Dungeon Crawl Stone Soup version bcrawl-1.42.1 (webtiles) character file. Game seed: 17770417704142291303 236961 dossy the Magician (level 8, -7/63 HPs) Began as an Oni Fire Elementalist on Aug 16, 2026. Killed from afar by a deep elf mage (34 damage) ... with a bolt of negative energy ... on level 6 of the Dungeon. The game lasted 00:25:55 (5791 turns). dossy the Magician (Oni Fire Elementalist) Turns: 5791, Time: 00:25:56 Health: -7/63 AC: 6.5 Str: 22 XL: 8 Next: 95% Magic: 15/19 EV: 11.5 Int: 19 God: Gold: 349 SH: 0.0 Dex: 12 Spells: 4/19 levels left rFire . . . GDR: 26% a - +0 war axe (flame) rCold + . . SeeInvis . (no shield) rNeg . . . Gourm . n - +1 ring mail {rC+} rPois . Faith . (helmet restricted) rElec . Spirit . O - scarf {repulsion} rCorr . Reflect . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.20/turn L - +6 ring of strength (curse) MPRegen 0.16/turn s - +5 ring of strength @: heavily drained, repel missiles A: oni magic, claws 1, fangs 1, horns 1 a: no special abilities You were on level 6 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 349 gold pieces. Inventory: Hand Weapons a - a +0 war axe of flaming (weapon) (You took it off an orc on level 3 of the Dungeon) b - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) c - a +0 flail (You took it off an orc on level 3 of the Dungeon) e - a +0 halberd (You took it off a gnoll on level 2 of the Dungeon) f - a +0 short sword (You took it off a kobold on level 2 of the Dungeon) g - a +0 spear (You took it off a gnoll on level 3 of the Dungeon) Missiles d - 355 bolts h - 1547 arrows j - 258 poisoned needles k - 217 sling bullets l - 912 stones m - 20 poisoned tomahawks (quivered) Armour n - a +1 ring mail of cold resistance (worn) (You took it off an orc on level 3 of the Dungeon) o - a +0 chain mail (You found it on level 3 of the Dungeon) p - a +0 leather armour (You took it off an orc on level 2 of the Dungeon) q - a +0 cloak (You found it on level 3 of the Dungeon) O - a scarf of repulsion (worn) (You found it on level 5 of the Dungeon) P - a +0 medium shield (You found it on level 5 of the Dungeon) Magical Staves r - an uncursed staff of summoning {unknown} (You found it on level 5 of the Dungeon) Jewellery s - a +5 ring of strength (right claw) (You found it on level 5 of the Dungeon) t - an uncursed ring of wizardry (You found it on level 3 of the Dungeon) L - a cursed +6 ring of strength (left claw) (You found it on level 5 of the Dungeon) Wands u - a wand of flame (4) Scrolls i - 2 scrolls of identify w - 2 scrolls of teleportation {!r} z - a scroll of fear {unknown} A - 2 scrolls of remove curse B - a scroll of enchant armour {unknown} C - 2 scrolls of blinking {unknown} G - a scroll of enchant weapon {unknown} M - a scroll of amnesia {unknown} Potions v - a potion of cancellation {!q, unknown} y - a potion of lignification {!q, unknown} D - 7 potions of curing {!q} E - 2 potions of magic {!q} F - 2 potions of might {!q} H - 2 potions of heal wounds {!q} I - a potion of flight {!q, unknown} J - a potion of brilliance {!q, unknown} K - a potion of agility {!q, unknown} N - a potion of berserk rage {!q, unknown} Comestibles x - 7 rations {!d} Q - 4 chunks of flesh Skills: + Level 3.5(2.2) Fighting + Level 3.4(2.1) Armour + Level 4.8(3.5) Dodging - Level 2.0(0.7) Stealth * Level 6.1(4.7) Spellcasting Level 6.1(4.7) Conjurations Level 6.1(4.7) Hexes Level 6.1(4.7) Charms Level 6.1(4.7) Summonings Level 6.1(4.7) Necromancy Level 6.1(4.7) Translocations Level 6.1(4.7) Transmutations Level 6.1(4.7) Fire Magic Level 6.1(4.7) Ice Magic Level 6.1(4.7) Air Magic Level 6.1(4.7) Earth Magic Level 6.1(4.7) Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None b - Sandblast Erth ####.. 2% 1 None c - Conjure Flame Conj/Fire ###..... 