Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 12699137390302006149 111 RoGGa the Changeling (level 4, -2/28 HPs) Began as a Gnoll Mystic on Oct 9, 2026. Slain by a mummy (12 damage) ... in an ossuary. The game lasted 00:13:29 (2658 turns). RoGGa the Changeling (Gnoll Mystic) Turns: 2658, Time: 00:13:30 Health: -2/28 AC: 2 Str: 7 XL: 4 Next: 91% Magic: 6/10 EV: 12 Int: 20 God: Gold: 127 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . (100%) e - +1 whip (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn b - vision talisman %: no passive effects @: vision-form, studying 7 skills A: glimmercast, see invisible, reduced hp, fangs 1, treasure sense, distributed training a: no special abilities You were in an ossuary. Your third eye was open. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 127 gold pieces. Inventory: Hand Weapons e - a +1 whip of flaming (weapon) Armour a - a +0 robe (worn) d - a +0 helmet g - a +2 pair of gloves Jewellery f - an amulet of faith Talismans b - a vision talisman (worn) c - a jade talisman Scrolls h - a scroll of teleportation {unknown} l - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of curing {unknown} k - 2 potions of mutation {unknown} Skills: + Level 1.3 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 1.4 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 3.8 Dodging + Level 1.3 Stealth + Level 1.3 Shields + Level 1.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.9 Conjurations + Level 0.9 Hexes + Level 0.9 Summonings + Level 0.9 Necromancy + Level 0.9 Translocations + Level 0.9 Forgecraft + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 0.9 Alchemy + Level 1.6 Invocations + Level 1.3 Evocations + Level 5.4 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Sirocco Fire/Air 26% 2d7 8% 2 z - Ice Thorns Ice/Erth 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dragon Veins Fire/Ice/Erth/A17% 3d(5/5/4/316% 3 Confusing Touch Hex 8% N/A 24% 3 Fugue of the Fallen Necr 8% N/A 24% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Iskenderun's Battlesphe Conj/Frge 8% 2d7 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter 2 mummies and an orc zombie. Thorns of ice sprout around the gnoll zombie. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll zombie. The gnoll zombie partially resists. The gnoll zombie is moderately damaged. Thorns of ice sprout around the gnoll zombie. The residue of your spell condenses into glimmer. You condense the glimmer around your hands and fire it at the gnoll zombie! The glimmering dart hits the gnoll zombie. The gnoll zombie is heavily damaged. The ice thorns skewer the gnoll zombie. The gnoll zombie partially resists. The gnoll zombie is severely damaged. You condense the glimmer around your hands and fire it at the gnoll zombie! The glimmering dart hits the gnoll zombie. The gnoll zombie is almost destroyed. Thorns of ice sprout around the gnoll zombie. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll zombie. The gnoll zombie partially resists. You destroy the gnoll zombie! You start resting. A gnoll zombie comes into view. You condense the glimmer around your hands and fire it at the gnoll zombie! The glimmering dart hits the gnoll zombie. The gnoll zombie is lightly damaged. Thorns of ice sprout around the gnoll zombie. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll zombie. The gnoll zombie partially resists. The gnoll zombie is moderately damaged. You condense the glimmer around your hands and fire it at the gnoll zombie! The glimmering dart hits the gnoll zombie. The gnoll zombie is heavily damaged. Thorns of ice sprout around the gnoll zombie. The residue of your spell condenses into glimmer. You condense the glimmer around your hands and fire it at the gnoll zombie! The glimmering dart hits the gnoll zombie. The gnoll zombie is severely damaged. The ice thorns skewer the gnoll zombie. The gnoll zombie partially resists. The gnoll zombie is almost destroyed. Thorns of ice sprout around the gnoll zombie. