! Ye hit tha elephant but do nay damage. Ye kick tha elephant! Ye touch tha elephant! Tha elephant be almost dead. Ye hit tha elephant. Ye kick tha elephant. Ye headbutt tha elephant. Ye kill tha elephant! Tha Council accepts yer kill. Ye hit tha elephant. Ye kick tha elephant, but do nay damage. Ye headbutt tha elephant! Ye hit tha elephant. Ye kick tha elephant! Ye headbutt tha elephant. Tha elephant be heavily wounded. Tha elephant closely misses ye. Tha elephant trunk-slaps ye but does nay damage. Tha elephant barely misses ye. Tha elephant trunk-slaps ye but does nay damage. Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye hit tha elephant. Ye kick tha elephant. Tha elephant be severely wounded. Ye hit tha elephant. Yer kick misses tha elephant. Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye headbutt tha elephant! Ye kill tha elephant! Tha Council accepts yer kill. Tha elephant closely misses ye. Tha elephant trunk-slaps ye but does nay damage. Ye hit tha elephant. Ye kick tha elephant. Ye headbutt tha elephant, but do nay damage. Ye hit tha elephant. Tha elephant be lightly wounded. Ye hit tha elephant. Ye headbutt tha elephant! Ye puncture tha elephant! Ye kick tha elephant. Ye headbutt tha elephant. Ye touch tha elephant! Tha elephant be severely wounded. Tha elephant misses ye. Ye block tha elephant's attack. Ye hit tha elephant but do nay damage. Ye kick tha elephant! Ye touch tha elephant! Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye kill tha elephant! Tha Council accepts yer kill. Ye puncture tha elephant! Ye kick tha elephant! Ye hit tha elephant but do nay damage. Ye kick tha elephant. Tha elephant be moderately wounded. Ye block tha elephant's attack. Tha elephant trunk-slaps ye but does nay damage. Ye hit tha elephant but do nay damage. Ye kick tha elephant. Yer touch misses tha elephant. Ye hit tha elephant but do nay damage. Ye touch tha elephant! Tha elephant be heavily wounded. Ye hit tha elephant but do nay damage. Ye kick tha elephant! Ye hit tha elephant. Ye kick tha elephant! Ye headbutt tha elephant. Tha elephant be almost dead. Tha elephant closely misses ye. Tha elephant misses ye. Ye hit tha elephant but do nay damage. Ye headbutt tha elephant. Ye touch tha elephant! Ye hit tha elephant but do nay damage. Ye kick tha elephant, but do nay damage. Tha elephant be almost dead. An elephant be nearby! Ye completely miss tha elephant. Ye kick tha elephant. Ye headbutt tha elephant. Ye touch tha elephant. Ye kill tha elephant! Tha Council accepts yer kill. Nay target in view! Ye feel less 'shausted. e - a wand o' paralysis (14) (gain'd 8 charges) Thin's tha be 'ere: a +2 spear o' freezin'; a scarf o' harm; tha goblin corpse o' Goji Ye pick up a parchmn't o' Shock an' begin readin'... Ye add tha spell Shock ta yer library. Ye encounter a black mamba. A black mamba be nearby! Tha helpless black mamba fails ta defend itself. Ye perforate tha black mamba like a sieve!!!! Yer weapon 'sudes an aura o' protection. Ye kill tha black mamba! Tha Council accepts yer kill. Nay target in view! Nay target in view! Ye see 'ere a black mamba corpse. Ye see 'ere an elephant corpse. Thin's tha be 'ere: a yak corpse; a yak corpse Ye see 'ere an elephant corpse. Ye encounter a steam dragon. A steam dragon be nearby! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye encounter a steam dragon. Tha steam dragon hisses angrily. x2 Tha steam dragon breathas steam at ye. Tha ball o' steam be repelled. Ye barely miss tha steam dragon. Yer kick misses tha steam dragon. Yer headbutt misses tha steam dragon. Ye hit tha steam dragon but do nay damage. Yer weapon 'sudes an aura o' protection. Tha steam dragon bites ye but does nay damage. Ye block tha steam dragon's attack. Tha steam dragon breathas steam at ye. Tha ball o' steam hits tha steam dragon! Tha steam dragon resists. Tha ball o' steam hits ye. Ye resist. Ye closely miss tha steam dragon. Ye kick tha steam dragon! Ye touch tha steam dragon! Ye hit tha steam dragon. Ye kick tha steam dragon. Ye kill tha steam dragon! Tha Council accepts yer kill. Ye puncture tha steam dragon! Ye kick tha steam dragon! Ye headbutt tha steam dragon! Ye kill tha steam dragon! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere a +0 plate armour. Found a rin' mail. Found a centaur skeleton. Ye encounter a wolf. Found a troll skeleton. Ye encounter 2 wolves. Ye encounter a wolf. Tha wolf howls! x2 Found a minotaur skeleton an' a gnoll skeleton. Tha wolf howls! x2 Tha wolf barely misses ye. Ye hit tha wolf. Yer weapon 'sudes an aura o' protection. Ye kick tha wolf! Ye touch tha wolf! Ye hit tha wolf. Ye kill tha wolf! Tha Council accepts yer kill. Ye hit tha wolf. Ye kick tha wolf. Ye closely miss tha wolf. Yer kick misses tha wolf. Yer headbutt misses tha wolf. Tha wolf be moderately wounded. Ye block tha wolf's attack. Ye hit tha wolf but do nay damage. Yer kick misses tha wolf. Yer headbutt misses tha wolf. Ye hit tha wolf. Ye kick tha wolf! Yer headbutt misses tha wolf. Tha wolf be almost dead. Thar be monsters nearby! Unknown command. Unknown command. Ye hit tha wolf. Ye kill tha wolf! Tha Council accepts yer kill. Ye puncture tha wolf! Yer kick misses tha wolf. Ye hit tha wolf. Ye kick tha wolf, but do nay damage. Tha wolf be heavily wounded. Tha wolf bites ye but does nay damage. Ye block tha wolf's attack. Ye hit tha wolf. Ye kick tha wolf. Ye kill tha wolf! Tha Council accepts yer kill. Tha wolf closely misses ye. Ye hit tha wolf. Ye kick tha wolf! Ye headbutt tha wolf! Ye kill tha wolf! