RoGGa Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 18, D:1) a +0 hand axe (12, 28, D:1) a rat skeleton (13, 25, D:1) a +0 club (14, 27, D:1) a +0 dagger a kobold skeleton (15, 26, D:1) a +0 dagger a goblin skeleton (17, 38, D:1) a +0 ring mail (19, -1, D:1) a bat corpse (skeletalised by now) (23, 23, D:1) 2 flux baubles (25, 25, D:1) a stone a +0 whip (26, 8, D:1) a +0 leather armour (27, 16, D:1) a hobgoblin skeleton (28, 2, D:1) a +0 falchion (30, 26, D:1) a staff of air (47, 18, D:1) a ball python corpse (skeletalised by now) (50, 1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Houv's Antique Weapon Shoppe a +0 dagger (50 gold) a +0 dagger (50 gold) the +7 whip "Duerph" {elec, rF- rN+ Dex+4} (1345 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 long sword (87 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 executioner's axe (375 gold) a +2 mace of protection (390 gold) (2, 15, D:2) a rat skeleton (4, 18, D:2) a +0 dagger (25, -9, D:2) a +0 dagger (33, 1, D:2) a rat skeleton (39, -7, D:2) a +0 club (39, 4, D:2) an orb of attunement (40, 17, D:2) a +0 pair of gloves (43, -6, D:2) a hobgoblin corpse (skeletalised by now) (45, 16, D:2) a quokka corpse (skeletalised by now) (45, 20, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (3, -2, D:3) a +0 mace an orc corpse (3, -1, D:3) 3 boomerangs a +0 trident an orc corpse (4, 2, D:3) a +0 whip an orc corpse (5, -2, D:3) a +0 falchion (6, -2, D:3) a +0 short sword (6, 8, D:3) a +0 robe (8, -6, D:3) a parchment of Ensorcelled Hibernation (9, -7, D:3) 2 gold pieces (9, -3, D:3) a quokka corpse (12, -3, D:3) a rat corpse (24, 6, D:3) a +0 club (36, 15, D:3) a +0 robe Level 4 of the Dungeon