9% 3 ###.... d - Summon Scorpions Summ/Pois ###..... 28% 4 #####.. e - Sticky Flame Conj/Fire ###..... 28% 4 #####.. g - Throw Frost Conj/Ice ###... 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flaming Arrows Chrm/Fire ###..... 4% 2 None Inner Flame Hex/Fire N/A 9% 3 ###.... Petrify Tmut/Erth ###....... 28% 4 #####.. Fireball Conj/Fire ###....... 63% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (6/12) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Makhleb Qazlal Xom Innate Abilities, Weirdness & Mutations You learn spells by gaining experience, not through books or religion. You only train spellcasting to practice magic. You have sharp fingernails. You have very sharp teeth. You have a pair of small horns on your head. Message History This raw flesh tastes terrible. Your scorpion disappears in a puff of smoke! You see here a book of Cantrips. Key pressed, stopping explore. You see here a medium shield. P - a medium shield You start putting on your armour. You continue putting on your medium shield. x4 You finish putting on your +0 medium shield. You start removing your armour. You continue taking off your +0 medium shield. x4 You finish taking off your +0 medium shield. Unknown command. Memorise Sticky Flame, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'f'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? f - Sticky Flame Adjust to which letter? e - Sticky Flame; f - Throw Frost Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? f - Throw Frost Adjust to which letter? g - Throw Frost Casting: Summon Scorpions (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:5 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. A rune on the stairs sparks and fizzles. There is a stone staircase leading up here. h - 1547 arrows (gained 177) You open the door. There is an open door here. An orc comes into view. It is wielding a +0 club. Casting: Summon Scorpions (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Scorpions. You are very lightly contaminated with residual magic. A fistful of eyes flickers past your view. You now have 15/19 mp. Casting: Summon Scorpions (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Scorpions appear around you. You are feeling hungry. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 mace. An orc wizard comes into view. It is wielding a -1 dagger. You now have 11/19 mp. An orc comes into view. It is wielding a +0 club. The orc wizard gestures at you while chanting. The puff of frost hits you but does no damage. The orc hits your scorpion with a +0 club. Your scorpion closely misses the orc. The orc hits your scorpion but does no damage. Your scorpion closely misses the orc. Your scorpion stings the orc wizard. The orc wizard is poisoned. Your scorpion poisons the orc wizard! The orc hits your scorpion with a +0 club. Your scorpion stings the orc! The orc dies! Your scorpion misses the orc wizard. Your scorpion stings the orc. The orc wizard barely misses your scorpion. The orc hits your scorpion with a +0 club. Your scorpion stings the orc wizard. Your scorpion stings the orc! The orc dies! The orc hits you but does no damage. You slash the orc! You burn the orc. You kill the orc! The orc wizard dies! Your scorpion stings the orc. Your scorpion stings the orc but does no damage. Your scorpion barely misses the orc. The orc hits you with a +0 club. You take 3 damage, and have 60/63 hp (95%). You slash the orc! You burn the orc. You kill the orc! You swap places. Things that are here: a +0 club; an orc corpse That item cannot be evoked! Items here: )) [ † a cursed -1 dagger; a +0 robe; a +0 club; an orc corpse You butcher the orc corpse. Q - 2 chunks of flesh Items here: )) [ ÷ a cursed -1 dagger; a +0 robe; a +0 club; an orc skeleton There isn't anything to butcher here. You swap