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere a wolf corpse. Ye see 'ere a troll skeleton. Ye see 'ere a gnoll skeleton. Ye encounter a black bear. A black bear be nearby! Found a centaur skeleton. Ye encounter a black bear. Tha black bear growls angrily. Ye encounter a black bear. Ye encounter a polar bear. Tha black bear leaves yer sight. Ye catch tha helpless black bear completely off-guard! Ye impale tha black bear!! Yer weapon 'sudes an aura o' protection. Ye kill tha black bear! Tha Council accepts yer kill. Tha black bear growls angrily. Tha polar bear leaves yer sight. Ye closely miss tha black bear. Ye kick tha black bear! Yer headbutt misses tha black bear. Ye touch tha black bear! Ye hit tha black bear. Ye touch tha black bear. Ye kill tha black bear! Tha Council accepts yer kill. Tha polar bear leaves yer sight. Tha black bear barely misses ye. Tha black bear claws ye but does nay damage. x2 Ye see 'ere a centaur skeleton. Thar be monsters nearby! Ye hit tha black bear. Ye headbutt tha black bear! Ye puncture tha black bear! Ye kill tha black bear! Tha Council accepts yer kill. Tha polar bear growls angrily. Ye hear a bellow! Ye hit tha polar bear. Ye touch tha polar bear! Ye hit tha polar bear. Tha polar bear be moderately wounded. Ye puncture tha polar bear! Yer kick misses tha polar bear. Yer touch misses tha polar bear. Ye hit tha polar bear but do nay damage. Ye kick tha polar bear, but do nay damage. Tha polar bear be heavily wounded. Tha polar bear completely misses ye. Ye block tha polar bear's attack. Tha polar bear misses ye. Ye hit tha polar bear but do nay damage. Ye kick tha polar bear. Ye touch tha polar bear. Ye closely miss tha polar bear. Ye headbutt tha polar bear! Ye kill tha polar bear! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Found a minotaur skeleton. Ye encounter a mountainshell an' 4 death yaks. Found an orc skeleton an' a minotaur skeleton. Tha death yak leaves yer sight. Ye encounter 2 death yaks. Tha death yak bellows! x4; Tha mountainshell growls angrily. Found a gnoll skeleton. Ye hit tha death yak but do nay damage. Yer weapon 'sudes an aura o' protection. Ye kick tha death yak! Ye headbutt tha death yak! Ye touch tha death yak. Ye hit tha death yak. Ye kick tha death yak. Tha death yak be heavily wounded. Ye encounter a deep troll shaman. Ye hit tha death yak but do nay damage. Ye kick tha death yak. Yer touch misses tha death yak. Ye completely miss tha death yak. Ye kick tha death yak. Ye headbutt tha death yak, but do nay damage. Tha death yak be heavily wounded. Ye hit tha death yak but do nay damage. Ye puncture tha death yak! Ye headbutt tha death yak. Ye touch tha death yak! Tha death yak be severely wounded. Tha death yak gores ye!! Tha death yak gores ye but does nay damage. Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak. Ye touch tha death yak. Ye hit tha death yak but do nay damage. Yer kick misses tha death yak. Ye headbutt tha death yak. Tha death yak be almost dead. Ye hit tha death yak but do nay damage. Ye headbutt tha death yak, but do nay damage. Ye hit tha death yak but do nay damage. Ye kick tha death yak. Ye kill tha death yak! Tha Council accepts yer kill. Ye block tha death yak's attack. Tha death yak gores ye but does nay damage. Ye hit tha death yak. Ye kick tha death yak! Ye headbutt tha death yak. Ye hit tha death yak but do nay damage. Ye headbutt tha death yak! Tha death yak be heavily wounded. Ye spin an' attack tha death yak repeatedly. Ye puncture tha death yak! Ye kick tha death yak, but do nay damage. Yer headbutt misses tha death yak. Ye hit tha death yak but do nay damage. Tha death yak be heavily wounded. Ye hit tha death yak. Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak! Yer touch misses tha death yak. Ye hit tha death yak. Tha death yak be almost dead. Tha death yak misses ye. Ye spin an' attack tha death yak repeatedly. Ye hit tha death yak but do nay damage. Ye kick tha death yak. Ye hit tha death yak. Tha death yak be lightly wounded. Ye hit tha death yak. Yer kick misses tha death yak. Ye headbutt tha death yak, but do nay damage. Ye touch tha death yak! Ye hit tha death yak but do nay damage. Tha death yak be moderately wounded. Tha death yak misses ye. Tha death yak gores tha plant!! Tha plant begins ta die. Tha mountainshell fractures tha ground wit' its footsteps. Tha fallin' rubble hits ye! Ye hear a roar! Ye spin an' attack tha death yak repeatedly. Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Ye puncture tha death yak! Tha death yak be moderately wounded. Ye hit tha death yak. Ye hit tha death yak but do nay damage. Ye kick tha death yak. Ye headbutt tha death yak! Tha death yak be severely wounded. Tha death yak gores ye but does nay damage. Tha death yak gores tha plant!! Somethin' completely misses tha pile o' debris. Tha death yak gores tha plant. Tha pile o' debris collapses inta dust. Tha death yak gores tha plant!! Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak! Ye touch tha death yak! Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak. Tha death yak be almost dead. Somethin' gores tha plant!! Tha death yak gores ye! Tha death yak gores tha plant! Ye completely miss tha death yak. Ye kick tha death yak. Ye kill tha death yak! Tha Council accepts yer kill. Ye lunge at tha death yak, in a flurry o' attacks. Ye hit tha death yak. Ye touch tha death yak! Ye hit tha death yak but do nay damage. Tha death yak be lightly wounded. Ye barely miss tha death yak. Yer kick misses tha death yak. Ye headbutt tha death yak, but do nay damage. Ye hit tha death yak but do nay damage. Tha death yak be lightly wounded. A nearby plant withars an' dies. Tha death yak gores ye!! Tha death yak gores ye. Ye see 'ere a death yak corpse. Tha death yak attacks as it pursues ye! Tha death yak gores ye. As ye read tha scroll o' teleportation, it crumbles ta dust. Ye feel strangely unst'ble. Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Ye hit tha death yak. Yer kick misses tha death yak. Ye headbutt tha death yak. Ye touch tha death yak! Tha death yak be moderately wounded. Tha death yak gores ye!! Tha death yak completely misses ye. Ye spin an' attack tha death yak repeatedly. Ye barely miss tha death yak. Ye kick tha death yak. Ye headbutt tha death yak! Ye hit tha death yak but do nay damage. Tha death yak be lightly wounded. Ye hit tha death yak. Yer kick misses tha death yak. Ye hit tha death yak. Tha death yak be moderately wounded. Tha death yak gores ye!! * * * LOW HITPOINT WARNIN' * * * Okay, than. Ye spin an' attack tha death yak repeatedly. Ye hit tha death yak. Ye kick tha death yak. Ye headbutt tha death yak! Ye puncture tha death yak! Tha death yak be heavily wounded. Ye puncture tha death yak! Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak, but do nay damage. Ye puncture tha death yak! Tha death yak be severely wounded. Yer surroundin's sudd'nly seem different. Tha mountainshell leaves yer sight. Ye start restin'. Magic restored. Ye start restin'. HP restored. Ye see 'ere a basilisk skeleton. a - 2 scrolls o' enchant armour {!r} (gain'd 1) c - 12 potions o' curin' {!q} (gain'd 1) Ye now haf 1250 gold pieces (gain'd 14). Ye pick up a parchmn't o' Sticky Flame an' begin readin'... Ye add tha spell Sticky Flame ta yer library. Ye see 'ere a centaur skeleton. Ye encounter an elephant. Tha elephant trumpets! Ye hear a trumpetin'! Ye encounter an elephant. Ye lunge at tha elephant, in a flurry o' attacks. Ye hit tha elephant. Yer weapon 'sudes an aura o' protection. Ye kick tha elephant, but do nay damage. Ye hit tha elephant but do nay damage. Tha elephant be lightly wounded. Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye touch tha elephant! Ye hit tha elephant. Tha elephant be moderately wounded. Found a kobold skeleton. Tha elephant completely misses ye. Tha elephant trunk-slaps ye. Ye hit tha elephant. Ye kick tha elephant. Ye hit tha elephant. Ye touch tha elephant. Tha elephant be heavily wounded. Ye hit tha elephant. Ye kick tha elephant! Ye headbutt tha elephant. Ye touch tha elephant! Ye hit tha elephant but do nay damage. Tha elephant be almost dead. Ye block tha elephant's attack. Tha elephant trunk-slaps ye but does nay damage. Ye encounter an elephant. Ye hit tha elephant. Ye kick tha elephant, but do nay damage. Ye headbutt tha elephant! Ye kill tha elephant! Tha Council accepts yer kill. Tha elephant trumpets! Ye lunge at tha elephant, in a flurry o' attacks. Ye puncture tha elephant! Ye hit tha elephant. Ye kick tha elephant. Tha elephant be moderately wounded. Ye hit tha elephant but do nay damage. Ye kick tha elephant, but do nay damage. Ye hit tha elephant. Tha elephant be moderately wounded. Ye encounter an elephant. Tha elephant barely misses ye. Tha elephant trunk-slaps ye but does nay damage. Ye see 'ere an elephant corpse. Ye hit tha elephant. Ye kick tha elephant. Ye puncture tha elephant! Ye kick tha elephant! Ye headbutt tha elephant. Tha elephant be heavily wounded. Tha elephant barely misses ye. Tha elephant trunk-slaps ye but does nay damage. Ye hit tha elephant. x2; Ye kick tha elephant. Tha elephant be severely wounded. Ye hit tha elephant. Ye headbutt tha elephant! Ye touch tha elephant! Ye puncture tha elephant! Ye kill tha elephant! Tha Council accepts yer kill. Yer Shapeshiftin' skill increases ta level 10! Tha elephant trumpets! Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye hit tha elephant. Ye kick tha elephant! Ye headbutt tha elephant! Tha elephant be heavily wounded. Ye puncture tha elephant! Ye kick tha elephant. Ye headbutt tha elephant, but do nay damage. Ye touch tha elephant! Ye hit tha elephant. Ye kick tha elephant. Tha elephant be almost dead. Tha elephant completely misses ye. Tha elephant closely misses ye. Ye hit tha elephant. Ye kick tha elephant. Ye kill tha elephant! Tha Council accepts yer kill. Ye puncture tha elephant! Ye kick tha elephant, but do nay damage. Ye hit tha elephant. Tha elephant be lightly wounded. Tha elephant closely misses ye. Tha elephant trunk-slaps ye but does nay damage. Ye hit tha elephant. Ye kick tha elephant, but do nay damage. Ye puncture tha elephant! Ye kick tha elephant. Ye headbutt tha elephant. Ye touch tha elephant! Tha elephant be heavily wounded. Ye hit tha elephant but do nay damage. Ye kick tha elephant, but do nay damage. Ye hit tha elephant but do nay damage. Ye kick tha elephant. Ye touch tha elephant! Tha elephant be severely wounded. Tha elephant misses ye. x2 Ye hit tha elephant. Ye kick tha elephant! Ye headbutt tha elephant! Ye touch tha elephant. Ye kill tha elephant! Tha Council accepts yer kill. A mountainshell comes inta view. Ye lunge at tha mountainshell, in a flurry o' attacks. Ye hit tha mountainshell but do nay damage. Yer weapon 'sudes an aura o' protection. Tha mountainshell growls