MudToeberg Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (0, 1, D:1) 2 stones (3, 12, D:1) a +0 dagger (5, 15, D:1) a +0 mail hauberk (18, 4, D:1) a +0 leather armour (19, -16, D:1) 4 stones (19, -15, D:1) a +0 club (19, -13, D:1) a +0 leather armour (19, 3, D:1) 26 stones (25, -17, D:1) a +0 dagger (35, -7, D:1) 16 arrows (37, 0, D:1) a +0 dagger (42, 10, D:1) 16 stones (53, -10, D:1) a +0 club (54, 0, D:1) a +0 dagger (54, 5, D:1) 18 sling bullets (55, -2, D:1) a +0 dagger (56, -12, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (20, 18, D:2) a +0 club (21, 17, D:2) a +0 dagger (25, 23, D:2) a +0 dagger a stone (26, 17, D:2) a +0 dagger (29, 21, D:2) a +0 club (30, 20, D:2) a stone (31, 2, D:2) a +0 short sword (32, 2, D:2) a +0 dagger (40, -3, D:2) a +0 rapier (55, 34, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger (2, -7, D:3) a +0 brigandine (9, 25, D:3) a +0 hunting sling (20, 34, D:3) a +0 club (40, 49, D:3) a scroll of random uselessness (40, 50, D:3) a scroll of random uselessness (42, 48, D:3) a scroll of random uselessness (50, 48, D:3) a +1 club of freezing (53, 47, D:3) a +3 spear Level 4 of the Dungeon (6, -4, D:4) a +0 giant club (19, 7, D:4) a +0 giant club (22, 4, D:4) a +0 mail hauberk (23, 0, D:4) a +0 mace (25, 31, D:4) the +5 scale armour of Yxkiupn {Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). (27, -26, D:4) 4 boomerangs (30, -2, D:4) a +0 whip a +0 mail hauberk a +0 leather armour (31, -24, D:4) a +0 dagger a +0 robe a +0 short sword (31, -23, D:4) a +0 dagger a +0 robe a +0 trident a +0 leather armour (32, -5, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (33, -5, D:4) a +0 dagger a +0 dagger a +0 robe (34, -7, D:4) a +0 dagger a +0 robe (34, -6, D:4) a +0 whip a +0 dagger a +0 robe (41, 26, D:4) a +0 mace a +0 leather armour (41, 32, D:4) a +0 mace a +0 mail hauberk (44, -22, D:4) 25 bolts (48, -5, D:4) a +0 dagger (48, -3, D:4) a +0 leather armour (49, -3, D:4) a +0 scale armour (49, 15, D:4) a +0 spear (49, 16, D:4) a +4 whip a +1 spear (51, -6, D:4) a +0 club (54, 16, D:4) a +3 spear Level 5 of the Dungeon (0, 0, D:5) 6 boomerangs (5, -6, D:5) a +0 brigandine (6, 25, D:5) a cursed +0 mace (18, 25, D:5) 26 arrows (29, 36, D:5) a +0 shortbow 14 arrows (29, 40, D:5) 2 arrows (30, -5, D:5) 30 arrows (31, 40, D:5) a +0 trident a cursed +0 scale armour a +0 kite shield (32, 40, D:5) a +0 great sword a +0 brigandine a cursed -1 trident a +0 brigandine a +0 kite shield a +0 long sword a +0 scale armour a +0 long sword a +0 mail hauberk a +0 falchion a +0 scale armour (35, 40, D:5) a +0 flail (36, 24, D:5) a +0 giant club (37, 36, D:5) the cursed +2 great sword of Desertification {freeze, *Slow MR++ Int-3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your resistance to hostile enchantments. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. (50, 4, D:5) a cursed -2 shortbow 15 arrows (51, 0, D:5) 4 arrows Level 6 of the Dungeon (7, 25, D:6) a +0 dagger a +0 mace 27 stones (11, 41, D:6) a +0 dagger a +1 robe of magic resistance (19, 19, D:6) 8 javelins of penetration (20, 18, D:6) a +0 robe a +2 great sword (20, 19, D:6) a +0 robe a +0 trident (20, 25, D:6) a +0 robe a +0 dagger (20, 26, D:6) a +0 robe a +1 dagger of holy wrath (21, 25, D:6) a +0 brigandine a +2 scimitar of holy wrath (21, 26, D:6) a cursed +0 mail hauberk a +1 short sword of venom (22, 20, D:6) a +0 robe a +0 spear (23, 23, D:6) a +0 robe a +0 falchion (24, 23, D:6) a +0 robe a cursed +3 falchion (25, 10, D:6) a +0 flail a +0 club (27, 10, D:6) a +0 war axe (31, 5, D:6) a +0 scale armour a +0 whip (32, 5, D:6) a +0 scale armour (34, 5, D:6) a cursed -2 flail (36, 5, D:6) 3 arrows 3 stones (38, 1, D:6) a +0 robe a +0 falchion a +4 falchion of freezing a +0 robe (38, 2, D:6) a +0 robe a +3 falchion (38, 6, D:6) 21 arrows a +0 shortbow (39, 4, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, 5, D:7) the +3 robe of the Ward {rElec MR+ Str+4} It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (3, 20, D:7) 17 arrows (26, 8, D:7) a +0 leather armour (33, -2, D:7) a +0 shortbow 22 arrows (35, 8, D:7) a +0 giant club (35, 30, D:7) 4 stones (36, 28, D:7) 13 arrows a +0 shortbow (38, 29, D:7) 4 arrows a +0 shortbow (38, 30, D:7) a +0 scale armour a +0 halberd of distortion (40, 30, D:7) 2 arrows (40, 36, D:7) a stone (43, 35, D:7) a +0 giant club (43, 37, D:7) a cursed -2 mail hauberk a +0 quarterstaff 12 sling bullets a +0 hunting sling (44, 35, D:7) 17 poisoned darts (48, 35, D:7) 3 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (5, 2, D:8) a worker ant corpse (6, 2, D:8) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc corpse (15, 15, D:8) a potion of mutation (22, 27, D:8) 15 sling bullets the Ecumenical Temple