Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 3225113773519787118 128 RoGGa the Changeling (level 5, -2/33 HPs) Began as a Gnoll Mystic on Oct 11, 2026. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:08:48 (2624 turns). RoGGa the Changeling (Gnoll Mystic) Turns: 2624, Time: 00:08:49 Health: -2/33 AC: 2 Str: 7 XL: 5 Next: 11% Magic: 2/12 EV: 12 Int: 20 God: Gold: 121 SH: 0 Dex: 12 Spells: 11/14 levels left rFire . . . (100%) e - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.13/turn b - vision talisman %: no passive effects @: vision-form, on sirocco cooldown, studying 7 skills A: glimmercast, see invisible, reduced hp, fangs 1, treasure sense, distributed training a: no special abilities You were in a sewer. Your third eye was open. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 121 gold pieces. Inventory: Hand Weapons d - a +0 falchion e - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of wizardry Talismans b - a vision talisman (worn) c - a jade talisman Scrolls x - 2 scrolls of amnesia N - a scroll of noise w - a scroll of enchant weapon t - a scroll of teleportation h - a scroll of immolation {unknown} Potions g - a potion of magic a - a potion of ambrosia e - a potion of enlightenment Skills: + Level 1.4 Fighting + Level 1.5 Short Blades + Level 1.5 Long Blades + Level 1.5 Axes + Level 1.5 Maces & Flails + Level 1.5 Polearms + Level 1.5 Staves + Level 1.5 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 3.9 Dodging + Level 1.4 Stealth + Level 1.4 Shields + Level 1.5 Unarmed Combat + Level 5.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Forgecraft + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 1.0 Alchemy + Level 1.7 Invocations + Level 1.4 Evocations + Level 5.4 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Sirocco Fire/Air 26% 2d7 8% 2 z - Ice Thorns Ice/Erth 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 36% N/A 8% 1 Grave Claw Necr 18% 2d8 12% 2 Jinxbite Hex 18% 2d2 12% 2 Mercury Arrow Conj/Alch 18% 2d6 12% 2 Dragon Veins Fire/Ice/Erth/A17% 3d(5/5/4/314% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Silence Hex/Air 5% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a river rat (faint frost) Thorns of ice sprout around the river rat. The residue of your spell condenses into glimmer. The ice thorns skewer the river rat. The river rat is moderately wounded. You enter the shallow water. Moving in this stuff is going to be slow. You condense the glimmer around your hands and fire it at the river rat! The glimmering dart hits the river rat but does no damage. The river rat is moderately wounded. You encounter a river rat. The ice thorns skewer the rat. You kill the rat! You encounter a rat. The river rat closely misses you. Casting: Ice Thorns (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a river rat (moderately wounded) Thorns of ice sprout around the river rat. The residue of your spell condenses into glimmer. You encounter a river rat. The river rat bites you! You condense the glimmer around your hands and fire it at the river rat! The glimmering dart hits the river rat but does no damage. The river rat is lightly wounded. There is an empty arch of ancient stone here. Casting: Ice Thorns (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a river rat (lightly wounded) Thorns of ice sprout around the river rat. The residue of your spell condenses into glimmer. The river rat squeaks loudly. You hear a loud squeak. x2 The river rat closely misses you. The ice thorns skewer the river rat but do no damage. You hear a loud squeak. You condense the glimmer around your hands and fire it at the river rat! The glimmering dart hits the river rat. The river rat is moderately wounded. You hear a loud squeak. The river rat attacks as it pursues you! The river rat bites you. Your magical contamination has completely faded away. Casting: Ice Thorns (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sirocco (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 