Dungeon Crawl Chili version 1.0-a0-1525-g1ddc83cafe (webtiles) character file. Game seed: 5239578342606320363 6 RoGGa the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Oct 16, 2026. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (95 turns). RoGGa the Grave Robber (Demonspawn Necromancer) Turns: 95, Time: 00:01:16 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 64% Magic: 2/3 EV: 11 Int: 15 God: Gold: 270 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Magical Staves c - a staff of earth Scrolls t - a scroll of teleportation Potions g - a potion of magic Skills: + Level 0.2 Fighting + Level 1.9 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Call Canine Familiar Summ 1% N/A 54% 3 Animate Dead Necr 15% N/A 34% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Death recap (last three turns) Final location: D:1, x=23, y=49 (0-based map coordinates), turn 95 Fatal hit: bat dealt 1 damage at 1 HP HP by turn: 3 -> 3 -> 1 -> 0 Damage taken: 4; HP restored: 2 Main damage sources: rat: 3 (75%), 1 hit bat: 1 (25%), 1 hit At death: no active status effects Known supplies left: curing 0, heal wounds 0, blink 0, teleport 1 Message History Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 8.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 8.0. Setting a skill training target for Hexes at 9.0. Setting a skill training target for Summonings at 9.0. Setting a skill training target for Forgecraft at 10.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Alchemy at 5.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Ice Magic at 4.0. Setting a skill training target for Earth Magic at 9.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. _Setting a skill training target for Throwing at 2.0. _Unknown command. Press ? for command help. _You see here a staff of earth. _t - a scroll of teleportation You see here a staff of earth. _c - a staff of earth _You encounter an endoplasm. A fragment of the endoplasm's soul is dislodged from its body. _The endoplasm looks weaker. Your soul wisp touches the endoplasm. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. _Your soul wisp touches the endoplasm. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. _Your soul wisp completely misses the endoplasm. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. _Your soul wisp touches the endoplasm. You hit the endoplasm. _You kill the endoplasm! _Magic restored. You pick up a parchment of Call Canine Familiar and begin reading... _You add the spell Call Canine Familiar to your library. _You encounter an endoplasm. A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm hits your soul wisp but does no damage. _Your soul wisp touches the endoplasm but does no damage. The endoplasm hits your soul wisp but does no damage. _Your soul wisp barely misses the endoplasm. The endoplasm closely misses your soul wisp. _Your soul wisp touches the endoplasm. You encounter a frilled lizard. The endoplasm closely misses your soul wisp. Your soul wisp touches the endoplasm. _The endoplasm dies! _The frilled lizard hisses angrily. _The frilled lizard barely misses your soul wisp. The frilled lizard bites your soul wisp. _Your soul wisp touches the frilled lizard. Your soul wisp touches the frilled lizard. _The frilled lizard dies! _You encounter a kobold and a frilled lizard. Your soul wisp disappears in a puff of smoke! A fragment of the frilled lizard's soul is dislodged from its body. The frilled lizard looks weaker. The frilled lizard hisses angrily. _Your soul wisp barely misses the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! _You hear a splash. _Unknown command. Press ? for command help. _The kobold closely misses your soul wisp. The kobold completely misses your soul wisp. Your soul wisp touches the kobold. _The kobold dies! Training target 2.0 for Stealth reached! _Your Stealth skill increases to level 2! You swap places with your soul wisp. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a rat. _The rat squeaks loudly. You hear a shout! You encounter a rat. You encounter a bat. x2 _You encounter a goblin. It is wielding a +0 club. You closely miss the rat. Your soul wisp disappears in a puff of smoke! The rat closely misses you. _You encounter a hobgoblin. You closely miss the rat. The bat hits you. (HP -1) The bat hits you. (HP -1) The rat bites you. (HP -2) _You encounter a goblin. It is wielding a +0 club. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Soul Splinter Adjust to which letter? z - Soul Splinter A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Natural regeneration (HP +1) The bat hits you but does no damage. The rat bites you. (HP -2) _Your soul wisp touches the rat. You closely miss the rat. The rat is heavily wounded. The bat hits you but does no damage. The rat bites your soul wisp but does no damage. _Your soul wisp barely misses the rat. You closely miss the rat. The rat is heavily wounded. The bat hits your soul wisp but does no damage. The bat barely misses you. The hobgoblin hits your soul wisp. The rat bites you. (HP -2) Your soul wisp touches the rat. _The rat dies! You hit the bat. The bat is moderately wounded. The bat misses you. The bat hits you but does no damage. The bat closely misses your soul wisp. The hobgoblin hits your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! The rat bites you. (HP -3) _* * * LOW HITPOINT WARNING * * * You barely miss the bat. The bat is moderately wounded. The bat barely misses you. x2; The bat hits you but does no damage. _The rat barely misses you. The goblin hits you but does no damage. Natural regeneration (HP +1) The bat barely misses you. The goblin attacks as it pursues you! The goblin closely misses you. The rat attacks as it pursues you! _The rat misses you. _The bat barely misses you. The bat closely misses you. The goblin hits you with a +0 club. (HP -1) _* * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! _The bat closely misses you. You hit the goblin. The goblin is severely wounded. Natural regeneration (HP +1) The rat bites you. (HP -3) * * * LOW HITPOINT WARNING * * * _The goblin misses you. Okay, then. Unknown command. Press ? for command help. Unknown command. Press ? for command help. You hit the goblin. You kill the goblin! The bat hits you. (HP -1, 1 -> 0) You die... ≈≈≈≈≈≈≈≈~~.....♣♣♣♣ ≈≈≈≈≈≈~≈~~~....♣♣ ~~≈≈≈≈≈~~~~~.##♣♣ ~≈≈≈≈≈≈~~~...# ~~≈≈≈≈≈~~~..♣♣#♣ ~~≈~≈~≈~~.~~†~~♣ ~~~~~~~~g~b~♣~~~~~♣ ~~~~~~~~.r◊♣♣♣~~~~~ ~~~~~~~..♣@♣ ♣♣♣♣♣ ~~~~.....b♣♣ ~~~...)....♣ ~..........◊.♣ ...........♣♣♣ ...##........ ## ##........ #......... .....(.... You could see a hobgoblin, 2 bats and a rat. Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_twisted_forest, dcchili_d1_three_courts, hellmonk_ecumenical_altar_inner_sanctum, minmay_pentomino_w4, dcchili_d1_basic_shop Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.2 Dodging | | 1.9 Spellcasting | | 2.0 Necromancy | | 4.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Soul Splinter || 4 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 37 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 37 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+