Seeded DCSS version 1.0-a0-1604-gf10026999f (webtiles) character file. Game seed: 14085758817655525192 (custom seed) 72 c22 the Conjurer (level 3, 26/26 HPs) Began as a Demigod Conjurer on Oct 23, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:04:23 (2345 turns). c22 the Conjurer (Demigod Conjurer) Turns: 2345, Time: 00:04:23 Health: 26/26 AC: 2 Str: 8 XL: 3 Next: 80% Magic: 9/9 EV: 11 Int: 28 God: Gold: 345 SH: 0 Dex: 12 Spells: 3/7 levels left rFire + . . (50%) a - staff of fire {DPS:3.96 (1.2) A+5; rF+, !a} rCold . . . (100%) (no offhand) rNeg . . . (100%) A - +0 robe {AC:2.0, EV:0.0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. You spent 42 gold pieces at shops. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Dungeon Overview and Level Annotations Branches: Dungeon (2/14) Zot: 9479 Shops: D:1 * Annotations: D:4 T:D4-7 D:10 L D12 O D15 S V4 E U/V5/C/A/H M Z4 Zig7 D:11 Ice:L D11-13 O, Vol:L O, Gau:L D11- O D:12 Rup:D12- L3- O P1 N1, Tro:D12- S Inventory: Hand Weapons b - a +0 dagger {DPS:4.20 (1.0) A+6} Missiles c - 2 poisoned darts {@f1@Q1, F1} Armour A - a +0 robe (worn) {AC:2.0, EV:0.0} B - a +0 helmet of light {AC+1.0} Magical Staves a - a staff of fire (weapon) {DPS:3.96 (1.2) A+5; rF+, !a} Jewellery i - a +6 ring of intelligence (worn) Wands e - a wand of charming (3) Scrolls V - 2 scrolls of vulnerability I - a scroll of immolation {Tiny3d15 Little-Large3d20 Giant3d25, 25-35T} t - a scroll of teleportation {@r2, 3-5T, Zot8-14T} g - a scroll of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons OoDTukimPoisSticF} p - 2 scrolls of poison Potions g - a potion of magic {@q5, 10-37MP} B - a potion of berserk rage {10-19T, ImmuneSleep} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 z - Apportation Tloc 6% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Thorns Ice/Erth 12% 1d4 9% 1 Grave Claw Necr 6% 2d7 13% 2 Confusing Touch Hex 3% N/A 26% 3 Summon Ice Beast Ice/Summ 3% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Battlesphe Conj/Frge 16% 2d8 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dispel Undead Necr 3% 3d7 65% 4 Message History [BRC] Using config: Explicit ✅ Successfully initialized BRC v1.3.1! (14 features) ✅ Welcome, c22 the Demigod Conjurer. Game seed: 14085758817655525192 (custom seed) You start with 270 gold pieces. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 16.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Staves at 12.0. Setting a skill training target for Throwing at 2.0. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Long Blades at 12.0. Setting a skill training target for Ranged Weapons at 14.0. Setting a skill training target for Armour at 4.0. Setting a skill training target for Dodging at 4.0. Setting a skill training target for Shields at 4.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Summonings at 6.0. Setting a skill training target for Necromancy at 6.0. Setting a skill training target for Forgecraft at 6.0. Setting a skill training target for Translocations at 6.0. Setting a skill training target for Alchemy at 6.0. Setting a skill training target for Fire Magic at 18.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Ice Magic at 18.0. Setting a skill training target for Earth Magic at 18.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 3.0. Setting a skill training target for Shapeshifting at 7.0. Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 4 New annotation for D:4 (include '!' for warning): T:D4-7 Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 10 New annotation for D:10 (include '!' for warning): L D12 O D15 S V4 E U/V5/C/A/H M Z4 Zig7 Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 11 New annotation for D:11 (include '!' for warning): Ice:L D11-13 O, Vol:L O, Gau:L D11- O Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 12 New annotation for D:12 (include '!' for warning): Rup:D12- L3- O P1 N1, Tro:D12- S _Okay, then. _Found a stone staircase leading down. _V - a scroll of vulnerability You pick up a parchment of Iskenderun's Battlesphere and begin reading... _You add the spell Iskenderun's Battlesphere to your library. _You now have 282 gold pieces (gained 12). _You now have 293 gold pieces (gained 11). _You encounter a goblin. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! _You hear a splash. ⚔️ Highest damage: +0 club (DPS:3.65 (1.3) A+3) ⚔️ _[BRC] Press [NPenter] to move to +0 club. You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a quokka. The magic dart hits the quokka. _You kill the quokka! _[BRC] Press [NPenter] to move to +0 club. _You encounter a quokka. The magic dart hits the quokka. _You kill the quokka! _[BRC] Press [NPenter] to move to +0 club. ⚔️ First Ranged Weapon (1-handed): +0 sling (DPS:5.25 (1.4) A+0) ⚔️ _[BRC] Press [NPenter] to move to sling. _You now have 312 gold pieces (gained 19). You see here a staff of fire {rF+, !a}. 