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll zombie. The gnoll zombie partially resists. You destroy the gnoll zombie! You start resting. Magic restored. You encounter an orc zombie. Thorns of ice sprout around the orc zombie. The residue of your spell condenses into glimmer. The ice thorns skewer the orc zombie. The orc zombie partially resists. The orc zombie is moderately damaged. Thorns of ice sprout around the orc zombie. The residue of your spell condenses into glimmer. The ice thorns skewer the orc zombie. The orc zombie partially resists. The orc zombie is severely damaged. You condense the glimmer around your hands and fire it at the orc zombie! The glimmering dart hits the orc zombie. You destroy the orc zombie! You start resting. Magic restored. Thorns of ice sprout around the mummy. The residue of your spell condenses into glimmer. The ice thorns skewer the mummy but do no damage. The ice thorns skewer the mummy. The mummy partially resists. The mummy is moderately damaged. You condense the glimmer around your hands and fire it at the mummy! The glimmering dart hits the mummy but does no damage. Thorns of ice sprout around the mummy. The residue of your spell condenses into glimmer. The ice thorns skewer the mummy. The mummy partially resists. The mummy is moderately damaged. You condense the glimmer around your hands and fire it at the mummy! The glimmering dart hits the mummy. The mummy is heavily damaged. Thorns of ice sprout around the mummy. The residue of your spell condenses into glimmer. The ice thorns skewer the mummy. The mummy partially resists. The mummy is heavily damaged. You condense the glimmer around your hands and fire it at the mummy! The glimmering dart hits the mummy. The mummy is lightly damaged. You encounter 2 mummies. Thorns of ice sprout around the mummy. The residue of your spell condenses into glimmer. You condense the glimmer around your hands and fire it at the mummy! The glimmering dart hits the mummy but does no damage. The mummy is lightly damaged. The ice thorns skewer the mummy but do no damage. The mummy is lightly damaged. The ice thorns skewer the mummy but do no damage. The mummy is heavily damaged. Thorns of ice sprout around the mummy. The residue of your spell condenses into glimmer. The mummy hits you!! Ouch! That really hurt! You condense the glimmer around your hands and fire it at the mummy! The glimmering dart hits the mummy. The mummy is moderately damaged. The ice thorns skewer the mummy. The mummy is heavily damaged. The mummy attacks as it pursues you! The mummy hits you! You die... ...........Z .....§..... #..§^.M.. #.§.§.. #^^^^# #.^^^# #.^.M# ¿ ¿ #.^^M# ¿ ¿ #...@# ¿ ¿ ¿ #....# ¿ ¿ ¿¿¿ #....# ¿¿¿ ¿¿ #....# ¿¿ ¿ #.∩∩.# ¿ ###### You could see 3 mummies. Vanquished Creatures A clockroach (D:3) 2 adders (D:2) A hound zombie (D:4) 3 dart slugs An adder zombie (D:4) 2 gnoll zombies (Ossuary) 2 orcs 2 endoplasms 5 hobgoblins 6 jackals 5 quokkas 4 ball pythons 5 bats 5 goblins 2 hobgoblin zombies (Ossuary) 7 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) A rat (D:1) 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 302 | D:1 | Reached skill level 5 in Shapeshifting 302 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/7 962 | D:1 | Reached XP level 3. HP: 22/25 MP: 6/9 1392 | D:2 | Found Ozeveraq's Antique Armour Emporium. 1550 | D:3 | Reached XP level 4. HP: 9/32 MP: 7/10 1738 | D:3 | Learned a level 2 spell: Sirocco 2422 | D:4 | Found a sand-covered staircase. 2499 | Ossuary | Entered an ossuary 2658 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, kennysheep_minor_cross D:2: layout_basic, serial_shops, shop, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_lined_room_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_lined_3_way, infiniplex_forest_3_way, infiniplex_forest_lined_1 D:3: layout_loops_corners, lemuel_round_altar, shapermc_ecumenical_altar_venn, grunt_ministairs_15 D:4: layout_cave_pods, mainiacjoe_ossuary_entry_find_the_door, hangedman_decor_slide_cut, nicolae_shop_gadgets, minivault_23 Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 5 | 5.4 Invocations | 1 | 1.6 Short Blades | 1 | 1.4 Long Blades | 1 | 1.4 Axes | 1 | 1.4 Maces & Flails | 1 | 1.4 Polearms | 1 | 1.4 Staves | 1 | 1.4 Ranged Weapons | 1 | 1.4 Unarmed Combat | 1 | 1.4 Fighting | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Stealth | 1 | 1.3 Shields | 1 | 1.3 Evocations | 1 | 1.3 Fire Magic | 2 | 2.0 Ice Magic | 2 | 2.0 Air Magic | 2 | 2.0 Earth Magic | 2 | 2.0 Dodging | | 3.8 Spellcasting | | 4.9 Conjurations | | 0.9 Hexes | | 0.9 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 0.9 Forgecraft | | 0.9 Alchemy | | 0.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- Vision | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 22 | 1 || 23 Melee: Unarmed | 16 | || 16 Bite | 2 | || 2 Whip | 6 | 1 || 7 Cast: Ice Thorns | 56 | 56 || 112 Read: Identify | | 1 || 1 Revelation | | 1 || 1 Armour: Robe | 29 | 26 || 55 Dodge: Dodged | 45 | 23 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2667 | 2559 | 108 | 659 | 1414 | 5 | 533.4 | Dungeon | 2507 | 2399 | 108 | 556 | 1410 | 4 | 626.8 | Ossuary | 159 | 159 | 0 | 103 | 4 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1149 daAuts D:2: 1044 daAuts D:3: 194 daAuts Ossuary: 159 daAuts D:4: 119 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+