Dungeon Crawl Chili version 1.0-a0-1323-gcb04ddcbdd (webtiles) character file. Game seed: 18361509307711728216 556 RoGGa the Conjurer (level 7, 0/36 (40) HPs) Began as a Deep Elf Conjurer on Oct 6, 2026. Was a Priest of Fedhas. Slain by a wight ... wielding a +5 war axe of freezing (3 damage) ... on level 6 of the Dungeon. The game lasted 00:27:12 (4652 turns). RoGGa the Conjurer (Deep Elf Conjurer) Turns: 4652, Time: 00:27:13 HP: 0/36 (40) AC: 6 Str: 4 XL: 7 Next: 8% MP: 11/15 EV: 12 Int: 25 God: Fedhas [***...] Gold: 326 SH: 0 Dex: 13 Spells: 2/14 levels left rFire + . . (50%) g - +1 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +1 cloak {rCorr} rCorr + (50%) d - +0 pair of gloves SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: drained A: magic regeneration a: Renounce Religion (0%), Wall of Briars (1%), Grow Ballistomycete (43%) You were on level 6 of the Dungeon. You worshipped Fedhas. Fedhas was most pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 223 gold pieces. You spent 167 gold pieces at shops. Inventory: Hand Weapons g - a +1 short sword of electrocution (weapon) h - a +2 dagger of venom Missiles e - 5 javelins l - 5 poisoned darts Armour a - a +0 robe (worn) c - a +1 cloak of corrosion resistance (worn) d - a +0 pair of gloves (worn) f - a +0 pair of boots (worn) m - a +0 leather armour of cold resistance Jewellery j - a ring of protection from fire (worn) k - a ring of see invisible Talismans i - the gecko talisman of the Beggar {rN+} (You found it on level 3 of the Dungeon) [gecko talisman] rN+: It protects you from negative energy. Scrolls I - a scroll of immolation t - 4 scrolls of teleportation w - a scroll of enchant weapon g - 2 scrolls of fog p - a scroll of poison r - a scroll of revelation f - a scroll of fear V - 2 scrolls of vulnerability Potions g - a potion of magic b - a potion of brilliance M - a potion of mutation c - a potion of curing e - a potion of enlightenment B - a potion of berserk rage h - 2 potions of haste w - 3 potions of heal wounds L - a potion of lignification d - a potion of agility Skills: + Level 2.5 Fighting + Level 4.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 5.5 Conjurations + Level 2.1 Necromancy + Level 2.2 Translocations + Level 0.9 Air Magic - Level 1.0 Earth Magic + Level 0.8 Alchemy + Level 2.5 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 b - Sublimation of Blood Necr 15% N/A 6% 2 m - Mephitic Cloud Conj/Alch/Air 17% N/A 10% 3 x - Searing Ray Conj 64% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Soul Splinter Necr 60% N/A 3% 1 Static Discharge Conj/Air 42% 3-5/arc 3% 2 Poisonous Vapours Alch/Air 36% 1d2 6% 1 Summon Small Mammal Summ 20% N/A 9% 1 Swiftness Air 9% N/A 19% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Confusing Touch Hex 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Iskenderun's Battlesphe Conj/Frge 18% 2d9 28% 4 Olgreb's Toxic Radiance Alch 9% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/14) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:2 : D:3 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You enter the shallow water. _Moving in this stuff is going to be slow. You walk slowly and carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow. _You walk slowly and carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow. _You walk slowly and carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 dire flail. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading up here. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. Things that are here: _a +0 hand axe; an orc skeleton You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading up here. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You see here an orb of attunement. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 hand axe. You enter the shallow water. _Moving in this stuff is going to be slow. _You walk slowly and carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow. Things that are here: _3 stones; a +1 short sword of draining; a kobold skeleton You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. You enter the shallow water. _Moving in this stuff is going to be slow. Things that are here: _3 stones; a +1 short sword of draining; a kobold skeleton You walk slowly and carefully through the plants. You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 hand axe. You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _You climb downwards. Welcome to the Catacomb! _There is a stone staircase leading up here. _There is a stone staircase leading down here. You climb downwards. There's a cold and hot theme on this floor. _You encounter 4 wights. A wight is wielding a +5 war axe of freezing. Found a spear. Found an escape hatch in the floor. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 halberd and wearing a +0 robe (dormant, 100% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight. The wight is moderately damaged. _(Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +0 falchion! (HP -7) _The wight barely misses you. The wight hits you but does no damage. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is heavily damaged. Natural regeneration (HP +1) The wight barely misses you. The wight hits you from afar with a +3 halberd! (HP -10) You feel drained. (HP -1) The wight barely misses you. The wight hits you with a +5 war axe of freezing! (HP -14) * * * LOW HITPOINT WARNING * * * You feel drained. (HP -6) * * * LOW HITPOINT WARNING * * * The wight freezes you. (HP -3, 3 -> 0) You die... Fedhas appreciates your contribution to the ecosystem. ### #@# #UU# #.UU. ...)