MrSquiggles Level 1 of the Dungeon (6, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 34, D:1) a ring of wizardry (14, 27, D:1) a +0 short sword 2 stones (18, 18, D:1) a +0 whip a kobold corpse (skeletalised by now) (25, 10, D:1) a +0 club a goblin skeleton (26, 10, D:1) a goblin skeleton (27, 19, D:1) a jackal skeleton (30, 5, D:1) a +0 dagger (38, 30, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (39, 29, D:1) a quokka corpse (skeletalised by now) (40, -13, D:1) a +0 dagger (45, 19, D:1) a +0 robe (52, 7, D:1) a +0 spear a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (7, -25, D:2) a +0 robe (11, -28, D:2) a +0 club a goblin corpse (skeletalised by now) (14, -29, D:2) a +0 short sword a +0 whip a kobold skeleton (16, -16, D:2) a +0 club a goblin skeleton (17, -6, D:2) a +0 club a goblin skeleton (20, -29, D:2) a +0 dagger a goblin skeleton (22, -34, D:2) a +0 club a gnoll skeleton (22, -30, D:2) a +0 halberd (23, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, -10, D:2) a hobgoblin corpse (skeletalised by now) (31, 0, D:2) a +0 ring mail (33, -8, D:2) an adder skeleton (40, -28, D:2) a +0 dagger (42, -40, D:2) a +0 leather armour (43, -36, D:2) a +0 sling Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Asche" {rC+ MP+6} (4460 gold) [ring of protection from cold] rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). the +1 robe of the Lion {+Blink Slay+3} (3250 gold) +Blink: It lets you blink. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +0 leather armour of Loturo {rPois Str+5} (2370 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. the +11 sling "Guthrar" {drain, rF+ Will- Str+4} (7590 gold) rF+: It protects you from fire. Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the amulet of Hiduiloo {Reflect *Silence Fly rC+++ rCorr SH+5} (7410 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. *Silence: It may silence you when you take damage. Fly: It grants you flight. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). the ring of Xegomel {rF+ Wiz Stlth+} (4680 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Stlth+: It makes you more stealthy. the +0 ring mail of Snakes and Ladders {rN+ rCorr Stlth+} (2360 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 plate armour of the Ecumenical Temple {Rampage rC+ Int-3} (2570 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +0 leather armour "Vuisuc" {Will+} (1460 gold) Will+: It increases your willpower. It cannot be enchanted further. the ring of the Leaf {rC+++ Dex+7 Stlth-} (6280 gold) [ring of protection from cold] rC+++: It renders you almost immune to cold. Dex+7: It affects your dexterity (+7). Stlth-: It makes you less stealthy. the +4 ring mail of Abstinence {Str+4} (3940 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +6 dagger of the Eel {speed, *Noise +Blink rCorr Str+3 Stlth+} (6120 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 sling "Duinuel" {heavy, rElec rF+ Str-4} (3030 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str-4: It affects your strength (-4). It cannot be enchanted further. the +6 dagger of Demonkind {flame, rF- Dex+5 SInv} (4830 gold) rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff "Globulus" {+Blink rPois Str+3 Alch} (4530 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. the ring of Vabioq {rPois rCorr Str+2} (3680 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the ring of the Oracle {Will+ Str+6 Int+4} (5700 gold) [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). the +0 chain mail of the Fife {+Blink rF+ rN+ Dex-3} (2490 gold) +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the cold staff "Wiats" {rC+ Str+6 Ice} (4460 gold) [staff of cold] rC+: It protects you from cold. Str+6: It affects your strength (+6). Ice: It increases the power of your Ice spells. the +2 ring mail "Gisegg" {Str+4} (2940 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. (6, -12, D:3) a +0 long sword (7, -25, D:3) a rat skeleton (10, -8, D:3) a +0 dagger an orc skeleton (11, -15, D:3) a ring of resist corrosion (11, -6, D:3) a +0 ring mail (16, -34, D:3) a ball python corpse (skeletalised by now) (23, -20, D:3) a rat skeleton (23, -11, D:3) a +0 robe (24, -20, D:3) a rat skeleton (26, -22, D:3) a rat skeleton (27, -20, D:3) a +0 long sword (31, -20, D:3) a +1 barding (36, -27, D:3) a +0 club an orc corpse (skeletalised