angrily. Ye puncture tha mountainshell! Ye kick tha mountainshell. Ye headbutt tha mountainshell, but do nay damage. Ye touch tha mountainshell! Tha mountainshell be moderately wounded. Ye puncture tha mountainshell! Ye headbutt tha mountainshell, but do nay damage. Ye touch tha mountainshell. Ye hit tha mountainshell but do nay damage. Tha mountainshell be heavily wounded. Tha death yak bellows! Tha deep troll shaman shouts! Tha mountainshell fractures tha ground wit' its footsteps. Tha fallin' rubble hits ye. Tha death yak bellows! Ye hear a roar! Ye hit tha mountainshell. Ye kick tha mountainshell! Ye headbutt tha mountainshell. Ye touch tha mountainshell! Ye hit tha mountainshell. Ye kick tha mountainshell. Ye kill tha mountainshell! Tha Council accepts yer kill. Ye encounter a five-headed hydra. Tha deep troll shaman completely misses tha pile o' debris. Tha deep troll shaman claws tha pile o' debris but does nay damage. Tha deep troll shaman claws tha pile o' debris. Tha pile o' debris begins ta collapse. Ye lunge at tha death yak, in a flurry o' attacks. Ye puncture tha death yak! Ye hit tha death yak. Ye kick tha death yak. Ye headbutt tha death yak, but do nay damage. Ye touch tha death yak! Tha death yak be moderately wounded. Ye hit tha death yak but do nay damage. Ye headbutt tha death yak! Ye hit tha death yak but do nay damage. Tha death yak be heavily wounded. Tha pile o' debris collapses inta dust. x2 Tha death yak misses ye. Ye hit tha death yak but do nay damage. Ye kick tha death yak. Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Tha death yak be heavily wounded. Ye hit tha death yak but do nay damage. Ye kick tha death yak. Ye headbutt tha death yak! Ye hit tha death yak but do nay damage. Ye kick tha death yak! Ye touch tha death yak! Tha death yak be almost dead. Tha pile o' debris collapses inta dust. x3 Tha death yak gores ye! Ye hit tha death yak. Yer kick misses tha death yak. Ye touch tha death yak. Ye kill tha death yak! Tha Council accepts yer kill. Yer muscles tense, ready fer 'splosive movemn't... Ye lunge wit' incredible momn'tum at tha deep troll shaman, in a flurry o' attacks. Ye puncture tha deep troll shaman! Ye headbutt tha deep troll shaman! Ye touch tha deep troll shaman! Ye puncture tha deep troll shaman! Tha deep troll shaman be almost dead. Ye puncture tha deep troll shaman! Ye blow up tha deep troll shaman! Tha Council accepts yer kill. Ye spin an' attack tha death yak repeatedly, wit' incredible momn'tum. Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak! Ye touch tha death yak! Ye puncture tha death yak! Tha death yak be moderately wounded. Ye hit tha death yak. Ye kick tha death yak, but do nay damage. Ye puncture tha death yak! Tha death yak be heavily wounded. Found a gnoll skeleton. Thin's tha be 'ere: a death yak corpse; an orc skeleton Ye lunge wit' incredible momn'tum at tha five-headed hydra, in a flurry o' attacks. Ye puncture tha five-headed hydra! Ye kick tha five-headed hydra! Ye headbutt tha five-headed hydra! Ye puncture tha five-headed hydra! Tha five-headed hydra be heavily wounded. Ye puncture tha five-headed hydra! Ye touch tha five-headed hydra! Ye puncture tha five-headed hydra! Tha five-headed hydra be almost dead. Ye spin an' attack tha death yak repeatedly, wit' incredible momn'tum. Ye hit tha death yak. Ye headbutt tha death yak! Ye hit tha death yak. Tha death yak be severely wounded. Ye hit tha death yak. Ye hit tha death yak but do nay damage. Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak. Tha death yak be almost dead. Ye spin an' attack tha death yak repeatedly, wit' incredible momn'tum. Ye hit tha death yak but do nay damage. Ye kick tha death yak! Ye hit tha death yak. Tha death yak be moderately wounded. Ye hit tha death yak. x2 Tha death yak be moderately wounded. Yer supernatural speed 'spires. Ye puncture tha five-headed hydra! Ye kill tha five-headed hydra! Tha Council accepts yer kill. Tha pile o' debris collapses inta dust. x3 Tha death yak gores ye. Tha death yak gores ye! Tha death yak closely misses ye. Aimin': Wall Jump Press: ? - help, Dir - move target Ye repeatedly attack tha death yak from above. Ye hit tha death yak. Ye headbutt tha death yak! Ye touch tha death yak! Ye hit tha death yak. Tha death yak be moderately wounded. Ye hit tha death yak but do nay damage. Ye puncture tha death yak! Tha death yak be moderately wounded. Ye puncture tha death yak! Ye kick tha death yak. Ye hit tha death yak but do nay damage. Tha death yak be heavily wounded. Ye hit tha death yak but do nay damage. Ye hit tha death yak. Tha death yak be heavily wounded. Ye repeatedly attack tha death yak from above. Ye hit tha death yak. Ye kick tha death yak. Ye hit tha death yak. Tha death yak be almost dead. Ye hit tha death yak. Ye kick tha death yak, but do nay damage. Ye headbutt tha death yak. Ye hit tha death yak. Tha death yak be almost dead. Ye puncture tha death yak! Ye kill tha death yak! Tha Council accepts yer kill. Ye repeatedly attack tha death yak from above. Ye barely miss tha death yak. Ye hit tha death yak but do nay damage. Tha death yak be moderately wounded. Ye hit tha death yak. Yer kick misses tha death yak. Ye barely miss tha death yak. Tha death yak be moderately wounded. Ye puncture tha death yak! Ye touch tha death yak! Ye hit tha death yak. Tha death yak be severely wounded. Ye hit tha death yak but do nay damage. Ye hit tha death yak. Tha death yak be severely