Sbamiri Level 1 of the Dungeon (7, -4, D:1) a +0 short sword (16, -4, D:1) a +0 dagger (16, -3, D:1) a +0 leather armour (16, 1, D:1) a +0 ring mail (19, 19, D:1) a +0 club (21, 0, D:1) a +0 dagger (21, 1, D:1) a +0 club (21, 19, D:1) a +0 dagger (22, 18, D:1) a +0 dagger (24, -17, D:1) a +0 club (24, -1, D:1) a +0 club (26, -17, D:1) a +0 club (27, -4, D:1) a scroll of vulnerability a +0 whip (28, 22, D:1) a +0 club (34, 10, D:1) a scroll of random uselessness (41, -9, D:1) a +0 club (44, 19, D:1) a scroll of random uselessness (54, -11, D:1) a +0 dagger (55, -17, D:1) a +0 scale mail (56, -13, D:1) a +0 club Level 2 of the Dungeon (23, 5, D:2) an empty bottle (35, -32, D:2) a +0 leather armour a +0 short sword (39, 11, D:2) a +0 club (40, -30, D:2) a +0 dagger (48, -17, D:2) a +0 dagger (51, -25, D:2) a +0 whip (55, -25, D:2) a +0 dagger (56, -53, D:2) a +0 whip (56, -50, D:2) a +0 short sword a +0 dagger a +0 short sword a +0 whip (56, -49, D:2) a +0 short sword a +0 dagger (70, -32, D:2) a +0 short sword (71, -33, D:2) a +0 short sword a +0 hand crossbow (71, -32, D:2) a +0 club (71, -31, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 28, D:3) a +0 dagger (5, 17, D:3) a potion of degeneration (5, 36, D:3) a scroll of random uselessness (12, 12, D:3) a +0 short sword (34, 35, D:3) an empty bottle (54, 32, D:3) a +0 whip (56, 28, D:3) a +0 whip (56, 32, D:3) a +0 mace (56, 33, D:3) a +0 club (62, 49, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon [Shop] Kiosmoma's Antique Armour Shoppe a +0 scale mail (92 gold) a +0 scutum of protection (218 gold) a +0 scale mail (92 gold) a cursed +0 robe {(Curse: rF-)} (2 gold) a +2 helmet (379 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) the +3 ring mail of Gestures {rC+ Regen+ Str+4} (952 gold) It affects your strength (+4). It protects you from cold. It increases your rate of regeneration. a +0 cloak of magic resistance (264 gold) a +0 chain mail (103 gold) (0, 0, D:4) a +0 whip (2, 5, D:4) a +0 flail (9, -25, D:4) a +0 dagger a +0 robe (9, -24, D:4) a +0 dagger (10, -25, D:4) a +0 dagger a +0 leather armour a +0 short sword a +0 dagger (10, -24, D:4) a +0 robe (16, 5, D:4) an empty bottle (17, -17, D:4) a +0 mace (20, 5, D:4) a +0 ring mail (21, -22, D:4) a +0 leather armour a +0 short sword (22, -23, D:4) a +0 falchion (22, -22, D:4) a +0 ring mail (25, -12, D:4) a +0 quarterstaff (25, -10, D:4) a +0 robe a +0 morningstar (25, -7, D:4) a +0 ring mail (25, 2, D:4) a +0 robe (26, -10, D:4) a +0 battleaxe a +0 robe (26, -6, D:4) a +0 ring mail a +0 leather armour (27, -10, D:4) a +0 robe (28, -5, D:4) a +0 dagger (31, -4, D:4) a +0 robe a +0 dagger (32, -22, D:4) a +0 short sword (41, 4, D:4) a cursed +0 hammer {(Curse: MR-)} Level 5 of the Dungeon (0, 0, D:5) a +0 hatchet (1, -1, D:5) a +0 hatchet (1, 1, D:5) a +0 hatchet (2, 1, D:5) a +0 robe a +0 dagger (6, 4, D:5) a +0 leather armour (10, 12, D:5) a +0 ring mail (12, 10, D:5) a potion of decay (28, 1, D:5) a jackal corpse (31, -3, D:5) a +0 whip a gnoll skeleton a jackal skeleton (31, -2, D:5) a +0 flail a gnoll skeleton (32, -4, D:5) a centaur skeleton (32, -2, D:5) an empty