Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 11244196800638185516 52 RoGGa the Changeling (level 3, 0/23 HPs) Began as a Gnoll Mystic on Oct 9, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:15:11 (2034 turns). RoGGa the Changeling (Gnoll Mystic) Turns: 2034, Time: 00:15:12 Health: 0/23 AC: 2 Str: 7 XL: 3 Next: 83% Magic: 6/9 EV: 17 Int: 19 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/11 levels left rFire . . . (100%) d - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.11/turn b - vision talisman %: no passive effects @: mighty, vision-form, studying 7 skills A: glimmercast, see invisible, reduced hp, fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Magical Staves f - a staff of earth Jewellery g - a +5 ring of evasion (worn) Talismans b - a vision talisman (worn) c - a jade talisman e - a quill talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} b - a scroll of blinking Potions g - a potion of magic j - a potion of heal wounds {unknown} k - a potion of curing {unknown} r - a potion of resistance Skills: + Level 1.0 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 3.5 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.1 Unarmed Combat + Level 4.7 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 1.7 Fire Magic + Level 1.7 Ice Magic + Level 1.7 Air Magic + Level 1.7 Earth Magic + Level 0.6 Alchemy + Level 1.2 Invocations + Level 1.0 Evocations + Level 5.2 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 12% 2d6 16% 2 d - Dragon Veins Fire/Ice/Erth/A14% 3d(4/4/4/319% 3 x - Sirocco Fire/Air 22% 2d6 10% 2 z - Ice Thorns Ice/Erth 44% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Jinxbite Hex 12% 2d2 16% 2 Momentum Strike Conj/Tloc 12% 3d8 16% 2 Awaken Armour Erth/Frge 16% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Ice Thorns (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 sling, wearing a +0 chain mail and carrying a +0 mace (faint frost, lightly wounded, covering ground quickly) Thorns of ice sprout around Terence. The residue of your spell condenses into glimmer. Terence shoots a sling bullet. The sling bullet hits you! The ice thorns skewer Terence. Terence is heavily wounded. Terence shoots a sling bullet. The sling bullet closely misses you. Terence shoots a sling bullet. The sling bullet hits you. Terence shoots a sling bullet. The sling bullet closely misses you. Terence shoots a sling bullet. The sling bullet misses you. Terence shoots a sling bullet. The sling bullet barely misses you. There is a stone staircase leading up here. You climb upwards. You feel hot winds gather around you again. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Terence Terence shoots a sling bullet. The sling bullet misses you. Terence shoots a sling bullet. The sling bullet hits you. There is a stone staircase leading up here. Casting: Ice Thorns (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ice Thorns (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 sling, wearing a +0 chain mail and carrying a +0 mace (lightly wounded) Thorns of ice sprout around Terence. The residue of your spell condenses into glimmer. Terence shoots a sling bullet. The sling bullet hits you! Casting: Ice Thorns (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! Unknown command. Okay, then. Unknown command. Terence shoots a sling bullet. The sling bullet hits you. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Dragon Veins Adjust to which letter? d - Dragon Veins Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? b - Mercury Arrow Adjust to which letter? a - Mercury Arrow You climb downwards. Level annotation: Terence There is a stone staircase leading up, spattered with blood here. Casting: Ice Thorns (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You tap into the flow of magic beneath your feet. The residue of your spell condenses into glimmer. Terence shoots a sling bullet. The sling bullet hits you! You draw air magic from the ground and channel it! The blast of wind hits Terence. Terence is lightly wounded. The residue of your spell condenses into glimmer. Terence shoots a sling bullet. The sling bullet barely misses you. Terence shoots a sling bullet. The sling bullet hits you! Terence shoots a sling bullet. The sling bullet completely misses you. Terence shoots a sling bullet. The sling bullet closely misses you. Terence shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. l -> r - a potion of resistance It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your resistance to elements expires. It was a potion of might. You feel very mighty all of a sudden. Terence shoots a sling bullet. The sling bullet barely misses you. Terence unwields a +0 sling. Terence wields a +0 mace. Terence barely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ......####..........# .........'..........# .......###..........# ...#'#...#..........# ##.#'#...#..........#..... ##.......'..........#..... .#.......#..........#..... .......................... .#...........#..@###...###+##### ...#..#......#.@...............# ...#..##.....#.................# ...#.........#.................# .#.#<........#.................# ..÷..........#......#..........# ##.........#.....<..#..........# .#########.###.....÷.....#+##### ...### #.###.....#####.#.# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 6 hobgoblins A quokka (D:2) 6 ball pythons 2 bats 7 frilled lizards 3 goblins (D:1) 7 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Gnoll Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 121 | D:2 | Reached skill level 5 in Shapeshifting 121 | D:2 | Reached XP level 2. HP: 7/20 MP: 0/7 201 | D:2 | Encountered Terence 213 | D:1 | Found a faded altar of an unknown god. 684 | D:1 | Learned a level 2 spell: Sirocco 775 | D:1 | Reached XP level 3. HP: 22/25 MP: 5/9 2014 | D:1 | Learned a level 3 spell: Dragon Veins 2017 | D:1 | Learned a level 2 spell: Mercury Arrow 2034 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, shapermc_ecumenical_altar_ellora, minmay_tromino_v7 D:2: minmay_skewed_foursquare, layout_basic, uniq_terence D:3: layout_loops_ring, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 5 | 5.2 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Ranged Weapons | 1 | 1.1 Unarmed Combat | 1 | 1.1 Fighting | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 3.5 Spellcasting | | 4.7 Conjurations | | 0.6 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 1.7 Ice Magic | | 1.7 Air Magic | | 1.7 Earth Magic | | 1.7 Alchemy | | 0.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Vision | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Whip || 40 Bite || 4 Cast: Ice Thorns || 93 Sirocco || 2 Dragon Veins || 1 Drink: Might || 1 Cancellation || 1 Resistance || 1 Read: Blinking || 1 Armour: Robe || 32 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2045 | 1944 | 101 | 602 | 837 | 3 | 681.7 | Dungeon | 2045 | 1944 | 101 | 602 | 837 | 3 | 681.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1269 daAuts D:2: 705 daAuts D:3: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+