🔥 Staff resistance (rF+): +0 staff of fire (DPS:3.96 (1.2) A+5) 🔥 a - a staff of fire {rF+, !a} _b - a +0 dagger (weapon) {DPS:4.20 (1.0) A+6} [BRC] Press [NPenter] to equip staff of fire {rF+, !a}. You unwield your +0 dagger {DPS:4.20 (1.0) A+6}. _a - a staff of fire (weapon) {DPS:3.96 (1.2) A+5; rF+, !a} _B - a +0 helmet of light _[BRC] Press [NPenter] to equip +0 helmet of light. You start putting on your armour. _You continue putting on your +0 helmet of light {AC+1.0}. x5 _You finish putting on your +0 helmet of light {AC+1.0}. You see here a +0 sling. _Okay, then. You start removing your armour. _You continue removing your +0 helmet of light {AC:1.0}. x5 You finish removing your +0 helmet of light {AC:1.0}. _You encounter a kobold. It is wielding a +0 short sword. The magic dart hits the kobold. _You kill the kobold! ⚔️ DPS increase: +0 short sword (DPS:5.25 (1.0) A+4) ⚔️ _[BRC] Press [NPenter] to move to +0 short sword. _Found a faded altar of an unknown god. _[BRC] Press [NPenter] to move to faded altar. You encounter a hobgoblin. _Found a stone staircase leading down. There is a faded altar of an unknown god here. A being of your status worships no god. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. _The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. _The hobgoblin is lightly wounded. The magic dart hits the hobgoblin. _You kill the hobgoblin! You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _Found Vumunkos's Basic Supplies. _🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+3] -> 5/5 (Full MP) _You encounter an endoplasm. There is an entrance to Vumunkos's Basic Supplies here. The magic dart hits the endoplasm. _The endoplasm is heavily wounded. The magic dart hits the endoplasm. _The endoplasm is severely wounded. _You miscast Magic Dart. Nothing appears to happen. The magic dart hits the endoplasm. _You kill the endoplasm! Your Spellcasting skill increases to level 2! _Gained 1 spell level (3 available) _Your magical contamination has completely faded away. _🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+4] -> 5/5 (Full MP) _You encounter a frilled lizard. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. _The frilled lizard hisses angrily. The magic dart hits the frilled lizard. _You kill the frilled lizard! _I - a scroll of immolation {Tiny3d15 Little-Large3d20 Giant3d25, 25-35T} You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door. _You encounter a goblin. It is wielding a +0 dagger. The magic dart hits the goblin. _You kill the goblin! _Found an escape hatch in the floor. You pick up a parchment of Confusing Touch and begin reading... _You add the spell Confusing Touch to your library. _Okay, then. _You encounter a rat. The magic dart hits the rat but does no damage. _The rat squeaks loudly. The magic dart hits the rat. _You kill the rat! _You encounter a frilled lizard. The magic dart hits the frilled lizard. _You kill the frilled lizard! You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a frilled lizard corpse. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+3] -> 5/5 (Full MP) Could not explore, unopened door. Could not explore, unopened door. _You open the door. _You open the door. _You encounter a kobold. It is wielding a +0 club and quivering stones. The magic dart hits the kobold. The kobold is moderately wounded. _The kobold shouts! The magic dart hits the kobold. _You kill the kobold! _Your Conjurations skill increases to level 4! _You encounter an endoplasm. The magic dart hits the endoplasm. _The endoplasm is severely wounded. The magic dart hits the endoplasm. _The endoplasm is almost dead. The magic dart hits the endoplasm. You kill the endoplasm! _* * * LOW MAGIC WARNING * * * You have reached level 2! Maximum HP adjustment (HP +6) Gained 1 spell level (4 available) _❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+6] -> 20/20 (+6 max HP) (Full HP) _You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. _2 spell levels remaining Things that are here: _a +0 club; 4 stones {0.4 1 3 Thr 0 3 6}; a kobold corpse You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. _You encounter a hobgoblin. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+6] -> 7/7 (Full MP) The magic dart hits the hobgoblin. _You kill the hobgoblin! You enter the shallow water. _Moving in this stuff is going to be slow. _B - a potion of berserk rage {10-19T, ImmuneSleep} _You see here a storm talisman {23-27 -WeapShieAllArmoFly, !P}. _You encounter a goblin. It is wielding a +0 club. The magic dart hits the goblin. _The goblin is severely wounded. The magic dart hits the goblin. _You kill the goblin! _You now have 319 gold pieces (gained 7). _You encounter a kobold. It is wielding a +0 whip and quivering stones. The magic dart hits the kobold. _You kill the kobold! You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter an endoplasm. The magic dart hits the endoplasm. _You kill the endoplasm! You encounter a goblin. It is wielding a +0 club. _The goblin shouts! The magic dart hits the goblin. _You kill the goblin! You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down. _You encounter an endoplasm. Unknown command. Press ? for command help. The magic dart hits the endoplasm. _The endoplasm is lightly wounded. _You miscast Magic Dart. Nothing appears to happen. The magic dart hits the endoplasm. _The endoplasm is severely wounded. The magic dart hits the endoplasm. _You kill the endoplasm! _Your magical contamination has completely faded away. _You encounter a rat. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+4] -> 7/7 (Full MP) The magic dart hits the rat. _You kill the rat! _You now have 335 gold pieces (gained 16). You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 346 gold pieces (gained 11). You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 short sword. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. Partly explored, can't reach some places. _Recent alerts: +0 club sling staff of fire +0 short sword You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a frilled lizard skeleton. There is an entrance to Vumunkos's Basic Supplies here. t - a scroll of teleportation {@r2, 3-5T, Zot8-14T} _Thank you for shopping at Vumunkos's Basic Supplies! You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. You climb downwards. _This is ominous! The trees on this level are all dead. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. You climb downwards. This is ominous! The trees on this level are all dead. _You encounter an adder, a rat and a goblin. There is a stone staircase leading up here. The goblin shouts! The adder hisses angrily. _The goblin hits you but does no damage. _You climb upwards. _There is a stone staircase leading down here. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. You climb downwards. This is ominous! The trees on this level are all dead. _You encounter a rat. There is a stone staircase leading up here. The magic dart hits the rat. _You kill the rat! _You climb upwards. _There is a stone staircase leading down here. Things that are here: _a +0 club; a goblin skeleton You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. You climb downwards. _This is ominous! The trees on this level are all dead. There is a stone staircase leading up here. _You start waiting. You encounter a bat. _The bat leaves your sight. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a vision talisman. _i - a +6 ring of intelligence [BRC] Press [NPenter] to equip +6 ring of intelligence. You feel clever. _i - a +6 ring of intelligence (worn) You enter the shallow water. _Moving in this stuff is going to be slow. You pick up a parchment of Confusing Touch and begin reading... _Unfortunately, you learned nothing new or useful. _Okay, then. There is a stone staircase leading up here. _A rat comes into view. _The rat squeaks loudly. The magic dart hits the rat. _You kill the rat! The magic dart hits the goblin. _The goblin is heavily wounded. The magic dart hits the goblin. _The goblin is severely wounded. _A goblin comes into view. The magic dart hits the goblin. You kill the goblin! _You hear a splash. You pick up a parchment of Summon Ice Beast and begin reading... _You add the spell Summon Ice Beast to your library. _🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+4] -> 7/7 (Full MP) _You now have 313 gold pieces (gained 9). You enter the shallow water. _Moving in this stuff is going to be slow. _An adder comes into view. _You start waiting. _An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. _The adder hisses angrily. The magic dart hits the adder. _The adder is heavily wounded. The magic dart hits the adder. _The adder is almost dead. The magic dart hits the adder. _You kill the adder! _You now have 316 gold pieces (gained 3). You enter the shallow water. _Moving in this stuff is going to be slow. _c - 2 poisoned darts {@f1@Q1, F1} _🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+4] -> 7/7 (Full MP) _Found a stone staircase leading down. _You encounter a kobold. It is wielding a +0 club and quivering stones. _You miscast Magic Dart. Nothing appears to happen. _Your magical contamination has completely faded away. You pick up a parchment of Ice Thorns and begin reading... _You add the spell Ice Thorns to your library. _You now have 327 gold pieces (gained 11). _A kobold comes into view. The magic dart hits the kobold. _You kill the kobold! _Found a glowing silver altar of Zin. You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library. _You encounter a ball python. The magic dart hits the ball python! _You kill the ball python! You encounter a hobgoblin. _You encounter a kobold. It is wielding a +0 club. The magic dart hits the kobold. You kill the kobold! _You hear a splash. The magic dart hits the hobgoblin. _You kill the hobgoblin! You have reached level 3! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 8, Int 20, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Maximum HP adjustment (HP +6) Gained 1 spell level (3 available) ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ HP[+6] -> 26/26 (+6 max HP) (Full HP) _Okay, then. _You now have 345 gold pieces (gained 18). You enter the shallow water. _Moving in this stuff is going to be slow. Things that are here: _a +0 club; a kobold corpse ⚔️ DPS increase: +0 hand axe (DPS:5.12 (1.3) A+3) ⚔️ 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+3] -> 9/9 (Full MP) _[BRC] Press [NPenter] to move to hand axe. You enter the shallow water. _Moving in this stuff is going to be slow. _g - a scroll of fog {AtkOut ExploIceblaTremor AlliNeuCharmBribFrenMons OoDTukimPoisSticF} _V - 2 scrolls of vulnerability (gained 1) You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. ⚔️ DPS increase: +0 mace (DPS:5.43 (1.4) A+3) ⚔️ [BRC] Press [NPenter] to move to mace. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 mace. _p - a scroll of poison _There is a glowing silver altar of Zin here. You enter the shallow water. _Moving in this stuff is going to be slow. _You encounter a bat. _You miscast Magic Dart. Nothing appears to happen. The magic dart hits the bat. _The bat is severely wounded. The magic dart hits the bat. _You kill the bat! _Your magical contamination has completely faded away. _You see here a bat corpse. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _p - 2 scrolls of poison (gained 1) You encounter a cinder newt. _The cinder newt hisses angrily. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+3] -> 9/9 (Full MP) The magic dart hits the cinder newt. _The cinder newt is moderately wounded. The magic dart hits the cinder newt. _The cinder newt is heavily wounded. The magic dart hits the cinder newt! _You kill the cinder newt! _You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦 MP[+3] -> 9/9 (Full MP) _Okay, then. The magic dart hits Jessica. Jessica is severely wounded. _Jessica shouts! The magic dart hits Jessica! _You kill Jessica! _Gained 1 spell level (4 available) You pick up Jessica's More Tombs and begin reading... You add the spells Apportation and Grave Claw to your library. Things that are here: _a +0 dagger; a +0 robe; the human corpse of Jessica _You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'z'. 3 spell levels remaining _Okay, then. _e - a wand of charming (3) You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. ⚔️ First Polearm (1-handed): +0 spear (DPS:5.18 (1.1) A+4) ⚔️ _[BRC] Press [NPenter] to move to spear. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣♣♣~♣♣♣♣♣...~~..♣..~~~~......... ....♣♣.♣..).~~..♣♣............... ............~...♣♣..........†.... .....~.....~~....♣.....~~~....... .....~.....~...♣♣♣♣...~~~~~~~.... ...........~..... ♣.♣~~~~~~~~.... ......~...~~....♣♣♣♣~~~~...~~~..♣ ......~..~~......♣~~~~.......~)♣♣ ......~~~~~~~...@~~~♣♣♣.......~~♣ ~...##~~~~~~~.~.~~~♣# ♣♣.......~♣ ~.....~~~~~~~~~~~~~# ♣♣....♣.~~ .~....~~.~.~~~~~~~~# ♣.♣...♣~~ .~~..~~~...~~~~~~~~# ♣.....♣♣~ .~~..~....).~~~~~~~~ ♣♣♣...♣ ♣ .~~~~~~....~~~♣♣♣♣##~ ♣....♣♣♣ ~~..~~..#..~~~ ~~ #♣......♣ .<...~~.# ~~ ♣........ There were no monsters in sight! Vanquished Creatures Jessica (D:2) An adder (D:2) A cinder newt (D:2) 4 endoplasms (D:1) 3 hobgoblins A ball python (D:2) A bat (D:2) 2 frilled lizards (D:1) 5 goblins 5 kobolds 2 quokkas (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | c22 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 297 | D:1 | Found Vumunkos's Basic Supplies. 556 | D:1 | Reached skill level 4 in Conjurations 563 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 566 | D:1 | Learned a level 2 spell: Searing Ray 1383 | D:1 | Bought a scroll of teleportation for 42 gold pieces 1880 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2178 | D:2 | Encountered Jessica 2186 | D:2 | Killed Jessica 2209 | D:2 | Got Jessica's More Tombs 2212 | D:2 | Learned a level 1 spell: Apportation 2345 | D:2 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_twisted_forest, dcchili_d1_three_courts, basic_ecumenical_altar, dcchili_d1_basic_shop D:2: layout_twisted_forest, uniq_jessica, basic_altar, basic_altar Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 51 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2520 | 2282 | 238 | 17 | 2101 | 2 | 1260.0 | Dungeon | 2520 | 2282 | 238 | 17 | 2101 | 2 | 1260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1685 daAuts D:2: 834 daAuts Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ DLua errors: