BcadrenCrawl: Boulder Brew version 0.06.7.4-82-gfbd693def4 (webtiles) character file. Game seed: 15165528303555793976 529 Sbamiri the Changer (level 7, 26/106 HPs) Scintillating Draconian Transmuter. Began on July 30, 2026. Was a Follower of Bahamut & Tiamat. Quit the game on level 2 of the Dungeon. The game lasted 00:05:57 (2072 turns). Sbamiri the Changer (DrTm) Turns: 2072, Time: 00:05:58 Health: 26/106 AC: 5 Str: 15 XL: 7 ^: 669 Magic: 9/13 EV: 10 Int: 13 God: Bahamut & Tiamat [1* [31]] Gold: 126 SH: 5 Dex: 11 Spells: 7/14 levels left rFire x . . Slash + - Unarmed rCold + + + Pierce . - Unarmed rNeg + . . Bludgeon . (armour currently unavailable) rCorr . . . Vision . (helmet currently unavailable) rPois + Reflect + (cloak currently unavailable) rElec . (gloves currently unavailable) MR ..... (boots currently unavailable) HPRegen 0.45/turn j - amulet of reflection MPRegen 0.23/turn r - ring of positive energy Stlth +......... (no ring) @: ice-form A: large, unfitting armour, AC +10 a: Breathe Seething Chaos, End Transformation, Renounce Religion You were on level 2 of the Dungeon. You worshipped Bahamut & Tiamat. Bahamut & Tiamat was aware of your devotion. You were hungry. You were a creature of crystalline ice. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Weapons a - a +1 dagger of speed n - a +0 short sword (melded) q - a +2 dagger of venom s - a +0 spear Shields k - a +0 heater shield of protection Jewellery i - an uncursed ring of ice j - an amulet of reflection (around neck) m - a cursed ring of positive energy {(Curse: rC-)} r - a ring of positive energy (left front paw) Scrolls b - a scroll of immolation d - a scroll of magic mapping e - 2 scrolls of fog f - a scroll of fear g - a scroll of silence h - a scroll of enchantment Potions l - a potion of heal wounds p - a potion of ambrosia t - a potion of amnesia Z - a potion of mutation Comestibles c - 6 rations o - 4 chunks of flesh Skills: + Level 3.2 Fighting - Level 2.1(2.4) Short Blades * Level 1.5(2.1) Long Blades - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 4.0 Spellcasting * Level 4.5 Transmutations - Level 2.1 Ice Magic * Level 2.0 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut 14 (50) 3% 1 0-8 b - Sticks to Snakes Tmut 14 (100) 4% 2 28-68 d - Ice Form Ice/Tmut 11 (100) 45% 4 148-248 Your spell library contained the following spells: Spells Type Power Failure Level Hunger Scorpion Form Tmut/Pois 8 (200) 24% 3 68-128 Snakes to Sticks Hex/Tmut 8 (100) 24% 3 68-128 Blade Hands Tmut 14 (200) 65% 5 268-428 Dungeon Overview and Level Annotations Branches: Dungeon (2/8) Altars: Bahamut & Tiamat Annotations: D:2 Edmund Innate Abilities, Weirdness & Mutations ((Your scintillating rainbow scales are resilient. (AC +10))) ((You can breathe bolts of chaotic energy.)) ((You cannot wear any armour on your peculiar form.)) ((You are cold-blooded and are slowed more easily by cold attacks.)) ((Your magic is chaotic and you often have boosted spellpower when casting.)) ((Your scintillating rainbow scales chaotically grant elemental resistances and boost your physical defenses a bit. (AC+, Chaos+))) ((Your scales resist being cut, but it's oddly easy to stick a small blade between them. (rSlashing+, rPiercing-))) Message History The sewer rat bites you (2). * * * LOW HITPOINT WARNING * * * Unknown command. You hit the sewer rat (4). It is struck brutally! You freeze the sewer rat (2). You closely miss the sewer rat. The sewer rat is severely wounded. (4/10) HP You hit the sewer rat (2). It is struck brutally! You punch the sewer rat (7)! It is struck brutally! You freeze the sewer rat (1). You kill the sewer rat! Bahamut approves of your kill. Your Invocations skill increases to level 2! Things that are here: a sewer rat corpse; a sewer rat corpse You see here a sewer rat corpse. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. o - 4 chunks of flesh (gained 1) There isn't anything here! 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Vanquished Creatures A water moccasin (D:2) 3 jellies (D:2) 6 giant cockroaches 2 adders (D:2) 17 sewer rats (D:2) 2 cinder newts 2 worms (D:2) 2 oozes (D:2) 2 dart slugs (D:1) 3 leopard geckos An adder skeleton (D:2) A cinder newt skeleton (D:2) 4 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) A ball python (D:2) 3 bats 6 rats 4 withered plants (D:2) 66 creatures vanquished. Vanquished Creatures (others) A sewer rat (D:2) A leopard gecko (D:2) 5 slimeheads (D:2) 79 withered plants (D:2) 86 creatures vanquished. Grand Total: 152 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sbamiri the Immature Draconian Transmuter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 29/29 MP: 4/4 13 | D:2 | Noticed Edmund 33 | D:1 | Reached XP level 2. HP: 20/39 MP: 5/5 278 | D:1 | Learned a level 2 spell: Sticks to Snakes 402 | D:2 | Reached XP level 3. HP: 49/49 MP: 7/7 539 | D:1 | Reached skill level 1 in Short Blades 780 | D:1 | Reached XP level 4. HP: 56/59 MP: 8/8 1082 | D:2 | Reached XP level 5. HP: 51/69 MP: 10/10 1671 | D:2 | Noticed a water moccasin 1680 | D:2 | Learned a level 4 spell: Ice Form 1748 | D:2 | Found an ornate altar of Bahamut and Tiamat. 1751 | D:2 | Became a worshipper of Bahamut & Tiamat 1801 | D:2 | Reached XP level 6. HP: 78/79 MP: 11/11 1929 | D:2 | Killed a water moccasin 1930 | D:2 | Reached skill level 1 in Long Blades 1930 | D:2 | Reached skill level 1 in Ice Magic 1930 | D:2 | Reached skill level 1 in Invocations 2063 | D:2 | Your scales start taking on a scintillating rainbow colour. 2063 | D:2 | Reached XP level 7. HP: 25/89 MP: 7/13 2063 | D:2 | Gained mutation: Your scintillating rainbow scales | chaotically grant elemental resistances and boost your | physical defenses a bit. (AC+, Chaos+) [Scintillating | Draconian growth] 2063 | D:2 | Gained mutation: Your magic is chaotic and you often have | boosted spellpower when casting. [Scintillating Draconian | growth] 2063 | D:2 | Reached * piety under Bahamut & Tiamat 2072 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_cave_pools, first_ration, gup_sewer_entry_bowl D:2: layout_sewer, kennysheep_mini, hangedman_minor_gate_pass, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Unarmed Combat | 3 | 3.0 Dodging | 2 | 2.0 Transmutations | 2 3 4 | 4.5 Spellcasting | 3 4 | 4.0 Short Blades | 1 2 | 2.1 Fighting | 2 3 | 3.2 Long Blades | 1 | 1.5 Ice Magic | 2 | 2.1 Invocations | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 66 | 115 | 6 || 187 Peck | 1 | 10 | || 11 Short sword | 11 | 93 | || 104 Kick | 1 | 12 | || 13 Headbutt | | 12 | || 12 Cast: Beastly Appendage | 1 | 12 | || 13 Sticks to Snakes | | 2 | || 2 Ice Form | | 2 | || 2 Invok: Choose Bahamut's | | 1 | || 1 Abil: Breathe Dart | 2 | 3 | || 5 Use: Scroll | | 1 | || 1 Stab: Sleeping | 1 | 1 | || 2 Eat: Chunk | | 5 | || 5 Armor: Skin | 10 | 37 | || 47 Dodge: Dodged | 11 | 38 | || 49 Block: Other | 3 | 20 | || 23