RoGGa Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (4, -7, D:1) a hobgoblin skeleton (6, -6, D:1) a frilled lizard skeleton (8, -33, D:1) a +0 short sword a rat skeleton (11, -10, D:1) a +0 mace (16, -2, D:1) a ball python skeleton (19, -8, D:1) 4 stones a +0 short sword (20, -12, D:1) a stone a +0 dagger (23, -9, D:1) a +0 robe (32, -41, D:1) a +0 short sword (36, -35, D:1) a hobgoblin corpse (skeletalised by now) (43, -33, D:1) a +0 sling (47, -31, D:1) a +0 hand axe (51, -23, D:1) a stone a +0 dagger (58, -42, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vyiv's Antique Weapon Shoppe a +4 spectral giant spiked club (655 gold) a +0 war axe (80 gold) a +0 mace (69 gold) a +0 antimagic dagger (184 gold) a +0 dagger (46 gold) a +0 sling (34 gold) a +0 rapier (126 gold) [Shop] Uthiobb's Weapon Shop a +0 dagger (22 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1129 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (16 gold) a +0 flail (38 gold) a +0 mace (33 gold) a +0 hand axe (33 gold) the +10 falchion of the Growing Gods {flame, *Corrode rC++ Will+} (878 gold) *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +2 heavy spear (191 gold) a +0 partisan (77 gold) (0, 0, D:2) a +0 hand axe (2, -1, D:2) a human corpse (skeletalised by now) (11, 17, D:2) a +0 spear (12, 21, D:2) a +0 club (29, 25, D:2) a +0 whip a kobold skeleton (30, -1, D:2) an adder corpse (skeletalised by now) (31, 9, D:2) a +0 leather armour (35, 9, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 4, D:2) a quokka corpse (skeletalised by now) (42, -1, D:2) a frilled lizard corpse (skeletalised by now) (42, 7, D:2) a +0 rapier (46, 8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of earth (5, 2, D:3) a +0 war axe (20, -2, D:3) a hobgoblin corpse (skeletalised by now) (22, 19, D:3) a +0 leather armour (25, 22, D:3) 13 gold pieces (28, -15, D:3) a +0 ring mail (28, -6, D:3) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (29, -25, D:3) a +0 scale mail (29, -24, D:3) a hobgoblin skeleton (37, -18, D:3) a ball python skeleton (41, -20, D:3) a +0 ring mail Level 4 of the Dungeon (40, -28, D:4) 14 gold pieces Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (1, 1, D:5) 5 gold pieces (1, 37, D:5) a +0 ring mail (2, 0, D:5) 5 gold pieces (2, 3, D:5) 10 gold pieces (3, 0, D:5) 10 gold pieces (3, 3, D:5) 12 gold pieces (4, 1, D:5) 12 gold pieces (4, 2, D:5) 13 gold pieces Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (43, -9, D:6) a +0 war axe