ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5) Version: BcadrenCrawl: Boulder Brew 0.06.7.4-82-gfbd693def4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7427808863304862699, deterministic pregen: 1 Command line: /usr/games/crawl-bcadrencrawl -name RoGGa -rc /dgldir/rcfiles/crawl-bcadrencrawl/RoGGa.rc -macro /dgldir/rcfiles/crawl-bcadrencrawl/RoGGa.macro -morgue /dgldir/morgue/RoGGa/ -webtiles-socket /crawl-master/webserver/sockets/RoGGa:2026-08-24.11:36:53.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-bcadrencrawl(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5dfa5d82912e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-bcadrencrawl(_Z13do_crash_dumpv+0x421) [0x5dfa5d834861]: do_crash_dump() /usr/games/crawl-bcadrencrawl(_Z20crash_signal_handleri+0x1fa) [0x5dfa5d82960a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x797e347ed330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x797e34846b2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x797e347ed27e]: /usr/games/crawl-bcadrencrawl(+0x45eb9d) [0x5dfa5d833b9d]: /usr/games/crawl-bcadrencrawl(_Z3diePKciS0_z+0x166) [0x5dfa5d8342c6]: die(char const*, int, char const*, ...) /usr/games/crawl-bcadrencrawl(_ZN20targeter_thunderboltC2EPK5actori9coord_def+0x12f) [0x5dfa5de4f15f]: targeter_thunderbolt::targeter_thunderbolt(actor const*, int, coord_def) /usr/games/crawl-bcadrencrawl(_Z19find_spell_targeter10spell_typeiib+0xc8e) [0x5dfa5dd8a95e]: find_spell_targeter(spell_type, int, int, bool) /usr/games/crawl-bcadrencrawl(_Z11your_spells10spell_typeibPK8item_defP4dist+0x1cc) [0x5dfa5dd90dac]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-bcadrencrawl(_Z10evoke_itemiP4dist+0x10a5) [0x5dfa5d914855]: evoke_item(int, dist*) /usr/games/crawl-bcadrencrawl(_Z15process_command12command_typeS_+0x20a) [0x5dfa5df4c22a]: process_command(command_type, command_type) /usr/games/crawl-bcadrencrawl(+0xb75ea3) [0x5dfa5df4aea3]: /usr/games/crawl-bcadrencrawl(+0xb768fd) [0x5dfa5df4b8fd]: /usr/games/crawl-bcadrencrawl(main+0x1f4) [0x5dfa5d7647f4]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x797e347d21ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x797e347d228b]: /usr/games/crawl-bcadrencrawl(_start+0x25) [0x5dfa5d7651e5]: Trying to run gdb. GNU gdb (Ubuntu 15.1-1ubuntu1~24.04.1) 15.1 Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". This GDB supports auto-downloading debuginfo from the following URLs: Enable debuginfod for this session? (y or [n]) [answered N; input not from terminal] Debuginfod has been disabled. To make this setting permanent, add 'set debuginfod enabled off' to .gdbinit. [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000797e348b87d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 #0 0x0000797e348b87d7 in wait4 () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #1 0x00005dfa5d8297dc in call_gdb (file=0x797e349ac4e0 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 1961870\000\000\000\000\000" #2 0x00005dfa5d83487f in do_crash_dump () at dbg-asrt.cc:685 t = 1787571536 dir = "/dgldir/morgue/RoGGa/" name = "/dgldir/morgue/RoGGa/crash-RoGGa-20260824-113856.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)" file = 0x797e349ac4e0 <_IO_2_1_stderr_> #3 0x00005dfa5d82960a in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x0000797e34846b2c in pthread_kill () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #6 0x0000797e347ed27e in raise () from /lib/x86_64-linux-gnu/libc.so.6 No symbol table info available. #7 0x00005dfa5d833b9d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe61e32940 "ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)", assert=false) at dbg-asrt.cc:817 No locals. #8 0x00005dfa5d8342c6 in die (file=file@entry=0x5dfa5df8e243 "target.cc", line=line@entry=1119, format=format@entry=0x5dfa5e014d08 "ASSERT failed: r of %ld out of range 1 + 1 (%ld) .. you.current_vision + 1 (%ld)") at dbg-asrt.cc:877 tmp = "ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)", '\000' mesg = "ERROR in 'target.cc' at line 1119: ASSERT failed: r of 5 out of range 1 + 1 (2) .. you.current_vision + 1 (5)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffe61e33240, reg_save_area = 0x7ffe61e33160}} #9 0x00005dfa5de4f15f in targeter_thunderbolt::targeter_thunderbolt (this=this@entry=0x5dfa6a058930, act=, r=r@entry=5, _prev=..., _prev@entry=...) at target.cc:1119 No locals. #10 0x00005dfa5dd8a95e in make_unique () at /home/crawl-dev/dgamelaunch-config/crawl-build/crawl-git-repository/crawl-ref/source/libutil.h:207 No locals. #11 find_spell_targeter (spell=spell@entry=SPELL_THUNDERBOLT, pow=pow@entry=35, range=range@entry=5, warped=warped@entry=false) at spl-cast.cc:1590 fireball = false #12 0x00005dfa5dd90dac in your_spells (spell=spell@entry=SPELL_THUNDERBOLT, powc=, allow_fail=allow_fail@entry=false, evoked_item=evoked_item@entry=0x0, target=0x7ffe61e333d0, target@entry=0x0) at spl-cast.cc:1946 wiz_cast = 254 target_local = {isValid = false, isTarget = false, isEndpoint = false, isCancel = false, choseRay = false, interactive = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, find_target = false, fire_context = 0x0, cmd_result = 2000} beam = {origin_spell = SPELL_THUNDERBOLT, range = 5, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, tunnelpower = 0, hit_something = false, message_cache = std::set with 0 elements} flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 129} warped = false rpwr = range = 5 intensity = 0 hitfunc = std::unique_ptr = {get() = 0x700000050} is_targeted = use_targeter = god = fail = antimagic = orig_target = self_target = had_tele = cast_result = #13 0x00005dfa5d914855 in _lightning_rod (preselect=0x0) at evoke.cc:399 surge = 0 power = ret = #14 evoke_item (slot=, slot@entry=-1, preselect=preselect@entry=0x0) at evoke.cc:1817 wielded = item = did_work = true unevokable = false entry = #15 0x00005dfa5df4c22a in process_command (cmd=, prev_cmd=) at main.cc:1938 No locals. #16 0x00005dfa5df4aea3 in _input () at main.cc:1141 cmd = CMD_EVOKE real_prev_cmd = CMD_MOVE_DOWN player_disabled = {was_disabled = false} #17 0x00005dfa5df4b8fd in _launch_game () at main.cc:485 game_start = ccon = {cstate = false} #18 0x00005dfa5d7647f4 in _launch_game_loop () at main.cc:390 game_ended = false game_ended = ge = fe = E = ./gdb/utils.c:663: internal-error: virtual memory exhausted: can't allocate 32768 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. Quit this debugging session? (y or n) [answered Y; input not from terminal] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-bcadrencrawl/saves" -DDATA_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/" -DWEB_DIR_PATH="/crawl-master/crawl-bcadrencrawl/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 6 Level vaults: kennysheep_windowed_halls layout_rooms lemuel_blue_sif_altar skrybe_vaults_entry_preservation dungeon_decor serial_corexii_hall corexii_hall_statues_x chequers_hall_statues_corner_a corexii_hall_statues_s chequers_hall_statues_y uniq_sonja Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The hell hound is almost dead. (4/29) HP The hell hound bites you but does no damage. x2 You hit the hell hound (4). You freeze the hell hound (1). You kill the hell hound! Jiyva accepts your kill. You feel somewhat more full. The wolf bites you but does no damage. The wolf looks sick. You closely miss the hell hound. The hell hound bites you but does no damage. The wolf bites you but does no damage. You barely miss the hell hound. The hell hound bites you (3). You resist. The wolf bites you but does no damage. You barely miss the hell hound. The wolf bites you but does no damage. The hell hound bites you but does no damage. You puncture the hell hound (14)! The hell hound seems to slow down. You freeze the hell hound (4). Your headbutt misses the hell hound. The hell hound is severely wounded. (6/24) HP The wolf bites you (1). You resist. The hell hound bites you but does no damage. You barely miss the hell hound. The wolf bites you but does no damage. You puncture the hell hound (9)! You freeze the hell hound (3). You kill the hell hound! Jiyva accepts your kill. You feel somewhat more full. You block the wolf's attack. You barely miss the wolf. The wolf bites you (5). You resist. You closely miss the wolf. The wolf bites you but does no damage. You hit the wolf (1). The wolf seems to slow down. The wolf is lightly wounded. (22/23) HP The wolf bites you but does no damage. You hit the wolf (4). You freeze the wolf (1). Your headbutt misses the wolf. The wolf is moderately wounded. (17/23) HP You block the wolf's attack. You barely miss the wolf. You barely miss the wolf. You block the wolf's attack. You hit the wolf (3). You freeze the wolf (1). Your headbutt misses the wolf. The wolf is heavily wounded. (13/23) HP You block the wolf's attack. You barely miss the wolf. You barely miss the wolf. The wolf is no longer moving slowly. You block the wolf's attack. You hit the wolf (4). You freeze the wolf (1). The wolf is severely wounded. (8/23) HP The wolf bites you but does no damage. The wolf looks sick. The wolf bites you but does no damage. Your armour prevents you from hitting the wolf. You block the wolf's attack. The wolf bites you but does no damage. You puncture the wolf (10)! You freeze the wolf (3). You kill the wolf! Jiyva accepts your kill. You feel somewhat more full. The wolf bites you but does no damage. x2 You puncture the wolf (10)! You freeze the wolf (3). You headbutt the wolf (8)! You kill the wolf! Jiyva accepts your kill. You feel somewhat more full. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. The wolf is too close now for your liking. You shoot a bolt. The bolt closely misses the wolf. The wolf bites you but does no damage. Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! The wolf bites you but does no damage. You barely miss the wolf. The wolf bites you but does no damage. The wolf looks sick. You hit the wolf (3). You freeze the wolf (1). Your headbutt misses the wolf. The wolf is lightly wounded. (18/22) HP You block the wolf's attack. You barely miss the wolf. The wolf bites you (4). You resist. You closely miss the wolf. The wolf bites you (5). You resist. You emit a cloud of foul miasma! You barely miss the wolf. The wolf is engulfed in dark miasma (2). The wolf is poisoned. The wolf bites you but does no damage. You miss the wolf. You puncture the wolf (11)! The wolf seems to slow down. You freeze the wolf (5). You kill the wolf! Jiyva accepts your kill. You feel somewhat more full. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. You see here a +0 dagger. d - 44 rations (gained 1) A hell hound comes into view. x2 You shoot a bolt. The bolt barely misses the hell hound. The bolt misses the hell hound. The hell hound barks! x2 Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! You hit the hell hound (6). You freeze the hell hound (3). The hell hound is moderately wounded. (17/26) HP The hell hound bites you but does no damage. x2 You closely miss the hell hound. You block the hell hound's attack. The hell hound breathes flames at you. The blast of flame hits you but does no damage. You hear a bark! Your armour prevents you from hitting the hell hound. The hell hound bites you but does no damage. x2 You closely miss the hell hound. The hell hound breathes flames at you. The blast of flame hits you (8)! The hell hound bites you but does no damage. You puncture the hell hound (11)! The hell hound seems to slow down. You freeze the hell hound (6). You kill the hell hound! Jiyva accepts your kill. You feel somewhat more full. The hell hound bites you but does no damage. You closely miss the hell hound. The hell hound bites you but does no damage. You hit the hell hound (1). The hell hound is lightly wounded. (26/27) HP The hell hound bites you but does no damage. You barely miss the hell hound. The hell hound bites you but does no damage. You miss the hell hound. You block the hell hound's attack. You closely miss the hell hound. You hit the hell hound (2). The hell hound seems to slow down. You freeze the hell hound (1). Your headbutt misses the hell hound. The hell hound is lightly wounded. (23/27) HP You block the hell hound's attack. You puncture the hell hound (11)! The hell hound seems to slow down. You freeze the hell hound (6). The hell hound is severely wounded. (6/27) HP You block the hell hound's attack. Your armour prevents you from hitting the hell hound. You puncture the hell hound (11)! You freeze the hell hound (3). You kill the hell hound! Jiyva accepts your kill. You feel somewhat more full. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. A hell hound comes into view. You shoot a bolt. The hell hound barks! The bolt pierces through the hell hound (8)! The bolt freezes the hell hound (4). The hell hound is heavily wounded. (16/28) HP Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! The hell hound bites you but does no damage. x2 You puncture the hell hound (10)! You freeze the hell hound (3). Your headbutt misses the hell hound. The hell hound is almost dead. (3/28) HP The hell hound bites you but does no damage. You closely miss the hell hound. The hell hound bites you but does no damage. Your armour prevents you from hitting the hell hound. You barely miss the hell hound. The hell hound bites you but does no damage. You puncture the hell hound (8)! You kill the hell hound! Jiyva accepts your kill. You feel slightly more full. No target in view! No target in view! Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. You see here a +0 targe. You see here a +0 targe. You shoot a bolt. The lindwurm roars! The bolt stabs through the lindwurm (3). The bolt freezes the lindwurm (1). The lindwurm is lightly wounded. (47/51) HP You hear a bellow! You hear a roar! You shoot a bolt. The bolt stabs through the lindwurm but does no damage. The lindwurm is lightly wounded. (47/51) HP You shoot a bolt. The bolt pierces through the lindwurm (5). The lindwurm seems to slow down. The bolt freezes the lindwurm (2). The lindwurm is moderately wounded. (40/51) HP You shoot a bolt. The bolt pierces through the lindwurm (12)! The bolt freezes the lindwurm (3). The lindwurm is heavily wounded. (25/51) HP The lindwurm breathes flames at you. The blast of flame hits you (6). You partially resist. You hear an angry hiss. You shoot a bolt. The bolt pierces through the lindwurm (6). The bolt freezes the lindwurm (3). The lindwurm is severely wounded. (16/51) HP You shoot a bolt. The bolt stabs through the lindwurm (1). The lindwurm seems to slow down. The lindwurm is severely wounded. (15/51) HP A lindwurm comes into view. You shoot a bolt. The bolt pierces through the lindwurm (13)! The bolt freezes the lindwurm (3). You kill the lindwurm! Jiyva accepts your kill. You feel quite a bit more full. You start waiting. You shoot a bolt. The bolt pierces through the lindwurm (8)! The bolt freezes the lindwurm (2). The lindwurm is moderately wounded. (38/48) HP You shoot a bolt. The bolt barely misses the lindwurm. You shoot a bolt. The bolt barely misses the lindwurm. The lindwurm breathes flames at you. The blast of flame hits you (7)! You partially resist. You shoot a bolt. The bolt stabs through the lindwurm but does no damage. The lindwurm is lightly wounded. (39/48) HP You shoot a bolt. The bolt barely misses the lindwurm. You shoot a bolt. The bolt pierces through the lindwurm (14)! The bolt freezes the lindwurm (6). The lindwurm is heavily wounded. (20/48) HP The lindwurm breathes flames at you. The blast of flame hits you (5). You partially resist. You shoot a bolt. The bolt stabs through the lindwurm but