Dungeon Crawl Stone Soup version 0.35-a0-1061-g87e7692b6f (webtiles) character file. Game seed: 5094683241638698905 13 RoGGa the Caller (level 2, 0/20 HPs) Began as a Human Summoner on Sept 21, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (288 turns). RoGGa the Caller (Human Summoner) Turns: 288, Time: 00:01:53 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 37% Magic: 4/5 EV: 11 Int: 15 God: Gold: 37 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans b - the inkwell talisman of a bailey {Rampage rC+} (You found it on level 1 of the Dungeon) [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} Potions g - a potion of magic Skills: + Level 0.6 Fighting + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You encounter an adder. There is a stone staircase leading up here. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. Okay, then. HP restored. You encounter a goblin. It is wielding a +0 club. The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! You encounter a ball python. You encounter a jackal. You encounter a jackal. The ball python hisses angrily. You hear a bark! x2; You hear a shout! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. You encounter a jackal. The jackal barely misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You completely miss the jackal. The jackal is heavily wounded. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You barely miss the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is heavily wounded. Your bat disappears in a puff of smoke! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The jackal pauses to sniff the ground. The jackal bites you. You die... .###.........†..# ..##.....>......# ...#............# ß..........###### ...#........# ..##.####...# .###.# #...###### ## #.# #.......r# #.# ########@# #.# #h# ..# ## #h## ### ###.####..# #.........# ..#.......# #.....#..## #..#..#...# ......#....# You could see 2 jackals and a friendly quokka (summoned). Vanquished Creatures A dart slug (D:2) An endoplasm (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:2) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A goblin (D:2) 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Identified the inkwell talisman of a bailey {Rampage rC+} 193 | D:2 | Reached XP level 2. HP: 16/20 MP: 5/5 288 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_basic, hangedman_decor_opposing D:2: layout_loops_ring, shapermc_ecumenical_altar_gd Action || total ---------------------------++------- Attack: Normal || 47 Melee: Dagger || 47 Cast: Summon Small Mamm || 5 Stab: Sleeping || 2 Armour: Robe || 34 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 289 | 284 | 5 | 50 | 70 | 2 | 144.5 | Dungeon | 289 | 284 | 5 | 50 | 70 | 2 | 144.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 231 daAuts D:2: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+