BcadrenCrawl: Boulder Brew version 0.06.7.4-82-gfbd693def4 (webtiles) character file. Game seed: 16068528220009273125 1 Sbamiri the Ruffian (level 1, 29/29 HPs) Immature Draconian Transmuter. Began on Oct 29, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:17 (36 turns). Sbamiri the Ruffian (Immature Draconian Transmuter) Turns: 36, Time: 00:00:18 Health: 29/29 AC: 5 Str: 12 XL: 1 ^: 10 Magic: 4/4 EV: 12 Int: 13 God: Gold: 16 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . Slash + - Unarmed rCold . . . Pierce x - Unarmed rNeg . . . Bludgeon . (armour unavailable) rCorr . . . Vision . (helmet restricted) rPois . (no cloak) rElec . (no gloves) MR ..... (no boots) HPRegen 0.19/turn (no amulet) MPRegen 0.14/turn (no ring) Stlth +......... (no ring) @: no status effects A: deformed body 2, cold-blooded, draconic flesh, AC +5 a: Breathe Dart You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Weapons d - a +0 dagger Jewellery b - a cursed ring of protection {(Curse: MR-)} Potions a - a potion of brilliance Comestibles c - a ration f - a chunk of flesh Skills: * Level 1.3 Fighting * Level 0.0 Short Blades * Level 1.5 Dodging * Level 2.7 Unarmed Combat + Level 2.6 Spellcasting * Level 1.5 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut 5 (50) 12% 1 5-25 Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut 5 (100) 19% 2 45-85 Scorpion Form Tmut/Pois 3 (200) 45% 3 85-145 Snakes to Sticks Hex/Tmut 3 (100) 45% 3 85-145 Ice Form Ice/Tmut 3 (100) 86% 4 165-265 Blade Hands Tmut 5 (200) 98% 5 285-445 Dungeon Overview and Level Annotations Branches: Dungeon (2/8) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are resilient. (AC +5) You can breathe rudimentary magical darts. You cannot wear any armour on your peculiar form. You are cold-blooded and are slowed more easily by cold attacks. Your scales resist being cut, but it's oddly easy to stick a small blade between them. (rSlashing+, rPiercing-) Message History The rat bites you but does no damage. You hit the rat (1). It is struck brutally! You hit the rat (2). It is struck brutally! You kill the rat! You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh You see here a rat skeleton. Unknown command. There isn't anything here! You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. Item pamphlet of Earth Magic buggily placed in feature at (42, 33). Monster bat in rock_wall at (42, 32) [vault: wad_river_or_something (29,26)-(47,54) (19x29)] [vault: layout_sewer (0,0)-(79,69) (80x70)] [vault: sewer_co_scattered_pipes (31,13)-(72,54) (42x42)] 6 sewer rats, a crocodile, a worm, a jelly and a skeleton come into view. Found an escape hatch in the floor. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈≈ ≈≈≈≈ ≈≈ ≈≈≈≈ ≈≈ ≈≈≈.. P. ≈≈≈# #P≈ ≈≈≈≈# Pr≈PP≈≈≈≈# ≈####PPPPP≈≈≈# ....t.≈@.Pbb.# ...r.r≈≈....># 8r..≈.≈≈≈.≈J≈# r..≈#w≈PP.≈b≈# ≈≈r #.≈....≈≈# ## #≈..≈≈..≈# #.≈≈≈≈≈P..Z #≈≈≈≈≈P≈... You could see a crocodile, a worm, a jelly (asleep), 6 submerged sewer rats and a leopard gecko skeleton. Vanquished Creatures A kobold (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sbamiri the Immature Draconian Transmuter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 29/29 MP: 4/4 35 | D:2 | Noticed a jelly 35 | D:2 | Noticed a crocodile 36 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_ring, dk_vineyard_3, gup_sewer_entry_bubbles D:2: wad_river_or_something, layout_sewer, general_overflow_altar, sewer_co_scattered_pipes, serial_column_ruins, column_ruins_hut_pillars, column_ruins_square_medium, column_ruins_grid_2, column_ruins_open_small, column_ruins_columns_straight, column_ruins_open_small, basic_altar, corexii_corridor_pit Action || total -------------------------++------- Melee: Unarmed || 3 Armor: Skin || 1