wounded. Found a minotaur skeleton an' a falchion. Tha death yak gores ye but does nay damage. Tha death yak closely misses ye. x2; Tha death yak gores ye. Ye spin an' attack tha death yak repeatedly. Ye barely miss tha death yak. Ye hit tha death yak but do nay damage. Ye touch tha death yak! Tha death yak be almost dead. Ye hit tha death yak. Ye headbutt tha death yak! Ye barely miss tha death yak. Tha death yak be almost dead. Ye spin an' attack tha death yak repeatedly. Ye hit tha death yak. x2 Tha death yak be severely wounded. Ye hit tha death yak but do nay damage. Yer kick misses tha death yak. Ye hit tha death yak. Tha death yak be severely wounded. Tha death yak gores ye! Tha death yak gores ye but does nay damage. Ye barely miss tha death yak. Yer kick misses tha death yak. Ye hit tha death yak but do nay damage. Ye kick tha death yak. Ye kill tha death yak! Tha Council accepts yer kill. Ye hit tha death yak but do nay damage. Yer kick misses tha death yak. Ye hit tha death yak. Ye headbutt tha death yak! Tha death yak be almost dead. Tha death yak gores ye but does nay damage. Ye hit tha death yak but do nay damage. Yer headbutt misses tha death yak. Ye touch tha death yak! Ye puncture tha death yak! Ye kill tha death yak! Tha Council accepts yer kill. Nay target in view! Magic restored. Ye feel less 'shausted. Found a centaur skeleton an' a naga skeleton. Found a run'd chain mail an' a scroll o' blinkin'. Found 20 gold pieces an' a hand axe. Ye see 'ere a minotaur skeleton. Ye see 'ere a +2 heavy partisan. Ye now haf 1262 gold pieces (gain'd 12). i - a scroll o' identify {!r@r1} As ye read tha scroll o' identify, it crumbles ta dust. d -> E - a potion o' 'sperience {!q} Ye feel more 'sperienced! Yer Shapeshiftin' skill increases ta level 11! Ye haf reached level 16! Ye feel stronger. Yer demonic ancestry asserts itself... Ye feel yer life force an' yer magical 'ssence meld. Ye see 'ere a scroll o' identify {!r@r1}. A - 2 potions o' attraction {!q} (gain'd 1) b - 6 scrolls o' blinkin' {!r} (gain'd 1) Ye now haf 1282 gold pieces (gain'd 20). Ye see 'ere a +3 chain mail o' fire resistance. Ye see 'ere a death yak corpse. Ye see 'ere a death yak corpse. Ye see 'ere a minotaur skeleton. Ye see 'ere a kobold skeleton. Ye see 'ere an elephant corpse. Ye see 'ere a centaur skeleton. Found an 'scape hatch in tha ceilin'. Partly 'splored, cannae reach some items an' places. Okay, than. Okay, than. Okay, than. Ye blink. Ye start restin'. Magic restored. Ye feel ready ta blink again. Ye blink. Ye start waitin'. Ye feel ready ta blink again. Ye miscast Blink. Nuthin' appears ta happ'n. Ye blink. Ye start waitin'. Ye feel ready ta blink again. Ye miscast Blink. Nuthin' appears ta happ'n. Ye miscast Blink. Nuthin' appears ta happ'n. Ye miscast Blink. Nuthin' appears ta happ'n. Ye blink. Found 8 gold pieces an' an eel talisman. Ye now haf 1290 gold pieces (gain'd 8). Ye now haf 1316 gold pieces (gain'd 26). Ye now haf 1328 gold pieces (gain'd 12). Ye feel ready ta blink again. Ye now haf 1345 gold pieces (gain'd 17). Ye now haf 1367 gold pieces (gain'd 22). Ye see 'ere an eel talisman. e - an eel talisman Yer magical contamination has completely faded away. Partly 'splored, cannae reach some places. Thar be an 'scape hatch in tha ceilin' 'ere. A mesterious force pulls ye upwards. Tha hatch slams shut behind ye. Ye drop an eel talisman. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Thar be a stone staircase leadin' up 'ere. Partly 'splored, cannae reach some places. Partly 'splored, cannae reach some places. What level o' tha Dungeon? (default 11, ? - help) Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Thar be a stone staircase leadin' up 'ere. Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Thar be a stone staircase leadin' up 'ere. Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Thar be an op'n door 'ere. Thar be an op'n door 'ere. Thar be a stone staircase leadin' up 'ere. Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Thar be a staircase back ta tha Dungeon 'ere. Ye climb upwards. Welcome back ta tha Dungeon! Thar be a staircase ta tha Lair 'ere. Thar be an op'n door 'ere. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Thar be a stone staircase leadin' up 'ere. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Ye hear tha solemn chantin' o' funerary rites. Thar be an entrance ta tha Necropolis on 'tis level. Hurry an' find it 'fore tha portal closes! Ye encounter a cyclops. Found a potion o' might, a wand o' acid (4) an' a potion o' mutation. Found a stone staircase leadin' down. Thar be a stone staircase leadin' up 'ere. A cyclops be nearby! Okay, than. Found a stone staircase leadin' up. Tha cyclops shouts! Ye lunge at tha cyclops, in a flurry o' attacks. Ye hit tha cyclops. Yer weapon 'sudes an aura o' protection. Ye kick tha cyclops. Ye hit tha cyclops but do nay damage. Tha cyclops be lightly wounded. Ye puncture tha cyclops! Ye kick tha cyclops. Ye headbutt tha cyclops! Ye hit tha cyclops. Tha cyclops be severely wounded. Tha cyclops hits ye but does nay damage. Ye hit tha cyclops but do nay damage. Ye kick tha cyclops. Ye hit tha cyclops. Ye kick tha cyclops! Ye kill tha cyclops! Tha Council accepts yer kill. Ye see 'ere 4 large rocks. Thar be a stone staircase leadin' up 'ere. M - a potion o' mutation {!q} Thar be a stone staircase leadin' down 'ere. b - a wand o' acid (4) Ye feel 'stremely strange. Ye feel frail. Ye feel weaker. Yer