Sbamiri Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 dagger (1, -21, D:1) a +0 club (4, -15, D:1) a +0 scale mail (10, -23, D:1) 2 scrolls of random uselessness (18, 2, D:1) a +0 club (35, -16, D:1) a +0 club (35, -13, D:1) a +0 dagger (40, -13, D:1) a +0 mace (53, -11, D:1) a +0 short sword Level 2 of the Dungeon (32, -34, D:2) a +0 whip (still there?) a +0 hand crossbow (still there?) (32, -33, D:2) a +0 whip (34, -30, D:2) a +0 dagger (still there?) a scroll of immolation (still there?) (38, -30, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 cleaver (10, 21, D:3) a scroll of random uselessness (12, 0, D:3) a +0 quarterstaff (18, 1, D:3) a +0 dagger (21, -26, D:3) a scroll of vulnerability (37, -3, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Hrylabio's Humungous Hoard a cursed +0 halberd {(Curse: rC-)} (12 gold) the cursed +2 helmet of Paranoia {rElec rPois, (Curse: *Slow)} (356 gold) It insulates you from electricity. It protects you from poison. It has a curse placed upon it. { (Curse: *Slow)} a +0 hunting sling (18 gold) a scroll of holy word (90 gold) a +0 heater shield (54 gold) a potion of heal wounds (60 gold) a manual of Hexes (960 gold) 2 potions of haste (240 gold) a +0 hand crossbow (42 gold) (0, 0, D:4) a scroll of random uselessness (4, -28, D:4) a +0 hammer (8, 3, D:4) a +0 chain mail (14, -25, D:4) a +0 robe (16, 11, D:4) a +0 robe (18, -15, D:4) a +0 dagger (19, -8, D:4) a +0 club (20, -15, D:4) a +0 flail (20, -14, D:4) a +0 leather armour (21, -16, D:4) a +0 hatchet (21, -13, D:4) a +0 robe a +0 dagger (22, -16, D:4) a +0 dagger (24, -25, D:4) a +0 hatchet (24, 6, D:4) 2 empty bottles (24, 7, D:4) a +0 robe (27, 10, D:4) a +0 short sword a +0 dagger (28, -28, D:4) a +0 robe a +0 dagger (30, -28, D:4) a +0 morningstar (31, 14, D:4) a +0 mace a +0 robe a +0 chain mail a +0 flail a +0 mace a +0 dagger a +0 mace a +0 leather armour a +0 mace a +0 club (46, -8, D:4) a +0 robe (49, -11, D:4) a scroll of random uselessness (51, -15, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a cursed +1 short sword {(Curse: *Drain)} a cursed -1 scale mail {(Curse: rC-)} (0, 3, D:5) a +0 dagger (8, -8, D:5) a scroll of random uselessness (8, -4, D:5) a +0 shortbow (11, -9, D:5) a +0 dagger (11, -5, D:5) a +0 robe a +0 hammer (12, -7, D:5) a +0 hatchet a +0 robe (13, -8, D:5) a +0 hatchet a +0 robe a +0 ring mail a +0 hatchet a +0 ring mail a +0 war axe (14, -22, D:5) a +0 club (14, -14, D:5) a +0 dagger (14, -9, D:5) a +0 robe a +0 short sword (22, -7, D:5) a +0 flail (24, -9, D:5) a +0 dagger (31, -22, D:5) a +0 dagger (36, -20, D:5) a +0 leather armour (36, -19, D:5) a +0 club (37, -20, D:5) a +0 mace a +0 chain mail 2 chunks of flesh an orc skeleton (37, -19, D:5) a +0 whip a +0 chain mail a +0 flail (37, -18, D:5) a +0 club a +0 leather armour a +0 whip a +0 chain mail a +0 whip a +0 chain mail a +0 short sword (37, -17, D:5) a +0 short sword (37, -16, D:5) an empty bottle (38, -22, D:5) a +0 falchion (38, -21, D:5) a +0 scale mail a +0 leather armour a +0 flail (38, -20, D:5) a +0 ring mail a +0 hatchet a +0 dagger 2 chunks of flesh an orc skeleton (41, -12, D:5) an empty bottle (46, -11, D:5) an empty bottle (54, -11, D:5) an empty bottle (60, 5, D:5) a +0 whip (61, 3, D:5) a +0 robe a +0 short sword (61, 5, D:5) a +0 mace a scroll of vulnerability a +0 leather armour (62, 4, D:5) a +0 dagger (62, 5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident (1, -3, D:6) a +0 heater shield the Ecumenical Temple (0, 0, Temple) a wand of random effects (2, 0, Temple) a +1 battleaxe of freezing a +2 molten long sword a +0 hunting sling of freezing a +2 molten dagger (2, 4, Temple) a cursed +0 robe {(Curse: rC-)} a cursed ring of stealth {(Curse: *Corrode)} a cursed amulet of rage {(Curse: rF-)} a cursed +0 leather armour {(Curse: *Tele)} a cursed amulet of reduced vision {(Curse: *Drain)} a cursed ring of resist corrosion {(Curse: rF-)} a cursed vorpal +2 targe {(Curse: MR-)} a cursed amulet of reduced vision {(Curse: Slay-2)} a cursed ring of ice {(Curse: *Slow)} a cursed +5 battleaxe of freezing {(Curse: Str-5)} a cursed +0 chain mail {(Curse: *Tele -Vis)} a cursed ring of protection {(Curse: *Drain)} a cursed ring of dexterity {(Curse: rF-)} a cursed ring of protection {(Curse: rF-)} a cursed +0 mace {(Curse: Soulbond)} a cursed +0 spear {(Curse: rC-)} (6, 0, Temple) the +1 plate armour of Hopscotch {rElec rN+ Int+4} It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. the cursed +4 leather armour of Prudence {rN+ Slay+2, (Curse: *Corrode)} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It has a curse placed upon it. { (Curse: *Corrode)} the +5 club of the Wilderness {pain, *Noise rC+++ rN+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It renders you almost immune to cold. It protects you from negative energy. It may make noises in combat. (8, 0, Temple) a +4 quarterstaff of chaos (10, 4, Temple) a +0 giant club a +0 giant club a +0 trident a +0 giant spiked club a +0 trident a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 troll leather +0 steam dragon scales (12, 4, Temple) 3 potions of amnesia an uncursed amulet of magic regeneration (14, 0, Temple) a +2 dagger of holy wrath (16, 4, Temple) an uncursed ring of strength a +0 molten scimitar an uncursed ring of evasion (18, 4, Temple) a +1 mace of pain (20, 0, Temple) a +0 hunting sling (24, 4, Temple) a +0 shortbow a +2 long sword a +0 halberd a +0 shortbow a +0 heater shield