Dungeon Crawl Chili version 1.0-a0-749-g5a4396ba8b (webtiles) character file. Game seed: 2625219833805625276 144 RoGGa the Caller (level 5, 0/30 HPs) Began as a Tengu Summoner on Sept 13, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:59 (1679 turns). RoGGa the Caller (Tengu Summoner) Turns: 1679, Time: 00:07:59 Health: 0/30 AC: 2 Str: 9 XL: 5 Next: 26% Magic: 10/10 EV: 12 Int: 17 God: Gold: 65 SH: 0 Dex: 14 Spells: 3/9 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.52/turn %: acrobat @: mighty, lethally poisoned (0 -> -7), about to teleport, inugami summoned A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 4 javelins (quivered) e - 2 throwing nets Armour a - a +0 robe (worn) Jewellery d - an amulet of magic regeneration (worn) Talismans f - a medusa talisman Scrolls c - a scroll of enchant weapon {unknown} t - a scroll of teleportation g - a scroll of fog e - a scroll of bless item {unknown} d - a scroll of noise {unknown} Potions g - a potion of magic b - a potion of brilliance r - a potion of resistance Skills: + Level 1.9 Fighting + Level 3.2 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting * Level 6.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Canine Familiar Summ 23% N/A 4% 3 x - Call Imp Summ 46% N/A 2% 2 z - Summon Small Mammal Summ 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Freeze Ice 8% 1d3 19% 1 Grave Claw Necr 4% 2d7 26% 2 Frozen Ramparts Ice 4% 1d1 47% 3 Hailstorm Conj/Ice 2% 3d5 47% 3 Passwall Erth 2% N/A 47% 3 Eringya's Surprising Cr Summ 23% N/A 14% 4 Summon Seismosaurus Egg Summ/Erth 12% N/A 45% 4 Flame Wave Conj/Fire 2% 2d4 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/14) Temple: D:3-6 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Your cerulean imp closely misses Medusa. Your cerulean imp stops moving altogether! Medusa hits your cerulean imp but does no damage. Medusa bites your cerulean imp but does no damage. Medusa bites your cerulean imp. Medusa bites your cerulean imp but does no damage. Medusa hits your cerulean imp but does no damage. Medusa bites your cerulean imp. Your cerulean imp is poisoned. Medusa poisons your cerulean imp! Medusa bites your cerulean imp. Medusa bites your cerulean imp but does no damage. Medusa spits poison at you. The splash of poison hits your cerulean imp. Medusa hits your cerulean imp but does no damage. Medusa bites your cerulean imp but does no damage. x3 Medusa hits your cerulean imp. Medusa bites your cerulean imp. x3 Your magical contamination has completely faded away. Medusa hits your cerulean imp. Medusa bites your cerulean imp but does no damage. x2 Medusa bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Medusa spits poison at you. The splash of poison misses you. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You start resting. Magic restored. You start waiting. Something unseen opens the door. You start waiting. Medusa comes into view. Your cerulean imp closely misses Medusa. You closely miss Medusa. You claw Medusa! Medusa is almost dead. Your cerulean imp hits Medusa from afar with a -2 spear. Medusa dies! You hear a commotion. x2; You hear an angry hiss. You hear a commotion. x2 You encounter a water moccasin. The water moccasin leaves your sight. There is an open door here. Things that are here: a medusa talisman; the naga corpse of Medusa f - a medusa talisman Your familiar recovers from its injuries. There is an open translucent door here. You open the door. A water moccasin comes into view. There is an open translucent door here. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your cerulean imp hits the plant with a -2 spear. The plant begins to die. You open the door. Your cerulean imp barely misses the water moccasin. Your inugami hits the plant. You barely miss the water moccasin. Your peck misses the water moccasin. The water moccasin misses you. Your cerulean imp hits the water moccasin but does no damage. You swap places with your cerulean imp. A nearby plant withers and dies. The water moccasin barely misses you. Your cerulean imp hits the water moccasin with a -2 spear. The water moccasin closely misses your cerulean imp. You encounter an adder. There is an open translucent door here. You swap places with your inugami. Something bites your cerulean imp. The water moccasin closely misses your cerulean imp. Your cerulean imp misses the adder. The adder misses your cerulean imp. You barely miss the water moccasin. You claw the water moccasin! The water moccasin is moderately wounded. Your inugami hits the adder. Your cerulean imp completely misses the adder. The adder closely misses your cerulean imp. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Your inugami misses the adder. You hit the water moccasin. Your kick misses the water moccasin. The water moccasin is heavily wounded. You feel very sick. Your cerulean imp disappears in a puff of smoke! The water moccasin bites you! Your inugami closely misses the adder. You are too injured to fight recklessly! It was a potion of might. You feel very mighty all of a sudden. You feel very sick. Your inugami completely misses the adder. The water moccasin closely misses you. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder closely misses you. Your inugami hits the adder. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. 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Vanquished Creatures (collateral kills) Jessica (D:1) Medusa (D:2) 6 gnolls (D:2) 2 ribbon worms (D:2) An endoplasm (D:1) 3 hobgoblins (D:2) A quokka (D:1) 3 ball pythons A bat (D:2) 5 frilled lizards A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 310 | D:2 | Reached skill level 5 in Summonings 417 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 532 | D:1 | Learned a level 2 spell: Call Imp 862 | D:1 | Encountered Jessica 879 | D:1 | Killed Jessica 880 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 882 | D:1 | Got Jessica's Despicable Magicks Continued 888 | D:1 | Learned a level 3 spell: Call Canine Familiar 955 | D:1 | Found a faded altar of an unknown god. 1289 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/8 1542 | D:2 | Reached skill level 3 in Dodging 1605 | D:2 | Reached skill level 6 in Summonings 1605 | D:2 | Reached XP level 5. HP: 30/30 MP: 7/10 1616 | D:2 | Encountered Medusa 1659 | D:2 | Killed Medusa 1660 | D:2 | Encountered a water moccasin 1679 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_twisted_forest, dcchili_d1_overgrown_courtyard, hellmonk_ecumenical_altar_zigzags, uniq_jessica, chequers_serial_rivers_marsh D:2: gammafunk_gnarly_gnolls, layout_basic D:3: layout_basic, uniq_oskar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 5 6 | 6.1 Fighting | 1 | 1.9 Dodging | 3 | 3.2 Stealth | | 2.0 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 14 || 34 Melee: Unarmed | 12 | || 12 Peck | 8 | 1 || 9 Kick | 9 | 5 || 14 Dagger | 8 | 14 || 22 Throw: Javelin | 1 | 3 || 4 Cast: Summon Small Mamm | 30 | 1 || 31 Call Imp | 6 | 8 || 14 Call Canine Famil | 2 | 5 || 7 Drink: Might | | 1 || 1 Read: Teleportation | 1 | 1 || 2 Fog | 1 | || 1 Identify | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 13 | 12 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1691 | 1660 | 31 | 52 | 1092 | 3 | 563.7 | Dungeon | 1691 | 1660 | 31 | 52 | 1092 | 3 | 563.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1201 daAuts D:2: 476 daAuts D:3: 14 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+