Sbamiri Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -12, D:1) a +0 dagger (5, -2, D:1) a scroll of torment (14, -20, D:1) a +0 dagger (19, -31, D:1) a +0 club (23, -35, D:1) a +0 dagger (24, -35, D:1) a +0 club a +0 whip a +0 short sword (25, -35, D:1) a +0 dagger (30, -8, D:1) a +0 club (30, -7, D:1) a +0 club (34, -29, D:1) a +0 club a +0 dagger (35, -20, D:1) a +0 whip (35, -19, D:1) a +0 short sword (35, -15, D:1) an empty bottle (39, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -21, D:2) a +0 club (9, -1, D:2) a +0 short sword (11, -27, D:2) a +0 short sword (11, -3, D:2) a +0 short sword (13, -26, D:2) a +0 club a +0 club (16, -5, D:2) a +0 whip (18, -11, D:2) a +0 short sword (19, 3, D:2) a +0 whip (22, -32, D:2) a +0 flail (23, -6, D:2) a +0 short sword (25, 9, D:2) a potion of degeneration (28, 4, D:2) a +0 dagger (28, 8, D:2) a +0 whip a potion of degeneration (30, -25, D:2) a +0 club (30, 1, D:2) a +0 club (31, 2, D:2) a +0 whip (33, -4, D:2) a +0 whip (34, -26, D:2) a +0 short sword (34, 3, D:2) a +0 dagger (35, 9, D:2) a +0 whip (35, 11, D:2) a potion of blood (40, -25, D:2) a scroll of vulnerability (58, -28, D:2) a +0 nunchaku (60, 7, D:2) a +0 club Level 3 of the Dungeon [Shop] Nacoid's Antique Weapon Emporium a cursed +2 molten fustibalus {(Curse: Int-4)} (864 gold) a +2 scutum of resistance (948 gold) a +0 dagger (48 gold) a +0 trident (84 gold) a +0 ogreish kris (144 gold) a +0 short sword (72 gold) the +8 great sword of Yhapn {acid, rElec Dex+4} (1886 gold) It is coated in a slimy acidic goo that may deal extra damage to those that don't resist corrosion. Additionally may debuff the target's defensive and weapon capabilities by coating them in acid. Big, acidic blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It insulates you from electricity. a +0 quarterstaff (96 gold) a +0 mace (72 gold) a +0 morningstar (96 gold) a +0 short sword (72 gold) a +0 quarterstaff (96 gold) a cursed +0 spear {(Curse: *Slow Fragile)} (2 gold) a +0 hatchet (72 gold) the +6 arbalest "Hellfire" {hellfire} (1920 gold) a +0 flail (84 gold) (0, 0, D:3) a +0 robe (7, -21, D:3) a +0 helmet (13, 12, D:3) a +0 club (29, -2, D:3) a +0 dagger a +0 robe a +0 leather armour (29, -1, D:3) a +0 dagger a +0 robe (31, -1, D:3) a +0 chain mail a +0 short sword (31, 0, D:3) a +0 flail a +0 robe a +0 scale mail a +0 club (42, -1, D:3) a +0 rapier (43, 6, D:3) a +0 short sword (57, 10, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Sithrukho's Antique Armour Shop a +4 ring mail of cold resistance (713 gold) a +3 chain mail of fire resistance (609 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 robe of magic resistance (177 gold) a +0 ring mail (92 gold) a +2 ring mail of fire resistance (483 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 scale mail of cold resistance (253 gold) (0, 0, D:4) a +0 robe (4, -6, D:4) a +0 falchion (4, 0, D:4) an empty bottle (6, -5, D:4) a +0 helmet (11, -14, D:4) an empty bottle (13, 2, D:4) an orc skeleton (14, 4, D:4) a +0 dagger a +0 robe a chunk of flesh an orc skeleton (14, 8, D:4) a +0 war axe (20, -3, D:4) an empty bottle (23, 11, D:4) a +0 ring mail (24, 5, D:4) an empty bottle (27, -10, D:4) a big kobold skeleton (27, -5, D:4) a +0 scale mail (29, -3, D:4) a +0 robe a +0 hammer a +0 short sword (30, 7, D:4) a scroll of torment (30, 18, D:4) a scroll of vulnerability (31, 3, D:4) a +0 flail (40, 12, D:4) a +0 chain mail (48, 9, D:4) a +0 club (48, 10, D:4) a +0 flail (48, 11, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a kobold corpse (skeletalised by now) (9, -13, D:5) a ration (36, -23, D:5) a +0 ring mail (still there?) a +0 short sword (still there?) an orc corpse (still there?) (36, -20, D:5) 11 gold pieces (37, -25, D:5) the +1 helmet of Tempters {+Fly rF+ rC+ rN+} It protects you from fire. It protects you from cold. It protects you from negative energy. It lets you fly. (37, -23, D:5) a +0 whip (still there?) an orc corpse (still there?) (37, -20, D:5) 2 scrolls of fear (41, -31, D:5) a +0 quarterstaff the Ecumenical Temple (1, -2, Temple) an uncursed amulet of guardian spirit a +2 dagger of protection (2, 4, Temple) an uncursed amulet of magic regeneration (4, -5, Temple) a +0 hunting sling a +0 hunting sling (10, -7, Temple) a +0 cloak a +0 cloak (14, 10, Temple) a +0 shortbow (14, 11, Temple) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (17, 10, Temple) a +0 sai (17, 11, Temple) a +0 trident a +0 trident a +0 spear a +0 trident a +0 spear a +0 spear (23, -7, Temple) a +0 troll leather {Purgy} (26, 7, Temple) a potion of mutation (28, -2, Temple) a cursed amulet of chaos {(Curse: MR-)} a cursed ring of magical power {(Curse: rC-)} a cursed amulet of reflection {(Curse: *Corrode)} a cursed ring of wizardry {(Curse: MR-)} a cursed ring of fire {(Curse: *Tele)} a cursed ring of dexterity {(Curse: rC-)} a cursed amulet of magic regeneration {(Curse: Dex-3)} a cursed ring of intelligence {(Curse: MR-)} (30, -2, Temple) a cursed +0 whip {(Curse: *Rage)} a cursed +0 whip {(Curse: *Noise)} a cursed +0 spear {(Curse: rC-)} (31, -2, Temple) a cursed +0 leather armour {(Curse: rF-)} (32, 1, Temple) a +0 scythe