thoughts seem clearer. Yer vision sharpens. Ye hear tha solemn chantin' o' funerary rites. Thar be an entrance ta tha Necropolis on 'tis level. Hurry an' find it 'fore tha portal closes! Welcome back, kuniqs tha Demonspawn Brigand. Tha Council says: Follow tha path o' wisdom an' battle! Press ? fer a list o' commands an' othar information. m - 4 potions o' might {!q} (gain'd 1) A malevolent force fills tha Dungeon... Ye fall inta a shaft an' drop 1 floor! Tha shaft crumbles an' collapses. Okay, than. Ye encounter an ice beast. Found a rimehorn talisman. An ice beast be nearby! Ye hit tha ice beast. Yer weapon 'sudes an aura o' protection. Ye kick tha ice beast. Ye headbutt tha ice beast. Ye hit tha ice beast. Yer touch misses tha ice beast. Tha ice beast be severely wounded. Ye spin an' attack tha ice beast repeatedly. Ye puncture tha ice beast! Ye headbutt tha ice beast. Ye kill tha ice beast! Tha Council accepts yer kill. Ye encounter an ice devil. Ye encounter a polar bear. Tha ice devil misses ye. Ye hit tha ice devil but do nay damage. Yer weapon 'sudes an aura o' protection. Ye kick tha ice devil! Yer headbutt misses tha ice devil. Yer touch misses tha ice devil. Ye hit tha ice devil. Ye kick tha ice devil! Ye headbutt tha ice devil! Ye touch tha ice devil! Tha ice devil be severely wounded. Tha ice devil completely misses ye. Ye closely miss tha ice devil. Ye kick tha ice devil. Yer headbutt misses tha ice devil. Ye touch tha ice devil. Ye puncture tha ice devil! Ye kill tha ice devil! Tha Council accepts yer kill. Ye encounter a cyclops. Tha cyclops shouts! Tha polar bear growls angrily. Tha polar bear closely misses ye. Tha polar bear claws ye. x2 Ye hit tha polar bear. Yer weapon 'sudes an aura o' protection. Ye kick tha polar bear. Yer headbutt misses tha polar bear. Ye touch tha polar bear! Ye hit tha polar bear. Ye kick tha polar bear, but do nay damage. Ye headbutt tha polar bear. Tha polar bear be heavily wounded. Tha polar bear completely misses ye. Tha polar bear closely misses ye. Ye block tha polar bear's attack. Ye puncture tha polar bear! Ye kick tha polar bear. Ye barely miss tha polar bear. Ye kick tha polar bear. Tha polar bear be almost dead. Ye encounter a centaur warrior. It be carryin' a +0 orcbow. Ye hit tha polar bear but do nay damage. Ye kick tha polar bear. Ye kill tha polar bear! Tha Council accepts yer kill. Ye encounter a manticore. Ye lunge at tha cyclops, in a flurry o' attacks. Ye hit tha cyclops. Ye kick tha cyclops! Ye headbutt tha cyclops! Ye barely miss tha cyclops. Tha cyclops be heavily wounded. Ye puncture tha cyclops! Ye kick tha cyclops. Yer touch misses tha cyclops. Ye hit tha cyclops. Tha cyclops be severely wounded. Tha centaur warrior shouts! Tha centaur warrior wields a +0 orcbow. Tha centaur warrior shoots an arrow. Tha arrow be repelled. Ye block tha cyclops's attack. Ye spin an' attack tha cyclops repeatedly. Ye hit tha cyclops. Ye kick tha cyclops. Ye headbutt tha cyclops, but do nay damage. Ye touch tha cyclops. Ye kill tha cyclops! Tha Council accepts yer kill. Tha centaur warrior shoots an arrow. Ye block tha arrow. Ye feel attractive ta monsters. Tha centaur warrior shoots an arrow. Ye block tha arrow. Tha manticore be attracted toward ye. Tha centaur warrior be attracted toward ye. Ye lunge at tha manticore, in a flurry o' attacks. Ye barely miss tha manticore. Yer kick misses tha manticore. Ye touch tha manticore! Ye hit tha manticore. Tha manticore be moderately wounded. Ye hit tha manticore. Ye kick tha manticore. Ye closely miss tha manticore. Tha manticore be heavily wounded. Tha centaur warrior shoots an arrow. Tha arrow be repelled. Tha manticore misses ye. Tha manticore claws ye but does nay damage. Ye block tha manticore's attack. Tha centaur warrior be attracted toward ye. Thin's tha be 'ere: 4 large rocks; a cyclops corpse Ye puncture tha manticore! Ye kick tha manticore. Yer headbutt misses tha manticore. Ye touch tha manticore! Ye puncture tha manticore! Ye kill tha manticore! Tha Council accepts yer kill. Tha centaur warrior unwields a +0 orcbow. Tha centaur warrior barely misses ye. Tha centaur warrior kicks ye but does nay damage. Ye hit tha centaur warrior. Ye kick tha centaur warrior, but do nay damage. Ye headbutt tha centaur warrior! Ye hit tha centaur warrior. Yer kick misses tha centaur warrior. Ye headbutt tha centaur warrior! Tha centaur warrior be severely wounded. Tha centaur warrior hits ye but does nay damage. Tha centaur warrior kicks ye but does nay damage. Ye hit tha centaur warrior. Ye kick tha centaur warrior! Ye hit tha centaur warrior. Ye headbutt tha centaur warrior. Ye kill tha centaur warrior! Tha Council accepts yer kill. Ye hear a splash. Nay target in view! Ye start waitin'. Ye feel less attractive ta monsters. Found 20 gold pieces. Found a stone staircase leadin' down an' a stone staircase leadin' up. Thar be a stone staircase leadin' down 'ere. Thar be a stone staircase leadin' up 'ere. Ye climb upwards. Ye hear tha solemn chantin' o' funerary rites. Thar be an entrance ta tha Necropolis on 'tis level. Hurry an' find it 'fore tha portal closes! Ye hear tha lone wailin' o' a very distant funeral chant. Thar be a stone staircase leadin' down 'ere. Ye pick up a parchmn't o' Teleport Othar an' begin readin'... Ye add tha spell Teleport Othar ta yer library. Found a stone staircase leadin' up. Found a robe. Thar be a stone staircase leadin' up 'ere. Ye hear tha lone