MrSquiggles Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 2, D:1) a +0 scale mail (13, 2, D:1) a rat corpse (skeletalised by now) (15, -17, D:1) a jackal skeleton (18, -16, D:1) a jackal corpse (skeletalised by now) (18, -15, D:1) a jackal corpse (skeletalised by now) (26, -2, D:1) a +0 short sword (29, -13, D:1) a jackal corpse (skeletalised by now) (33, 18, D:1) a +0 robe (36, -9, D:1) a +0 club (36, 7, D:1) a +0 mace (39, -10, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lelaczat's Antique Weapon Shop the +5 dagger of the Twisting Priest {venom, rF+++ Str-3 Int-4 SInv} (1354 gold) rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 whip (57 gold) a +0 trident (80 gold) a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 spear (69 gold) a +0 scimitar (138 gold) a +0 rapier (126 gold) a +0 long sword (80 gold) (11, 0, D:2) a hobgoblin corpse (skeletalised by now) (17, -13, D:2) a +0 club (23, -23, D:2) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (27, -9, D:2) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -38, D:2) a bat corpse (skeletalised by now) (29, -31, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (33, -26, D:2) a +0 war axe (38, -19, D:2) a rat skeleton (42, -48, D:2) a +0 club a goblin corpse (skeletalised by now) (43, -9, D:2) a bat skeleton (44, -48, D:2) a +0 dagger (45, -32, D:2) an adder skeleton (47, -7, D:2) a +0 dagger a +0 robe (48, 6, D:2) a +0 spear of freezing (50, -33, D:2) a +0 dagger of venom (50, -32, D:2) a +0 dagger (50, -29, D:2) a +0 club (50, -28, D:2) a +0 mace a +0 animal skin a +0 club (54, -20, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 10, D:3) a +0 leather armour (1, 7, D:3) a +0 flail (14, 7, D:3) a hobgoblin corpse