Dungeon Crawl Chili version 1.0-a0-1553-g87e4cd7137 (webtiles) character file. Game seed: 10100778583180570422 730 RoGGa the Grave Robber (level 7, -3/34 (35) HPs) Began as a Vine Stalker Necromancer on Oct 18, 2026. Was a Believer of Makhleb. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 3 of the Dungeon. The game lasted 00:15:44 (3515 turns). RoGGa the Grave Robber (Vine Stalker Necromancer) Turns: 3515, Time: 00:15:45 HP: -3/34 (35) AC: 6 Str: 15 XL: 7 Next: 72% MP: 0/12 EV: 12 Int: 17 God: Makhleb [**....] Gold: 274 SH: 0 Dex: 19 Spells: 4/12 levels left rFire . . . (100%) g - +4 spear "Ecethrusk" {vorpal, rN+ Str+4} rCold . . . (100%) i - orb {Pyromania} rNeg + . . (50%) b - +0 robe rPois . (100%) h - +1 hat of the Old and Reckless {Will+ Dex+5 Stlth-} rElec . (100%) e - +0 cloak rCorr + (50%) d - +1 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth + f - ring of resist corrosion HPRegen 1.05/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: lethally poisoned (-3 -> -4), lightly drained A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Unleash Destruction (2%) You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 249 gold pieces. You spent 245 gold pieces at shops. Inventory: Hand Weapons c - a +7 club g - the +4 spear "Ecethrusk" (weapon) {vorpal, rN+ Str+4} (You bought it in a shop on level 2 of the Dungeon) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. Armour b - a +0 robe (worn) d - a +1 pair of gloves (worn) e - a +0 cloak (worn) h - the +1 hat of the Old and Reckless (worn) {Will+ Dex+5 Stlth-} (You acquired it on level 3 of the Dungeon) Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. i - an orb of pyromania (worn) j - a +0 helmet Jewellery f - a ring of resist corrosion (worn) Scrolls b - 2 scrolls of blinking p - a scroll of poison w - 3 scrolls of enchant weapon S - a scroll of silence T - a scroll of torment t - a scroll of teleportation V - a scroll of vulnerability s - a scroll of summoning Potions g - a potion of magic c - 2 potions of curing M - a potion of mutation a - 3 potions of ambrosia d - a potion of agility m - a potion of might Skills: + Level 2.8 Fighting + Level 3.2 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 6.2 Necromancy * Level 3.9 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 b - Grave Claw Necr 46% 2d10 1% 2 v - Vampiric Draining Necr 23% 2d7 4% 3 B - Blink Tloc 32% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Lesser Beckoning Tloc 32% N/A 5% 2 Animate Dead Necr 23% N/A 13% 4 Ice Thorns Ice/Erth 8% 1d4 17% 1 Mercury Arrow Conj/Alch 4% 2d5 26% 2 Static Discharge Conj/Air 4% 3-4/arc 26% 2 Cigotuvi's Putrefaction Necr/Air 13% N/A 43% 4 Stone Arrow Conj/Erth 4% 3d7 45% 3 Iskenderun's Battlesphe Conj/Frge 2% 2d7 86% 4 Curse of Agony Necr 23% N/A 36% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/14) Temple (0/1) D:3 The Realm of Zot is guarded by orbs of fire. Altars: Makhleb Okawaru Qazlal Ru Vehumet Yredelemnul Zin Beogh Shops: D:1 * D:2 ( Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Death recap (last three turns) Final location: D:3, x=53, y=52 (0-based map coordinates), turn 3515 Fatal hit: Crazy Yiuf/+4 quarterstaff of chaos dealt 15 damage at 12 HP (3 overkill) HP by turn: 26 -> 19 -> 12 -> 0 Damage taken: 37; HP restored: 12 Main damage sources: Crazy Yiuf/+4 quarterstaff of chaos: 30 (81%), 3 hits poisoned by Crazy Yiuf: 7 (18%), 3 hits At death: lethally poisoned (-3 -> -4) and lightly drained Known supplies left: curing 2, heal wounds 0, blink 2, teleport 1 Message History _Robin drops a scroll of summoning. The hobgoblin misses you. You puncture the hobgoblin! You kill the hobgoblin! Makhleb accepts your kill. _The goblin hits your soul wisp but does no damage. Your soul wisp touches the goblin. The goblin dies! _Makhleb accepts your kill. Items here: ) ? [[. You reach to attack! You puncture the goblin! You kill the goblin! Makhleb accepts your kill. _The hobgoblin barely misses your soul wisp. j - a +0 helmet; s - a scroll of summoning Your soul wisp touches the hobgoblin. _The hobgoblin closely misses your soul wisp. Something barely misses your soul wisp. Your soul wisp touches the hobgoblin but does no damage. The hobgoblin hits your soul wisp. The goblin hits your soul wisp with a +0 club. Your soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke! You reach to attack! You hit the hobgoblin. You kill the hobgoblin! Makhleb accepts your kill. The goblin no longer looks unusually strong. _The goblin leaves your sight. You hit the goblin. Your bite misses the goblin. The goblin is heavily wounded. _The goblin misses you. You barely miss the goblin. Your bite misses the goblin. The goblin is heavily wounded. _The goblin hits you with a +0 club. (HP -1) You closely miss the goblin. Your bite misses the goblin. The goblin is heavily wounded. _Natural regeneration (HP +1) You puncture the goblin! You kill the goblin! Makhleb accepts your kill. You hear a splash. _The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin no longer looks unusually strong. _The goblin hits you but does no damage. You hit the goblin. You kill the goblin! _Makhleb accepts your kill. _Items here: )))). Items here: ) †††. Okay, then. Okay, then. _You start resting. Magic restored. _Items here: ) †††. You enter the shallow water. _Moving in this stuff is going to be slow. _b - 2 scrolls of blinking (gained 1) _A water moccasin comes into view. _The water moccasin hisses angrily. _The water moccasin resists with some effort. A fragment of the water moccasin's soul is dislodged from its body. _The water moccasin looks weaker. The water moccasin barely misses you. You completely miss the water moccasin. You bite the water moccasin. You drain its power. You feel invigorated. The water moccasin is lightly wounded. The water moccasin misses you. _Your soul wisp touches the water moccasin. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. Your soul wisp barely misses the water moccasin. _The water moccasin misses you. You hit the water moccasin. Your bite misses the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. (HP -3) _Your soul wisp misses the water moccasin. You puncture the water moccasin! The water moccasin is severely wounded. Natural regeneration (HP +2) The water moccasin bites you but does no damage. Your soul wisp barely misses the water moccasin. The water moccasin bites you. (HP -1) You are poisoned. _The water moccasin poisons you! You hit the water moccasin. You kill the water moccasin! Makhleb accepts your kill. Natural regeneration (HP +1) _You feel very sick. (HP -5) No target in view! No target in view! Natural regeneration (HP +1) _You feel very sick. (HP -3) Natural regeneration (HP +1) _You feel sick. (HP -2) Natural regeneration (HP +1) _You feel sick. (HP -2) Natural regeneration (HP +1) _You feel sick. (HP -1) Natural regeneration (HP +1) _You feel sick. (HP -2) Natural regeneration (HP +1) _You