BcadrenCrawl: Boulder Brew version 0.06.7.4-82-gfbd693def4 (webtiles) character file. MudToeberg the Chopper (Oozomorph Demonspawn) Turns: 847, Time: 00:03:22 Health: 40/40 AC: 3 Str: 15 XL: 3 ^: 34 Magic: 5/5 EV: 11 Int: 12 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . Slash + a - +0 war axe rCold . . . Pierce + (no weapon) rNeg . . . Bludgeon x b - +0 leather armour rCorr + + + Vision . (no armour) rPois . (no armour) rElec . (no armour) MR ..... (no armour) HPRegen 0.23/turn (no armour) MPRegen 0.15/turn (nothing subsumed) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: powered by death 1, cytoplasmic subsumption, amorphous body, gelatinous body 1, gelatinous flesh a: Subsume Item You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 17 gold pieces. Inventory: Weapons a - a +0 war axe (weapon) Armour b - a +0 leather armour (worn) Jewellery g - a cursed ring of positive energy {(Curse: MR-)} Scrolls e - a scroll of teleportation Potions c - a potion of berserk rage f - a potion of curing Comestibles d - 3 rations Skills: - Level 1.1 Fighting + Level 3.6 Axes & Hammers - Level 2.4 Dodging - Level 2.4 Stealth - Level 1.0 Spellcasting - Level 2.0 Fire Magic - Level 2.6 Invocations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Fire 5 (30) 14% 1 28-48 Your spell library contains the following spells: Spells Type Power Failure Level Hunger Slow Hex 0 (100) 32% 1 28-48 Conjure Flame Fire 5 (100) 41% 3 108-168 Blink Tloc N/A 45% 2 68-108 Call Chameleon Summ 0 (200) 69% 3 108-168 Mephitic Cloud Pois/Air 0 (100) 69% 3 108-168 Dungeon Overview and Level Annotations Branches: Dungeon (1/8) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You may subsume any weapon, armour, or jewellery into your cytoplasm to benefit from its magical properties. Your body is completely amorphous, allowing you to wear any combination of armour. You have seven amorphous slots; replacing the normal gear slots. Body armours and bardings take two slots, all other armours take one. Your gelatinous form absorbs acid and is immune to constriction and sticky flames. (rCorr(absorb), Slime) Your formless flesh reforms from cuts and stabs, but takes increased shock from blunt direct hits. Heavy manmade armour will nullify this weakness. (rSlashing+, rPiercing+, rBludgeoning-) Message History A kobold comes into view. He is wielding a +0 dagger of venom. The kobold shouts! You slash the kobold (9)! He is lacerated severely! You kill the kobold! No target in view! g - a cursed ring of positive energy {(Curse: MR-)} Things that are here: a +0 dagger of venom; a kobold corpse Found a stone staircase leading down. A bat comes into view. A bat is nearby! The helpless bat fails to defend itself. You slice the bat (23)!! It is lacerated severely! You kill the bat! No target in view! You now have 17 gold pieces. You see here a bat corpse. Done exploring. Done exploring. ######### ##### #### #.....@.# #.... ...# #[#####.# #.... ##)# #.# #.# ##.... ##.########.#####.##### ##..... ..............?.......# #...... ##.#######..#####.###.# ##..... ##.# ##...## #.# #.# #...... ##.# #.....####.# #.# #.#.... ...# ##.........# #.# #.#.... There are no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A cinder newt (D:1) 2 dart slugs (D:1) 3 ball pythons (D:1) 3 bats (D:1) A hobgoblin (D:1) 5 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MudToeberg the Oozomorph Demonspawn began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 50 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 50 | D:1 | Reached XP level 2. HP: 19/32 MP: 4/4 233 | D:1 | Reached skill level 3 in Axes & Hammers 233 | D:1 | Reached XP level 3. HP: 39/40 MP: 5/5 Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Axes & Hammers | 3 | 3.6 Fighting | | 1.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 1.0 Fire Magic | | 2.0 Invocations | | 2.6 Action || total -------------------------++------- Melee: War axe || 28 Unarmed || 15 Stab: Sleeping || 3 Armor: Skin || 12 Dodge: Dodged || 7