does no damage. The lindwurm is heavily wounded. (20/48) HP You shoot a bolt. The bolt barely misses the lindwurm. You shoot a bolt. The bolt pierces through the lindwurm (13)! The bolt freezes the lindwurm (4). The lindwurm is almost dead. (3/48) HP You shoot a bolt. The bolt stabs through the lindwurm (4). The bolt freezes the lindwurm (1). You kill the lindwurm! Jiyva accepts your kill. You feel quite a bit more full. You shoot a bolt. The bolt pierces through the giraffe (6). The bolt freezes the giraffe (3). The giraffe is moderately wounded. (19/28) HP You shoot a bolt. The bolt pierces through the giraffe (5). The bolt freezes the giraffe (1). The giraffe is heavily wounded. (14/28) HP You shoot a bolt. The bolt stabs through the giraffe but does no damage. The giraffe is heavily wounded. (15/28) HP You shoot a bolt. The bolt pierces through the giraffe (11)! The bolt freezes the giraffe (5). You kill the giraffe! Jiyva accepts your kill. You can now turn your foes to slime. You may now expel jellies when seriously injured. You feel somewhat more full. You hear a splash. You shoot a bolt. The bolt barely misses the yak. You shoot a bolt. The bolt closely misses the yak. You shoot a bolt. The bolt pierces through the yak (6). It resists. The yak seems to slow down. The bolt freezes the yak (1). The yak is lightly wounded. (34/41) HP You shoot a bolt. The bolt pierces through the yak (5). It resists. The bolt freezes the yak (2). The yak is moderately wounded. (27/41) HP You shoot a bolt. The bolt stabs through the yak (2). It resists. The bolt freezes the yak (1). The yak is heavily wounded. (24/41) HP You shoot a bolt. The bolt stabs through the yak (1). It resists. The yak is heavily wounded. (23/41) HP You shoot a bolt. The bolt stabs through the yak (4). It resists. The yak seems to slow down. The bolt freezes the yak (2). The yak is heavily wounded. (17/41) HP You shoot a bolt. The bolt stabs through the yak but does no damage. The yak is heavily wounded. (17/41) HP You shoot a bolt. The bolt pierces through the yak (6). It resists. The bolt freezes the yak (1). The yak is severely wounded. (10/41) HP You shoot a bolt. The bolt stabs through the yak (3). It resists. The bolt freezes the yak (1). The yak is almost dead. (6/41) HP The yak is no longer moving slowly. You shoot a bolt. The bolt barely misses the yak. You shoot a bolt. The bolt stabs through the yak (2). It resists. The yak seems to slow down. The bolt freezes the yak (1). The yak is almost dead. (4/41) HP You shoot a bolt. The bolt stabs through the yak (4). It resists. The bolt freezes the yak (1). You kill the yak! Jiyva accepts your kill. You feel quite a bit more full. You hear a splash. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. No target in view! You start waiting. You can no longer turn your foes to slime. You will no longer expel jellies when injured. You start waiting. Done waiting. You start waiting. The water moccasin hisses angrily. Done waiting. You shoot a bolt. The bolt closely misses the water moccasin. You shoot a bolt. The bolt barely misses the water moccasin. You shoot a bolt. The bolt closely misses the water moccasin. You shoot a bolt. The bolt stabs through the water moccasin (4). It resists. The bolt freezes the water moccasin (2). The water moccasin is moderately wounded. (23/29) HP No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start waiting. Done waiting. You shoot a bolt. The bolt barely misses the water moccasin. No target in view! No target in view! You start waiting. Done waiting. You shoot a bolt. The bolt stabs through the water moccasin (3). It resists. The bolt freezes the water moccasin (1). The water moccasin is lightly wounded. (25/29) HP You shoot a bolt. The bolt barely misses the water moccasin. You shoot a bolt. The bolt stabs through the water moccasin (2). It resists. The water moccasin seems to slow down. The bolt freezes the water moccasin (1). The water moccasin is moderately wounded. (22/29) HP You shoot a bolt. The bolt barely misses the water moccasin. You shoot a bolt. The bolt barely misses the water moccasin. You shoot a bolt. The bolt closely misses the water moccasin. You shoot a bolt. The bolt pierces through the water moccasin (9)! It resists. The bolt freezes the water moccasin (4). The water moccasin is severely wounded. (9/29) HP You shoot a bolt. The bolt stabs through the water moccasin (1). It resists. The bolt freezes the water moccasin (1). The water moccasin is severely wounded. (7/29) HP You shoot a bolt. The bolt closely misses the water moccasin. You shoot a bolt. The bolt barely misses the water moccasin. The water moccasin is no longer moving slowly. You shoot a bolt. The bolt pierces through the water moccasin (12)! It resists. The bolt freezes the water moccasin (3). You kill the water moccasin! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. You start waiting. Done waiting. You start waiting. The lindwurm is too close now for your liking. You shoot a bolt. The lindwurm roars! The bolt stabs through the lindwurm (4). The lindwurm seems to slow down. The bolt freezes the lindwurm (1). The lindwurm is lightly wounded. (44/49) HP No target in view! You start waiting. The lindwurm is too close now for your liking. You shoot a bolt. The bolt stabs through the lindwurm (3). The bolt freezes the lindwurm (1). The lindwurm is lightly wounded. (40/49) HP Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! The lindwurm bites you (5). You resist. The lindwurm looks sick. The lindwurm claws you but does no damage. x2 You puncture the lindwurm (13)! You freeze the lindwurm (5). You headbutt the lindwurm, but do no damage. The lindwurm is heavily wounded. (22/49) HP You hit the lindwurm (2). Your headbutt misses the lindwurm. The lindwurm is heavily wounded. (20/49) HP The lindwurm bites you but does no damage. You block the lindwurm's attack. The lindwurm claws you but does no damage. You hit the lindwurm (4). You freeze the lindwurm (1). The lindwurm is severely wounded. (15/49) HP The lindwurm is no longer moving slowly. You barely miss the lindwurm. The lindwurm is severely wounded. (15/49) HP The lindwurm breathes flames at you. The blast of flame hits you (8)! You partially resist. You hit the lindwurm (2). You freeze the lindwurm (1). Your headbutt misses the lindwurm. The lindwurm is severely wounded. (12/49) HP You barely miss the lindwurm. Your headbutt misses the lindwurm. The lindwurm is severely wounded. (12/49) HP You block the lindwurm's attack. The lindwurm claws you but does no damage. x2 You hit the lindwurm but do no damage. The lindwurm is severely wounded. (12/49) HP You hit the lindwurm (4). The lindwurm seems to slow down. You freeze the lindwurm (2). The lindwurm is almost dead. (6/49) HP The lindwurm bites you but does no damage. The lindwurm claws you but does no damage. x2 You hit the lindwurm (3). You freeze the lindwurm (1). The lindwurm is almost dead. (2/49) HP You barely miss the lindwurm. You headbutt the lindwurm, but do no damage. The lindwurm is almost dead. (2/49) HP The lindwurm breathes flames at you. The blast of flame hits you but does no damage. You hit the lindwurm (4). You freeze the lindwurm (1). You kill the lindwurm! Jiyva accepts your kill. You feel quite a bit more full. You hear a splash. No target in view! No target in view! Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. You enter the deep water. Moving in this stuff is going to be slow. Your pack is full. You see here a wand of random effects (25). HP restored. Your pack is full. You see here a wand of random effects (25). Your pack is full. You see here a wand of random effects (25). Could not pick up an item here; shall I ignore it? Partly explored, can't reach some places. Partly explored, can't reach some places. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (Enter - Lair:5 @ (x,y), ? - help) What level of the Dungeon? (default 5, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 1 runed translucent door, CanOfBees's ghost, journeyman MGFE There is a stone staircase leading up here. You climb upwards. A bone scorpion comes into view. There is a stone staircase leading down here. You shoot a bolt. The bolt stabs through the bone scorpion but does no damage. The bone scorpion is undamaged. (18/18) HP Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! You block the bone scorpion's attack. The bone scorpion claws you but does no damage. You block the bone scorpion's attack. x2 You barely miss the bone scorpion. You hit the bone scorpion but do no damage. The bone scorpion is undamaged. (18/18) HP The bone scorpion claws you (1). You resist. The bone scorpion claws you but does no damage. The bone scorpion stings you (4). You resist. The bone scorpion stings you but does no damage. You hit the bone scorpion but do no damage. You headbutt the bone scorpion (5). The bone scorpion is moderately damaged. (13/18) HP You hit the bone scorpion but do no damage. The bone scorpion is moderately damaged. (13/18) HP The bone scorpion claws you (1). You resist. The bone scorpion claws you but does no damage. The bone scorpion stings you but does no damage. x2 You hit the bone scorpion but do no damage. You headbutt the bone scorpion, but do no damage. The bone scorpion is moderately damaged. (13/18) HP The bone scorpion claws you but does no damage. x2 The bone scorpion stings you but does no damage. x2 You hit the bone scorpion but do no damage. You headbutt the bone scorpion (3). The bone scorpion is heavily damaged. (10/18) HP You hit the bone scorpion but do no damage. The bone scorpion is heavily damaged. (10/18) HP You block the bone scorpion's attack. x2 The bone scorpion stings you but does no damage. The bone scorpion stings you (2). You resist. You hit the bone scorpion but do no damage. The bone scorpion is heavily damaged. (10/18) HP You hit the bone scorpion (1). It resists. The bone scorpion is heavily damaged. (9/18) HP You block the bone scorpion's attack. x3 The bone scorpion stings you (1). You resist. You hit the bone scorpion but do no damage. The bone scorpion is heavily damaged. (9/18) HP The bone scorpion claws you but does no damage. x2 The bone scorpion stings you but does no damage. x2 You hit the bone scorpion but do no damage. You headbutt the bone scorpion, but do no damage. The bone scorpion is heavily damaged. (9/18) HP You hit the bone scorpion but do