MrSquiggles Level 1 of the Dungeon [Shop] Piblacept's Armour Shoppe the +0 leather armour of the Tardigrade {Harm rPois Will- SInv} (158 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +2 chain mail of fire resistance (276 gold) a +1 ring mail of fire resistance (192 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (2, 12, D:1) a +0 dagger (6, 28, D:1) a +0 club (16, -1, D:1) a hobgoblin skeleton (21, 29, D:1) a hobgoblin skeleton (24, 5, D:1) a bat skeleton (26, -11, D:1) 2 poisoned darts (34, 29, D:1) a +0 robe (38, 34, D:1) a +0 leather armour (41, 37, D:1) a +0 dagger a kobold skeleton (48, 36, D:1) a +0 dagger a goblin skeleton (49, -20, D:1) the spore talisman "Qirgh" {rElec rCorr} [spore talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (54, 1, D:1) a frilled lizard skeleton a bat skeleton (55, -4, D:1) a jackal skeleton (55, 10, D:1) a +0 club (56, -8, D:1) a +0 dagger a +0 robe the human skeleton of Jessica (56, 0, D:1) a ball python skeleton (69, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 2, D:2) a rat corpse (skeletalised by now) (20, 28, D:2) a quokka corpse (skeletalised by now) (23, 52, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 35, D:2) a +0 dagger (27, 18, D:2) a +0 robe (30, 0, D:2) a hobgoblin corpse (skeletalised by now) (31, 19, D:2) a +0 scale mail (33, 2, D:2) a +0 club (34, -2, D:2) a hobgoblin corpse (skeletalised by now) (34, -1, D:2) a hobgoblin corpse (skeletalised by now) (34, 26, D:2) a +0 ring mail (35, -3, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, 29, D:2) an adder corpse (skeletalised by now) (37, -3, D:2) a +0 short sword a +0 club (38, 5, D:2) a +0 dagger (38, 18, D:2) a ball python skeleton (38, 25, D:2) a +0 club (39, 23, D:2) a +0 leather armour (39, 26, D:2) a +0 club a goblin skeleton (39, 50, D:2) a ball python skeleton (41, 5, D:2) a +0 club a gnoll skeleton (41, 13, D:2) a hobgoblin skeleton (42, -8, D:2) a quokka corpse (skeletalised by now) (42, 5, D:2) a +0 short sword 3 stones a +0 short sword (42, 9, D:2) a +0 dagger a goblin skeleton (42, 14, D:2) a +0 short sword 4 stones (43, 9, D:2) 2 stones (43, 15, D:2) a rat skeleton (43, 21, D:2) a +0 dagger (44, 18, D:2) a hobgoblin corpse (skeletalised by now) (44, 39, D:2) a +0 scale mail (45, -9, D:2) a quokka corpse (skeletalised by now) (46, 5, D:2) a +0 dagger (46, 6, D:2) a +0 short sword (47, -5, D:2) a quokka corpse (skeletalised by now) (47, 4, D:2) a +0 dagger (48, 5, D:2) a +0 dagger a goblin skeleton (48, 11, D:2) a +0 dagger (48, 32, D:2) a rat corpse (skeletalised by now) (49, 5, D:2) a hobgoblin skeleton (50, 5, D:2) a hobgoblin skeleton (51, 2, D:2) an adder corpse (skeletalised by now) (54, 9, D:2) the naga skeleton of Medusa (56, -6, D:2) a jackal corpse (skeletalised by now) (57, -1, D:2) a +0 short sword a stone (58, 1, D:2) a +1 dagger of electrocution a +0 dagger a hobgoblin skeleton (60, 5, D:2) a +0 club (61, -3, D:2) a +0 club a kobold skeleton a goblin skeleton (61, -2, D:2) a +0 club a goblin skeleton (62, -4, D:2) a +0 club a goblin skeleton (62, 7, D:2) a hobgoblin skeleton (62, 10, D:2) an adder skeleton (69, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (8, -25, D:3) a cinder newt skeleton (12, -28, D:3) a +0 club an orc skeleton (12, -27, D:3) a +0 whip a +1 scale mail of resonance a +0 dagger an orc skeleton an orc skeleton (13, -30, D:3) a +0 spear (14, -30, D:3) a +0 falchion a +0 leather armour (14, -29, D:3) a +0 hand axe an orc skeleton (16, -20, D:3) a jackal corpse (skeletalised by now) (19, -20, D:3) a jackal corpse (skeletalised by now) (22, -23, D:3) a +0 short sword a kobold skeleton (23, -27, D:3) a +0 robe (29, -26, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (43, -31, D:3) a +0 leather armour (45, -20, D:3) a +0 scale mail (46, -33, D:3) a book of the Grave Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 3, D:4) a +0 giant club an ogre corpse (skeletalised by now) (6, 8, D:4) an iguana corpse (skeletalised by now) (8, 1, D:4) a +0 spear (9, 20, D:4) an adder corpse (skeletalised by now) (10, 46, D:4) a +0 short sword a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (10, 47, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 2, D:4) a +0 leather armour (15, 9, D:4) 5 poisoned darts a +0 hand axe a +0 hand axe a +0 club a kobold skeleton an orc skeleton (15, 10, D:4) a +0 trident a +0 leather armour (15, 19, D:4) an iguana skeleton (16, 