c22 Level 1 of the Dungeon [Shop] Riplaoh's Basic Supplies a +0 helmet (63 gold) a +0 pair of gloves (63 gold) a potion of heal wounds (112 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +0 ring mail (56 gold) 2 potions of heal wounds (224 gold) [Shop] Puf Jorgh's Antique Weapon Emporium the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} (2173 gold) IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +2 lajatang (729 gold) a +0 whip (67 gold) a +0 short sword (81 gold) a +0 whip (67 gold) a +0 dagger (54 gold) a +5 giant spiked club (799 gold) a +0 dagger (54 gold) [Shop] Igoge's Distillery a potion of enlightenment (50 gold) 2 potions of curing (60 gold) a potion of agility (40 gold) a potion of curing (30 gold) a potion of gain strength (100 gold) a potion of cancellation (80 gold) a potion of magic (80 gold) a potion of mutation (80 gold) a potion of cancellation (80 gold) a potion of cancellation (80 gold) [Shop] Ypnyas's Jewellery Emporium a ring of protection from fire (unknown) (350 gold) a ring of willpower (unknown) (350 gold) a ring of willpower (unknown) (350 gold) the ring "Kixkeq" {EV+5 Str+3 Int+6} (866 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). a +4 ring of protection (unknown) (504 gold) a ring of willpower (unknown) (350 gold) a ring of poison resistance (280 gold) the ring "Kibub" {Int+3 Dex+6 SInv} (749 gold) [ring of dexterity] Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. [Shop] Foinnaba's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of silence (133 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) 2 scrolls of teleportation (84 gold) [Shop] Kinn's Jewellery Shop a ring of poison resistance (220 gold) the sanguine talisman of Ruinaroa {Rampage Str+2} (858 gold) [sanguine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+2: It affects your strength (+2). an amulet of magic regeneration (unknown) (330 gold) an amulet of chemistry (unknown) (330 gold) an amulet of chemistry (unknown) (330 gold) a +4 ring of slaying (396 gold) a +4 ring of protection (unknown) (396 gold) (0, 0, D:1) a hobgoblin skeleton (2, -23, D:1) a +0 leather armour (3, -1, D:1) a +0 robe (4, -41, D:1) a frilled lizard skeleton (6, -24, D:1) a potion of beneficial mutation (9, -26, D:1) a rat skeleton (14, 5, D:1) a ball python skeleton (29, 3, D:1) a +0 short sword a kobold skeleton (35, -44, D:1) a +0 whip (35, 4, D:1) a quokka skeleton (40, -33, D:1) a ball python skeleton (42, -54, D:1) a jackal corpse (skeletalised by now) (44, -51, D:1) a jackal corpse (skeletalised by now) (46, 2, D:1) a +0 pair of gloves (50, -44, D:1) a +0 club (52, -23, D:1) a ball python skeleton (56, -17, D:1) a frilled lizard skeleton (58, -17, D:1) a frilled lizard skeleton (62, -31, D:1) a +0 dagger (69, -14, D:1) a +0 dagger Level 2 of the Dungeon (11, 11, D:2) a +0 club a goblin skeleton (19, -32, D:2) a frilled lizard skeleton (20, -30, D:2) a +0 club (24, -14, D:2) a +0 dagger a +0 robe (25, -17, D:2) a ball python skeleton (35, -15, D:2) a +0 leather armour (50, -35, D:2) a +0 short sword (66, -6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 8, D:3) 4 gold pieces (6, -29, D:3) a +0 dagger (9, -13, D:3) a human skeleton (9, -2, D:3) a +0 sling a goblin corpse (skeletalised by now) (10, -10, D:3) a human skeleton (11, 8, D:3) a potion of haste (13, -11, D:3) a human skeleton (14, -10, D:3) a human corpse (skeletalised by now) (14, -8, D:3) a human skeleton (15, -15, D:3) a human skeleton (15, -12, D:3) a frilled lizard corpse (skeletalised by now) (16, -1, D:3) an adder corpse (skeletalised by now) (16, 0, D:3) a goblin corpse (skeletalised by now) (17, -13, D:3) a human corpse (skeletalised by now) (17, -12, D:3) a human corpse (skeletalised by now) (18, 4, D:3) a quokka skeleton (20, 8, D:3) a ball python skeleton (22, -14, D:3) a +0 hand axe a +0 ring mail a rat skeleton (38, -43, D:3) a +0 dagger (41, -39, D:3) a +0 short sword a kobold skeleton (45, 5, D:3) a +0 dagger (49, -31, D:3) a staff of earth {PhysicalDmg-5%, !a} (51, -23, D:3) a +0 robe (61, -12, D:3) a quokka corpse (skeletalised by now) (62, 10, D:3) a +0 leather armour (64, -43, D:3) a +0 short sword (72, -25, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a sewer rat corpse (skeletalised by now) (0, 7, D:4) a sewer rat corpse (1, 7, D:4) a clockroach corpse (5, 2, D:4) a +0 club (5, 4, D:4) a +0 hand axe (6, 1, D:4) 12 gold pieces (6, 2, D:4) a wand of paralysis (4) (7, 2, D:4) a ring of resist corrosion (8, 0, D:4) a poisoned dart {@f1@Q1, F1} (11, -8, D:4) a cinder newt corpse (11, 0, D:4) a sewer rat corpse (11, 1, D:4) a bullfrog corpse (26, 13, D:4) a +0 leather armour (27, 13, D:4) a +0 long sword a chapel outside the Dungeon