by now) (36, -25, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, -18, D:3) a bat corpse (skeletalised by now) (39, -31, D:3) a rat corpse (skeletalised by now) (41, -33, D:3) a +0 falchion (41, -27, D:3) a +0 hand axe a +0 scale mail (44, -24, D:3) a +0 mace an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Horir's Antique Armour Shoppe a +0 ring mail (84 gold) an orb of stardust (546 gold) a +4 ring mail of cold resistance (651 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1010 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a +2 robe (270 gold) a +0 robe (18 gold) a +0 robe (18 gold) an orb of guile (546 gold) [Shop] Lorphiola's General Store a +0 hand axe (33 gold) [Shop] Ipucwam's Weapon Shoppe a +0 heavy arbalest (170 gold) a +0 whip (27 gold) a +0 great sword (110 gold) 2 poisoned darts (13 gold) a +0 flail (38 gold) 4 atropa-tipped darts (39 gold) 5 poisoned darts (33 gold) a +2 sling of freezing (161 gold) [Shop] Yselleth's Weapon Shoppe a +0 short sword (36 gold) a +0 dagger (24 gold) 6 boomerangs (144 gold) a +0 falchion (36 gold) a +0 long sword (42 gold) a +3 dagger of venom (232 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) (0, 0, D:4) a staff of conjuration (10, -25, D:4) a +0 plate armour (12, -48, D:4) a +0 hand axe (12, -19, D:4) a hound skeleton (12, -4, D:4) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (20, -51, D:4) a +0 club (21, -51, D:4) a +0 club a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (39, 4, D:4) a +0 dagger (40, -36, D:4) a +0 dagger (46, 7, D:4) a +0 dagger (49, -8, D:4) a +0 quarterstaff (50, -19, D:4) a black bear corpse (skeletalised by now) (50, 0, D:4) a +0 club (51, -41, D:4) a +0 club (62, -2, D:4) a ring of see invisible Level 5 of the Dungeon (0, 0, D:5) a +0 spear (13, -24, D:5) a +0 club a +0 leather armour a +0 club (13, -10, D:5) an adder corpse (skeletalised by now) (14, -24, D:5) a +0 club a +0 club a +0 leather armour (15, -33, D:5) a +0 spear a gnoll skeleton (16, -33, D:5) a +0 falchion (25, -39, D:5) a +0 club a +0 spear a gnoll skeleton (31, -6, D:5) a +0 club a +0 club (32, -6, D:5) a +0 whip a gnoll corpse (skeletalised by now) (33, -6, D:5) a +0 spear a gnoll corpse (skeletalised by now) (36, -6, D:5) a quokka skeleton (41, -14, D:5) a +0 spear a gnoll corpse (skeletalised by now) (50, -31, D:5) a +0 shortbow (53, -16, D:5) a water moccasin corpse (skeletalised by now) (55, -20, D:5) an iguana corpse (skeletalised by now) (59, -18, D:5) a +0 club (69, 3, D:5) a +0 flail Level 6 of the Dungeon (1, 6, D:6) a +1 dagger of speed a +0 robe (2, 6, D:6) a +3 halberd a +0 robe a +0 robe (3, -31, D:6) a +0 ring mail (3, 6, D:6) a +4 mace of freezing a +0 robe a +2 whip of venom (15, -6, D:6) a +0 spear (18, 1, D:6) a hound corpse (skeletalised by now) (18, 17, D:6) a +0 short sword (26, -9, D:6) a +0 robe (26, 14, D:6) a +0 dagger 3 stones a +0 short sword a +0 dagger a +0 short sword a kobold skeleton an adder skeleton a kobold skeleton a kobold skeleton (26, 15, D:6) a +0 short sword 3 stones (38, -11, D:6) a +0 flail (38, 1, D:6) a +0 flail a gnoll skeleton (39, -4, D:6) a +0 club a gnoll skeleton (39, 0, D:6) a +0 club a gnoll skeleton (39, 1, D:6) a +0 halberd (52, -5, D:6) a +1 dagger of freezing a +0 whip a +0 dagger a +0 dagger 4 stones a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (54, 11, D:6) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 long sword (3, 3, D:7) a +2 heavy trident a +0 robe (5, 1, D:7) a +0 robe a +0 scimitar (6, -17, D:7) an iguana corpse (skeletalised by now) (17, -5, D:7) a +0 chain mail a +0 hand axe an orc skeleton (17, 0, D:7) a water moccasin skeleton (19, -40, D:7) a +2 vampiric dagger a +0 robe (24, -40, D:7) the quill talisman of the Grand Grue {rC+ rN+ Stlth-} [quill talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (26, -33, D:7) a +0 giant club an ogre skeleton (29, -31, D:7) a +0 dagger (30, 2, D:7) an iguana skeleton (43, -36, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, -34, D:7) a +0 whip (44, -15, D:7) a +2 whip of flaming a +0 flail a +0 leather armour a +0 robe a +0 club a +0 leather armour the kobold skeleton of Pikel (46, -18, D:7) a +0 ring mail (46, -15, D:7) a +0 short sword a +0 leather armour a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (49, -23, D:7) a +0 orcbow a centaur corpse (skeletalised by