bottle a +0 whip a +0 leather armour a gnoll corpse (36, -13, D:5) a wand of flame (4) Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (7, -1, D:6) a Fen Folio (still there?) a +0 robe (still there?) the Ecumenical Temple (4, 3, Temple) a cursed ring of resist corrosion {(Curse: *Tele)} a cursed amulet of reduced vision {(Curse: *Drain)} a cursed ring of dexterity {(Curse: rF-)} a cursed ring of positive energy {(Curse: rC-)} (5, 3, Temple) a cursed +0 robe {(Curse: *Contam)} (6, 3, Temple) a cursed +2 heater shield of reflection {(Curse: Str-3)} a cursed +0 hatchet {(Curse: MR-)} a cursed +0 war axe {(Curse: *Slow)} a cursed +0 hatchet {(Curse: *Corrode rC-)} a cursed +0 hatchet {(Curse: rC-)} a cursed +0 hatchet {(Curse: *Rage)} a cursed +0 hatchet {(Curse: rF- rC-)} a cursed +0 dagger {(Curse: MR-)} a cursed +4 whip {(Curse: *Slow)} a cursed +0 hunting sling {(Curse: *Slow)} a cursed +5 falchion of freezing {(Curse: MR-)} a cursed +0 mace {(Curse: rC-)} a cursed +0 mace {(Curse: *Drain)} (6, 7, Temple) a +2 flail of caustic ooze (7, 3, Temple) a cursed +0 ring mail {(Curse: rC-)} a cursed +0 leather armour {(Curse: Slay-5)} a cursed +0 leather armour {(Curse: *Drain)} a cursed +0 chain mail {(Curse: -Vis)} a cursed +0 leather armour {(Curse: *Corrode)} a cursed +0 leather armour {(Curse: MR-)} (10, -7, Temple) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (10, -1, Temple) a +0 dagger of distortion (10, 5, Temple) the cursed amulet "Yvu Obraodd" {Acrobat -Tele +Fly Int+6 +Vis, (Curse: rC-)} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+6). It improves your vision. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. { (Curse: rC-)} (11, 5, Temple) the +9 staff of the Baking Enemy {scoped, earth; rPois rF- AC+5 Int+4 Dex+4} [staff of earth] Base accuracy: +5 Base damage: 5 (bludgeon) Base attack delay: 1.2 This weapon's minimum attack delay (0.3) is reached at skill level 18. This weapon deals bludgeoning damage. Many spells enhanced by this staff can reach one tile farther away. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. (12, 1, Temple) a +2 quarterstaff of chaos a +2 dagger of chaos (12, 3, Temple) an uncursed amulet of harm (12, 5, Temple) the cursed +5 hatchet "Laceph" {chop, rC+ Str+7 Dex+3, (Curse: rF-)} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+3). It protects you from cold. It has a curse placed upon it. { (Curse: rF-)} the -2 hatchet of the Fray {molten, rF+ Str+3} Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. Big, molten blades are also staple armaments of hydra-hunters. It affects your strength (+3). It protects you from fire. (12, 9, Temple) a potion of cure mutation a potion of mutation (13, -7, Temple) a +0 trident a +0 trident a +0 spear a +0 spear (15, -1, Temple) +0 steam dragon scales (15, 5, Temple) a wand of random effects (17, -5, Temple) a +2 falchion (19, -5, Temple) a +0 heater shield a +0 heater shield a +0 heater shield (19, -1, Temple) a +2 chain mail of cold resistance an uncursed ring of ice an uncursed ring of ice (24, 1, Temple) an uncursed amulet of the acrobat an uncursed ring of evasion (25, 1, Temple) a +0 cloak