feel sick. (HP -1) Natural regeneration (HP +1) _You feel sick. (HP -1) Natural regeneration (HP +1) _You feel sick. (HP -1) Natural regeneration (HP +1) You feel sick. (HP -1) _You are no longer poisoned. _Natural regeneration (HP +3) _Your soul wisp disappears in a puff of smoke! _Natural regeneration (HP +7) _HP restored. (HP=35) _You see here a water moccasin corpse. _There is an escape hatch in the floor here. _You see here a +0 hammer. You see here a +0 hammer. _Crazy Yiuf cries, "Race!" _You open the door. You hit Crazy Yiuf but do no damage. Crazy Yiuf hits you with a +4 quarterstaff of chaos. (HP -5) _You are caught in a web! You struggle to detach yourself from the web. Natural regeneration (HP +1) Crazy Yiuf hits you with a +4 quarterstaff of chaos! (HP -5) _You are poisoned. You disentangle yourself. Natural regeneration (HP +1) You feel very sick. (HP -3) Crazy Yiuf hits you with a +4 quarterstaff of chaos. (HP -5) _You feel your power leaking away. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak You draw life force from Crazy Yiuf! You feel life coursing into your body. Vampiric draining (HP +4) Natural regeneration (HP +1) You feel sick. (HP -2) Crazy Yiuf hits you with a +4 quarterstaff of chaos! (HP -10) _You partially resist. You feel drained. You hit Crazy Yiuf. You bite Crazy Yiuf. You drain his power. You feel invigorated. Crazy Yiuf is almost dead. Natural regeneration (HP +2) You feel sick. (HP -2) Crazy Yiuf hits you with a +4 quarterstaff of chaos! (HP -15, 12 -> -3) You die... ~≈~....................#.ß.ß.#..♣ ..........♣###########.##...##..♣ ..........♣ #.÷##'##♣♣.. ##~~~.....♣ ##### #.....♣♣.... #~~~.....♣ #)..# #......♣♣... #~.......♣ #..)# #......♣♣... #~~~.....♣ .). #.>......◊.. #~~.....♣♣ #ğ# #♣...)...♣.. ##~~......♣ #@## ♣♣♣.<).◊... #........♣♣ ##)# ♣♣...###. #........♣ #.## ♣...###. .........♣ ##)# ♣♣♣..... .........♣ ##.## ♣♣♣..... .◊).....♣♣ ##..)# ♣.♣..... .......♣♣ #....# ♣....... ...◊....♣♣ #....# ♣♣....<. .♣.......♣♣####....# ♣...... You could see Crazy Yiuf. Vanquished Creatures Grinder (D:3) A water moccasin (D:3) Pooka (D:2) A hound (D:4) An orc priest (D:2) Jessica (D:2) Medusa (D:3) An orc wizard (D:2) Robin (D:3) A gnoll (D:3) 6 adders A cinder newt (D:3) A dart slug (D:1) A ribbon worm (D:2) 5 orcs 5 endoplasms 14 hobgoblins 4 jackals (D:1) 4 quokkas 6 ball pythons 6 bats A frilled lizard (D:2) 8 goblins 4 kobolds 11 rats 87 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) A cinder newt (D:2) A hobgoblin (D:1) 3 jackals (D:1) 2 goblins A kobold (D:1) 9 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 45 | D:2 | Encountered Jessica 98 | D:2 | Killed Jessica 99 | D:2 | Reached XP level 2. HP: 3/14 MP: 0/6 99 | D:2 | Reached XP level 3. HP: 4/17 MP: 0/7 100 | D:2 | Got Jessica's Everyday Sealed Power 221 | D:2 | Encountered Pooka 229 | D:2 | Killed Pooka 230 | D:2 | Reached XP level 4. HP: 22/22 MP: 6/9 587 | D:1 | Learned a level 2 spell: Grave Claw 591 | D:1 | Learned a level 3 spell: Vampiric Draining 594 | D:1 | Learned a level 2 spell: Blink 671 | D:1 | Found Onahen's Basic Supplies. 679 | D:1 | Bought a +0 pair of gloves for 45 gold pieces 1038 | D:1 | Found a faded altar of an unknown god. 1057 | D:1 | Prayed at the altar of an unknown god. 1057 | D:1 | Became a worshipper of Makhleb the Destroyer 1057 | D:1 | Reached * piety under Makhleb 1404 | D:2 | Found a radiant altar of Vehumet. 1547 | D:2 | Reached XP level 5. HP: 25/25 MP: 10/10 1642 | D:3 | Found a roughly hewn altar of Beogh. 