Dungeon Crawl Chili version 1.0-a0-1701-g68b7c9f565 (webtiles) character file. Pyrrhus the Magician (Fairy Hedge Wizard) Turns: 1425, Time: 00:16:05 Health: 21/21 AC: 4 Str: 8 XL: 3 Next: 35% Magic: 10/10 EV: 15 Int: 18 God: Gold: 292 SH: 4 Dex: 11 Spells: 7/12 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn MPRegen 0.12/turn %: no passive effects @: flying A: magic attunement, evasive flight, unstealthy, no body armour, scales SH +4, AC +4, small, no large weapons a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls t - a scroll of teleportation p - 2 scrolls of poison I - a scroll of immolation x - a scroll of amnesia Potions g - a potion of magic M - 2 potions of mutation h - 2 potions of haste c - a potion of curing Skills: + Level 3.0 Dodging + Level 1.4 Stealth + Level 0.2 Shields + Level 5.0 Spellcasting + Level 2.8 Conjurations + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You have 7 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc 16% N/A 13% 2 c - Call Imp Summ 16% N/A 12% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Teleport Other Tloc 8% N/A 26% 3 Launch Clockwork Bee Frge 4% N/A 36% 3 Passage of Golubria Tloc 8% N/A 63% 4 Cause Fear Hex 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/14) Altars: Shops: D:1 * Message History Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. _You kill the endoplasm! _Found a potion of curing. _You encounter an endoplasm. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. _The endoplasm is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. _You kill the endoplasm! _c - a potion of curing _Found Geilil's Basic Supplies. _You encounter a bat. _The bat hits you. (HP -1) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. _You kill the bat! You start resting. _HP restored. (HP=21) _There is an entrance to Geilil's Basic Supplies here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is a dry fountain here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _There is an open door here. _As you open the door, it creaks loudly! _Found a leather armour. _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _Found a leather armour. You encounter a ball python. _The ball python hisses angrily. You see here a +0 leather armour. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. _You kill the ball python! _x - a scroll of amnesia _p - 2 scrolls of poison (gained 1) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _You see here a ball python skeleton. _You see here a +0 dagger. _You see here a +0 club. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. Things that are here: _a +0 club; a stone; a kobold skeleton _There is a stone staircase leading down here. _There is a stone staircase leading down here. You fly downwards. This is ominous! The trees on this level are all dead. _You encounter 2 jackals. Found a potion of mutation. _There is a stone staircase leading up here. There are monsters nearby! _Found a dagger. _You see here a potion of mutation. _The jackal completely misses you. You block the jackal's attack. You see here a potion of mutation. M - 2 potions of mutation (gained 1) _The jackal completely misses you. Found a stone staircase leading up. The jackal attacks as it pursues you! _The jackal completely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Press ? for command help. Found a parchment of Stone Arrow. The jackal attacks as it pursues you! The jackal closely misses you. _The jackal splashes around in the water. _The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. _You block the jackal's attack. _The jackal misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The jackal completely misses you. _The jackal splashes around in the water. x2 Casting: Call Imp (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You swap places with your cerulean imp. The jackal bites your cerulean imp. _Your cerulean imp hits the jackal with a -4 spear. There are monsters nearby! There are monsters nearby! There are monsters nearby! The jackal misses your cerulean imp. The jackal splashes around in the water. _Your cerulean imp hits the jackal but does no damage. The jackal bites your cerulean imp. The jackal splashes around in the water. The jackal bites your cerulean imp but does no damage. _Your cerulean imp hits the jackal with a -4 spear. The jackal splashes around in the water. x3 Your cerulean imp hits the jackal with a -4 spear. _The jackal dies! Your Spellcasting skill increases to level 5! _Your cerulean imp hits the jackal but does no damage. The jackal splashes around in the water. The jackal bites your cerulean imp but does no damage. The jackal splashes around in the water. _Your cerulean imp barely misses the jackal. The jackal splashes around in the water. _Your cerulean imp hits the jackal with a -4 spear. The jackal splashes around in the water. Your cerulean imp hits the jackal with a -4 spear. _The jackal dies! _You swap places with your cerulean imp. You see here a jackal corpse. Welcome back, Pyrrhus the Fairy Hedge Wizard. Press ? for a list of commands and other information. ### ♣# ♣♣~.## ..♣♣.~..##### .♣.♣.~......♣♣♣ .....♣......♣.♣♣♣♣♣♣♣ ................♣5~~♣ ......~........~@♣♣♣.~~~# .....)~.......~~♣♣ ....♣ ......~.....~~..♣ ...♣♣ ......~~~~~.....♣ ..♣♣ ......♣◊.♣♣<....... ... .......♣♣♣♣♣..:......... ~....◊♣♣ ♣♣........... ~.....♣ ........ ~..♣♣♣♣ ....◊.. You can see a friendly cerulean imp (summoned) (5). Vanquished Creatures 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) 8 endoplasms (D:1) A goblin (D:1) 4 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:2) 2 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pyrrhus the Fairy Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 218 | D:1 | Found a faded altar of an unknown god. 233 | D:1 | Reached XP level 2. HP: 17/17 MP: 8/8 251 | D:1 | Learned a level 2 spell: Blink 506 | D:1 | Reached XP level 3. HP: 21/21 MP: 10/10 564 | D:1 | Learned a level 2 spell: Call Imp 1012 | D:1 | Found Geilil's Basic Supplies. 1418 | D:2 | Reached skill level 5 in Spellcasting 1425 | D:2 | Upgraded the game from 1.0-a0-1691-g9fdf4cc8c2 to | 1.0-a0-1701-g68b7c9f565 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 3 | 3.0 Stealth | 1 | 1.4 Spellcasting | 4 5 | 5.0 Conjurations | 2 | 2.8 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.1 Shields | | 0.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Cast: Magic Dart || 66 Blink || 2 Call Imp || 1 Armour: None || 25 Dodge: Dodged || 51 Block: Other || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1425 | 1051 | 374 | 8 | 627 | 2 | 712.5 | Dungeon | 1425 | 1051 | 374 | 8 | 627 | 2 | 712.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1390 daAuts D:2: 35 daAuts DLua errors: