MrSquiggles Level 1 of the Dungeon (0, 0, D:1) a +2 spectral club a +0 robe the human corpse of Jessica (skeletalised by now) (4, 7, D:1) a ball python skeleton (5, 8, D:1) a quokka skeleton (8, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 17, D:1) a frilled lizard skeleton (10, 18, D:1) a +0 club (39, 29, D:1) a +0 club (39, 31, D:1) a jackal skeleton (40, 30, D:1) a jackal skeleton (40, 31, D:1) a rat skeleton (43, 47, D:1) a quokka corpse (skeletalised by now) (44, 59, D:1) a quokka corpse (skeletalised by now) (51, -1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 13, D:2) a potion of resistance (1, 25, D:2) the +1 leather armour of Fortification {+Inv Dex+2} +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (1, 26, D:2) a scroll of identify (2, 20, D:2) a +0 flail a +0 short sword a stone a kobold corpse (12, 13, D:2) a +0 whip an adder corpse (18, -1, D:2) a +0 scythe a +0 robe (35, 1, D:2) a +0 dagger (41, 5, D:2) a +0 sling (51, -9, D:2) a +0 whip (52, 5, D:2) 17 gold pieces (58, 0, D:2) 9 gold pieces