Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 840017805436499778 177 RoGGa the Changeling (level 5, -1/37 HPs) Began as a Gnoll Mystic on Oct 13, 2026. Slain by a rock fish (3 damage) ... in a sewer. The game lasted 00:08:38 (1512 turns). RoGGa the Changeling (Gnoll Mystic) Turns: 1512, Time: 00:08:38 Health: -1/37 AC: 6 Str: 7 XL: 5 Next: 56% Magic: 2/12 EV: 7 Int: 16 God: Gold: 83 SH: 0 Dex: 13 Spells: 8/14 levels left rFire . . . (100%) f - +0 mace (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... h - amulet of wildshape Stlth ++ g - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.13/turn c - jade talisman %: no passive effects @: jade-form, vertiginous, studying 3 skills A: elemental crystals, fangs 1, treasure sense, distributed training a: no special abilities You were in a sewer. Jade crystal shrouded your upper body. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 83 gold pieces. Inventory: Hand Weapons d - a +0 rapier f - a +0 mace of draining (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of fire Jewellery g - a +4 ring of protection (worn) h - an amulet of wildshape (worn) Talismans b - a vision talisman c - a jade talisman (worn) Potions C - a potion of cancellation Skills: + Level 1.6 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.6 Throwing + Level 1.6 Armour + Level 4.0 Dodging + Level 1.6 Stealth + Level 1.6 Shields + Level 1.8 Unarmed Combat + Level 5.1 Spellcasting + Level 1.1(0.7) Conjurations + Level 1.1(0.7) Hexes + Level 1.1(0.7) Summonings + Level 1.1(0.7) Necromancy + Level 1.1(0.7) Translocations + Level 1.1(0.7) Forgecraft + Level 2.2(4.2) Fire Magic + Level 2.2(4.2) Ice Magic + Level 2.2(4.2) Air Magic + Level 2.2(4.2) Earth Magic + Level 1.1(0.7) Alchemy + Level 2.0 Invocations + Level 1.6 Evocations + Level 5.6(10.6) Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Dragon Veins Fire/Ice/Erth/A22% 3d(5/5/5/416% 3 x - Sirocco Fire/Air 34% 2d7 10% 2 z - Ice Thorns Ice/Erth 68% 1d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 12% 2d3 30% 2 Brom's Barrelling Bould Conj/Erth 12% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 * Innate Abilities, Weirdness & Mutations Jade crystal shrouds your upper body. You are flanked by elemental crystals which are charged by your spells. Charging all four crystals gives a temporary defensive bonus. Your skill with elemental magic is increased (+2). Your skill with all non-elemental magic is decreased (-33%). The crystaline parts of your body are vulnerable to deconstruction. Your helmet and cloak are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The scorching wind hits the rock fish but does no damage. The rock fish is moderately wounded. The scorching wind hits the brain worm. The brain worm is lightly wounded. The brain worm is knocked back by the scorching wind. Your airy jade surges with power! The surge of electricity hits the rock fish. The rock fish resists. The rock fish is moderately wounded. The surge of electricity hits the brain worm. The brain worm is moderately wounded. The rock fish closely misses you. You barely miss the brain worm. The brain worm is moderately wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! The rock fish completely misses you. The brain worm bites you. You aren't carrying any scrolls. It was a potion of moonshine. You feel tipsy. The rock fish barely misses you. The brain worm bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You feel hot winds gather around you again. The rock fish misses you. The brain worm closely misses you. Sorry, you're not good enough to have a special ability. Unknown command. The rock fish bites you but does no damage. Casting: Sirocco (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You tap into the flow of magic beneath your feet. Your fiery jade surges with power! The surge of fire hits the brain worm. The brain worm is lightly wounded. The surge of fire hits the rock fish. The rock fish resists. The rock fish is moderately wounded. The brain worm bites you but does no damage. The rock fish bites you but does no damage. You draw earth magic from the ground and channel it! The blast of rock hits the brain worm! The brain worm is heavily wounded. The brain worm is staggered. The blast of rock hits the rock fish. The rock fish is heavily wounded. The rock fish is staggered. Your earthen jade surges with power! The surge of tremors hits the rock fish