RoGGa Level 1 of the Dungeon [Shop] Hixag's Basic Supplies a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) a +0 buckler (45 gold) a +0 short sword (30 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (3, 1, D:1) a frilled lizard corpse (skeletalised by now) (17, 15, D:1) a +0 short sword (24, -10, D:1) a ball python skeleton (30, -26, D:1) a +0 ring mail (31, -21, D:1) a +0 club a +0 leather armour a goblin skeleton (32, -23, D:1) a +0 club a goblin skeleton (32, -22, D:1) a hobgoblin skeleton (34, -15, D:1) a ball python skeleton (50, 0, D:1) a +0 mace (58, -22, D:1) a +0 dagger (59, -24, D:1) a +0 club (59, -22, D:1) a +0 club (60, -31, D:1) a +0 dagger Level 2 of the Dungeon (22, 1, D:2) a +0 robe (35, -50, D:2) a +0 club (36, -50, D:2) a +3 mace of holy wrath a +0 helmet a +0 animal skin (36, -47, D:2) a +0 dagger (37, -40, D:2) a +0 ring mail (49, 3, D:2) a +0 club a +0 robe a +0 ring mail Level 3 of the Dungeon [Shop] Ycsoes's Assorted Antiques a +0 robe (28 gold) a scroll of blinking (304 gold) a sack of spiders (1280 gold) a +0 war axe (112 gold) a +3 lajatang of electrocution (1744 gold) a +0 whip (80 gold) [Shop] Husax's Weapon Shop a +0 war axe (42 gold) a +5 hand axe of holy wrath (388 gold) 2 atropa-tipped darts (21 gold) a +0 mace (36 gold) 3 atropa-tipped darts (32 gold) 2 atropa-tipped darts (21 gold) [Shop] Noudd's Armour Emporium the +0 helmet of the Lonely Leylines {rCorr MP-6 Int+3 Dex+5} (255 gold) rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 helmet (54 gold) the Charlatan's Orb {orb Charlatan} (132 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the +0 plate armour of Hadjma {rPois rN+ Dex-4} (300 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 kite shield (84 gold) a +0 chain mail (72 gold) a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 kite shield (84 gold) [Shop] Noss's Weapon Boutique the +4 hand axe of Kiokhla {pain, rC+} (498 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 flail (42 gold) a +0 whip (30 gold) a +0 quarterstaff (60 gold) a +0 club (6 gold) a +0 sling (18 gold) a +0 flail (42 gold) the +6 whip of Annihilation {vamp, Fly Will+} (626 gold) Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. (0, 7, D:3) a +0 dagger (1, 20, D:3) the +5 leather armour of Bufo {Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, -12, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger a +2 leather armour of fire resistance a +0 short sword (18, -12, D:3) a +0 falchion (20, -29, D:3) the scarab talisman of Kathenotheism {rElec Int+4} [scarab talisman] rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). (29, -34, D:3) a +0 short sword (29, -1, D:3) a +0 hat a +0 robe (30, -37, D:3) a +0 robe (32, -19, D:3) a +0 club a +0 sling a +0 whip a +0 whip (32, 7, D:3) a +0 short sword 5 stones (33, -18, D:3) a +0 spear a +0 pair of gloves of strength (33, -17, D:3) a +0 spear (34, 8, D:3) the +2 leather armour of the Guardian {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (43, -15, D:3) a +0 halberd (46, -16, D:3) a +0 dagger (57, -3, D:3) a +0 club Level 4 of the Dungeon [Shop] Vompym's Magic Scroll Emporium a scroll of amnesia (60 gold) a parchment of Summon Mana Viper (276 gold) a scroll of vulnerability (60 gold) (3, -2, D:4) a +0 short sword (6, -4, D:4) 3 flux baubles (10, -11, D:4) a +2 spear of venom (19, 14, D:4) a +0 giant club (19, 23, D:4) a +0 whip (46, -7, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 trident (17, -1, D:5) a mist talisman (17, 35, D:5) a troll skeleton (18, 54, D:5) a +0 falchion a +0 chain mail (23, 35, D:5) a gnoll skeleton (24, 10, D:5) the +5 mace "Rydd" {venom, Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. (27, 41, D:5) a +0 glaive (32, 44, D:5) a +0 dagger (36, -9, D:5) a +0 trident (37, 1, D:5) a +0 short sword (39, 43, D:5) a +0 robe (43, 54, D:5) a +0 spear of flaming (56, -1, D:5) a +0 robe Level 6 of the Dungeon (7, -11, D:6) a +2 short sword of speed a +0 ring mail (8, -10, D:6) a +1 robe a +0 dagger (9, -26, D:6) a +0 leather armour (39, -30, D:6) a +0 short sword (44, -6, D:6) a +0 whip of flaming a +0 robe (46, -38, D:6) a +0 hammer of protection (47, -36, D:6) a +0 cloak (47, -35, D:6) a +2 quarterstaff of chaos Level 7 of the Dungeon (2, -20, D:7) a +0 orcbow (4, -3, D:7) a +0 ring mail (14, -15, D:7) a +0 club (15, -16, D:7) a +0 whip (15, -15, D:7) a +0 halberd (17, -15, D:7) a +0 spear (19, -27, D:7) an orb of energy a +0 robe (26, -42, D:7) a +0 scale mail (30, -35, D:7) a +0 ring mail (32, -42, D:7) a +0 hand axe a +0 robe (40, 1, D:7) a +0 club (51, -35, D:7) a +0 robe a +0 battleaxe (53, -34, D:7) a +0 robe a +0 war axe Level 8 of the Dungeon (12, -6, D:8) a +0 robe a +0 mace (13, -8, D:8) a +1 halberd of freezing a +0 robe (15, 7, D:8) a +0 quarterstaff (20, -7, D:8) 9 gold pieces Level 9 of the Dungeon (0, 0, D:9) a poisoned dart (2, 0, D:9) a poisoned dart (2, 1, D:9) a potion of enlightenment (8, 12, D:9) a +0 morningstar +0 steam dragon scales the Ecumenical Temple