1755 | D:2 | Found a glowing silver altar of Zin. 1802 | D:3 | Found a statue of an orb of fire. 1861 | D:2 | Identified the +0 ring mail "Xianupp" {-Tele rElec rCorr | Stlth+} 1972 | D:2 | Reached skill level 3 in Spellcasting 1984 | D:2 | Found Fougo Xui's Antique Weapon Emporium. 1992 | D:2 | Bought a steaming spear for 200 gold pieces 1992 | D:2 | Identified the +4 spear "Ecethrusk" {vorpal, rN+ Str+4} | (You bought it in a shop on level 2 of the Dungeon) 2278 | D:2 | Reached skill level 5 in Necromancy 2281 | D:2 | Reached ** piety under Makhleb 2352 | D:3 | Found a staircase to the Ecumenical Temple. 2360 | D:3 | Reached XP level 6. HP: 29/30 MP: 7/11 2360 | D:3 | Found a statue of an orb of fire. 2436 | D:3 | Found a stormy altar of Qazlal. 2461 | D:3 | Found a basalt altar of Yredelemnul. 2637 | D:3 | Found a sacrificial altar of Ru. 2676 | D:3 | Encountered Grinder 2694 | D:3 | Killed Grinder 2695 | D:3 | Reached skill level 3 in Translocations 2695 | D:3 | Reached XP level 7. HP: 35/35 MP: 12/12 2701 | D:3 | Reached skill level 3 in Dodging 2706 | D:3 | Encountered Medusa 2709 | D:3 | Killed Medusa 2895 | D:3 | Acquired the +1 hat of the Old and Reckless {Will+ Dex+5 | Stlth-} 2934 | D:3 | Encountered Crazy Yiuf 3206 | D:3 | Found an iron altar of Okawaru. 3231 | D:4 | Reached skill level 6 in Necromancy 3305 | D:3 | Encountered Robin 3321 | D:3 | Killed Robin 3515 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_twisted_forest, hellmonk_ecumenical_altar_run_dry, dcchili_d1_winding_burrow, kennysheep_nondescript, minmay_surrounded, dcchili_d1_basic_shop D:2: layout_twisted_forest, serial_shops, shop, uniq_jessica, nicolae_concentric_dashed_squares_mild, basic_altar, basic_altar, uniq_pooka D:3: dpeg_arrival_castle, layout_twisted_forest, overflow_temple_1_default, okawaru_trees_1, minmay_temple_entry_trees, kennysheep_orc_chapel, basic_altar, basic_altar, uniq_crazy_yiuf_cottage, uniq_grinder, uniq_robin D:4: layout_cave_pods, mainiacjoe_overflow_cross_hatched, minitemple, serial_shops, nicolae_diamond_shop, shop, nicolae_shop_trees, nicolae_shop_bloodbath_and_beyond, uniq_oskar, uniq_sigmund, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.8 Dodging | 2 3 | 3.2 Translocations | 2 3 | 3.9 Spellcasting | 3 | 3.0 Necromancy | 5 6 | 6.2 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 14 | 132 | 56 || 202 Melee: Dagger | 11 | | || 11 Bite | 7 | 14 | 4 || 25 Club | 3 | 70 | || 73 Spear | | 62 | 56 || 118 Cast: Soul Splinter | 8 | 24 | 5 || 37 Vampiric Draining | | | 1 || 1 Invoke: Unleash Destructi | | | 3 || 3 Read: Enchant armour | | 1 | || 1 Acquirement | | | 1 || 1 Stab: Sleeping | | 6 | 3 || 9 Distracted | | 1 | || 1 Armour: Robe | 9 | 45 | 29 || 83 Dodge: Dodged | 3 | 45 | 30 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3596 | 3500 | 96 | 121 | 2605 | 4 | 899.0 | Dungeon | 3596 | 3500 | 96 | 121 | 2605 | 4 | 899.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1253 daAuts D:1: 1236 daAuts D:2: 1047 daAuts D:4: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 10709 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 1 | 10709 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Makhleb | 2 | 23206 | 50 | 21 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 22 | 14 || 35 Kill Demon | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 38 | 24 || 62 Kill Demon | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------++-------