... ......## ..>...## ###..## .## You could see 4 wights. Vanquished Creatures A water moccasin (D:3) 2 orc priests (D:3) An iguana (D:4) Jessica (D:2) Medusa (D:3) 3 orc wizards (D:4) 9 adders A dart slug (D:1) 4 ribbon worms 10 endoplasms 8 hobgoblins 18 orcs 2 quokkas 7 ball pythons 6 bats 2 bat zombies (D:3) 6 frilled lizards A frilled lizard zombie (D:3) 9 goblins 18 kobolds 5 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Upgraded the game from 1.0-a0-1311-g0979adc255 to | 1.0-a0-1313-g0495104a70 129 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 132 | D:1 | Learned a level 2 spell: Searing Ray 194 | D:2 | Found a blossoming altar of Fedhas. 203 | D:2 | Reached skill level 3 in Dodging 203 | D:2 | Became a worshipper of Fedhas Madash 337 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 509 | D:1 | Found Bycaof's Basic Supplies. 523 | D:1 | Bought a +0 cloak for 49 gold pieces 523 | D:1 | Bought a +0 pair of gloves for 49 gold pieces 653 | D:1 | Found a faded altar of an unknown god. 1135 | D:2 | Upgraded the game from 1.0-a0-1313-g0495104a70 to | 1.0-a0-1315-g37985159fb 1135 | D:2 | Upgraded the game from 1.0-a0-1315-g37985159fb to | 1.0-a0-1317-g8d1ca6ab93 1135 | D:2 | Upgraded the game from 1.0-a0-1317-g8d1ca6ab93 to | 1.0-a0-1321-gdc696b8843 1261 | D:2 | Found a shimmering blue altar of Sif Muna. 1401 | D:2 | Reached * piety under Fedhas 1426 | D:2 | Reached XP level 4. HP: 25/25 MP: 0/10 1431 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1585 | D:2 | Encountered Jessica 1588 | D:2 | Killed Jessica 1589 | D:2 | Reached skill level 5 in Conjurations 1612 | D:2 | Found Ygem's Book Boutique. 1621 | D:2 | Bought a parchment of Sublimation of Blood for 69 gold | pieces 1624 | D:2 | Learned a level 2 spell: Sublimation of Blood 1997 | D:2 | Found a hide-covered altar of Uskayaw. 2266 | D:3 | Reached ** piety under Fedhas 2365 | D:3 | Identified the gecko talisman of the Beggar {rN+} 2389 | D:4 | Reached XP level 5. HP: 30/30 MP: 8/11 2647 | D:3 | Found an ornate altar of the Wu Jian Council. 2713 | D:3 | Found Washrepl Xait's Weapon Shoppe. 2884 | D:3 | Found a hazy altar of Hepliaklqana. 3225 | D:3 | Encountered Medusa 3233 | D:3 | Killed Medusa 3499 | D:3 | Encountered a water moccasin 3505 | D:3 | Killed a water moccasin 3506 | D:3 | Reached XP level 6. HP: 31/36 MP: 6/13 3676 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3709 | D:3 | Learned a level 3 spell: Mephitic Cloud 3770 | D:5 | Entered Level 5 of the Dungeon 3772 | D:5 | Found a glowing golden altar of the Shining One. 3913 | D:4 | Reached *** piety under Fedhas 3998 | D:4 | Found a staircase to the Ecumenical Temple. 3998 | D:4 | Found a statue of an orb of entropy. 4002 | D:4 | Found a statue of an orb of entropy. 4013 | Temple | Entered the Ecumenical Temple 4231 | D:4 | Reached XP level 7. HP: 40/40 MP: 8/15 4231 | D:4 | Upgraded the game from 1.0-a0-1321-gdc696b8843 to | 1.0-a0-1323-gcb04ddcbdd 4652 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_twisted_forest, dcchili_d1_twin_huts, dcchili_d1_lizard_garden, basic_ecumenical_altar, dcchili_d1_basic_shop D:2: layout_twisted_forest, serial_shops, nicolae_shop_tiny_waterfront, basic_altar, uniq_jessica, minmay_hexomino_c4, basic_altar, basic_altar D:3: dpeg_arrival_castle, layout_twisted_forest, lemuel_zombie_altar_kikubaaqudgha, serial_shops, shop, basic_altar, basic_altar D:4: layout_loops_ring, minmay_temple_entry_stoned_glass, kennysheep_flooded_box D:5: ossuary_hellmonk_split_paths, layout_basic, nicolae_overflow_lobbying_the_gods, serial_undead, serial_undead_d, serial_undead_f, serial_undead_c, uniq_menkaure, uniq_duvessa, uniq_ijyb D:6: dcchili_d6_glacial_lava_tubes, layout_layer_cave, serial_shops, shop, uniq_grinder, uniq_pikel Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Earth Magic | 1 | 1.0 Fighting | 1 2 | 2.5 Dodging | 3 4 | 4.4 Invocations | 1 2 | 2.5 Conjurations | 5 | 5.5 Translocations | 1 2 | 2.2 Necromancy | 1 2 | 2.1 Spellcasting | 4 | 4.0 Stealth | | 2.4 Air Magic | | 0.9 Alchemy | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Short sword | | 1 | || 1 Cast: Magic Dart | 66 | 79 | 3 || 148 Searing Ray | 2 | 34 | 4 || 40 Read: Enchant armour | | 1 | || 1 Bless item | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 1 | 4 | 4 || 9 Dodge: Dodged | 3 | 8 | 3 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4859 | 4632 | 227 | 479 | 3395 | 7 | 694.1 | Dungeon | 4856 | 4629 | 227 | 479 | 3395 | 6 | 809.3 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1590 daAuts D:1: 1105 daAuts D:2: 1078 daAuts D:4: 1060 daAuts D:5: 19 daAuts D:6: 3 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Fedhas | 0 | 2040 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Fedhas | 1 | 14102 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Fedhas | 2 | 22808 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Fedhas | 3 | 39751 | 75 | 11 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Fedhas Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 18 | 42 | 2 || 62 Kill Undead | 0 | 2 | 0 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 28 | 68 | 4 || 100 Kill Undead | 0 | 3 | 0 || 3 ----------------------+-------+-------+-------++-------