MrSquiggles Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (14, -5, D:1) a bat corpse (skeletalised by now) (16, 6, D:1) a staff of conjuration (19, -25, D:1) a +0 pair of gloves (20, -20, D:1) a frilled lizard skeleton (22, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (50, 35, D:1) a +0 club (59, 33, D:1) a jackal skeleton (60, 33, D:1) a hobgoblin skeleton (60, 34, D:1) a jackal skeleton (67, 7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Osiasta's Used Armoury the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1858 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 cloak of air (752 gold) a +0 helmet (157 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) [Shop] Fiala's General Store a +6 ring of strength (unknown) (504 gold) a +0 short sword (42 gold) a scroll of brand weapon (unknown) (133 gold) a parchment of Maxwell's Portable Piledriver (123 gold) a potion of lignification (42 gold) a parchment of Scorch (81 gold) a +0 robe (12 gold) a potion of haste (140 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Magic Dart (56 gold) a +0 chain mail (84 gold) (0, 0, D:2) a +0 dagger (7, -1, D:2) a bat corpse (skeletalised by now) (13, -3, D:2) an adder corpse (skeletalised by now) (24, -7, D:2) a +0 short sword (24, 5, D:2) a stone (30, -47, D:2) a +0 robe (31, 5, D:2) a +0 animal skin (31, 6, D:2) a +0 mace (31, 7, D:2) a quokka skeleton (32, 6, D:2) a jackal skeleton (33, 7, D:2) a +0 animal skin (36, -38, D:2) a +0 hammer (40, -15, D:2) a hobgoblin corpse (skeletalised by now) (44, -13, D:2) a +0 robe (50, -30, D:2) a ball python skeleton (50, -25, D:2) a +0 club a +2 robe of positive energy a goblin corpse (skeletalised by now) (55, -4, D:2) a +0 club Level 3 of the Dungeon [Shop] Noakkey's General Store a scroll of fear (52 gold) a potion of enlightenment (65 gold) a parchment of Vampiric Draining (114 gold) a lightning rod (4/4) (520 gold) 5 poisoned darts (39 gold) a +0 ring mail (52 gold) a parchment of Ignition (543 gold) a scroll of enchant weapon (97 gold) (3, -6, D:3) a +0 spear (12, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, 6, D:3) a +0 club (64, -53, D:3) a +0 dagger 4 stones Level 4 of the Dungeon (10, 28, D:4) a +0 robe (34, 2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (3, -13, D:5) a +0 falchion a +0 leather armour (12, -42, D:5) a +0 ring mail (12, -17, D:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak skeleton (19, -2, D:5) a +0 ring mail (22, 7, D:5) an adder corpse (skeletalised by now) (25, -9, D:5) a staff of cold (35, -16, D:5) a +0 plate armour (55, -36, D:5) a +0 giant spiked club (57, -45, D:5) a +0 whip of electrocution a +0 robe Level 6 of the Dungeon (9, -9, D:6) a +0 falchion of holy wrath (21, -12, D:6) 7 gold pieces (24, -16, D:6) a polar bear corpse (skeletalised by now) (31, 0, D:6) 7 gold pieces (60, -20, D:6) a water moccasin corpse (skeletalised by now) (65, -16, D:6) a +0 robe Level 7 of the Dungeon [Shop] Uluseis's Weapon Shoppe a +0 war axe (42 gold) a +0 flail (42 gold) a +0 rapier (66 gold) a +0 dagger (24 gold) a +0 club (6 gold) a +0 long sword (42 gold) a +0 whip (30 gold) (6, -36, D:7) a +1 quarterstaff of rebuke (22, -15, D:7) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (27, -39, D:7) a +0 falchion an orc skeleton (28, -44, D:7) a +0 mace an orc skeleton (30, -43, D:7) a +0 halberd a +0 plate armour an orc skeleton (34, 20, D:7) a +0 ring mail (37, -10, D:7) a hound skeleton (38, -8, D:7) a +0 short sword a +0 leather armour a +0 falchion (51, -40, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) an orb of pyromania (12, 33, D:8) the +1 hand axe of Integrity {flame, rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (36, 8, D:8) a +0 short sword a kobold corpse (skeletalised by now) (36, 9, D:8) a +0 whip a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 8, D:8) a +2 short sword of holy wrath a +0 short sword 8 stones a kobold corpse (skeletalised by now) (37, 9, D:8) 3 stones a +0 short sword a kobold corpse (skeletalised by now) (43, 38, D:8) a +0 club (44, 38, D:8) a +0 dagger a +0 scale mail a +0 robe a +0 dagger an orc skeleton (45, 38, D:8) a +0 dagger of protection a +0 whip a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (18, 6, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (20, 9, D:9) a +0 spear (33, 6, D:9) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (38, 24, D:9) a wyvern corpse (skeletalised by now) Level 10 of the Dungeon (2, -21, D:10) a +0 dagger a +0 robe (4, -14, D:10) a +0 leather armour (7, 0, D:10) a +0 dagger (10, 23, D:10) a +0 scale mail (16, -23, D:10) +0 acid dragon scales (16, 19, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (36, -12, D:10) a yak skeleton (36, -11, D:10) a yak skeleton a yak skeleton (42, -26, D:10) a +0 leather armour Level 1 of the Lair of Beasts (11, 4, Lair:1) a wand of paralysis (2) (13, 23, Lair:1) a scroll of identify (14, 39, Lair:1) a +0 leather armour (24, 15, Lair:1) a +6 ring of strength (26, 29, Lair:1) a +2 long sword of draining +0 steam dragon scales a +0 lajatang a wolf corpse (skeletalised by now) the corpse of Monkey King (skeletalised by now) (38, 35, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 longbow Level 3 of the Lair of Beasts (11, 30, Lair:3) a cane toad corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (5, -8, Lair:4) a +4 falchion (7, -6, Lair:4) a +1 spear of venom (20, 3, Lair:4) a bullfrog corpse (skeletalised by now) (39, -16, Lair:4) a +0 longbow (54, 2, Lair:4) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime (4, -4, Slime:4) the +5 arbalest "Mourghang" {holy, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (7, 2, Slime:4) the +7 chain mail of Courage {Command, +Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (9, -2, Slime:4) the +6 glaive of Fate {venom, ^Drain rF+ rN+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (9, 2, Slime:4) the necromancy staff of Eggomoul {rN+ Stlth+ Necro} [staff of necromancy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (unseen) (9, 3, Slime:4) the +10 morningstar of Nawn {pain, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (10, 1, Slime:4) the +5 chain mail "Zaukkoul" {Regen+} Regen+: It increases your rate of health regeneration. It cannot be enchanted further.