Dungeon Crawl Stone Soup version 0.35-a0-1061-g87e7692b6f (webtiles) character file. Game seed: 1807206278408834740 3 RoGGa the Caller (level 1, -3/13 HPs) Began as a Human Summoner on Sept 21, 2026. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (61 turns). RoGGa the Caller (Human Summoner) Turns: 61, Time: 00:00:36 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 15 God: Gold: 17 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic Skills: + Level 0.2 Fighting + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Sigil of Binding Hex 1% N/A 54% 3 Eringya's Surprising Cr Summ 13% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the frilled lizard. You kill the frilled lizard! Training target 2.0 for Stealth reached! The helpless quokka fails to defend itself. You hit the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka. You kill the quokka! c - 2 scrolls labelled BYLLUE FANU (gained 1) Okay, then. Okay, then. You now have 17 gold pieces. You encounter a rat and a kobold. The rat squeaks loudly. You hear a bark! You encounter a jackal. The kobold shouts! You open the door. You encounter a frilled lizard. The jackal attacks as it pursues you! The jackal barely misses you. There is an open door here. The jackal barely misses you. You barely miss the jackal. You punch the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You encounter a jackal. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal completely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. You encounter a jackal. The jackal barely misses you. You encounter a jackal. You hit the jackal. You kill the jackal! The frilled lizard hisses angrily. The jackal barks! x3 You hit the jackal. The jackal is lightly wounded. The jackal bites you. The rat twitches its whiskers. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The kobold barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The jackal leaves your sight. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. Okay, then. Unknown command. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. x2 You hit the kobold but do no damage. The jackal completely misses you. The kobold hits you with a +0 short sword. You die... ########+ ##########....##.. ........##.......# ........##.....#.# ........h'.....#.######### ........##l...##.......... .......rh@K....#..####.... ........######.#..# ##..◊. ......$.h.........###..◊#~ #......#..........##...##~ #......#...............~~~ #..?...#########..###..##~ .#+###. .....# ##.◊#~ ## #####.# #..◊. #.####.... You could see a jackal, a kobold, a frilled lizard and a rat. Vanquished Creatures A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, kennysheep_small_spiral Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Punch || 1 Stab: Sleeping || 2 Armour: Robe || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 9 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 9 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+