now) Level 8 of the Dungeon (3, -13, D:8) a +0 dagger a +0 robe (9, -9, D:8) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (11, -3, D:8) a +0 club an orc corpse (skeletalised by now) (11, 1, D:8) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (13, 15, D:8) a +6 ring of strength (18, 3, D:8) a +0 dagger a +0 dagger 5 stones a kobold corpse (skeletalised by now) (18, 4, D:8) a +0 short sword a +0 short sword a +0 leather armour a +0 whip a kobold corpse (skeletalised by now) (18, 5, D:8) a +0 short sword (19, 3, D:8) a +0 short sword a kobold corpse (skeletalised by now) (20, 4, D:8) a +0 whip a kobold corpse (skeletalised by now) (24, -6, D:8) a +0 dagger a +0 sling (24, -5, D:8) a +0 dagger a kobold skeleton (25, -6, D:8) a +0 dagger 4 stones a +0 whip (26, -6, D:8) a +0 short sword 4 stones (26, -5, D:8) a +0 dagger of venom a kobold corpse (skeletalised by now) (27, -15, D:8) a +0 dagger a stone (30, 18, D:8) a +5 mace a +0 robe (31, 17, D:8) a +0 long sword a +0 robe (31, 19, D:8) a +0 great sword a +0 robe (33, -2, D:8) a +1 long sword of valour a +0 chain mail an orc skeleton (34, -3, D:8) a +0 dagger an orc skeleton (34, -2, D:8) a +0 short sword an orc skeleton (34, 2, D:8) a +0 spear (35, -16, D:8) an orb of guile a +0 robe the barachi corpse of Jeremiah (skeletalised by now) (35, -1, D:8) a +1 short sword of draining (43, -20, D:8) a wyvern corpse (skeletalised by now) (48, -15, D:8) a +0 hand axe a goblin skeleton (49, -16, D:8) a +0 hand axe (49, -14, D:8) a +0 hand axe (50, -15, D:8) a +0 hand axe a goblin skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow (6, -5, D:9) a +0 spear a gnoll skeleton (7, -6, D:9) a +0 spear a +0 scale mail (8, -6, D:9) a +0 flail (8, 0, D:9) a +0 spear (10, 17, D:9) a howler monkey skeleton (12, 1, D:9) a +0 hand axe (15, -5, D:9) a parchment of Spellspark Servitor (15, 10, D:9) a +0 mace (27, 36, D:9) a +0 dagger a kobold corpse (skeletalised by now) (29, 36, D:9) a +2 antimagic whip (30, 3, D:9) a +0 falchion (31, 43, D:9) a +4 dagger (31, 47, D:9) a bullfrog corpse (skeletalised by now) (32, 43, D:9) a +5 whip a kobold corpse (skeletalised by now) (32, 44, D:9) a +0 dagger a +0 robe (34, 36, D:9) a +0 short sword a kobold corpse (skeletalised by now) (36, 36, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (37, 19, D:9) a wyvern corpse (skeletalised by now) (37, 26, D:9) a +0 falchion (38, 16, D:9) a +0 great mace (41, 45, D:9) a yak corpse (skeletalised by now) (50, 4, D:9) a book of the Dragon (52, 8, D:9) a +0 hand axe of venom a +0 flail a boomerang a +0 chain mail an orc skeleton an orc skeleton (52, 9, D:9) a +0 club a +0 chain mail a +0 scimitar a +0 orcbow a +0 chain mail an orc skeleton (53, 8, D:9) a +0 mace a +0 chain mail an orc skeleton (55, 29, D:9) a ring of willpower Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (0, 15, D:10) a +0 robe a +0 dagger (0, 18, D:10) a +0 ring mail a +0 mace (1, 14, D:10) a +0 leather armour a +0 morningstar (1, 22, D:10) a +2 heavy sling a +0 ring mail a +0 quarterstaff (2, -3, D:10) a +0 hand axe (2, -2, D:10) a +0 giant club (2, 15, D:10) a +0 leather armour a +0 club an orc skeleton (3, -2, D:10) a +0 giant spiked club (3, 18, D:10) a quill talisman (4, -3, D:10) a +0 scimitar a +0 plate armour (4, -2, D:10) a +0 giant spiked club (5, -4, D:10) a +0 hand axe (5, -3, D:10) a +0 long sword 3 boomerangs a +0 plate armour (5, -1, D:10) a +0 spear (5, 0, D:10) a +0 whip (6, -4, D:10) a +0 spear (6, -3, D:10) a +0 hand axe a +0 leather armour (6, -1, D:10) a +0 club (6, 0, D:10) a +0 flail (7, -3, D:10) a +0 whip (7, -2, D:10) a +0 dagger (7, -1, D:10) a +0 mace a +0 leather armour (7, 0, D:10) a +0 hand axe 2 boomerangs a +0 chain mail (9, 12, D:10) a +0 whip a +0 robe (14, 14, D:10) a +0 mace (24, 23, D:10) a +0 giant club a +0 giant spiked club (30, 6, D:10) a poisoned dart (33, 29, D:10) a +2 heavy war axe a +0 robe a ring of see invisible (34, 40, D:10) a +0 quarterstaff (39, 33, D:10) a talisman of death (41, 31, D:10) a +0 whip (48, 18, D:10) a scarab talisman Level 11 of the Dungeon (1, -8, D:11) 5 gold pieces (2, -12, D:11) a +0 club an orc corpse (3, -12, D:11) a +0 dagger a +0 robe (3, -11, D:11) a +0 scimitar a +0 chain mail an orc corpse (4, -12, D:11) a troll corpse (4, -10, D:11) a +0 short sword an orc corpse (7, -10, D:11) a +0 flail the Ecumenical Temple