Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 3011872418382870830 39 RoGGa the Changeling (level 3, 0/22 HPs) Began as a Gnoll Mystic on Oct 9, 2026. Slain by a gnoll ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:06:35 (1274 turns). RoGGa the Changeling (Gnoll Mystic) Turns: 1274, Time: 00:06:35 Health: 0/22 AC: 2 Str: 7 XL: 3 Next: 45% Magic: 1/9 EV: 12 Int: 19 God: Gold: 81 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn b - vision talisman %: no passive effects @: vision-form, on sirocco cooldown, studying 7 skills A: glimmercast, see invisible, reduced hp, fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 short sword (weapon) Armour a - a +0 robe (worn) f - a +1 leather armour of willpower Talismans b - a vision talisman (worn) c - a jade talisman Scrolls c - a scroll of immolation {unknown} e - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} l - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of might {unknown} f - a potion of attraction {unknown} j - a potion of lignification {unknown} n - a potion of brilliance {unknown} p - a potion of resistance {unknown} Baubles g - 2 flux baubles Skills: + Level 0.9 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 3.4 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 1.0 Unarmed Combat + Level 4.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 0.5 Alchemy + Level 1.1 Invocations + Level 0.9 Evocations + Level 5.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Sirocco Fire/Air 20% 2d6 10% 2 z - Ice Thorns Ice/Erth 40% 1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dragon Veins Fire/Ice/Erth/A13% 3d(4/4/4/321% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You condense the glimmer around your hands and fire it at the goblin! The glimmering dart hits the goblin. You kill the goblin! You start resting. Magic restored. You see here a +0 dagger. You encounter an endoplasm. You miscast Ice Thorns. Nothing appears to happen. Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll but do no damage. You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll. The gnoll is lightly wounded. You encounter a ball python. The gnoll shouts! The ice thorns skewer the endoplasm. The endoplasm is heavily wounded. You encounter a ribbon worm. The ice thorns skewer the endoplasm. The endoplasm is almost dead. The ice thorns skewer the endoplasm. You kill the endoplasm! You see here a +0 dagger. You miscast Ice Thorns. Nothing appears to happen. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sirocco (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The scorching wind hits the gnoll. The gnoll is moderately wounded. The gnoll is knocked back by the scorching wind. The residue of your spell condenses into glimmer. Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll but do no damage. The gnoll is moderately wounded. You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll. The gnoll is lightly wounded. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the hot winds to gather around you again. The gnoll closely misses you. The gnoll hits you with a +0 flail. Casting: Sirocco (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded, covering ground quickly) You miscast Ice Thorns. Nothing appears to happen. The gnoll barely misses you. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded, covering ground quickly) Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The gnoll shouts! The gnoll hits you with a +0 flail! You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll. The gnoll is heavily wounded. The ice thorns skewer the gnoll but do no damage. The gnoll is heavily wounded. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (heavily wounded, covering ground quickly) Thorns of ice sprout around the gnoll. You feel hot winds gather around you again. The gnoll closely misses you. The ice thorns skewer the gnoll. The gnoll is lightly wounded. Casting: Ice Thorns (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sirocco (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, covering ground quickly, 100% to hit) The scorching wind hits the gnoll. The gnoll is heavily wounded. The gnoll is knocked back by the scorching wind. The scorching wind hits the gnoll. You kill the gnoll! The residue of your spell condenses into glimmer. Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Unarmed Combat skill increases to level 1! You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 mace! You die... #.......##.#.# ¿ #.....#.##.#.### #<....#.##.#...# #######.##.###.# ..# ##..#.# #.# ..# ..#.#+###'### .^# #.#.........# ..# #####^#.........# .§# #######.^.ğ@#.........# ..# #.......ğ##^#.........# ..# #........####.........# .)# #........+............# ..# #........#####........# #.## #.....[..# ##'####### #^^###...†....# #.# ##..)....†....# #.# ####.)...##### #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:2) 5 hobgoblins 2 jackals (D:2) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins 4 kobolds (D:1) 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 283 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/7 309 | D:1 | Learned a level 2 spell: Sirocco 319 | D:1 | Reached skill level 5 in Shapeshifting 1133 | D:2 | Reached XP level 3. HP: 22/25 MP: 5/9 1274 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, hangedman_glass_teeth, minmay_domino_2, minmay_misc_feat_nine_boxes D:2: layout_basic, darby_harvest_season D:3: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 | 5.1 Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Unarmed Combat | 1 | 1.0 Fighting | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 3.4 Stealth | | 0.9 Shields | | 0.9 Spellcasting | | 4.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Fire Magic | | 1.6 Ice Magic | | 1.6 Air Magic | | 1.6 Earth Magic | | 1.6 Alchemy | | 0.5 Evocations | | 0.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Vision | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Short sword || 6 Bite || 2 Unarmed || 1 Cast: Ice Thorns || 50 Sirocco || 3 Armour: Robe || 12 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1277 | 1256 | 21 | 262 | 663 | 3 | 425.7 | Dungeon | 1277 | 1256 | 21 | 262 | 663 | 3 | 425.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 939 daAuts D:2: 324 daAuts D:3: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+