Dungeon Crawl Chili version 1.0-a0-1523-gb3abd399e9 (webtiles) character file. Game seed: 17522072497614291867 150 RoGGa the Sneak (level 5, -1/33 HPs) Began as an Octopode Earth Elementalist on Oct 15, 2026. Was an Initiate of Ashenzari. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:36 (2614 turns). RoGGa the Sneak (Octopode Earth Elementalist) Turns: 2614, Time: 00:09:37 Health: -1/33 AC: 2 Str: 7 XL: 5 Next: 31% Magic: 3/9 EV: 12 Int: 19 God: Ashenzari [......] Gold: 44 SH: 0 Dex: 12 Spells: 5/9 levels left rFire . . . (100%) c - +1 dagger "Yoke of the Cosmic Sage" {drain, Will+ Stlth+, Melee, Air, Earth} (bound) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +1 hat "Celestial Anxiety" {+Inv Regen+, Alch, Melee, Splcast} (bound) rPois . (100%) (no cloak) rElec . (100%) (no amulet) rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -19) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Evoke Invisibility (28%), Shatter the Chains (0%) You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. You spent 322 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger c - the bound +1 dagger "Yoke of the Cosmic Sage" (weapon) {drain, Will+ Stlth+, Melee, Air, Earth} (You bought it in a shop on level 2 of the Dungeon) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. It bears a divine curse which improves your skill at Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves, Unarmed Combat, Air Magic and Earth Magic. f - a +0 sling Armour a - a +0 helmet e - the bound +1 hat "Celestial Anxiety" (worn) {+Inv Regen+, Alch, Melee, Splcast} (You acquired it on level 3 of the Dungeon) +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. It bears a divine curse which improves your skill at Alchemy, Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves, Unarmed Combat and Spellcasting. Jewellery g - an amulet of guardian spirit Talismans d - a protean talisman Scrolls s - a scroll of summoning f - a scroll of fear t - 2 scrolls of teleportation c - a scroll of bless item g - 2 scrolls of fog p - 2 scrolls of poison Potions g - a potion of magic d - a potion of agility b - a potion of brilliance L - a potion of lignification A - a potion of attraction i - a potion of invisibility Skills: + Level 1.3 Fighting + Level 2.8 Dodging * Level 4.2 Stealth + Level 2.5(2.8) Spellcasting * Level 1.7 Conjurations * Level 3.9(4.3) Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 28% 3d8 14% 3 z - Sandblast Erth 38% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 8% 3 Kiss of Death Conj/Necr 24% 2d7 11% 1 Slow Hex 8% N/A 16% 1 Grave Claw Necr 4% 2d7 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Tukima's Dance Hex 2% N/A 43% 3 Petrify Alch/Erth 5% N/A 54% 4 Iskenderun's Battlesphe Conj/Frge 6% 2d7 71% 4 Cause Fear Hex 1% N/A 83% 4 Passage of Golubria Tloc 2% N/A 83% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/14) Temple: D:3-5 Altars: Ashenzari Vehumet The Shining One Shops: D:1 * D:2 ?( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Death recap (last three turns) Final location: D:3, x=26, y=34 (0-based map coordinates), turn 2614 Fatal hit: water moccasin dealt 4 damage at 3 HP (1 overkill) HP by turn: 19 -> 14 -> 9 -> 0 Damage taken: 31; HP restored: 16 Main damage sources: water moccasin: 21 (67%), 5 hits poisoned by a water moccasin: 10 (32%), 2 hits At death: lethally poisoned (-1 -> -19) Known supplies left: curing 0, heal wounds 0, blink 0, teleport 2 Message History _There is an open door here. _Done exploring. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. There's a small castle on this level. _There is a stone staircase leading up here. _You encounter a frilled lizard. You see here a scroll of teleportation. The blast of sand hits the frilled lizard! You kill the frilled lizard! _You hear a splash. _t - 2 scrolls of teleportation (gained 1) _Magic restored. _You encounter a jackal. _You encounter a jackal. The blast of sand hits the jackal! _You kill the jackal! The blast of sand hits the jackal. _You kill the jackal! _You encounter a jackal. The blast of sand hits the jackal. The jackal is heavily wounded. _The jackal barks! The blast of sand hits the jackal! _You kill the jackal! _You see here a jackal corpse. You now have enough gold to buy a scroll of teleportation on D:2. You can access your shopping list by pressing '$'. _You now have 44 gold pieces (gained 18). _You encounter Medusa the Gorgon. You hit the pile of debris but do no damage. The pile of debris begins to collapse. You squeeze the pile of debris. _The pile of debris is lightly damaged. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Medusa (asleep, 100% to hit) The blast of sand hits Medusa! Medusa is severely wounded. Medusa shouts! Medusa points at you and mumbles some strange words. _You are slowing down. Medusa spits poison at you. The splash of poison hits you. _You are poisoned. You feel very sick. (HP -2) _You have turned to stone. Natural regeneration (HP +1) _You feel sick. (HP -1) Natural regeneration (HP +1) Medusa casts a spell at you. _You resist with almost no effort. _Natural regeneration (HP +1) Medusa points at you and mumbles some strange words. _You resist with almost no effort. Medusa casts a spell at you. _You resist with almost no effort. _You are no longer poisoned. Medusa says, "Time to get stoned." Medusa points at you and mumbles some strange words. _You resist with almost no effort. _You turn to flesh and can act again. Unknown command. Press ? for command help. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Medusa (heavily wounded, 88% to hit) The blast of sand hits Medusa! You kill Medusa! You hear a commotion. x3 A water moccasin emerges from the fountain! You hear a commotion. _You encounter a water moccasin. _Unknown command. Press ? for command help. _The water moccasin hisses angrily. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (80% to hit) The blast of sand hits the water moccasin. The water moccasin is lightly wounded. _You encounter an adder. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 80% to hit) The blast of sand misses the water moccasin. Something bites the pile of debris but does no damage. The water moccasin bites you! (HP -7) You are poisoned. _The water moccasin poisons you! The water moccasin misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 80% to hit) The blast of sand hits the water moccasin! The water moccasin is heavily wounded. Natural regeneration (HP +2) You feel very sick. (HP -4) _The water moccasin barely misses you. The water moccasin bites you. (HP -2) Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 80% to hit) The blast of sand misses the water moccasin. Natural regeneration (HP +1) You feel sick. (HP -2) The water moccasin barely misses you. The water moccasin bites you. (HP -2) You are more poisoned. _The water moccasin poisons you! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 80% to hit) The blast of sand hits the water moccasin! The water moccasin is severely wounded. Natural regeneration (HP +2) You feel very sick. (HP -6) The water moccasin closely misses you. The water moccasin bites you. (HP -1) You are lethally poisoned! _The water moccasin poisons you! Potion of curing (HP +6) You feel better. Natural regeneration (HP +1) The water moccasin bites you! (HP -9) The water moccasin bites you. (HP -3) * * * LOW HITPOINT WARNING * * * You are poisoned. _The water moccasin poisons you! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 80% to hit) The blast of sand misses the water moccasin. Natural regeneration (HP +2) You feel very sick. (HP -4) The water moccasin bites you. (HP -4) * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin bites you. (HP -4, 3 -> -1) You die... ♣#♣ ♣.# #.♣♣♣♣..# ... ###......# ..# ## #####........# .Δ##ß ~######.....#.#...###....# ............##...###ß....# ..........###.#####......ß ~...♣..).###...##ß........ ......†...#..⌠..@S†....⌠.. ..♣♣♣....###....#ß........ .♣♣ ♣.......#...###......ß .♣ ♣......##.#..###ß....# ♣♣ .♣......###...###...## .♣ ♣♣......♣.....♣.# #Δ.Sß ♣♣ ♣◊........♣....# ..#. .♣ ♣♣......♣♣♣....# .. .♣ .◊ ♣♣◊♣.. You could see a water moccasin. Vanquished Creatures Pooka (D:2) Jessica (D:2) Medusa (D:3) 2 adders A dart slug (D:1) 2 ribbon worms (D:2) A hobgoblin (D:2) 3 jackals (D:3) A quokka (D:1) 8 ball pythons 8 bats (D:1) 2 endoplasms (D:2) 3 frilled lizards 10 goblins A rat (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Found Kyzxeran's Basic Supplies. 157 | D:1 | Bought a +0 helmet for 49 gold pieces 179 | D:1 | Reached skill level 3 in Stealth 179 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 756 | D:1 | Found a faded altar of an unknown god. 1182 | D:2 | Found Xuwneuff's Antique Weapon Boutique. 1187 | D:2 | Found a broken altar of Ashenzari. 1190 | D:2 | Bought a jewelled dagger for 161 gold pieces 1190 | D:2 | Identified the +1 dagger of the Median {drain, Will+ | Stlth+} (You bought it in a shop on level 2 of the Dungeon) 1195 | D:2 | Became a worshipper of Ashenzari the Shackled 1250 | D:2 | Found a radiant altar of Vehumet. 1287 | D:2 | Found a glowing golden altar of the Shining One. 1367 | D:2 | Encountered Pooka 1371 | D:2 | Killed Pooka 1372 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/6 1376 | D:2 | Learned a level 3 spell: Stone Arrow 1403 | D:3 | Acquired the +1 hat "Gyn Arro" {+Inv Regen+} 1471 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/7 1674 | D:2 | Found The Oracle's Delphic Readings. 1678 | D:2 | Bought a scroll of fog for 56 gold pieces 1678 | D:2 | Bought a scroll of poison for 56 gold pieces 1856 | D:2 | Encountered Jessica 1860 | D:2 | Killed Jessica 1861 | D:2 | Reached skill level 4 in Stealth 2173 | D:2 | Reached XP level 5. HP: 33/33 MP: 5/9 2579 | D:3 | Encountered Medusa 2604 | D:3 | Killed Medusa 2604 | D:3 | Encountered a water moccasin 2614 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_twisted_forest, dcchili_d1_ruined_gate, ebering_ecumenical_altar_sacrificial, dcchili_d1_basic_shop D:2: layout_twisted_forest, serial_shops, shop, basic_altar, uniq_jessica, nicolae_nh_oracle_at_delphi, basic_altar, basic_altar, uniq_pooka D:3: hellmonk_crumbling_castle, layout_twisted_forest, temple_entry_dummy, basic_altar, basic_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.2 Fighting | 1 | 1.3 Dodging | | 2.8 Spellcasting | | 2.5 Conjurations | | 1.7 Earth Magic | | 3.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 1 || 2 Melee: Unarmed | 1 | || 1 Constrict | 1 | || 1 Dagger | | 1 || 1 Tentacles | | 1 || 1 Cast: Sandblast | 30 | 36 || 66 Invoke: Ritual of Binding | | 2 || 2 Drink: Curing | | 1 || 1 Read: Acquirement | 1 | || 1 Armour: None | 2 | 13 || 15 Dodge: Dodged | 3 | 8 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2652 | 2465 | 187 | 122 | 1870 | 3 | 884.0 | Dungeon | 2652 | 2465 | 187 | 122 | 1870 | 3 | 884.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1276 daAuts D:1: 1196 daAuts D:3: 179 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 12095 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+