Dungeon Crawl Chili version 1.0-a0-1311-g0979adc255 (webtiles) character file. Game seed: 563363028390113810 0 RoGGa the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Oct 6, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (1 turns). RoGGa the Conjurer (Deep Elf Conjurer) Turns: 1, Time: 00:00:52 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 270 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.0 Fighting + Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/14) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, RoGGa the Deep Elf Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 14.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Short Blades at 10.0. Setting a skill training target for Long Blades at 14.0. Setting a skill training target for Armour at 7.0. Setting a skill training target for Shields at 5.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 8.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 8.0. Setting a skill training target for Hexes at 9.0. Setting a skill training target for Summonings at 9.0. Setting a skill training target for Forgecraft at 10.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Alchemy at 5.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Ice Magic at 4.0. Setting a skill training target for Earth Magic at 9.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. _Setting a skill training target for Throwing at 2.0. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣♣ ..♣ ..# ...# ####.>.### #......... #.@....... #......... ########## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_twisted_forest, dcchili_d1_bat_roost, serial_shops, shop, shop, nicolae_shop_waterfront, nicolae_shop_overgrown_old_shop, nicolae_shop_behind_doors, hangedman_feature_mirror, basic_ecumenical_altar, dcchili_d1_basic_shop Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+