Dungeon Crawl Stone Soup version 0.35-a0-1090-g2f300c74b0 (webtiles) character file. Game seed: 12478511364991651574 105 RoGGa the Tinkerer (level 4, 35/35 HPs) Began as a Mountain Dwarf Forgewright on Oct 2, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:11:15 (3796 turns). RoGGa the Tinkerer (Mountain Dwarf Forgewright) Turns: 3796, Time: 00:11:16 Health: 35/35 AC: 3 Str: 23 XL: 4 Next: 53% Magic: 6/6 EV: 10 Int: 20 God: Gold: 281 SH: 0 Dex: 8 Spells: 0/6 levels left rFire . . . (100%) e - +0 mace rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ g - ring "Culoig" {Str+10 Int+3} HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 281 gold pieces. Inventory: Hand Weapons a - a +0 hammer e - a +0 mace (weapon) f - a +0 war axe Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +2 scale mail of archery Jewellery g - the ring "Culoig" (worn) {Str+10 Int+3} (You found it on level 4 of the Dungeon) [ring of strength] Str+10: It affects your strength (+10). Int+3: It affects your intelligence (+3). Scrolls d - a scroll of fear {unknown} c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions k - a potion of might {unknown} f - 2 potions of resistance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.4 Fighting + Level 1.8 Dodging * Level 2.5 Stealth * Level 1.7 Spellcasting * Level 5.8 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Launch Clockwork Bee Frge 25% N/A 4% 3 x - Construct Spike Laun Frge 50% 2d5 2% 2 z - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 2% 2d5 24% 2 Fugue of the Fallen Necr 1% N/A 43% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 43% 4 Forge Lightning Spire Air/Frge 13% 3d4 43% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Your clockwork bee locks its sights upon the orc. Your clockwork bee barely misses the orc. The orc misses your clockwork bee. Your clockwork bee stings the orc. The orc misses your clockwork bee. Your clockwork bee stings the orc. You closely miss the orc. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. The orc hits you with a +0 short sword. You barely miss the orc. The orc hits you with a +0 short sword. The orc barely misses you. You wind your clockwork bee back up and it locks its sights upon the orc! Your clockwork bee stings the orc. x2 The orc dies! You start resting. Your clockwork bee winds down and falls to the ground. You start resting. Your dormant clockwork bee falls apart. Magic restored. You start resting. HP restored. Items here: )) ††. You open the door. You encounter an orc. It is wielding a +0 hand axe. The orc shouts! Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Aim: an orc, wielding a +0 hand axe You lock target on the orc and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the orc. Your clockwork bee stings the orc! The orc dies! Your clockwork bee winds down and falls to the ground. Items here: )) ††. There is an open door here. You see here a +0 dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. You open the door. You encounter a hobgoblin. There is an open door here. Casting: Launch Clockwork Bee (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, grapneled, 85% to hit) The kinetic grapnel hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, grapneled, 85% to hit) The kinetic grapnel hits the hobgoblin! You kill the hobgoblin! There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Magic restored. You encounter a dart slug. The kinetic grapnel hits the dart slug. The dart slug is heavily wounded. The kinetic grapnel hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. The kinetic grapnel hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. The kinetic grapnel hits the dart slug! You kill the dart slug! HP restored. There is an open door here. There is an open door here. You open the door. Found a glowing golden altar of the Shining One. There is an open door here. There is an open door here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### # #... # #..## ######## # ##...# #§§§##.##### # #....#########.....# #####...##§#....#.###.# .......###§#._..@...#.# ######.# #§#....###.#.# # #.# ######## #.#.# # ##'## #§§§####.#.# # ##...## ######.....# # ##.....## ####.### #.......## ##.##.# ##.........####...#.# .'.........'........# There were no monsters in sight! Vanquished Creatures Terence (D:2) A gnoll (D:2) 2 adders A shadow imp (D:3) 2 dart slugs (D:3) 2 orcs (D:3) 3 endoplasms 7 hobgoblins A quokka (D:1) 4 ball pythons 4 bats A frilled lizard (D:1) 2 goblins 3 kobolds 5 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) 4 orcs (D:4) 4 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 193 | D:1 | Reached skill level 5 in Forgecraft 345 | D:2 | Reached XP level 2. HP: 22/22 MP: 1/4 348 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1344 | D:2 | Encountered Terence 2106 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/5 2749 | D:2 | Killed Terence 2878 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/6 3569 | D:4 | Identified the ring "Culoig" {Str+10 Int+3} 3581 | D:4 | Learned a level 3 spell: Launch Clockwork Bee 3790 | D:3 | Found a glowing golden altar of the Shining One. 3796 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_large_b, uniq_terence D:3: layout_loops_corners, nicolae_tso_holy_fire D:4: layout_loops_corners, grunt_gozag_statues, nicolae_grassy_gnolls Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 | 5.8 Stealth | 2 | 2.5 Fighting | 1 | 1.4 Dodging | | 1.8 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 7 || 31 Melee: Mace | 24 | 7 || 31 Cast: Kinetic Grapnel | 57 | 23 || 80 Construct Spike L | 4 | 2 || 6 Launch Clockwork | | 2 || 2 Drink: Curing | 4 | || 4 Magic | 1 | || 1 Armour: Robe | 24 | 5 || 29 Dodge: Dodged | 24 | 1 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3846 | 3626 | 220 | 404 | 2755 | 4 | 961.5 | Dungeon | 3846 | 3626 | 220 | 404 | 2755 | 4 | 961.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1488 daAuts D:2: 1410 daAuts D:3: 863 daAuts D:4: 83 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+