Mud Level 1 of the Dungeon (15, 30, D:1) a bat skeleton (18, 36, D:1) a +1 dagger of venom a +0 robe the human corpse of Jessica (skeletalised by now) (18, 40, D:1) a +0 ring mail (18, 41, D:1) a +0 dagger a goblin skeleton (19, 37, D:1) a jackal corpse (skeletalised by now) (53, 51, D:1) a ball python skeleton (56, 18, D:1) a +0 club a goblin skeleton (65, 7, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a parchment of Dispersal (4, 36, D:2) a +0 leather armour (5, 28, D:2) a bat corpse (skeletalised by now) (5, 48, D:2) a +0 flail (7, 8, D:2) a +0 halberd (7, 35, D:2) a +0 whip (7, 48, D:2) an adder corpse (skeletalised by now) (9, 11, D:2) a +1 heavy flail (9, 30, D:2) a +4 spear a gnoll skeleton (11, 11, D:2) a +0 trident (11, 13, D:2) a +0 giant club (11, 34, D:2) a +0 ring mail (11, 54, D:2) a +0 halberd (14, 16, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (15, 10, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (15, 17, D:2) an adder corpse (skeletalised by now) (17, 42, D:2) a +0 spear (18, 25, D:2) a +0 short sword a kobold corpse (19, 9, D:2) a +0 spear (21, 22, D:2) a +0 ring mail (22, 18, D:2) a +0 buckler (23, 37, D:2) a +0 dagger a kobold corpse (30, 21, D:2) a frilled lizard skeleton (30, 24, D:2) a +0 spear (32, 36, D:2) a +0 buckler (34, 14, D:2) an adder corpse the naga corpse of Medusa (34, 15, D:2) a water moccasin corpse (36, 15, D:2) an adder corpse an adder corpse (37, 11, D:2) a scroll of identify (49, -6, D:2) a +0 club a gnoll corpse (skeletalised by now) (53, 19, D:2) a +0 short sword (53, 48, D:2) a hobgoblin corpse (skeletalised by now) (54, 24, D:2) a bat corpse (skeletalised by now) (56, 18, D:2) 15 gold pieces (56, 22, D:2) 16 gold pieces (59, 11, D:2) a +0 club (61, 6, D:2) a +0 ring mail (63, 15, D:2) a +0 whip 2 stones (63, 17, D:2) a hobgoblin skeleton (65, 21, D:2) a +0 short sword (67, 13, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (67, 14, D:2) a hobgoblin corpse (skeletalised by now) (68, 26, D:2) the +6 flail of Sin {vamp, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (68, 29, D:2) a +0 dagger (70, 50, D:2) an adder corpse (skeletalised by now) (70, 51, D:2) a jackal corpse (skeletalised by now)