no damage. You headbutt the bone scorpion, but do no damage. The bone scorpion is heavily damaged. (9/18) HP The bone scorpion claws you but does no damage. The bone scorpion claws you (3). You resist. The bone scorpion stings you but does no damage. You block the bone scorpion's attack. You hit the bone scorpion but do no damage. The bone scorpion is heavily damaged. (9/18) HP You hit the bone scorpion but do no damage. The bone scorpion is heavily damaged. (9/18) HP The bone scorpion claws you but does no damage. You block the bone scorpion's attack. The bone scorpion stings you but does no damage. x2 You hit the bone scorpion but do no damage. The bone scorpion is heavily damaged. (9/18) HP The bone scorpion claws you but does no damage. x2 The bone scorpion stings you but does no damage. x2 You hit the bone scorpion but do no damage. You headbutt the bone scorpion (3). The bone scorpion is severely damaged. (6/18) HP You hit the bone scorpion but do no damage. The bone scorpion is severely damaged. (6/18) HP The bone scorpion claws you (3). You resist. The bone scorpion claws you but does no damage. The bone scorpion stings you but does no damage. You block the bone scorpion's attack. You hit the bone scorpion but do no damage. You headbutt the bone scorpion, but do no damage. The bone scorpion is severely damaged. (6/18) HP You hit the bone scorpion but do no damage. You headbutt the bone scorpion (3). The bone scorpion is almost destroyed. (3/18) HP The bone scorpion claws you but does no damage. x2 The bone scorpion stings you but does no damage. x2 You hit the bone scorpion but do no damage. You headbutt the bone scorpion, but do no damage. The bone scorpion is almost destroyed. (3/18) HP You block the bone scorpion's attack. The bone scorpion claws you (3). You resist. You block the bone scorpion's attack. The bone scorpion stings you but does no damage. You hit the bone scorpion but do no damage. You headbutt the bone scorpion, but do no damage. The bone scorpion is almost destroyed. (3/18) HP You hit the bone scorpion but do no damage. You headbutt the bone scorpion (3). You destroy the bone scorpion! Jiyva accepts your kill. You feel slightly more full. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. HP restored. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Saving game... please wait. Welcome back, RoGGa the Oozomorph Demonspawn. Slime for the Slime God! Press ? for a list of commands and other information. Search for what [? for help]? demon Can't find anything matching that. Search for what [Enter for "demon", or ? for help]? Okay, then. Unknown command. Unknown command. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down, spattered with blood here. Welcome back, RoGGa the Oozomorph Demonspawn. Slime for the Slime God! Press ? for a list of commands and other information. A bullfrog comes into view. You shoot a bolt. The bolt bores through the bullfrog (29)!! It is perforated ruthlessly! The bolt freezes the bullfrog (5). You kill the bullfrog! Jiyva accepts your kill. A centaur warrior comes into view. Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! The centaur warrior shouts! The centaur warrior hits you but does no damage. Your armour prevents you from hitting the centaur warrior. The centaur warrior hits you but does no damage. The centaur warrior looks sick. You hit the centaur warrior (4). You freeze the centaur warrior (1). The centaur warrior is lightly wounded. (51/56) HP You impale the centaur warrior (20)!! The centaur warrior seems to slow down. You freeze the centaur warrior (7)! You headbutt the centaur warrior (10)! The centaur warrior is severely wounded. (14/56) HP The centaur warrior hits you (8)! You barely miss the centaur warrior. Your armour prevents you from hitting the centaur warrior. The centaur warrior hits you but does no damage. You hit the centaur warrior (5). You freeze the centaur warrior (2). You headbutt the centaur warrior (3). The centaur warrior is almost dead. (4/56) HP You hit the centaur warrior (5). You freeze the centaur warrior (1). You kill the centaur warrior! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. No target in view! Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. HP restored. You feel somewhat more full. You hear a distant slurping noise. You now have 2370 gold pieces (gained 19). An efreet comes into view. He is wielding a +2 molten scimitar. The efreet gestures at you. The bolt of fire hits you (3). The fire burns you terribly! You shoot a bolt. The bolt closely misses the efreet. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Wand Press: ? - help, Shift-Dir - straight line, f/p - efreet Aim: an efreet, wielding a +2 molten scimitar (34% to-hit, undamaged (34/34), 100% (All)) The mass of ice explodes! The iceblast engulfs the efreet (42)!!! The efreet is frozen! You destroy the efreet! Jiyva accepts your kill. You feel quite a bit more full. You hear a splash. An item is pushed up through the ice! You hear a shout! x4 You start waiting. HP restored. You start waiting. A boggart comes into view. You shoot a bolt. The bolt misses the boggart. You shoot a bolt. The bolt pierces through the boggart (7)! She is perforated ruthlessly! The bolt freezes the boggart (2). The boggart is heavily wounded. (11/20) HP The boggart picks up a +2 molten scimitar. The boggart wields a +2 molten scimitar. The surface melts into red hot liquid metal! A boggart comes into view. You shoot a bolt. The bolt pierces through the boggart (14)! She is perforated ruthlessly! The bolt freezes the boggart (3). You kill the boggart! Jiyva accepts your kill. You can now turn your foes to slime. You may now expel jellies when seriously injured. You feel somewhat more full. You hear a splash. The bolt completely misses the boggart. You shoot a bolt. The bolt barely misses the boggart. The boggart points at herself and mumbles some strange words. The boggart flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Fire: a) +0 hand crossbow (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a bolt. You see some ice cracking. Something picks up a +2 molten scimitar. The surface melts into red hot liquid metal! A boggart comes into view. Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! You see some ice cracking. The boggart gestures wildly while chanting. The boggart blinks! You see some ice cracking. You see some ice cracking. You see some ice cracking. The boggart casts a spell at herself. The boggart flickers and vanishes! You hear some strange, mumbled words. A boggart comes into view. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Wand Press: ? - help, Shift-Dir - straight line, f - boggart Aim: a boggart (25% to-hit, healthy (21/21), 100% (All), wandering, hasn't noticed you) The mass of ice explodes! The iceblast engulfs something (31)!! Jiyva accepts your kill. You feel slightly more full. Reactivating autopickup. You feel a bit more experienced. The iceblast engulfs something (22)!! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. You feel a bit more experienced. An item is pushed up through the ice! The boggart shouts! You hear two shouts! The boggart gestures at herself while chanting. The boggart flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A boggart comes into view. You puncture the boggart (17)! She is perforated ruthlessly! You freeze the boggart (6). You kill the boggart! Jiyva accepts your kill. You feel slightly more full. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Wand Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs something (33)!! Jiyva accepts your kill. You feel somewhat more full. Reactivating autopickup. You feel a bit more experienced. Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. You start waiting. You see some ice cracking. You start waiting. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see some ice cracking. You see here a +2 molten scimitar. A two-headed ogre comes into view. You shoot a bolt. The bolt pierces through the two-headed ogre (6). The bolt freezes the two-headed ogre (2). The two-headed ogre is lightly wounded. (47/55) HP Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! You reach to attack! You hit the two-headed ogre (4). You freeze the two-headed ogre (1). The two-headed ogre is moderately wounded. (44/55) HP You puncture the two-headed ogre (15)! The two-headed ogre seems to slow down. You freeze the two-headed ogre (7)! The two-headed ogre is heavily wounded. (23/55) HP You hit the two-headed ogre (4). The two-headed ogre seems to slow down. You freeze the two-headed ogre (1). You headbutt the two-headed ogre (6). The two-headed ogre is severely wounded. (12/55) HP The two-headed ogre hits you with a +0 giant club (10)! The two-headed ogre looks sick. The two-headed ogre hits you but does no damage. You puncture the two-headed ogre (11)! The two-headed ogre seems to slow down. You freeze the two-headed ogre (3). You kill the two-headed ogre! Jiyva accepts your kill. You feel quite a bit more full. You hear a splash. Your +3 trident of freezing stops glowing. Your +0 hand crossbow of freezing is covered in frost. HP restored. An orc comes into view. The orc moves out of view. An orc knight comes into view. You shoot a bolt. The orc shouts! The bolt pierces through the orc knight (5). She is perforated ruthlessly! The orc knight seems to slow down. The bolt freezes the orc knight (2). The orc knight is lightly wounded. (59/66) HP You hear a shout! x2 An orc comes into view. The orc knight unwields a +0 battleaxe. The orc knight wields a cursed +1 vorpal arbalest {(Curse: Fragile MR-)}. The orc knight shoots a bolt. The bolt pierces through you (8)! You resist. You hear a howl! Your +0 hand crossbow of freezing stops glowing. Your +3 trident of freezing glows with a cold blue light! The orc hits you but does no damage. You reach to attack! You hit the orc (1). He is perforated ruthlessly! You freeze the orc (1). The orc is moderately wounded. (5/7) HP The orc hits you from afar with a +0 trident (1). You resist. You reach to attack! You barely miss the orc. The orc is moderately wounded. (5/7) HP You reach to attack! You puncture the orc (16)! He is perforated ruthlessly! You freeze the orc (1). You kill the orc! Jiyva accepts your kill. You feel slightly more full. You hear a splash. x2 The orc knight is no longer moving slowly. Nothing quivered! You pick up a stone and throw it. The stone hits the orc (2). The orc is moderately wounded. (5/7) HP The orc knight roars a battlecry! The orc goes into a battle-frenzy! You reach to attack! You hit the orc (4). You freeze the orc (1). You kill the orc! Jiyva accepts your kill. You feel somewhat more full. You hear a splash. x2 You pick up a stone and throw it. The stone hits the orc knight but does no damage. The orc knight is lightly wounded. (61/66) HP The orc knight shoots a bolt. The bolt stabs through you but does no damage. You hear a shout! An orc sorcerer comes into view. Things that are here: a +0 trident; a +0 scale mail The orc knight shoots a bolt. The bolt stabs through you but does no damage. You hear a howl! You reach to attack! You puncture the orc knight (17)! She is perforated ruthlessly! You freeze the orc knight (5). The orc knight is moderately wounded. (40/66) HP A warg comes into view. You reach to attack! You puncture the orc knight (7)! She is perforated ruthlessly! You freeze the orc knight (2). The orc knight is heavily wounded. (31/66) HP The orc knight shoots a bolt. The bolt stabs through you but does no damage. You reach to attack! You barely miss the orc knight. The orc knight is heavily wounded. (31/66) HP The orc sorcerer mumbles some strange prayers to Beogh. Things that are here: a +0 trident; a +0 scale mail The orc sorcerer prays to Beogh. The warg bites you but does no damage. You closely miss the warg. The orc sorcerer utters an invocation to Beogh. You hit the warg (4). It resists. You freeze the warg (1). The warg is lightly wounded. (28/33) HP The warg bites you but does no damage. You hit the warg (3). It resists. Your headbutt misses the warg. The warg is moderately wounded. (25/33) HP You block the warg's attack. You hit the warg (5). It resists. You freeze the warg (2). Your headbutt misses the warg. The warg is heavily wounded. (18/33) HP You hit the orc knight but do no damage. You headbutt the orc knight (5). The orc knight is heavily wounded. (28/66) HP The neqoxec gestures. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Acid Wand Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a cursed +1 vorpal arbalest {(Curse: Fragile MR-)}, wearing a +0 plate armour and carrying a +0 battleaxe (79% to-hit, heavily wounded (28/66), 100% (All)) The bolt of acid misses the orc knight. The bolt of acid hits the warg (7)! The warg is splashed with acid (3). The acid corrodes the warg! The warg is severely wounded. (8/33) HP The bolt of acid hits the orc sorcerer (4). The orc sorcerer resists. The orc sorcerer is splashed with acid (2). The orc sorcerer is lightly wounded. (25/31) HP The sturnulos hits you but does no damage. The neqoxec gestures. You hit the sturnulos (3). He resists. You freeze the sturnulos (1). The sturnulos is lightly wounded. (45/49) HP The sturnulos hits you but does no damage. You hit the sturnulos but do no damage. The sturnulos is lightly wounded. (46/49) HP You block the sturnulos's attack. Evoke which item? (* to show all) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.06.7.4-82-gfbd693def4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [RoGGa] Species: Oozomorph Job: Demonspawn HP: 146/146; mods: 0/0 MP: 17/17; mod: 0 Stats: 21 (21) 18 (18) 9 (9) Position: (27, 38), god: Jiyva (15), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 18 | 11809 | 1009/1500 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes & Hammers | X | 0 | 0 | 0 | 0 | 0/59 Whips & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 14 | 7145 | 10/1248 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/84 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 357 | 105/252 Stealth | X | 0 | 0 | 2 | 151 | 45/106 Shields | X | 0 | 0 | 5 | 1017 | 126/357 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 1 | 71 | 1/142 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/35 Fire Magic | X | 0 | 0 | 2 | 179 | 1/178 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 2 | 151 | 62/89 Evocations | X | 0 | 0 | 10 | 3337 | 8/773 Spell bugs: Durations: Attributes: #12: 2847 #13: 477 #23: 30393 #24: 226790054 #27: 57780 #49: 2270 #59: 1 Mutations: horns: 1 (innate) rugged brown scales: 1 (innate) foul stench: 1 (innate) nightstalker: 3 (innate) slimy form: 1 (innate) augmentation: 2 (innate) rot immunity: 1 (innate) cytoplasmic subsumption: 1 (innate) amorphous body: 1 (innate) gelatinous body: 1 (innate) gelatinous flesh: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +3 trident of freezing eq slot #1, inv slot #18: +4 buckler of positive energy eq slot #8, inv slot #5: ring of the Castellan {rElec rN+ Int+6 Dex-4} eq slot #9, inv slot #4: ring of Kefrifee {rC++ MR+} eq slot #10, inv slot #20: amulet of chaos eq slot #24, inv slot #29: +0 plate armour eq slot #25, inv slot #22: +2 scale mail of poison resistance eq slot #26, inv slot #45: +0 plate armour eq slot #27, inv slot #44: +0 pair of gloves }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...# #......# #.### #......# #.# #..)...# #.# #......# #.########......# #........)......# ########.#......# #.#......# #.##.###@# #.##.# #3# #.# ##o# #oh3 #53# ...# ....# .##.. ###..# ..#..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>