but does no damage. The rock fish is heavily wounded. The surge of tremors hits the brain worm! The brain worm is almost dead. You see here a bat corpse. You draw fire magic from the ground and channel it! The fiery blast hits the brain worm. You kill the brain worm! The fiery blast hits the rock fish. The rock fish resists. The rock fish is heavily wounded. You have finished your manual of Earth Magic and toss it away. You have finished your manual of Air Magic and toss it away. You have finished your manual of Ice Magic and toss it away. You have finished your manual of Fire Magic and toss it away. Your Dodging skill increases to level 4! Your Spellcasting skill increases to level 5! Your base Conjurations skill increases to level 1! Your base Hexes skill increases to level 1! Your base Summonings skill increases to level 1! Your base Necromancy skill increases to level 1! Your base Translocations skill increases to level 1! Your base Forgecraft skill increases to level 1! Your base Alchemy skill increases to level 1! Your Invocations skill increases to level 2! You have reached level 5! Casting: Dragon Veins (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You tap into the flow of magic beneath your feet. The rock fish bites you. * * * LOW HITPOINT WARNING * * * You draw earth magic from the ground and channel it! The blast of rock hits the rock fish. The rock fish is severely wounded. The rock fish is staggered. You closely miss the rock fish. The rock fish is severely wounded. The rock fish bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You completely miss the rock fish. The rock fish is severely wounded. The rock fish barely misses you. You hit the rock fish but do no damage. You drain the rock fish. The rock fish is severely wounded. The rock fish barely misses you. The rock fish bites you. You die... ####### ##..†..## ##..†≈...## ##...≈≈≈...#######.### #∩∩.≈≈≈≈≈............. ##...≈≈¤.F†#######.### ##...≈.i†## ##...¤.¤# ¿ ####### You could see a rock fish (drained), a friendly airy jade (charged), a friendly earthen jade (charged) and a friendly fiery jade (charged). Vanquished Creatures A brain worm (Sewer) A rock fish (Sewer) 2 adders A river rat (D:3) A dart slug (D:3) 3 endoplasms 4 hobgoblins 2 quokkas (D:3) 4 ball pythons 9 bats A frilled lizard (D:1) 3 goblins A kobold (D:1) 6 rats (D:3) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 75 | D:2 | Reached XP level 2. HP: 12/20 MP: 1/7 990 | D:3 | Found Efyduq's Information Kiosk. 1146 | D:3 | Reached XP level 3. HP: 22/25 MP: 7/9 1311 | D:3 | Learned a level 2 spell: Sirocco 1315 | D:3 | Learned a level 3 spell: Dragon Veins 1347 | D:3 | Found a glowing drain. 1354 | Sewer | Entered a sewer 1359 | Sewer | Reached XP level 4. HP: 32/32 MP: 4/10 1482 | Sewer | Encountered a brain worm 1507 | Sewer | Killed a brain worm 1508 | Sewer | Reached XP level 5. HP: 12/37 MP: 6/12 1510 | Sewer | HP: 1/37 [rock fish (8)] 1512 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_rooms, gup_sewer_entry_spiral, minmay_fountain_box, grunt_ministairs_9, nicolae_shop_information_kiosk Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 5 | 5.6 Invocations | 1 2 | 2.0 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Unarmed Combat | 1 | 1.8 Fighting | 1 | 1.6 Throwing | 1 | 1.6 Armour | 1 | 1.6 Stealth | 1 | 1.6 Shields | 1 | 1.6 Evocations | 1 | 1.6 Fire Magic | 2 | 2.2 Ice Magic | 2 | 2.2 Air Magic | 2 | 2.2 Earth Magic | 2 | 2.2 Dodging | 4 | 4.0 Spellcasting | 5 | 5.1 Conjurations | 1 | 1.1 Hexes | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Forgecraft | 1 | 1.1 Alchemy | 1 | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- Vision | * * 4 | 2 Jade | 95 * * | 3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 12 || 41 Melee: Mace | 29 | 12 || 41 Bite | 5 | 2 || 7 Cast: Ice Thorns | 31 | || 31 Dragon Veins | 1 | 4 || 5 Sirocco | | 1 || 1 Drink: Moonshine | | 1 || 1 Magic | | 1 || 1 Read: Identify | 2 | || 2 Teleportation | 1 | || 1 Fear | 1 | || 1 Noise | 1 | || 1 Armour: Robe | 22 | 12 || 34 Dodge: Dodged | 28 | 13 || 41 Form: Jade | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1554 | 1478 | 76 | 210 | 798 | 4 | 388.5 | Dungeon | 1392 | 1316 | 76 | 113 | 789 | 3 | 464.0 | Sewer | 162 | 162 | 0 | 97 | 9 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:3: 369 daAuts Sewer: 162 daAuts D:2: 118 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+