places. Things that are here: a +0 club; an orc corpse You butcher the orc corpse. Your magical contamination has completely faded away. Q - 5 chunks of flesh (gained 3) Things that are here: a +0 club; an orc skeleton Health restored: 63 You see here a +0 mace. There isn't anything to butcher here. Your scorpion disappears in a puff of smoke! There isn't anything here! You swap places. Things that are here: a +0 club; a +0 leather armour; an orc corpse You butcher the orc corpse. Q - 6 chunks of flesh (gained 1) Things that are here: a +0 club; a +0 leather armour; an orc skeleton Save game and exit? Welcome back, dossy the Oni Fire Elementalist. Press m to set your skill training. Press ? for a list of commands and other information. You start resting. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. Magic restored. You start resting. Magic restored. MP restored: 19 HP and MP is already full. Ctrl-5 to rest for 100 turns. Your scorpion disappears in a puff of smoke! There is an open door here. There is a stone staircase leading up here. You see here a book of Maledictions. You open the door. There is an open door here. You open the door. Found a stone staircase leading up. There is an open door here. A gnoll shaman comes into view. It is wielding a +0 whip. The gnoll shaman shouts! Cast which spell? (? or * to list) You miscast Summon Scorpions. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 15/19 mp. Casting: Summon Scorpions (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Scorpions appear around you. You now have 11/19 mp. The gnoll shaman invokes the aid of its god against you. Your scorpion is outlined in light. You swap places. Your scorpion stings the gnoll shaman but does no damage. Your scorpion stings the gnoll shaman but does no damage. The gnoll shaman hits your scorpion with a +0 whip! Your scorpion misses the gnoll shaman. The gnoll shaman barely misses your scorpion. Your scorpion stops glowing. Your scorpion stings the gnoll shaman! The gnoll shaman is poisoned. Your scorpion poisons the gnoll shaman! The gnoll shaman hits your scorpion with a +0 whip! Your scorpion barely misses the gnoll shaman. The gnoll shaman invokes the aid of its god against you. Your scorpion resists with some effort. Your scorpion stings the gnoll shaman. The gnoll shaman barely misses your scorpion. Your scorpion stings the gnoll shaman. The gnoll shaman hits your scorpion with a +0 whip. Your scorpion dies! Your scorpion's corpse disappears in a puff of smoke! The gnoll shaman hits your scorpion with a +0 whip. Your scorpion stings the gnoll shaman. The gnoll shaman dies! You start resting. Magic restored. Your magical contamination has completely faded away. You regained 4 mp, and now have 18/19 mp. You start resting. Magic restored. MP restored: 19 HP and MP is already full. Ctrl-5 to rest for 100 turns. You swap places. Things that are here: a +0 whip; a +0 leather armour There isn't anything to butcher here. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. A shadow imp comes into view. You hit the shadow imp but do no damage. Your scorpion disappears in a puff of smoke! The shadow imp hits you. The shadow imp barely misses you. You take 3 damage, and have 60/63 hp (95%). Casting: Summon Scorpions (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Scorpions. You are very lightly contaminated with residual magic. Strange energies run through your body. The shadow imp misses you. You now have 15/19 mp. Casting: Summon Scorpions (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Scorpions appear around you. The shadow imp hits you. You take 4 damage, and have 56/63 hp (89%). You now have 11/19 mp. You closely miss the shadow imp. The shadow imp shouts, "Quit, thou wayward nose-picking flim-flammer!" The shadow