9, D:4) a +0 dagger a +0 hand axe an orc skeleton (17, 10, D:4) a stone a +0 dagger a kobold skeleton (25, 6, D:4) a +0 scale mail (25, 19, D:4) an adder skeleton (27, 50, D:4) a quokka corpse (skeletalised by now) (37, 3, D:4) a +0 athame a +0 robe a human skeleton (39, 6, D:4) a +0 dagger a +2 robe of willpower (39, 29, D:4) a +0 dagger (40, 36, D:4) a +5 spear of freezing a +0 robe a +3 morningstar of freezing a +0 robe (41, 35, D:4) a +4 hand axe a +0 robe a +0 dagger (42, 30, D:4) a +0 dagger (45, 0, D:4) a +3 halberd a +0 robe (50, 15, D:4) a +0 falchion a +3 leather armour of willpower (50, 16, D:4) a +2 dagger of freezing a +0 robe the elf corpse of Dowan (skeletalised by now) (50, 19, D:4) a +0 club a +0 whip a +0 flail a +0 robe a +0 dagger a +0 robe of cold resistance a +0 dagger a gnoll skeleton an orc skeleton (50, 20, D:4) a +0 spear a gnoll skeleton (50, 22, D:4) a +0 short sword a +0 leather armour (50, 31, D:4) a +0 short sword a +0 ring mail a cinder newt skeleton (51, 24, D:4) a +0 dagger a +0 leather armour an orc skeleton (53, 26, D:4) a +0 dagger (56, 1, D:4) a +0 leather armour Level 5 of the Dungeon (5, 10, D:5) a +0 hand axe (7, 9, D:5) an adder corpse (skeletalised by now) (18, -35, D:5) a spore talisman (25, -38, D:5) a +2 flail of distortion a +0 ring mail the human skeleton of Edmund (25, -14, D:5) a +0 scale mail (37, -40, D:5) a +0 rapier (40, -43, D:5) a +0 sling (50, -31, D:5) a parchment of Apportation (53, -18, D:5) a +0 mace (53, -9, D:5) a +0 hammer (55, -31, D:5) 6 large rocks (63, -7, D:5) a +2 hammer of venom (unseen) Level 6 of the Dungeon (0, 15, D:6) a +0 spear (24, -1, D:6) 7 gold pieces (27, -9, D:6) a +0 trident (29, -12, D:6) a maw talisman (38, -1, D:6) a scroll of immolation (53, 27, D:6) a bullfrog corpse (skeletalised by now) (62, 19, D:6) a +0 robe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Burning Gods {*Corrode Wiz Int+2 Stlth+} (3840 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the +4 ring mail of Bad Feelings {rPois Str-3 Int+4 SInv} (4150 gold) rPois: It protects you from poison. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. the blade talisman "Giclola" {rF+ Dex+3} (11170 gold) [blade talisman] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). the ring "Meinn" {rCorr Dex+4} (3540 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the storm talisman "Tyanuriv" {rN+ Dex+2} (14640 gold) [storm talisman] rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). the +6 short sword of the Rescuing Tick {elec, Str+6} (5710 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the +1 ring mail of Polish {Rampage Slay+2} (2440 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the air staff of Fonif {rElec Str-2 Dex+3 Conj Summ Air} (4530 gold) [staff of air] rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the +8 mace "Eruynu" {freeze, rF+ rC+ Str-5 Dex+7} (7060 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the storm talisman of the Jersey Devil {rN+ Will+} (15210 gold) [storm talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. the conjuration staff of Dullness {Int+3 Conj} (3830 gold) [staff of conjuration] Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. the fortress talisman "Ehuy" {Will+++ Int-2 Dex-3 SInv} (7650 gold) [fortress talisman] Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. the +1 leather armour of the Dice {rElec Str+4} (2940 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 robe of Qazlal's Delight {Str+3 Stlth+} (2200 gold) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 lajatang of electrocution (4950 gold) the +7 short sword of Perversion {flame, Int+4 SInv} (6000 gold) Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of Foibb {rF+ rC++} (3240 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. the +1 robe "Aseel" {Bane rC+ Will+ Str+2} (2970 gold) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. the summoning staff of Optimality {+Blink Int+2 Necro} (4880 gold) [staff of summoning] +Blink: It lets you blink. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. the scarab talisman "Gioniefi" {+Blink rPois Int-5 Slay+3} (4730 gold) [scarab talisman] +Blink: It lets you blink. rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (4, -5, D:7) a +0 club (4, 4, D:7) a +2 dagger of venom a +2 dagger of venom a +0 leather armour of cold resistance the goblin corpse of Sprozz the Ecumenical Temple