wailin' o' a very distant funeral chant. Thar be a stone staircase leadin' up 'ere. Found a stone staircase leadin' down. Thar be a stone staircase leadin' down 'ere. Thar be a stone staircase leadin' down 'ere. Ye hear tha lone wailin' o' a very distant funeral chant. Ye encounter a brown ugly thin'. Tha brown ugly thin' gurgles horribly! Ye lunge at tha brown ugly thin', in a flurry o' attacks. Ye hit tha brown ugly thin'. Yer weapon 'sudes an aura o' protection. Yer kick misses tha brown ugly thin'. Yer headbutt misses tha brown ugly thin'. Yer touch misses tha brown ugly thin'. Ye closely miss tha brown ugly thin'. Tha brown ugly thin' be lightly wounded. Ye puncture tha brown ugly thin'! Yer kick misses tha brown ugly thin'. Ye headbutt tha brown ugly thin'!! Ye closely miss tha brown ugly thin'. Tha brown ugly thin' be heavily wounded. Tha brown ugly thin' closely misses ye. Ye hit tha brown ugly thin'. Ye kick tha brown ugly thin'! Ye headbutt tha brown ugly thin'! Ye kill tha brown ugly thin'! Tha Council accepts yer kill. Nay target in view! Nay target in view! Nay target in view! Nay target in view! Ye see 'ere an ugly thin' corpse. Found 18 gold pieces. Found a robe. Found 14 gold pieces. Ye see 'ere a +0 robe. Found a stone staircase leadin' down. Thar be a stone staircase leadin' down 'ere. As ye read tha scroll o' revelation, it crumbles ta dust. Ye feel aware o' yer surroundin's. Ye sensed 1 shop/portal. Found a kite shield. Ye encounter a vampire mosquita. Tha vampire mosquita leaves yer sight. Ye hear tha lone wailin' o' a funeral chant very nearby. Aimin': Dig Press: ? - help, Shift-Dir - straight line Please select a direction ta dig. Tha rock shatters inta small pieces. Ye see 'ere a +0 kite shield. Tha helpless vampire mosquita fails ta defend itself. Ye perforate tha vampire mosquita like a sieve!!!! Yer weapon 'sudes an aura o' protection. Ye destroy tha vampire mosquita! Tha Council accepts yer kill. Ye see 'ere a +0 kite shield. Found 15 gold pieces. Found a phantasmal passage. Thar be a phantasmal passage 'ere. Tha world spins around ye as ye enter tha gateway. Welcome back, kuniqs tha Demonspawn Brigand. Tha Council says: Follow tha path o' wisdom an' battle! Welcome back, kuniqs tha Demonspawn Brigand. Tha Council says: Follow tha path o' wisdom an' battle! Press ? fer a list o' commands an' othar information. As ye op'n tha large door, it creaks loudly! Thar be a large op'n door 'ere. Thar be a mournin' vase 'ere. Ye op'n tha large door. Thar be a large op'n door 'ere. Ye encounter a kobold brigand. It be wieldin' a +1 whip o' chaos an' quiverin' poison'd darts. Ye encounter 2 kobold demonologists. A kobold demonologist be wieldin' a +1 dagger o' protection. A kobold demonologist be wieldin' a +2 vampiric athame. Ye encounter IsPotata's ghost an' a kobold brigand. Tha kobold brigand be quiverin' curare-tipped darts an' carryin' a wand o' mindburst. Ye encounter a kobold brigand. It be wieldin' tha +11 short sword o' tha Imperium {chaos, rC+ Stlth+} an' quiverin' curare-tipped darts. Tha kobold brigand shouts! Tha kobold brigand completely misses tha fungus. Ye hear a shout! x2 Ye encounter a kobold brigand. It be wieldin' a +0 dagger, quiverin' poison'd darts an' carryin' a wand o' mindburst. Ye hear a shout! Tha kobold brigand hits tha fungus wit' a +0 dagger. Tha fungus begins ta die. Ye encounter 2 kobold brigands. A kobold brigand be wieldin' a +0 rapier o' distortion an' quiverin' poison'd darts. A kobold brigand be quiverin' curare-tipped darts. Tha kobold demonologist hits tha fungus wit' a +2 vampiric athame. Tha fungus begins ta die. Ye encounter a kobold brigand. It be wieldin' tha +4 rapier o' Fulguration {drain, rPois Str+3 Dex+4} an' quiverin' poison'd darts. Tha kobold brigand leaves yer sight. Tha kobold brigand shouts! Ye encounter a kobold brigand. It be wieldin' a +1 short sword o' distortion an' quiverin' curare-tipped darts. A nearby fungus withars an' dies. IsPotata's ghost says, "First ye will die, than ye will suffer." Ye op'n tha huge gate. A nearby fungus withars an' dies. x2 Tha kobold demonologist casts a spell. Tha kobold brigand throws a dart. Tha dart completely misses ye. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 1.0-a0-202-g248113930e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Monster 'IsPotato's ghost' (38, 21) [midx = 12] currently acting: <<<<<<<<< Name: IsPotato's ghost Base name: IsPotato's ghost Full name: IsPotato's ghost On/in/over feature: floor Foe: player Target: (40, 21) At target: player Inventory: Spells: slot #0: Borgnjor's Revivification attitude: 0, behaviour: 2, number: 1000, flags: 0x4000100410 colour: -1, foe_memory: 700, shield_blocks:0 god: No God >>>>>>>>> Player: {{{{{{{{{{{ Name: [kuniqs] Species: Demonspawn Job: Brigand HP: 122/122; mods: 0/0 MP: 16/16; mod: 0 Stats: 13 13 20 Position: (40, 21), god: Wu Jian (26), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2775 | 0/600 Short Blades | X | 0 | 0 | 20 | 14538 | 0/1694 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 8 | 2579 | 439/535 Stealth | X | 0 | 0 | 3 | 421 | 121/200 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 100 | 11 | 5568 | 796/955 Spell bugs: Durations: Attributes: #12: 4409 #13: 3042 #49: 4581 #73: 198485 Mutations: hooves: 2 (innate) horns: 3 (innate) see invisible: 1 clarity: 1 demonic guardian: 2 (innate) magic shield: 1 (innate) magic regeneration: 1 (innate) magic link: 1 (innate) demonic touch: 1 (innate) meek: 1 Inventory bugs: Equipment: eq slot #8, inv slot #3: scarf of repulsion eq slot #10, inv slot #6: amulet of regeneration eq slot #1, inv slot #16: +1 quick blade of protection eq slot #9, inv slot #21: +4 ring of slaying eq slot #5, inv slot #23: +0 pair of gloves of parrying eq slot #9, inv slot #2: +4 ring of slaying eq slot #3, inv slot #25: +3 leather armour of fire resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈#≈≈▓#....................#▓≈≈#≈≈ ≈≈≈≈▓#....................#▓≈≈≈≈≈ ≈≈≈≈▓#............#####...#▓≈≈≈≈≈ ≈≈≈≈▓#...........##.ß.##..#▓≈≈≈≈≈ ≈≈≈≈▓#....#####..'..#..#..#▓≈≈≈≈≈ ≈≈≈≈▓#...##.ß◊##.'.....#..#▓≈≈≈≈≈ ≈≈≈≈▓#..##K..K.#.'..#..#..#▓≈≈≈≈≈ ≈≈≈≈▓#..#).###.'.##.ß.##..#▓≈≈≈≈≈ ≈≈≈≈▓#..#"..KKZK@.#####...#▓≈≈≈≈≈ ▓▓▓▓▓#..#!..4KKK..#####...#▓▓▓▓▓▓ ######..#=.###KK.##.ß.##..####### ...###..##....K#.'..#..#..###.... ....##...##.ß.##.'.....#..##..... .....#....#####..'..#..#..#...... .♣...#...........##.ß.##..#...♣.. .....#............#####...#...... ◊ß...#....................#...ß◊. dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< necropolis_difficulty: post_lair_d >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (17, 42): {{{{ CLASS: FogMachine excl_rad: 0 activating: false walk_dist: 0 props: size_buildup_time: 1 spread_rate: 0 pow_rolls: 3 size_max: 2 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_amnt: 0 activated: true size_buildup_amnt: 0 start_clouds: 3 buildup_turns: 1 size_min: 2 listeners: pow_max: 5 spread_buildup_time: 1 pow_min: 3 cloud_type: mutagenic fog kill_cat: other triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn countdown: 5 sub_type: countdown delay_max: 5 listener_only: false buildup_turns: 0 delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event }}}} Lua marker 1 at (17, 44): {{{{ CLASS: FogMachine excl_rad: 0 activating: false walk_dist: 0 props: size_buildup_time: 1 spread_rate: 0 pow_rolls: 3 size_max: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_amnt: 0 activated: true size_buildup_amnt: 0 start_clouds: 3 buildup_turns: 1 size_min: 1 listeners: pow_max: 5 spread_buildup_time: 1 pow_min: 3 cloud_type: mutagenic fog kill_cat: other triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn countdown: 5 sub_type: countdown delay_max: 5 listener_only: false buildup_turns: 0 delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event }}}} Lua marker 2 at (17, 46): {{{{ CLASS: FogMachine excl_rad: 0 activating: false walk_dist: 0 props: size_buildup_time: 1 spread_rate: 0 pow_rolls: 3 size_max: 2 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_amnt: 0 activated: true size_buildup_amnt: 0 start_clouds: 3 buildup_turns: 1 size_min: 2 listeners: pow_max: 5 spread_buildup_time: 1 pow_min: 3 cloud_type: mutagenic fog kill_cat: other triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn countdown: 5 sub_type: countdown delay_max: 5 listener_only: false buildup_turns: 0 delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event }}}} Lua marker 3 at (19, 45): {{{{ CLASS: FogMachine excl_rad: 0 activating: false walk_dist: 0 props: size_buildup_time: 1 spread_rate: 0 pow_rolls: 3 size_max: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_amnt: 0 activated: true size_buildup_amnt: 0 start_clouds: 3 buildup_turns: 1 size_min: 1 listeners: pow_max: 5 spread_buildup_time: 1 pow_min: 3 cloud_type: mutagenic fog kill_cat: other triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn countdown: 5 sub_type: countdown delay_max: 5 listener_only: false buildup_turns: 0 delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event }}}} Lua marker 4 at (23, 43): {{{{ CLASS: FogMachine excl_rad: 0 activating: false walk_dist: 0 props: size_buildup_time: 1 spread_rate: 0 pow_rolls: 3 size_max: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_amnt: 0 activated: true size_buildup_amnt: 0 start_clouds: 3 buildup_turns: 1 size_min: 1 listeners: pow_max: 5 spread_buildup_time: 1 pow_min: 3 cloud_type: mutagenic fog kill_cat: other triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn countdown: 5 sub_type: countdown delay_max: 5 listener_only: false buildup_turns: 0 delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event }}}} Lua marker 5 at (23, 45): {{{{ CLASS: FogMachine excl_rad: 0 activating: false walk_dist: 0 props: size_buildup_time: 1 spread_rate: 0 pow_rolls: 3 size_max: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_amnt: 0 activated: true size_buildup_amnt: 0 start_clouds: 3 buildup_turns: 1 size_min: 1 listeners: pow_max: 5 spread_buildup_time: 1 pow_min: 3 cloud_type: mutagenic fog kill_cat: other triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn countdown: 5 sub_type: countdown delay_max: 5 listener_only: false buildup_turns: 0 delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event }}}} Lua marker 6 at (26, 41): {{{{ CLASS: FogMachine excl_rad: 0 activating: false walk_dist: 0 props: size_buildup_time: 1 spread_rate: 0 pow_rolls: 3 size_max: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 spread_buildup_amnt: 0 activated: true size_buildup_amnt: 0 start_clouds: 3 buildup_turns: 1 size_min: 1 listeners: pow_max: 5 spread_buildup_time: 1 pow_min: 3 cloud_type: mutagenic fog kill_cat: other triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn countdown: 5 sub_type: countdown delay_max: 5 listener_only: false buildup_turns: 0 delay_min: 5 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event }}}} >>>>>>>>>>>>>>>>>>>>>>