imp hits you but does no damage. Your ring mail prevents you from hitting the shadow imp. The shadow imp gestures at you. Pain shoots through your body! The shadow imp misses you. You take 2 damage, and have 55/63 hp (87%). You closely miss the shadow imp. Your headbutt misses the shadow imp. The shadow imp gestures at you. Pain shoots through your body! You take 10 damage, and have 45/63 hp (71%). You closely miss the shadow imp. The shadow imp gestures at you. Pain shoots through your body! The shadow imp barely misses you. You take 10 damage, and have 35/63 hp (56%). You slash the shadow imp! You burn the shadow imp. You kill the shadow imp! You start resting. Magic restored. You regained 7 hp, and now have 42/63 hp (67%). You regained 6 mp, and now have 18/19 mp. You start resting. Magic restored. MP restored: 19 You start resting. Your magical contamination has completely faded away. You start resting. Your scorpion disappears in a puff of smoke! HP restored. You regained 13 hp, and now have 57/63 hp (90%). You start resting. HP restored. Health restored: 63 HP and MP is already full. Ctrl-5 to rest for 100 turns. i - 2 scrolls of identify (gained 1) A deep elf mage comes into view. It is wielding a +0 long sword. You have encountered a dangerous foe! The deep elf mage shouts! The deep elf mage casts a spell at you. You feel drained. The bolt of negative energy hits you!!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 36 damage, and have 27/63 hp (43%). MASSIVE DAMAGE!! Casting: Summon Scorpions (slightly dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A scorpion appears. You are feeling hungry. The deep elf mage casts a spell at you. You feel drained. The bolt of negative energy hits you!! Ouch! That really hurt! You die... ##.#.#.#.## ##.#.###.#)## ##.#.##.##.#.## ##.#.##.#.##.#.## ##.#.##.#.#.##.#.## #.#.##.#...# ##.#.## #.##s))[# ##.#.# #.#...#.## ##.#.## ##.#.#@## ##.#.## ##.#.## ##.#.## ##e## ##.#.## ## ##.#.## ##.#.## ##.#.## ##.#.## ##.#.##### ### ##.#.##.... You could see a deep elf mage and a friendly scorpion. Vanquished Creatures Sigmund (D:2) A phantom (D:5) 4 centaurs A wight (D:4) An orc priest (D:5) A crimson imp (D:5) A bullfrog skeleton (D:4) A hound (D:5) 2 orc wizards A worker ant (D:4) 5 gnolls An adder (D:5) A shadow imp (D:6) 3 oozes (D:2) 2 worms (D:3) 2 dart slugs 5 leopard geckos 8 orcs 2 giant cockroaches (D:1) 2 goblins 9 hobgoblins A jackal (D:2) 5 quokkas 3 ball pythons (D:1) 5 bats 3 frilled lizards 7 kobolds A quokka skeleton (D:5) 3 rats 82 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) An orc warrior (D:5) 2 ogres 3 crimson imps A bullfrog zombie (D:5) A gnoll shaman (D:6) 2 orc wizards 2 worker ants 5 gnolls An adder (D:3) An adder skeleton (D:4) 2 worms (D:3) 8 orcs A ball python (D:3) A quokka (D:3) A jackal skeleton (D:4) 2 kobolds (D:3) 35 creatures vanquished. Grand Total: 117 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Oni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 26 | D:1 | HP: 3/14 [hobgoblin/+0 club (7)] 110 | D:1 | HP: 7/14 [leopard gecko (3)] 112 | D:1 | Reached skill level 2 in Dodging 112 | D:1 | Reached skill level 2 in Stealth 112 | D:1 | Reached XP level 2. HP: 11/20 MP: 5/7 151 | D:1 | Learned a level 1 spell: Sandblast 228 | D:1 | Identified a scroll of identify 449 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/9 656 | D:2 | As you read the scroll of identify, it crumbles to dust. 656 | D:2 | Identified 2 potions of might {!q} 810 | D:2 | Noticed Sigmund 818 | D:2 | HP: 9/26 [something (10)] 821 | D:2 | HP: 2/26 [something/magic dart (7)] 822 | D:2 | Killed Sigmund 823 | D:2 | Reached skill level 3 in Dodging 823 | D:2 | Reached skill level 3 in Spellcasting 823 | D:2 | Reached XP level 4. HP: 3/33 MP: 2/11 823 | D:2 | Reached XP level 5. HP: 4/38 MP: 2/12 935 | D:1 | Learned a level 2 spell: Throw Frost 1238 | D:2 | Reached skill level 4 in Dodging 1301 | D:2 | Reached XP level 6. HP: 36/45 MP: 6/13 1742 | D:3 | Learned a level 4 spell: Summon Scorpions 1930 | D:3 | Reached skill level 4 in Spellcasting 1985 | D:3 | As you read the scroll of identify, it crumbles to dust. 1985 | D:3 | Identified 2 potions of degeneration {!q} 2338 | D:3 | HP: 19/45 [orc priest/divine providence (12)] 2355 | D:3 | HP: 11/45 [orc priest/divine providence (12)] 2849 | D:3 | As you read the scroll labeled JEPOUSU AXUIJO, it crumbles | to dust. 2849 | D:3 | Identified 2 scrolls of teleportation 2854 | D:3 | As you read the scroll of identify, it crumbles to dust. 2854 | D:3 | Identified 2 potions of curing {!q} 3156 | D:4 | Reached XP level 7. HP: 29/51 MP: 10/15 3226 | D:4 | Learned a level 3 spell: Conjure Flame 3248 | D:4 | Reached skill level 1 in Fighting 3547 | D:4 | Found a hazy altar of Hepliaklqana. 3548 | D:4 | Found a shimmering altar of Xom. 3548 | D:4 | Noticed a hell knight 3549 | D:4 | Noticed a hell knight 3549 | D:4 | Noticed a spectral ugly thing 3581 | D:4 | As you read the scroll of identify, it crumbles to dust. 3581 | D:4 | Identified 2 potions of magic {!q} 3588 | D:4 | Found a burning altar of Makhleb. 3645 | D:4 | Reached skill level 1 in Armour 4342 | D:5 | Entered Level 5 of the Dungeon 4342 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4342 | D:5 | Found a stormy altar of Qazlal. 4353 | D:5 | Reached skill level 2 in Fighting 4353 | D:5 | Reached skill level 2 in Armour 4354 | D:5 | Found a white marble altar of Elyvilon. 4412 | D:5 | Reached skill level 5 in Spellcasting 4445 | D:5 | Reached XP level 8. HP: 48/62 MP: 13/17 4449 | D:5 | HP: 30/62 [orc/+0 club (4)] 4457 | D:5 | HP: 20/62 [orc warrior/+0 dire flail (10)] 4458 | D:5 | HP: 9/62 [orc warrior/+0 dire flail (11)] 4669 | D:5 | HP: 29/62 [gnoll/+0 club (5)] 4674 | D:5 | Reached skill level 3 in Fighting 4803 | D:5 | As you read the scroll labeled AQOFOUDALE, it crumbles to | dust. 4803 | D:5 | Identified 2 scrolls of remove curse 4804 | D:5 | As you read the scroll of identify, it crumbles to dust. 4804 | D:5 | Identified 2 potions of heal wounds {!q} 4864 | D:5 | Reached skill level 3 in Armour 4866 | D:5 | HP: 31/63 [centaur (6)] 5076 | D:5 | Reached skill level 6 in Spellcasting 5499 | D:5 | Learned a level 4 spell: Sticky Flame 5790 | D:6 | Noticed a deep elf mage 5790 | D:6 | HP: 27/63 [deep elf mage/bolt of negative energy (36)] 5791 | D:6 | Killed from afar by a deep elf mage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.8 Stealth | 2 | 2.0 Spellcasting | 3 4 5 6 | 6.1 Fighting | 2 3 | 3.5 Armour | 2 3 | 3.4 Conjurations | | 6.1 Hexes | | 6.1 Charms | | 6.1 Summonings | | 6.1 Necromancy | | 6.1 Translocations | | 6.1 Transmutations | | 6.1 Fire Magic | | 6.1 Ice Magic | | 6.1 Air Magic | | 6.1 Earth Magic | | 6.1 Poison Magic | | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 8 | | || 8 Unarmed | 4 | | || 4 Headbutt | 2 | 6 | 8 || 16 Short sword | | 24 | || 24 Bite | | 2 | 7 || 9 War axe | | | 82 || 82 Cast: Flame Tongue | 30 | 19 | 8 || 57 Sandblast | 10 | 2 | 3 || 15 Throw Frost | | 27 | || 27 Summon Scorpions | | 17 | 29 || 46 Use: Scroll | 1 | 3 | 3 || 7 Eat: Chunk | 1 | 8 | 19 || 28 Ration | | 2 | || 2 Armor: Animal skin | 3 | | || 3 Leather armour | 2 | 6 | || 8 Ring mail | | 2 | 34 || 36 Dodge: Dodged | 14 | 19 | 76 || 109 Deflected | | | 3 || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.1 | 26.1 | 52.5 | 906.2 Dungeon | 100.0 | 100.0 | 6.1 | 26.1 | 52.5 | 906.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 383.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 383.3 +-------+-------+-------+-------+-------+----------------------