100% to hit) You miscast Sirocco. Nothing appears to happen. The river rat closely misses you. Casting: Sirocco (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sirocco (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The scorching wind hits the river rat! The river rat is almost dead. The river rat is knocked back by the scorching wind. The scorching wind hits the river rat but does no damage. The river rat is lightly wounded. The residue of your spell condenses into glimmer. The river rat barely misses you. The river rat completely misses you. The river rat attacks as it pursues you! The river rat bites you! Okay, then. Unknown command. Casting: Sirocco (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a river rat You miscast Ice Thorns. Nothing appears to happen. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Ice Thorns (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a river rat Thorns of ice sprout around the river rat. The residue of your spell condenses into glimmer. The river rat closely misses you. The ice thorns skewer the river rat. The river rat is lightly wounded. You condense the glimmer around your hands and fire it at the river rat! The glimmering dart hits the river rat but does no damage. The river rat is lightly wounded. You encounter a rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you! You die... ## #.~ ~ #~~~ .. #~..# ¿¿¿¿¿ .†. #.~~###¿ ¿ ##..~# #~~~r^#####~r.~^# ###~§@r.r~†~.~# ###rr.∩~~.### ######### You could see 5 river rats and a rat (wandering). Vanquished Creatures A hound (D:4) Natasha (twice) (D:2) An adder (D:3) 3 dart slugs An orc (D:4) 3 endoplasms (D:2) 3 hobgoblins 2 quokkas 4 ball pythons 4 bats 3 frilled lizards 3 goblins 4 kobolds 12 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 264 | D:1 | Reached XP level 2. HP: 9/20 MP: 4/7 1149 | D:2 | Learned a level 2 spell: Sirocco 1188 | D:3 | Reached XP level 3. HP: 6/25 MP: 0/9 1193 | D:2 | HP: 1/22 [poisoned by an adder] 1767 | D:3 | Encountered Natasha 1789 | D:3 | Encountered Grinder 1793 | D:2 | Killed Natasha 1794 | D:2 | Reached XP level 4. HP: 20/32 MP: 4/10 2249 | D:2 | Encountered Natasha 2257 | D:2 | Killed Natasha 2499 | D:4 | Reached XP level 5. HP: 33/37 MP: 6/12 2542 | D:4 | Found a glowing drain. 2605 | Sewer | Entered a sewer 2624 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring D:2: layout_basic D:3: layout_basic, chequers_ecumenical_altar_simple, minmay_surrounded, uniq_grinder, uniq_natasha, uniq_terence D:4: layout_cave_pools, lemuel_round_altar, nicolae_overflow_some_kind_of_shallow_water_thing, kennysheep_little_box, cheibrodos_sewer_entry_drain, hangedman_decor_points, minmay_snake_closets Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 5 | 5.4 Invocations | 1 | 1.7 Short Blades | 1 | 1.5 Long Blades | 1 | 1.5 Axes | 1 | 1.5 Maces & Flails | 1 | 1.5 Polearms | 1 | 1.5 Staves | 1 | 1.5 Ranged Weapons | 1 | 1.5 Unarmed Combat | 1 | 1.5 Fighting | 1 | 1.4 Throwing | 1 | 1.4 Armour | 1 | 1.4 Stealth | 1 | 1.4 Shields | 1 | 1.4 Evocations | 1 | 1.4 Spellcasting | 5 | 5.0 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Forgecraft | 1 | 1.0 Fire Magic | 2 | 2.1 Ice Magic | 2 | 2.1 Air Magic | 2 | 2.1 Earth Magic | 2 | 2.1 Alchemy | 1 | 1.0 Dodging | | 3.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- Vision | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | || 22 Melee: Falchion | 22 | || 22 Bite | 4 | || 4 Cast: Ice Thorns | 43 | 21 || 64 Sirocco | 6 | 4 || 10 Drink: Cancellation | 1 | || 1 Read: Identify | 2 | 4 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 30 | 9 || 39 Dodge: Dodged | 27 | 13 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2650 | 2507 | 143 | 309 | 1737 | 5 | 530.0 | Dungeon | 2630 | 2487 | 143 | 309 | 1737 | 4 | 657.5 | Sewer | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1539 daAuts D:1: 871 daAuts D:4: 120 daAuts D:3: 98 daAuts Sewer: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+